Tatt3dWon
Tatt3dWon
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Nice killers where havent seen one yet just scourge pain with dead mans and pop and ruin
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3008555#Comment_3008555
Just delude yourself. If SB was that good, why isn't it the top tier exhaustion perk right now?
Because it is lol its the second best one if you go back into the forums when dh wasn't working for the last 5 years you would see that and 100% you will see it again. The reason its not talked about as much is new players aren't learning how to 99 it like they used to but once dh is gone again they will and just like before it will be the top discussion on the forums. If people learned how to 99 sb which in my opinion is way better than dh for distance instead of just relying on the iframes of dead hard all you would hear about is how sb is unfair.
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@WeenieDog said:
Most toxic? I remember back when I played tf2, joining a lobby of 14 year Olds ( or grown men acting like 14 year olds) and them just throwing around slurs was normal. Have a complaint? Too bad, because the mods of those servers weren't any better.
Not saying that dbd doesn have its own problems, but you have not lived if this is peak toxicity.
Bro im 36 i played all the call of duties growing up and i play rust and this community tears each other down more than rust im not just talking about racial slurs and its not just on the forums its in game also.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/3009536#Comment_3009536
Huh? who play solos in this game.
literally every SWF players says game will die when SWF removed so community's opinion is pretty much "there is no solo"
A lot of people play solo myself included. I have friends to play with but our schedule's are different some days so I have to run solos.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3009221#Comment_3009221
Incorrect. You can hold onto it but you HAVE to sprint at some point. If you wait for the killer to get close you can try to bait a swing but screw it up and you lose it because you got hit. Once you get hit and I catch up to you there is zero chance I will miss or you won't get that extra distance to reach a pallet/vault to extend the chase. If I see you SB away then I know you don't have DH and I don't have to work around it. Some can argue that they can try to recharge SB during a chase. If the chase lasted long enough for you to recover SB either your really good at looping, it's bad map design or I screwed up by not changing targets.
And since you are under the impression that play time equals skill(Which in this game it doesn't). I've had the game for maybe 5 years and 1000 hours of playtime. Id say it's 60/40 killer/survivor. While that is chump change to some other people I can think of. I hardly play this game for any long period of time. Often a new killer comes out or I feel the itch and I'll play for 2 weeks. Then I'll quickly remember why I stopped playing the game and go back to playing something else. It's how I keep my sanity when playing a frustrating game.
Okay well then I can assure as having over 2k hours of only survivor time on pc and like another 3k on ps4 and what you said is not how you would use sprint burst you don't bait swings with sprint burst or dead hard that's pointless you use it to get to another loop to combo the loops. Yes you definitely recharge it with vigil and fixated or self aware whatever its called now. Its not hard to recover sb while looping and 99 it again then using it again that is the point of sb loopers use it to run the night away so wither the killer has to be smart and leave which almost never happens or pay the price of chasing someone who is about to loop them to 0 gens left. Also I can assure you time in this game and studying your gameplay videos and watching others and being in a discord for people who do nothing but loop helps a lot. We don't play this game the same obviously.
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/3008555#Comment_3008555
I doubt it. DH is still more frustrating to go against, because it can be used on demand at loops.
Sprint Burst might need a small nerf in the future as well, if it becomes the new, dominant meta perk, but we'll see.
Thats why it was always complained about before dh got fixed about 6 months ago. But yea 99ing that thing is no problem especially with vigil and fixated so you can use it on demand at loops pretty efficiently.
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The game isnt 4v1 in solos its 1v1v1v1v1
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See super toxic lol
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3009373#Comment_3009373
You clearly don't read the forums that often because DH for distance has ALWAYS been the issue not IFrames because the IFrames is what DH was supposed to be for...to dodge a attack and that's what the IFrames did. The reason why DH was better than SB is because players could CHOOSE when to use it while SB they can use it by mistake if they run too soon.
