TheArbiter
TheArbiter
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- TheArbiter
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Yup every thread about this topic pretty much got deleted
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Ah yes the game is balanced in X side's favor because of a sample size of one SWF
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Too bad my solo q teammates all DC the second they hear Nurse's scream...
And I can't blame em
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It should go back to 5 seconds
That being said I guess the reason it got dropped to 3 seconds was to fulfill an old dev promise to make DS overall weaker when they nerfed enduring to not affect the DS stun timer.
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I don't think that's too hot of a take. I hate going against MD ring Spirits
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Addonless absolutely Artist as she has map control. With addons mainly because of how broken MD ring is, I would say Spirit.
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Just set the fps cap for DBD to 120fps in the nvidia control panel and be done with it
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@RedPlll said:
https://forum.deadbydaylight.com/en/discussion/comment/3142135#Comment_3142135
Of course let’s have her as a standard m1 killer and be useless like the ring girl lol
typical survivor main talk
Yup totally not a killer main who wants the game to be balanced....
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Ummm this map sucked for Killer lmfao
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@DBD78 said:
https://forum.deadbydaylight.com/en/discussion/comment/3142135#Comment_3142135
Every other killer are on the same level?
Every other killer is in the same ballpark, Nurse isn't even on the same planet
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Or how about we nerf Nurse to the power level of every other killer and buff solo q like the devs promised
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Nope
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I mean are you not using botany knowledge with it? Because if not I can understand why your teammates would be upset
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Wouldn't it be Mother's Dwelling for Killer and Midwich for Survivor?
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It was fixed on the PTB
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@RpTheHotrod said:
https://forum.deadbydaylight.com/en/discussion/comment/3141747#Comment_3141747
How so? Honest question. I don't feel it will affect me as a killer at all, as I usually hook someone and leave the vicinity entirely to go check up on gens. Not a fan of camping hooks.
This only affects people who camp, which ends up being like 30% of my solo q matches
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At least from the Killer side, their "push" to be more active in chases will come from the new perk reassurance
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Prestiges need to be hidden till post game. No reason to have them in the lobby
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When the new movie comes out
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Am I missing something?
This is like the least offensive chat I've ever seen someone complain about
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Its like that on purpose, to allow some counterplay
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Its gonna be so busted against Solo Q
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People really out here saying jumping into a locker is an exploit 🤡
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They said "winter"
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You're gonna love the new RPD maps
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People would just DC
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@youshisu said:
https://forum.deadbydaylight.com/en/discussion/comment/3132532#Comment_3132532
Lol, pig is not that strong, and you can spot her easily
I hope you realize I was being sarcastic....
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I believe this was fixed in the PTB
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@JakeCannon said:
https://forum.deadbydaylight.com/en/discussion/comment/3132576#Comment_3132576
I want her to be able to teleport while the animation is playing. Even if there's like a 5 second delay once I do TP to guarantee I can't just immediately hit someone again I'd be down .
I see what you're saying but i think that would still be too strong, would allow her to have map pressure during a time when its viable for survivors to get rid of her traps. She needs some counterplay being a high A borderline s tier killer
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Let me get this straight... You want to BUFF hag with teleports during basic attack cooldowns???
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Ah yes the killer that needs 3 hits to down someone is overpowered, and when they can be downed over pallets there are vaccines...
So in conclusion nerf pig
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Terminus isn't great by itself but it becomes AMAZING with 4 stacks of no way out
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Without a video no way of anyone knowing
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In no particular order
Legion
Plague
Nurse
Honorable mention: Artist
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3130697#Comment_3130697
Trickster's never been all that high in the kill rates as far as I know. I think it's because his ranged attack takes longer to pay off than Deathslinger or Huntress. Their shots pretty much instantly damage a survivor when they make them (not always for Deathslinger but usually) but Trickster needs to land about six shots in a row to get the damage in. His one advantage is he has tons of ammo, but it still only works out to about 7 hatchets worth or something when you consider it's multiple shots to one hatchet. He can eventually wear you down of course but it's hard for him to opportunistically just land a really quick, solid shot to damage anybody so his potential for really quick downs is a little more limited than Huntress and Deathslinger who are the other 110% ranged attack killers in that bucket.
Also he may have benefited less from the Dead Hard change than some other killers because he was already not as susceptible to it as basic attack killers or killers who do lunges (i.e. if a survivor dodged a dagger it wasn't as big a deal as when they dodge a full damage attack, and dodging for distance against a ranged attacker isn't quite as powerful either.) So while I suspect a lot of other killers got a bit of a boost from the Dead Hard change I don't think this new version helped Trickster.
And of course there's a bit of variance in this, next two weeks he might not be the literal lowest kill rate and someone else is in that spot. But I don't think he's ever been that high.
It just surprised me because I always thought of him as a solo q stomper
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Meanwhile you can write just about any vulgar name you want on steam to show up in the lobby and in game
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I have a feeling you are gonna like wiretap as well!
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What id like to know is why does trickster have the lowest kill rate at 39%?
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Just didn't do any of those things you listed
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Exit gates should regress if no one is on them over a set amount of time.
As for Ghostface, he is already weak AF. Removing his stalk over time would absolutely gut him
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If the killer isn't camping ill go for it, but if im injured and I see them camping there is no point in giving the killer a free 4k
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I'm pretty neutral on the idea in general, but for people saying it wouldn't "fit into the game" that argument went out the window the second they added k-pop man trickster
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There should just be a search bar (not sure how annoying that would be for console folks however)
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It's usually not worth the effort as you have to make a report in game, then record the video and submit it as a ticket to BHVR, then BHVR has to decide the "griefing" or whatever is even worth the trouble of banning.
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@ZamasuManzon said:
https://forum.deadbydaylight.com/en/discussion/comment/3128610#Comment_3128610
I'm maining Wesker.
Floods of Rage was the first to come to mind. Do you think this is good for Wesker or another Scourge like Pinhead's would be better?
https://forum.deadbydaylight.com/en/discussion/comment/3128606#Comment_3128606
Thought about it, but the perk isn't only activated on only one gen for 60 seconds or they changed it to work with multiple gens?
EDIT: just realized that the best options are Sadako or Sadako XD. Really glad I bought her.
Call of Brine has always worked on multiple gens, so long as no survivor touches them
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If you are already kicking gens with eruption then use call of brine instead of merciless storm. Merciless storm only activates once per gen and Call of Brine is Old Ruin EVERYTIME you kick a gen.
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Similar to how the perk rework got an entire update, i'd like nothing more than for the bottom 5 or so killers to get completely rebalanced in a dedicated mid-chapter, rather than the occasional one or two killer updates they do maybe once a year.
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Yeah so what they are doing is abusing your field of view by spinning their character in a circle and rotating the camera the opposite way.
Best advice I could give is if it's a survivor you know is going to do it, to wait it out for them to finish the circle and then swing, rather than swinging right away
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Out of chance are many of these instances when the gates are powered? After Hope's recent buff a LOT more people have been running it. Not discrediting the fact that there are many cheaters however
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I've literally never heard aim assist be called "aim dressing" before except on these forums. Very weird