Tatt3dWon
Tatt3dWon
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bump to remind the devs
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@PerfectlyPink said:
2 million logins a day = dead game?
login play one game and log off lol.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2950101#Comment_2950101
Yeah but think about it
Due to the 4 v 1 nature of the game, 1 killer mistake is worth so much more than 1 survivor mistake time wise.
In fact one of the most common killer mistakes that gets made is over committing to somebody you just can't catch, that is a game ending mistake for many killers
Yea i know that but due to the 4v1 nature of the game solo que you are screwed since the game is 1v1v1v1v1 and as long as you dont over commit you still have the advantage in a chase. Its like me saying hey im faster stronger and better than you but you have the advantage the only thing a survivor can do is learn to loop which most people arent as good as they think at it.
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Its been over a week guess they dont care smh.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2950068#Comment_2950068
We're playing totally different games if you think a Killer making multiple mistakes can still have a chance at winning
I mean I've watched top streamers like otz dowsey hell even survivor mains like ayrun say they are lucky killer can make multiple mistakes. Im talking more about in chase than the whole game. But 1 misplay by a survivor around a loop and means 100% they are going down vs where a killer can make a misjudgment on a loop and still get back in chase.
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@ThatOneDemoPlayer said:
Doesn't matter if it gets fixed, Blight will the second best Killer regardless. What my issues are, is that removing it reduces the skill-ceiling, and that Survivors have yet another thing to complain about instead of acknowledging their mistakes
To be fair if a survivor isn't running a exhaustion perk they get killed for making a mistake where as a killer can make multiple mistakes in a chase and still win the chase and usually the game. Killers have basically 4 main things that give them a decent advantage
- they are faster by default
- they have a power that gives an advantage against survivors
- they have add ons that give them even more advantage over a survivor
- they dont have to worry about teammates that if they make mistakes effects you.
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@EvilJoshy said:
I would love bhvr to stop pumping out new content and spend half a year on game health. However, I think the devs feel the game is beyond (their skill to) repair and if they cut the content it will actually die. At this point they are probably focusing their efforts into keeping it going rather than fixing it. There's no rush. There is zero competition and they know it.
I agree they need to work on the game but good thing is there is somewhat comp now. Evil dead came out and its not exactly the same but its so refreshing to play and way better than VHS imo. See you in the woods not in the fog.
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Tunneling and Camping is the best viable way to win (thats why they do it in tournaments) it almost always guarantees a 2k which is 10 points minimum to mmr and makes the game boring and miserable to play for everyone but that's what Patrick thinks this game needs and that's exactly how it will stay till he retires.
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That they fix the ######### servers.
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@Souplet said:
https://forum.deadbydaylight.com/en/discussion/comment/2949901#Comment_2949901
Dude you clearly didnt play this game long enough
Pig is really strong and shod be nerfed asap
She is even stronger than nurse at times...
Shes really bad probly one of the worst in the game i have over 2k hours easiest one to loop by far.
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@RisingTron said:
https://forum.deadbydaylight.com/en/discussion/comment/2949023#Comment_2949023
Y'all were riled up the second Mandy said hug tech was a bug and it was going to be fixed. I'm not looking for reactions as much I'm simply reacting to what's being said lol.
Damn your one of those people in real life that just has no opinion but has to but into everything then huh lol.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2949084#Comment_2949084
Oh, I apologise- I misunderstood what you meant by "no its not", my bad.
Anyway, the emblem system was materially much worse than the system we have now, and even worse-- they have similar flaws, inconsistency, but the MMR system is inconsistent because of flaws in matching and the emblem system was inconsistent because it was inherently bad at judging a player's skill.
The MMR system, however, is very good at judging how consistently skilled someone is. Kills and escapes don't define a DBD match, no, but they are the win condition, and how consistently you win over a large batch of games is indicative of your consistent skill level. That's what I mean by people not really understanding the MMR system.
yea I get that part but the way they implement it makes for more camping by killers and less risky gameplay by survivors. if they want to fix mmr use the pip system. The same way it judges if you get a pip or not should just judge how much mmr you get.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2949053#Comment_2949053
Everyone wanted a replacement for the emblem system. They wanted a more accurate and consistent matchmaker, and what that means is that what most people wanted was an SBMM system. Like I said, people have a generally poor understanding of what the flaws with the MMR systems actually are.
