Tatt3dWon
Tatt3dWon
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@DaddyMyers_Mori said:
https://forum.deadbydaylight.com/en/discussion/comment/3017291#Comment_3017291
How that works?
You gain more distance than with DS. If this can't help you, then nothing can.
You just want to get carried by perks.
Bro i dont use perks lol.
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Both perks suck now if he hits you with off the record your not going anywhere so you will just get hit right away again.
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/3017165#Comment_3017165
camping buffed? Not really, tunneling alone also got nerfed. Sure, breaking obstacles is slightly faster, but with Blight, an S tier killer, breaking pallets faster than a Myers while also closing gaps faster, just didnt make sense. Then the regen times for hits, again, doesnt really matter that much. The bigger issue is Nurse here, since it means Nurse gets to use her blinks faster.
As for loops, well, I never really used Dead Hard anyway, and I see plenty of reasons to use it now. Rather than using it to dodge a hit, I can now tank a hit, which means I can use it before I vault a window thats too far to be a grab, but close enough to be a hit, and not get downed. The same would be true for reaching pallets. You could still use the effect to basically reach a pallet, but not its just a 1 time use perk in chase. You cannot use Dead Hard over and over and over again in the same chase by slapping on Vigil, you can now use it once, either to make distance for a window or pallet, and then not use it again untill you are mended. With Sprintburst and Vigil, you can still use it again and again and again. So now the choice becomes, either DH for dodging a hit and a 1-time potential distance, or Sprintburst for consistent distance during chase.
99% of chases do not even get bloodlust 1, and when they do, its often the moment the killer gets a hit.
Let alone that For The People's change means that killers would benefit more from hitting early than late.
So if you think tunneling and camping were buffed, when all changes indicate something opposite, you're simply delusional. Chase wasnt buffed that much, as it basically returns a lot of chase to mindgames rather than predropping pallets or making distance. The changes made were mainly made to counter shift+w gameplay, it barely affects tiles.
No no no you will see man all survivors will do is bring bnps and gen rush perks if you cant loop a killer 15 sec you should just drop pallets and run away anyways. Looping is a main mechanic of this game and they just nerfed it to the ground and im not talking about dead hard whoever uses that cant loop anyways and the people who can dont need it. Do you really thing haste and 5 sec of bt will stop tunneling then you are delusional killers already do it with it being way longer wont change anything. The only difference is you cant loop to counter the tunnel. The main reason gens got done in dbd is by having someone who could loop well and killers just chasing them the whole game.
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@Johnny_XMan said:
Holding M1 simulator because it gives them more time to talk to their chat.
True gen sim podcast lol.
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@Mazoobi said:
I don't really watch DBD content no more tbh. It's all recycled content that gets repetitive quick.
I wonder how they approach their new videos though aside from "New *insert perk* buff"
The big problem is though at least you saw fun chases and mind games now its just a gen rush game.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/3017173#Comment_3017173
It's 10% faster. Calm down. Camping has nothing to do with looping so maybe you could exclude it from your next breathless outrage post? A little focus, please.
Bruh literally the only thing survivors have now is windows bring bamboozle and there's no looping 25 sec bloodlust level 2 faster pallet breaks and hitting i dont see how blind you can see they want this to be hide and seek and get rid of looping.
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@Huntar said:
Man, this is some low-effort bait. Take this stuff to the Steam forums, man. At least then you'd be able to farm a jester or two.
Its really not I'm really asking what content will you make as a looper now? If you are one.
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@YOURFRIEND said:
They're nerfing looping into the ground? As a concept? How's that work?
"But the looping is dead faster break times faster hit regen times less distance after getting hit camping got buffed and so did tunneling im like really confused on where you see exactly the same." Same as above.
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@Marigoria said:
With both looping and stealth being nerfed, survivor content creation is just going to be m1 simulator on gens, but at least now you can even add more time to your videos to get more adsense, from 80 seconds to 90 seconds each.
