TheMadCat
TheMadCat
About
- Username
- TheMadCat
- Joined
- Visits
- 1,301
- Last Active
Comments
-
As others said, no perks are toxic. I think the majority of players are getting upset pretty quickly, and call everything toxic where there is no reason to call for toxicity.
It's a game. We have perks to choose for playing the game. If I write something rude in the end game chat, well, it might be toxic. But if I use a perk, it's only gameplay. (Unless the perk has an unintended effect such a bug. Remember the Breakdown bug?)
-
@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2732690#Comment_2732690
Annoyingly this has probably given me some false hope. Would the devs put the most broken perk on the shrine only to nerf it in the PTB later on that very same day? I really hope so!
It would be fun. I still have hope.
-
@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2732679#Comment_2732679
By that logic, only licensed perks should be in the shrine, which would result in far, far, far less variety.
I'd buy not having actually free, base game characters' teachables in the shrine, but Pop and Undying are perfectly legitimate. Not everyone wants to grind a ton for enough shards to buy every non-licensed killer and then grind the BP to level all of them up to get their teachables on everyone else, the shrine exists for convenience against that exact thing.
I just said they were free, not that only licensed perks should be in the shrine. Please, don't put words in my hands I never wrote.
-
@Aneurysm said:
There must be more changes in the PTB than what was mentioned in the dev diaries. Who would spend time installing and uninstalling that to test buckle-up and a couple of minor buffs/nerfs to some addons?
It is what I think. The PTB patch notes has more to tell than the developpers' update.
It has to be. Because I don't see anyone, not even the most famous streamers, DL the PTB for the changes we heard of.
Also, as a Survivor main, I'm asking for Killers buffs. It's not fun to see them starting to camp/tunnel because the first chase cost them three generators. It's not fun to be matched against new players because the veterans left...
Please. Buff Legion and GF, as I've heard they were supposed to be the next ones to get a rework. Give us a real game, not a bully simulator where my random teammates use macro to make weird sounds with their flashlight, being like "I'm the master of the universe".
-
@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2732590#Comment_2732590
Neither Undying nor Pop are free, and the convenience of not grinding a character you don't intend to play is still a positive.
You can buy the Killers for shards, and shards are free.
-
I'm still hoping for something for the PTB patch notes.
-
I still won't use it. I've never seen anyone using it and I don't think I'll see it more after its buff.
-
What would be considered as a surface not affected by the perk? Or what is the full list for hard surface? (Also: etc.).
-
@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/2732139#Comment_2732139
Actually the views will be more. More people are anticipating Elden Ring than pretty much anything else set to release this year.
It reminds me of Cyberpunk. It was the most anticipated game but...
That being said, I like to play several games in the same time as many other people. I never played a game like Elden Ring. I hope it'll be a great one. I'll be watching streamers to see how it is, if it fits my expectations.
-
It counters Windows of Opportunity, so I guess it counters Visionnary. I think it makes you unable to see the Boon totems in place.
-
I mean, if we don't have more with the PTB patch notes, what was the reason for the PTB? Testing the new Distortion with an extra token? Testing the new Huntress addon to be undectetable for 30 seconds?
If we don't get more, I'm wondering who is gonna DL the PTB.
-
Thread went from "Solo Q is rough" to "SWF use DS and BT and I don't like it".
-
As you said, PTB should show if it'll be too much. If you DL the PTB, you should try, and even record yourself to prove the point.
It was nice to buff a never used perk and I have to admit I didn't think about such situation about it. I hope it won't be game breaking as Breakdown was during its bug. (IIRC the name of the perk, the Jeff's one.)
-
No one was using Distortion... And no one will use it. The buff is nice but not enough to encourage to use it for more variety.
I don't think any of the Survivor's perks from this patch are gonna be used more than before.
-
@MrDardon said:
I actually don't have a order. As long as my 4 Perks are included in my build I am okay.
I see, like you pick them up when you see them in the list and be like, "OK, let's take this one"? I think it's the best way so you don't spend three days thinking of a specific order. 😹
@humanbeing1704 said:
for survivor I always have a token based or a activation perk be the first so it's right in my view
Sometimes I forget perks are on cooldown lol
Yes, I used to do the same. The one perk you need to have an eye on being in the slot you can check quickly.
