RedPlll
RedPlll
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- RedPlll
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Comments
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@Nun_So_Vile said:
https://forum.deadbydaylight.com/en/discussion/comment/3171754#Comment_3171754
I'll have some of whatever you're smoking
It’s called high mmr, you should try it
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3171821#Comment_3171821
You might want to sit this thread out. It is clear you don't really know what you are talking about.
Must of struck a nerve, but it’s the truth deal with it
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@Toaster427 said:
https://forum.deadbydaylight.com/en/discussion/comment/3171797#Comment_3171797
....you do realize we can see your post history on these forums.
might wanna think that through on your next troll attempt...
…I play both sides mainly survivor…I’m trying to figure out your point…🤓
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@Laluzi said:
https://forum.deadbydaylight.com/en/discussion/comment/3171777#Comment_3171777
Dude, you're the one who said that Nurse is easy to deal with and also that you could wreck her. The fact that you refuse to verse a Nurse and show off your boundless knowledge isn't exactly reflecting well on you, no matter how much you try to bravado it off. If I didn't know any better, I'd say you can't back up your claims...
Nurse is easy to deal with when you have 3 other survivors on your team that know what they’re doing. Going against a nurse by yourself proves absolutely nothing. If you would have maybe read a little more into it you would of seen that a briefly mentioned about wasting her time. That’s the goal of beating nurse. Wasting as much time as possible while you’re groups do gens. You will eventually go down, that’s standard with every killer. But after two or three gens pop well I think I’d purposely go down bc i feel bad lol
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@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3171795#Comment_3171795
Nope, everyone has always called it Prestige.
And solo queue is in a dire spot right now. Like, unquestionably.
Ppl just need to get good, if you get tunneled that means you’re the weakest link. If you got downed maybe try not going down in the first place. Or maybe your not as good as you think you are. But hey just a observation lol
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@Toaster427 said:
https://forum.deadbydaylight.com/en/discussion/comment/3171754#Comment_3171754
so why didn't killer mains "git gud" before all the survivor perk nerfs and killer buffs? surely you could have just "gotten gud" instead of crying to get buffed?
Everyone thinks I’m a killer main? When I mainly play survivor 😂
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@OjomoTheWraith said:
https://forum.deadbydaylight.com/en/discussion/comment/3171767#Comment_3171767
Why are you calling it tier? Seems like YOU are the one new to the game.
a lot of ppl base it if tiers because of the perk tiers you get from prestiging 🤡
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@sluc16 said:
The amount of times the perk just doesn't do s***t is ridiculous. Half a secod is stupid, just a little bit of latency completely screws you up, no matter what perfect timing you have when activating it, just nothing will happen and you still get hit, dummest perk change ever.
this perk takes skill now! Boo-hoo boo-hoo
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@deKlaw_04 said:
Wasting perks slots to counter game flaws
Kinda like how killers have to waste perks slot for gen defense, boo-hoo.
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Prestige 3..? You new to the game??
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Kinda weird since most of my survivors are tier 3 lol
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@Toaster427 said:
Figured it was just in my head and I was getting frustrated with the game while playing solo queue. It was just match after match of just awful gameplay, tunneling/camping killers.
I actually felt really really optimistic about playing and I was actually excited to play the new RPD and against the new killer.
1st match - range nurse with star struck/BBQ and a midwitch offering. dead before any gens even got done.
2nd match - blight, was looking promising, after 2 gens pop he facecamps the rest of the match, gets a 3k for doing nothing.
3rd match - another nurse with the same addons, same outcome, except this one just bled us out on the floor.
4th match - plague with thano, was the best match of the night, she killed me in the EGC but she played fair so I can't complain.
5th match - ghostface on the game, figured this shouldn't be too bad. camps every single hook, hooks teammate 3 times in a row then hooks me 3 times in a row.
6th match - plague on Haddonfield, exact same strat as ghostface, tunnels the feng for all 3 hooks right at 5 gens, completely ignores the team trying to bodyblock and save her, just chases her down and kills her. after she focused on me and tunnels me for all 3 hooks.
7th match - another nurse, same outcome
I didn't even see the new killer...
I'm gonna go play something else. hopefully BHVR meets the "kill rate target" sometime soon cause I can't even remember what the exit gates look like....I guess they can't "do any knee jerk changes", guess it takes a lot of research to before you can determine the game is completely jacked... I guess the hundreds of thousands of posts claiming solo queue isn't enough, they need hard evidence guys!
Solo q has never been better for survivor mains. You have borrowed time base kit now, ntm the off the record rework and the most op perk hyper focused. Maybe you should “git gud”..