You can choose to use sb whenever you want and get more distance im literally in 5 other posts and everyone is complaining about iframes not distance. I don't know if you play a lot of survivor but mastering 99 is one of the easiest things to learn to do in the game that's why pre dh working correctly no one complained about it and only complained about sb. If you think that once you use it its gone off a gen just use vigil and it comes right back.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/3009225#Comment_3009225
Only because bhvr have been introducing op buildings. SB was an issue back when infinites existed because everyone and their kitchen sink would use SB to get to it.
No what have they been doing hmm...
Garden of joy main building
Haddonfield houses
grim pantry upstairs
Groaning storehouse
the saloon
The entire game map
all super safe and permanent loops that waste a lot of time.
A well used Dead hard still wastes more time then sb and saves you from mistakes. but if they don't sort these buildings out, it will be like 2016-2017 again.
I agree completely the map design is ######### that's why killers still have bloodlust once the maps are fixed killers will no longer be able to use blood lust as a crutch though. As for wasting time that's really up to the killer I've seen sb waste more time in some instances and ive also seen people exploit dh for i frames but either way with dh being nerfed sb will be the next thing people want nerfed.
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3009404#Comment_3009404
They get trapped in a small enclosed space with plague blocking the only exit, like the ones in macmillian, they're not zooming anywhere
I mean I guess I used to always use sb with windows so I know where I'm going and it helps a lot but to each their own I really don't mind either way I don't use any exhausts perks just tired of people crying about them.
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@TeabaggingGhostface said:
https://forum.deadbydaylight.com/en/discussion/comment/3008555#Comment_3008555
Sprint burst users can't use it to step over a trap, and they can't zoom past me if i corner them with plague
Ill give you the traps but as far as zooming away oh they are gonna zoom a lot farther especially if they 99 sb
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@pyramidheadmain6233 said:
The map control, the nightfall, the jump scares, the weird chorus that belts a note every time you do something, it's all exactly I've ever wanted to see. I know he has weaknesses, but who doesn't? Even Nurse has a smidge of counter-play, however minuscule it is.
Overall this killer is Sadako but good, his perks are meh but that can be worked around. It's so fun to just pop around the map like this amalgamation monster just snorted a line of crack off Feng Min's ass.
I don't care if he has his bad points, this is the most fun killer I've ever seen in this game.
I agree just hate nightfall since my monitor is naturally dark I cant even see the generator I'm working on in game when nightfall happens it is literally complete darkness scary but unplayable so i just have to stand still for a minute.
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heres one you might want to read https://forum.deadbydaylight.com/en/discussion/329143/dead-hard-nerf-comes-sprint-burst-meta-arrives#latest
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3009357#Comment_3009357
No people are complaining about the distance where have you been every DH Nerf post is about the distance gained that allows survivors to get to a pallet and extend the chase. People don't have issues with the IFrames.
Literally everything I've seen says loose the I frames using it for distance is just like using sprint burst might wanna go re-read the posts to make sure you read it right. My whole argument has been sprint burst is even more useful and everyone keeps saying at least sb doesn't have iframes.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009338#Comment_3009338
Sorry for breaking your heart but i play since the beta of the game xD You know the beta right ? When survivors could constantly doing fast vaults and i mean it very fast vaults because the slow vaults never existed xD The beta that the Killer check had 2 Windows and 1 pallet... I guess i said everything bro... Lets end this confront because this not gonna help in anything... I don t discuss playstyles because i can have fun with any of them espacially now with this actual meta perks... XD
Yea probably best doesn't seem like English is your first language so what I am saying about 1v1v1v1v1 is going over your head they didn't have mmr in beta so the beta means nothing your not breaking anything to me.