As for the player count, yes it is. Maybe it won't be sometime later, but right now, the player count is stable enough that the game isn't suffering tremendously for it. It'd be better if the numbers were higher, but the game isn't dying. You say the SBMM is why most people left, but the reason those steam numbers went down was that the Resident Evil chapter brought in a ton of new players who didn't all stick around, which is totally normal. Maybe some people did leave because of SBMM, but it's at best completely unprovable that it's why most left.
I can't speak to streamers. No comment.
I have looked at the state of the game right now. That's how I come to these conclusions, because it's not as bad as some people claim it is.
I literally agreed about the player count its still top 30 on steam. but yea the emblem system was wayyyyyy better than this sbmm doesn't work the way they have it kills and escapes don't define a dbd match. I have like 2k hours and the state of the game is pretty bad my whole discord yet small only about 100 people who play dbd and no one is ever on dbd anymore and thats just my small group I see many streamers hate streaming it now also its in a pretty bad state. The rubber banding alone makes it unplayable.
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make 3 chapters a year instead of 4 and the extra time fix your game bhvr.
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@GamerEzra said:
https://forum.deadbydaylight.com/en/discussion/comment/2949059#Comment_2949059
I'm sure it gets fixed tho. Sometimes it just takes BHVR very long to fix things, but in case you are newer to dbd: After every update there is a high chance of having a / some new gamebreaking bug(s). It happens after almost every chapter.😅
yea which is why people get tired of it stop making chapters and fix the game we already have a million perks to grind.
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2949055#Comment_2949055
Honestly despite many of the games flaws, be it the new ones that come up or old ones that haven't been addressed yet - a lot of the more recent work is still quite incredibly well made - it's usually balance where issues arise but that's a tricky thing in a live service game I'm sure.
Even still I'm always finding random things to appreciate about the game. Whoever composes the music for BHVR is doing god's work. I cannot praise them enough
the game is awesome if the servers weren't broken and hit boxes weren't broken.
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@jesterkind said:
Everything there can be explained without even being bad, let alone someone trying to kill the game.
SBMM: An actively good idea that people within the community wanted. While it hasn't been implemented well, the community at large seems to have a tremendously poor understanding of why- think about how many times you've seen people say it "doesn't accurately measure skill".
Cheaters + Bots: A problem every game has to deal with that only gets worse as the game grows, and one that BHVR are simply having a hard time dealing with quickly. Certainly room for criticism, but there's nothing malicious about it on BHVR's end.
Optimisation: That's just inherently going to get worse as time goes on, and there are a lot of games that are poorly optimised. Again, something that can be criticised, but there's no need for conspiracy. A lot of games just generally aren't optimised well.
Playercount: While the game's average playercount has gone meaningfully down, I think, people always cite the dramatic falloff after the Resident Evil chapter without understanding that they're doing so (Steam numbers from July 2021 to Feb this year, in that infamous and damnable screenshot) and the game's playercount is still stable enough to not be in critical condition.
In general, the game isn't actually in as bad of a state as people like to claim it is.
as far as player count no its not. no one wanted sbmm that as a whole is why most people left. and the main reason people are leaving is because its boring and they don't work on fixing core issues look at the state the game is in right now streamers don't even enjoy the game anymore they get on stream to get the viewer count up and leave to go play other stuff even the youtube viewership is down.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2948683#Comment_2948683
There's several ways to deal with shack. Without hug tech though. That includes that particular cold wind map
I know just makes it less fun imo. Love looping against blight the way he is. Taking away hug techs just makes it a little easier.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2948636#Comment_2948636
Shack, no. Long wall. Yea a little bit. But that's whatever. Long wall jungle gyms are terrible map design
Depends on the map tortured creek with no shack hugging sucks cause there's not much to bounce off of which goes back to your original response of map design.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2946792#Comment_2946792
It's been stated as being a bug not a tech for a period of time.
boooooo
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Hug tech needs to be left in the game its not overpowered and it takes skill to do. Now things like the shack or short and long pallet walls are going to be a lot easier to loop against blight. I love looping a good blight and this is going to make them a lot weaker. If your mmr is working as intended low level survivors shouldn't even be worried about facing a blight that can do this consistantly.