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@BradQuackson said:
https://us.v-cdn.net/6030815/uploads/99AOQLGU8C5E/deadbydaylight-win64-shipping-mp5oe8kekb.png
10 second game, think that's a world record. Ironic that one of these people were streaming and I checked the recent vods to see highlights of "TOXIC SWF"
Nurse is a easy killer to deal with. I’ll say that 90% of the community doesn’t know how to play against her. All you gotta do is break line of sight the double back. Ntm with the hyper focus perk. Wth is they’re even to complain about?? Are survivors that entitled?
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@kizuati said:
https://us.v-cdn.net/6030815/uploads/0E8SHMTY01MO/image.png
https://us.v-cdn.net/6030815/uploads/0NII0MWXK9WK/image.png
https://us.v-cdn.net/6030815/uploads/TPZMCBRQAC7J/image.png
As per title. I honestly,unironically,think that Killer is way,way too easy right now. I'm winning so many games it's becoming a slog. I can go up against low prestiges,high prestiges,high hour players,low hours players,90% of the time it's stomp,stomp,stomp. I'm not that good at the game for this to be normal. Killers really seem to be wildly,wildly on the overpowered side ATM.
We need something for the game to tie it back over,imo. Playing survivor has been boring because of tons of solo queue losses and playing killer has been boring because it's too easy to win. I like 4Ks as much as the next person but...it's way too ######### easy this patch..
ADDENDUM:
A lot of people of course disagree with bringing Dead Hard back,which is fair enough,my opnion is a niche one here. I'm just noting that..Killer is kind of easy if you try a little. Remember when Otzdarva tried this 30s AFK challenge PRE 6.1.0?
https://us.v-cdn.net/6030815/uploads/96OC87L4YOZD/image.png
He got 3 kills on average. Now,with the Killer-Buff that patch 6.1.0 even such really average Killers as me can go,pick up a Killer and just..do extremely well over and over and over in their matches if they just decide to play for the win,even a little bit.
Which is what I'm doing because..I like to try and be the best at winning? And.. as I said it's way too ######### easy. Anyone complaining about the Killers being too weak vs that one god SWF with 14 green medkits and on cowshed.. you're not facing that every game. Killer is easy. Survivors need a buff.
This is obviously a joke
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@ElleGreen said:
I hate her so much like why is she designed like that…. Who’s the killer main that created that speak up bestie :0
This has to be a joke..
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@Devilishly_Rowdy said:
So survivors rage quitting finally pays off as usual. Now they get a full on buffed version of BT as basekit. Which can pretty much guarantee an escape during endgame, if the survivor is unhooked anywhere near the exits. Go on, keep punishing killers for camping and tunneling, instead of looking into why MOST of the camping and tunneling is happening (survivor objective is much quicker than the killer's objective). So much for the kiLLeR siDeD pAtCh lol.
Survivor hive mind mad
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@Droneinthrwind said:
Listen BHVR I love you(not really) but here is a thing - if SWF group or single individual wants to torture someone, they will do just that no matter what. No matter the perks or anything else. Reassurance was perfect as is - if killer wants to camp, let them do just that, stare at survivors eyes for the whole match while everyone else leaves. Now it's gonna be another OP SWF perk and almost useless solo Q perk.
Still a very strong perk and still stacks with other survivors. Why are you complaining?
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@emetSdidnothingwrong said:
I do think they could make tunneling less of a thing if they just added another, lets say 500 hook points perk hook if you do different survivors each time. It would also make it actually possible to hit the new 10k cap on sacrifice where as it currently is not possible to get.
What’s the point of bp if the game itself isn’t fun? They need to do a all out map tile rework for each map, but they obviously don’t want to do they just band aid everything which just creates more of a problem.
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@GannTM said:
God the originality in this thread is so surreal and overwhelming, it is hard for me to grasp it.
You’re right every post is either nerf nurse or killers to op. It boggles me.
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@remoirel said:
those darn survivors, wanting to actually play the game instead of sit on a hook being camped and then tunneled out if they ever get unhooked! how DARE they
How dare a killer for wanting to actually win. What a joke
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@Phasmamain said:
With certain add ons and playstyle condemnation can be pretty brutal. Otherwise though trapper is still weaker especially VS good teams
You have to be brain dead to get condemned…
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@GannTM said:
They literally just nerfed Reassurance and you’re complaining about this?
Still a very strong perk. Especially when all survivor can use it on the same person. If anything still as busted as boons.
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@OldIronKing said:
https://forum.deadbydaylight.com/en/discussion/comment/3150492#Comment_3150492
This is 100% the case. There have always been a certain number of gamers that love camping for whatever reason. It's like when you lose a game of domination in CoD because your teammate is sitting somewhere with grenade launchers etc padding their KD instead of playing for the objective. The game has to encourage them to not camp or highly discourage them from camping if you want it to stop.