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@AetherBytes said:
They all have caveats though. Sprint Burst means you can't run (yes I know 99ing it but that's hard to do and do gens at the same time), lithe immediately takes effect after a vault, a common thing done in chase, and balanced landing can't even be used on a lot of maps
yea but if your on a gen sb is a 100 percent get out of jail card just run vigil and you'll be 99ing it in no time.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3009270#Comment_3009270
The meta needs to be shaken up TBH and DH the Devs themselves have said that survivors are using as not how it was intended to be used for so more then likely they will remove the distance and keep the IFrames and as for IW I predict that they will only reduce the suppression from 100% to 90% because frankly taking away the biggest way for Killers to track was silly and making it fully counter Stridor was stupid tbh no perk should fully counter the perk of the other be it Killer or Survivor.
But the distance isn't the problem its the I-frames people are mad about. No one complained 6 months ago when there was no hit validation.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009324#Comment_3009324
Bro 207 posts i wonder how many hours of dbd you have... And since when you start playing the game ? Trust me i am really fast doing things in dbd xD Most of the survivors don t like the stealth playstyle ya know xD
I have 2.3k hours on pc started playing in Jan last year pc and 3k hours on ps4 played since 2017 so total about 5k hours. You are not understanding that you cant be "stealthy" while you loop right lol. yes they don't like it because it hurts the team again proving its not a 4v1 is this conversation going over your head? I think I'm going to stop having this conversation with you since it seems like its making you think to hard and you cant comprehend what I am saying.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009317#Comment_3009317
My Gameplay is stealth...
So then you don't get chased lol exactly which is why solo q sucks because its a 1v1v1v1v1 if your being "stealthy" then your moving slow and not getting anything done while someone else is taking the attack you are literally making my argument for me.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009311#Comment_3009311
No bro... I do a little bit everything, save, heal, chase, etc etc... Solo or with a Squad the trial Will always be 1v4... 4 Heads thinking against 1 xD Its just pain...
You literally just said you never see the killer so how do you get chased.
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@Fnatic47 said:
https://forum.deadbydaylight.com/en/discussion/comment/3009294#Comment_3009294
Bro i am killer Main However i play survivor too, Survivor i play most of the Marches solo, and believe me i don t fear the Killers at all and even without communication i escape 96% of the Times... When i am in full Squad (SWF) its even worse... The gens are done way way fast and i almost don t see the Killer in the match xD
Exactly you get out because you gen jockey for the people who get chased they don't get out and I bet you get out because you don't go save them thank you for proving my point. Making it a 1v1v1v1v1
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/3009291#Comment_3009291
I hope they are at least fun bugs like the entity getting kinky from the previous patch or the one where the Killers would wear the Survivors like their extraorbital hats with a completely new sense of "It's fashion", extra points for style when it happened to Plague and her runway catwalk.
If only we are so lucky i mean look at the state of the game now vaults are broken red stains are broken and worst of all 4 patches and we still have rubber banding issues. Reworking all those perks sorry to say with bhvrs track record this game will be more broken than ever. Remember when we got the perk smash hit and for a month pallet stuns didn't work anymore which is the only way to trigger smash hit smh.
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@MilManson said:
Thanks for the BP's! Makes basement camping that much more satisfying. :)
Seeing as survivors like rushing all generators within 3 minutes when you're meming around you must not want to get the blood points right so surely being in the basement getting nothing is okay?
I mean we have no choice its literally the only way we can get the masks. Its not like killer where you just touch it and get the mask we have to get gens done as fast as possible and open a door to be allowed to have them.
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@Fnatic47 said:
Killers should be much powerful than survivors because is 4 heads vs 1 and between the Main objectivo from both sides, survivor objective is way more Faster than the Main objective of the killer... I guess you guys who love this game know what kind of message i am trying to give...
Thats not true tho its a 1v1v1v1v1 since getting out is the objective so without communication there is no teamwork. Try playing some solo q's and tell me how it goes. I cant tell you how many times my teammates don't try to come rescue me off hook after looping the killer the whole game just so they can get out and raise their mmr and mine goes down. So yea definitely not a 4v1 bud
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@adirgeforthedead said:
https://forum.deadbydaylight.com/en/discussion/comment/3009280#Comment_3009280
Yeah, but they are not going to do that. I say as I always get hit through pallets by Killers who are a mile away and when I try I get pallet-stunned. Tasks always fail successfully.