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Same here and its not my pc or internet im on fiber 1g up and down and my pc specs
MB - Tomahawk b550
RAM - 32 gigs ram
CPU - Ryzen 9 9500x
GPU - Evga RTX 3060
if its rubber banding for me and people blame the rig or internet than this game just isn't playable anymore for the common gamer.
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@R1ch4rd_N1x0n said:
Nemesis isn't supposed to break Pallets, it just changes the obsession to whoever stunned you with the pallet.
LOL
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Still not addressed wow. BUMP!
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The hit detection and lags are crazy in the game right now they really need to acknowledge this is happening.
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@GuineaPig113 said:
yup, this here. survivor doesnt even need to deadhard when rubberbanding exists
Happens to survivors also.
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the amount of times you get a flashlight out the web makes it already nerfed.
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@DangerScouse said:
Tunneling is fine, camping is fine, gen rushing is fine. Let people play how they want to play. So long as its not flat out cheating / hacking.
that sounds good if you want to turn off new players to the game guess that and mmr is why this game will be losing 5k people a month at this rate maybe itll see november.
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@ThiccBudhha said:
Oh, no. A survivor wants to quit? Better make it so Bubba goes into tantrum state if he uses his chainsaw within 20 meters of an occupied hook. Hurry, before it is too late!
Exactly the problem with the community im just stating what happened in the tests now its survivor vs killer all killers do this like literally i havent met one who doesn't separate the 2 sides completely its sad its just a game we all want it to be fun not divided lol you guys are a trip glad i wont be part of this toxic ass community anymore.
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@Kalinikta said:
Mmmmh 2200 hours as survivor, 30 mins of killer. Tell us, how enjoyable was the killer experience that you gave that up after 30 mins?
You bored, maybe it is time to try killer? Play as you state that you want killers to and see how enjoyable that is, especially after you climb the MMR and face survivors that know what they do and can finish the game in 5 to 7 mins if you last just a tiny bit to long in chases.
You are missing something, the balanced perspective of what it takes for a killer to win.
no killers win all the time killer is just boring to me its not my thing I found it way to easy.
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@KerJuice said:
https://forum.deadbydaylight.com/en/discussion/comment/2926284#Comment_2926284
Those 10 people will be so happy though!
might as well go make a private server then.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2926232#Comment_2926232
1 Sacrifice is a loss
not in the eyes of the dev team and mmr pips and rank mean nothing
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@KerJuice said:
It’s SWF fault. No one likes them. Plus their feet stink. #RemoveSWF
if you remove swf this game will have maybe 10 players on it people like to play with their friends no one plays solo que and enjoys it.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2926184#Comment_2926184
Yeaaaa. That's not how MMR works my guy
Yea it is you get 5 points per kill as killer so yea that is how it works plus time in game. you get 20 for escaping plus time in game excluding hatch sooooo yeeeeaaaaa it does work like that there's plenty videos if you want to learn.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2926184#Comment_2926184
Yeaaaa. That's not how MMR works my guy
Yea it actually is my guy killer gets points (5 if I remember correctly) for each kill and time in game, and survivors get mmr for escaping and time in game.
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@Hanzo_Hasashi7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926232#Comment_2926232
yea yea you're awesome and all stop quoting me now
Lol see when faced with a real conversation you just get in fetal position thats why this game will never be fixed enjoy the que times!!! 😂🤣
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@UnKn0wN45 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926144#Comment_2926144
Face camping Isn't a viable strategy because by the time you rot away on a hook, the other three burned through the gens and got out. Plus you can wave in his face as he's "enjoying the game", like doctor strange, you are holding the killer hostage as much as he's holding you at that point.
No he wont he just has to do it every game and some people do care about mmr I don't maybe you don't but some people do and it ruins they're mmr if they get camped every game which has been happening a lot lately. Also just cause you are not having a good time doing it some people love doing it have you ever even played against a bubba? The flex is he killed you and made you have no fun some people just like ruining others time in the game.