As for the original topic there shouldn't be free kills or escapes. If the survivors are all alive and not on death hook it shouldn't be too hard for them to save their teammates and escape unless they make mistakes or the killer plays exceptionally well. If one or more survivors are dead, it should be very hard for them to save and escape. It should all depend on how the game went beforehand. You could argue that certain perks (eg. DS/NOED) ruin this.
Sure maybe low mmr ppl camp because they don’t know any better. But back in the day if you camped that costed you the game. If your team is smart they’ll focus on gens rather than help the survivor.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3150488#Comment_3150488
And yet they would anyway without proper tools to encourage alternative playstyles and punish those.
They would be some outliers, but the majority wouldn’t be forced to tunnel anymore. Map size, gen/pallet positioning, and god loops. Has made average chases for m1 killers last up to 1-2 mins against a well organized 4 man swf at high mmr. That could mean 3 gens done within that chase if you decide to commit. This pressures most if not all killers into finding the weakest link and tunneling them out to make the team easier to deal with. Camping on the other hand is also a strategy, but has massive downsides being loosing gens in the process.
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@GoodBoyKaru said:
This is a phrase I've seen used around very frequently, initially used in terms of Decisive Strike, more recently in debates around Off The Record and basekit post-unhook Endurance, and as of Project W, Reassurance. The general argument is that, during endgame, certain perks should deacitvate which hamper the killer's efforts of killing the survivor. I will try to keep my own opinions around any perks discussed here out of the conversation- feel free to look at my comment history if you're curious.
My question is, though, why should the killer get "free kills"? Because, in essence, disabling all of the anti-camp, anti-tunnel, and anti-slug tools that Survivors possess will equate to "free kills", where the Survivor team has very little they can do in terms of assisting a hooked teammate, which becomes progressively more likely as a Trial continues due to resources being consumed. Naturally, good SWF players on comms are able to bodyblock for each other and try and get their teammates to safety, but even bad SWF players or just solo queue will struggle substantially more without, say, BT or Reassurance to help with camping. And quite frankly, if you still can't get a hook after 5 gens have popped, you really don't deserve one, so the edge case of the killer having nobody on the hook nor having them been hooked the entire trial doesn't really apply.
So, why is it always that Survivors don't deserve "free escapes" and yet end-game camping/tunneling is justified because it's how the killer is able to score some last kills? Why should Survivors lose access to their tools while killers gain a massive boost to theirs (due to a lack of map resources)?
I'm genuinely curious why the argument is used so much- in my honest opinion, there are other arguments that can be used in their place which, at least to me, sound substantially less balanced.
If this post feels like a ramble and/or makes very little sense, I do apologise- I've been sat on a coach for the past 24 hours and caught an illness that's turned my brain to mush. Writing in grammatically correct sentences is about all I can manage right now, because my brain unhelpfully supplies every third word in German instead of English.
If the game was actually balanced killers wouldn’t have to camp or tunnel.
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@TheArbiter said:
Or how about we nerf Nurse to the power level of every other killer and buff solo q like the devs promised
Of course let’s have her as a standard m1 killer and be useless like the ring girl lol
typical survivor main talk
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@GannTM said:
I’m sorry to say it to campers out there, but the perk is very healthy for the game. It should be a basekit mechanic but it’s whatever, the devs for some reason love balancing things around perks. But to anyone that regularly camps at 4-5 gens, did you not expect this to come at some point?
I’d strongly suggest to adapt your play style before the chapter releases so you can be less worried about the perk. If you play differently, then the perk won’t be that useful against you. However if you don’t wanna adapt, don’t complain the perk is too OP. Early game camping is such a dull part of the game and I would love to see it get destroyed. Late game camping is fine though as that’s usually the only option the killer has left.
On a side note, I’d recommend Spirit to you all. She can do very well without camping or tunneling. It makes it even better that she’s so fun to play and she gives out happiness. This game needs more Spirit players! 🥰
You can always tell who has low mmr from their posts..
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@DwightDwigt said:
Basekit BT is great, and a dramatic improvement, but the single change that would improve Solo Queue the most is Basekit Kindred.
It's a no-brainer really, and, obviously, the capability already exists in perk form.
Can we please get this?
Would there be any downsides to Basekit Kindred?
Survivors already got bt base kit…
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@Mandy said:
I'm going to address the Devs are survivor sided comment here. This is completely not the case...the designers of this game are neither survivor sided or killer sided, they consider the game as a whole.
If there are any adjustments made to Wesker or his power, then these will be done for the health of the game same as any adjustments to perks etc. It's not about one side or the other.
Tell that to wraith, nerfed him into the ground bc survivor mains where crying
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@Toaster427 said:
If you're still having trouble as killer after all the buffs then it's a skill issue and you should probably reflect on the mistakes you made rather than blaming the game
Buffs?? You mean the nerfs to pop and other gen defense perks that gave you a chance?Jesus talk about survivor main to the core.