Sadly i know they will just try to rework these perks and add 100 more bugs into the game.
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@Ecstasy said:
okay so just play 12 games of killer then who gives a #########
@TragicSolitude said:
Just play as killer, then. Unlike with the crowns, the rewards given in this event are random and have nothing to do with which character you play as.
I refuse to play killer in this game out of 2k hours have only played a total of 2 matches with killer and I wont start now(not going to play a game in a way i dont want to) maybe bhvr needs to just fix the issue.
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@adirgeforthedead said:
For what I gathered from the Anniversary stream, I'm a bit concerned, but also hopeful. They are finally addressing generator speeds which is why I believe 2/3s of the perks in the list were there because they affected generator repairing and regression which I believe is a change in the positive side. I literally just got off of a match where the Survivors repaired a generator before I even rounded the map once as Killer, but then I also remember Forever Freddy was a thing a few years back up to the point it was impossible to do anything during matches as Survivor so I hope there can be a middle ground.
I only ever used Dead Hard as Survivor for challenges that required me to be chased for 240+ seconds so I could do it in one match and move to the next so I'm not too overly concerned about it. I'm curious about some perks that I rarely see used that were on the list, such as Tenacity, so we will see how it goes.
This game has needed a health patch for quite some time and much like many people I have my doubts, but I hope this is finally the patch where they address a series of errors and complaints from both parties.
What they need to do is stop trying to do so many killer survivor patches and fix the main mechanics of the game like servers and hit boxes.
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unless your playing against huntress nemi a wraith freddy demo slinger I mean the list goes on ive been hit by swings and hatchets way after i was behind a wall like a good 5 six steps.
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@eloise said:
If I see cheating i want to be writing to you directly
well see the thing is it dosent do anything on pc either unless you get video and send it to the devs directly end game report literally does nothin.
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3009225#Comment_3009225
I think it will be a lot longer than that before anything is finalized/shaken up, unfortunately.
I'm just looking forward to any sort of shake-up in the current game at this point in its life cycle.
it will be announced next week and the perks will be in the mid chapter ptb release in 3 weeks.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/3009142#Comment_3009142
Regardless it’s impact is less then Dead Hard I will take Sprint Burst over Dead Hard whenever
Guess well see in a couple weeks if killers are back on the forums mad about sb or not... Which spoiler alert they will be.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3009140#Comment_3009140
I disagree. I feel dh is stronger because you can use it at will.
Do you play a lot of survivor? Same with sprint burst.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3009158#Comment_3009158
Well currently im in red ranks already it proves I play a lot killer even too much now but I almost always 3-4K so I climb the ranks very fast.
I barley play and am almost in red ranks it takes almost no skill to get up there and playing killer is even easier I play 0 killer. But all my friends are usually rank 1 in a day or 2.
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Bump this just to remined them how messed up the game is cause of this.
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This is by far the coolest event idea and worst executed event at the same time.
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@JohnWick1654 said:
This event I mean,
I don't know about you,
but looping killer, holding M1,
chasing sruvivors, mindgames,
- too boring
However,
spending all game running around as killer on an open map to find the invitation,
and than don't find it,
- Now that's a lot of fun!!!!!
woooo
Hey don't worry at least if you find it you find it if we don't get the gens done and find it then we still don't get it. Trust it is no easier finding as survivor.
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Tried using this and it didn't help at all.
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@Xernoton said:
https://forum.deadbydaylight.com/en/discussion/comment/3009137#Comment_3009137
That bug? It seems to occure only some times. Other times they finish the gens so fast you know for a fact that these BNPs did work. That match in particular went on for a bit more than 4 minutes. I got 3 hooks in that time and they also healed. Pretty safe to say that should not be possible with the BNPs not working.