-
@SunsetSherbet said:
The devs would never remove the survivors favorite tool lmao
You can't remove the crouch option as it's something used to avoid hatchets, for instance.
Also, this is your first PVP game? Teabagging is not "Survivor related". Every PVP game I've played, people teabag. Should we write to all companies because it's a player favorite tool?
-
I don't understand how the title and the thread are connected.
-
@GoodBoyKaru said:
gonna be honest i really hope we'll get boon changes in the ptb notes
I hope so. I even stopped to play CoH because I felt bad...
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2729126#Comment_2729126
Power struggle was horrible why are you complaining about it
Remember each time there is a new perk coming? People call them OP and they're actually never used... (Well, exception for CoH.)
-
I think @MandyTalk said in another thread that we don't know everything yet, and more to come with the PTB patch notes tomorrow. IIRC.
-
I'm sorry not to contribute to the discussion but I wanted to share a video I've watched a while ago for people with difficulties to hear.
https://youtu.be/aL8vKi_L_qMThere are actually a playlist as well with three other videos, so I let the link to the playlist. In case it could help someone reading the thread.
Share your videos with friends, family and the world -
@MandyTalk I think I'm missing something. The Beta will come with the mid-chapter update, which is tomorrow (Wednesday 5 January) or later?
For the thread, I'm excited about a Beta feature. It's nice to be able to test it on live as I rarely use the PTB. Also, it's pretty nice for console players who can finally test things and giving feedback.
-
He was the very first Killer I've played. I didn't find him hard to play neither, but against good Survivors, it can be tricky. Keep playing him if you feel he fits your playstyle but for a new player, I'd recommand a M1 Killer like Wraith. He's easy to use, which lets you more time to understand basics of the game. Plus, when he's cloaked, he has a decent speed to patrol the map.
If really you love PH, I'd also recommand to watch people playing him. I'm pretty sure there is a lot of guides/gameplay videos on YouTube. You could find a strategy with him you didn't think of.
@MrDardon said:
If you can handle the jank and lack of good Add-ons then yes. Like Dino said, I'm all Ears is a good Perk and especially a good beginner Perk on him.
I started playing him less and less as I am reeeaaalllyyy enjoying Spirit recently. There is a chance that I am leaving him for Spirt.
Spirit is pretty cool. I like her power.
-
@Yankus said:
Ignore survivors who try to police the way you play. They'll never play fair for you so don't do the same for them. Just ignore endgame chat.
Players*. Ignore players who are trying to tell how to play.
For the OP, I don't know what else you could have done unless you felt confident about getting the others downed. It's not a question of being a good player or a bad player. But if the two others managed to unhook them, to get protection hits, to heal, to come back because you could hooked one other person...
Well, of course they were unhappy about your move, but I don't see what else you could have done, especially since it's easy to secure the kill in the basement in the end of the game. I don't understand the reason people feel forced to tell others how they should/could play.
-
@Bwsted said:
I'm already capped at 1-man because I don't have friends ForeverAlone.jpg
Welcome to the club.
-
Someone had a bad game.
-
@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2728598#Comment_2728598
Depends how strict you wish to be.
2-9pm is a good start or if you wish to be more strict go 4pm onwards, this time is when most schools would be finished and some players return from work.
Should be the same for any region as I dont believe any region has more night shift workers.
Do note these suggestions are week days mon-Friday:)
I'm working usually super early in the morning to have my afternoon free. 2 PM-9 PM CET is the time I play. I didn't notice anything special about the players I'm matched with/against...
-
Hate me too but I agree. (That being said, I'm biased because I'm solo.)
-
What's peak time for EU? I mean, if you're from EU.
-
@Interocitor said:
https://forum.deadbydaylight.com/en/discussion/comment/2727435#Comment_2727435
Agreed, I don't want more hud icons that I can't turn off. I haven't had major problems when I play solo queue and like the suspense of not knowing what other survivors are doing and having sudden changes like gens popping or survivors getting downed across the map without warning
I wasn't speaking about the HUD, but about the wiggle mechanics/toggle option.
-
How you would be paired with other players without SBMM? I'm genuinely asking because you didn't precise.
-
Me. Guinea pigs are so cute.