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@Hanzo_Hasashi7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926212#Comment_2926212
won't argue with a surv main there's no point to it
no logic
no reason
I just gave you logic and reason so guess your just irrational sounds about right coming from a killer main. Literally everything I just said is true killers always have the upper hand cause all you have to do is kill 1 person to win but they still cry.
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@[Deleted User] said:
"why all that official outroar?"
The only "outroar" I have seen is from people unhappy about David being gay. If it wasn't for that there would be hardly any posts on this forum about it.
Well my feng is gay why isn't it in her lore I want it officially put in or I quit.
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@Hanzo_Hasashi7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926188#Comment_2926188
this alone explains that bhvr doesn't care about what happens to killer community
they are nerfing the survivor community to the ground no good new perks and destroying all old ones while you get no hex ruin and scourge hooks and dead mans switch not to mention every killer getting a rework while literally not one of the good perk changes to survivor didn't get nerfed 2 days later. I personally don't even use perks but dead hard has only worked for 3 months correctly and now everyone wants to cry about it when its not even that good of a perk... Enjoy waiting in killer ques like we did survivor ques when there's no more survivors to play against.
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I know hockey is a great sport.
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@UnKn0wN45 said:
https://forum.deadbydaylight.com/en/discussion/comment/2926144#Comment_2926144
Face camping Isn't a viable strategy because by the time you rot away on a hook, the other three burned through the gens and got out. Plus you can wave in his face as he's "enjoying the game", like doctor strange, you are holding the killer hostage as much as he's holding you at that point.
yes it is cause you secure a kill which still makes your mmr go up so it doesn't matter about the other 3 survivors.
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no its easy just face camp and tunnel like all the killers have been doing and you auto go up in mmr.
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I mean if you loop the killer you usually get face camped or tunneled so why take the chance. Why I quit playing its no fun anymore all I ever want to do is loop and that just leads to the killer securing that 1 kill since his mmr still goes up for it.
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imagine caring about making an imaginary person in a video game "gay" this world is going to shambles. I doubt the killer cares if he's gay or not still going to try to kill him and since were being all inclusive here why don't we have any vertically challenged people in the game or people with vitiligo or anybody with amputee arms or legs or people in wheel chairs guess bhvr doesn't care about them.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/2925849#Comment_2925849
I run the game on a phenom II x4 955 with a 1050ti, and up till the last chapter, i didnt have problems. Now i have.
@Topic: I doubt they refund you. I was originally playing on a plattform the game was advertised for, and then they just cut the support of the game for a system they sold it to. They told me it wasn´t supported anymore, even though it was still listed on the steam shop under supported systems. Of course they corrected the shop entry, so they dont have to support the system they sold the game to.
just upgrade your cpu and youll be fine
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Perks are for losers killer and survivor
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Yes super rubber band issues even on the ptb ill be looping then either me or the killer rubber band making mind games hard to counter this game still has a great player base but the game itself is turning to #########.
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Might just be losing a lot of survivors I've noticed that out of 10 games played I was tunneled for 6 and face camped for 3 others only 1 killer that didn't do either soooo if that keeps up I'm thinking about quitting too its a shame I have like 2200 hours and the game to me now is pretty boring. Get chased for 3 gens and face camped or run the killer for 3 gens and they get you coming off the hook right away literally there is no way to escape sometimes and the killer gets no punishment for it kind of lame. But you know that's hockey running killers the whole game doesn't equal skill just leads to depips lol.
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@cordonrouge said:
https://forum.deadbydaylight.com/en/discussion/comment/2925629#Comment_2925629
someone who doesnt want to get sued. i mean, people won in court against genshin impact for nerfing a character.
but realistically, they should just put nasa's computers as recommended specs so that no one is tricked into wasting money into a game that they can't even run properly. that to me is absurd.
lol my daughter plays this on a ryzen 3 with a 1060 3gb with 8 gigs of ram this game literally takes nothing to run. I put her pc together for about 100 dollars if you cant spend 100 on a pc to play a game then i suggest not playing games.