I mean I've used at least 5 a day to see if it ever changes and they never work for me or my team mates they just aren't working in any games maybe they just prove thy self on you but no they don't work. I suggest trying it for yourself.
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@Deathstroke said:
https://forum.deadbydaylight.com/en/discussion/comment/3008989#Comment_3008989
https://us.v-cdn.net/6030815/uploads/AUN4BNMB3Q1G/20220603-030140.jpg
Here's proof I play killer I reached red rank 1 last season...
Ranks mean nothing I got gold 1 in 3 days
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@Huge_Bush said:
I know it won’t happen but I’ll laugh if NoED isn’t nerfed but rather, made base kit.
Anyways, I can see a rise in Lithe and Sprint Burst.
A rise oh I'm about to make every killer wish DH was back in the game. Just like before they fixed DH
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@Dedicated254 said:
It was a bit too loud before but now it has been lowered too much and it's almost non-existent, Please bump up the music and the mix-tape add-ons from the killer POV
must be nice cause i have to turn down my headset when I face a legion because the ######### wont let you hear skill checks or anything i cant even hear myself think.
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@luvcraft said:
every game I've played during masquerade the survivors spawn right next to the invitation. How is the killer supposed to get it?
Thats funny ive played 300 matches and only have 9 since you can never find them as survivor plus you have to gen rush to get them.
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@Arbmos1998 said:
https://forum.deadbydaylight.com/en/discussion/comment/3008773#Comment_3008773
dude, you can literally down people in seconds but it's disregarded because you can spend most the time shift+w to distance from the killer into a completely safe loop, killer gets a hit? you got a boon up to heal up and take the hit completely away from you. the only people who say gen speed to chase speed isn't an issue are people who solo q with bricks with 10 mins in the game who take 3hrs to complete even one gen.
damn sounds like you just want survivors to stand still and let you win
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/3008697#Comment_3008697
99 Sprint burst in chase is skilled otherwise it’s easy and it’s lackluster impact in chase is why I prefer facing Sprint Burst over Dead Hard
It literally takes 0 skill to wait until its 99 and never let go of sprint 80 percent of the match loopers hold sprint anyways unless they are trying to regain exhaust
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3008555#Comment_3008555
Im totally fine with SB over DH. At least with SB when I catch up to you I know the chase will end.
Well see i dont know how long you have been playing but sprint burst is literally a better version of dh for people who use it for looping and distance not just for the invincibility which those people get caught quick anyways.
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@Xernoton said:
https://forum.deadbydaylight.com/en/discussion/comment/3008685#Comment_3008685
Tell that to the killers that get to go against survivors with 2 Prove Thyselfs + 4 Green Toolboxes + 4 Brand New Parts. I literally had that happen to me 2 days ago.
if it happened 2 days ago then it didnt do much since brand new parts arent working.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/3008555#Comment_3008555
Not really Sprint Burst requires a lot more micro management not used in chase and hence doesn’t have the on demand power of Dead Hard and like 99ing actually requires some effort.
99 sb is really easy and takes no effort and the only micro management you do is hit shift just like dh you hit e
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3008599#Comment_3008599
Lucky you the only way I can get them is as Killer and only found 1 invite out of 50+ matches I can't play that often because of work and other stuff and the one mask I did get was Trickster and I don't have him
Yea its super annoying I refuse to play killer since I think its boring they need to do something to make it fun for survivors.
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@CEO said:
https://us.v-cdn.net/6030815/uploads/XWZUF46BSX26/schermopname-2862-29.png
i got 2 hooks on everyone and then 3 hooks on the 2 that died and i was going for achievement too
how did i lose?
a draw i could still agree with but lost?
This is a 1v1v1v1v1 so if the person gets out then they did in fact win you can ask Patrick.