-
No, we don't need self-care actions to be base kit. Bring a perk (SC, CoH, Inner Strenght) or a medkit or find a teammates to get healed.
I think we would lose the fact we have perks to choose what playstyle we want.
-
No.
-
Mandy also said there will be more Wednesday in the PTB patch notes.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2727456#Comment_2727456
Please, consider not beating people to death full stop tbh.
Yes, actually, that's better this way. My sentence put too much limitations.
-
"As possible". You forgot that part. Not "Everything will be told". That's the subtlety.
-
Please, consider not beating people to death because they have an opinion, even if their opinion is actually wrong.
-
@Mandy said:
Remember not everything is going to be in the Dev Updates, you'll have to wait for the PTB Patch Notes on Wednesday for the full information on the PTB.
More to come Wednesday with the notes? Oh my, I can't be more excited than I am right now.
-
@Trickstaaaaa said:
Will beta's replace PTB's?
You already got an answer from Mandy, but I wanted to add that Beta seems to be new features you are free to try on live servers, like the new Wiggling mechanics. You can opt on/off the features in the settings from what I've understand.
I also hope the on/off is gonna be a feature so players can choose if they prefer to use X or Y way to play the game, not only for the Beta test.
-
I'd say Dead Hard for Survivors. I rarely see people who don't run it. Each time I have a new YT video to watch about a build, there is always Dead Hard, no matter what kind of build is showcased.
I don't know for Killers. Either Scourge Hook: Pain Resonance or Corrupt Intervention. I find them both oppressive as a Survivor. More than Ruin. If I see Ruin is on, I look for the totem and it's gone. But Corrupt Intervention? I have to pay attention I'm not doing a generator next to someone else. Scourge Hook: Pain of Resonance? Great information for the Killer to know where to lead next, and the regression is quite nice.
-
I never had the chance to get Power Struggle working. You need to press your key to activate it? It doesn't work automatically? (It's always super fast when I see someone on stream using it, I never noticed they used a key for it.)
-
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2727155#Comment_2727155
Personally, I want a CoH change, but I need to see the Legion rework/change.
Anything other than a full rework after years of being ignored is gonna hurt me :(
I think we'll get perks/Killers' changes tomorrow. I'm excited.
-
@PlayTwink said:
https://forum.deadbydaylight.com/en/discussion/comment/2727077#Comment_2727077
Do you know when Peanits will release the part 2 of this update?
Should be tomorrow same time. PTB starts wednesday.
-
@apathyinc said:
I disagree, for me this idea makes the game too easy. It takes away the critical decision making gameplay that I find fun. Not knowing exactly what everyone is doing makes the game way more interesting. I think this change would be what drives me away from the game, as there would be nothing left that is both challenging and fun.
Killer = challenging and not fun
SWF = not challenging and fun
Solo = challenging and fun
You can decrease the size of your HUD in game, so you'll probably have a harder time to see the icons.
-
Yes. Then, we can have these Killers improvements we're waiting for. Part. 2 of the patch notes will be interesting (I hope).
-
@Equus said:
I'm more excited for the toggle interactions; I miss the days that you could hit esc while working a gen and let go of M1. It's coming back in a better way.
I play solo queue most of the time and I personally am happy how it is so I guess more free info will make it even nicer. I hope that it will help with the balancing issues; I really want better balanced killer matches so if this works I'm happy.
Yes, that part too about not holding anymore.
I was so focused on solo Q that I forgot it. I don't have issues with my fingers (yet) but I can imagine the pain for somd players. It still hurts a bit after a few hours of playing tho.
I wanna read part. 2 already. Killers' improvements tomorrow?
-
The action HUD is gonna change a lot, I think. If someonés hooked and I see the two others are sitting on generators, I can go for the save. Oops, I've met the Killer on my way! One of my teammates sees it and go for the save instead.
What it won't change: players' attitude. If that one teammate sees no one goes for the save but doesn't care, a new HUD or Kindred won't change it.
But that's on the player's decision, not anymore on ignorance of what's happening around. (I mean, well, we still need to see how it works/how accurate it is though.)
-
@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2727043#Comment_2727043
He did microwave the fish in the locker that one time… 🤢
Probably the best way to keep the Killer away.
-
I'm so excited about it. I can't wait to see how it works.