True but who will watch them lol. Honestly the 10 seconds added is a nerf with all the gen repair buffs they did.
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@DaddyMyers_Mori said:
Exactly same? Manage to loop killers better than casual survivors.
But the looping is dead faster break times faster hit regen times less distance after getting hit camping got buffed and so did tunneling im like really confused on where you see exactly the same.
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@cannonballB said:
https://forum.deadbydaylight.com/en/discussion/comment/3016659#Comment_3016659
Yes. That's exactly it. They want killers to get more than 1k per match. And they're adjusting for exactly that.
If I wanted to play hide and seek though i would go play a prop hunt game though not dbd so that's why I'm quitting to each their own.
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No they didnt they made it worse now all survivors will do is bring all the gen rush perks and bnp since looping is dead now. GENS JUST GOT A MAJOR BOOST.
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@Viskod said:
https://forum.deadbydaylight.com/en/discussion/comment/3016508#Comment_3016508
What?
WGLF now gives people Endurance when you heal them from Dying after you activate it on top of the faster recovery speed. I'll use that.
Lucky Break can be recharged? I'll use that.
Distortion can be recharged? I'll use that.
Botany Knowledge buffed to 50%? I'll absolutely use that.
Off the Record giving Endurance until you don't want it? Yeah, I'll use that.
Base kit diet BT plus a speed boost means I don't need to worry about people in solo games not having BT and I don't need to feel obligated to have BT for last second saves in front of the killer.
Bruh you must not play a lot of survivor and if you do i guess you dont loop... none of that ######### does anything for having fun like i said survivor meta bring all gen rush perks they added and bnp and just do gens which is going to be boring as F***
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@cannonballB said:
https://forum.deadbydaylight.com/en/discussion/comment/3016638#Comment_3016638
Not really, no. You haven't played yet with the changes to see how they are, so I'm not sure you're in a position to say what it definitely will and won't do. In fact, IMO, the killer buffs didn't go far enough, but I'm also reserving judgement to see how it is.
https://forum.deadbydaylight.com/en/discussion/comment/3016632#Comment_3016632
Cuz it is. They haven't even played yet and they're already crying. LOL And the funniest part to me, is killers were not killing enough anyway, per them, so even IF it is more killer sided, it was needed. LOL
Look ive played this and other games long enough to read a meta when I see one. I see where the devs are going they dont want killers to only get 1 k matches they've literally said it in the update post. They want a hide and seek gen game not a loop the killer till the exit gates open game.
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Easiest thing to do is just uninstall the game lol
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@cannonballB said:
https://forum.deadbydaylight.com/en/discussion/comment/3016449#Comment_3016449
Both things are stale. There needs to be something new altogether.
Its stale but at least there is chasing it is going to be nothing but gens flying and killers camping 1 or 2 people to get the kills going to be a very fun game camping has gotten a huge buff.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3016449#Comment_3016449
I think both are boring and it's too early to tell how the proposed changes will affect the game.
No its not bro literally hide and seek all new meta for survivors is bring every gen speed perk since looping is gone and bring a bnp to make it go even faster. Its the only way to counter the killer now.
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They did not address gen speed if anything they made it worse all you will see in games now is gen rushing builds with tool boxes and brand new parts since looping in the game is gone now.
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They made sure after this update this game would be Dead By Daylight lol.
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What perks? I think you meant the whole game lol this game will have a 30 min killer que time after this update.
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@Aneurysm said:
Use your inside voice
nope
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@Raccoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3016526#Comment_3016526
I'd recommend giving it a whirl on the PTB - I'm pretty happy with a lot of the changes....ASIDE FROM THE FACT THAT THEY MASSACRED MY BOY (Self-Care) T_T
I only play this game to get content and loop well see but I highly doubt it.
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@Obelt said:
Will it have a tell when it activates is there still a animation?
Yes they said its getting an animation so the killer will no not to swing.
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Same hope the best for the community.
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3016455#Comment_3016455
Easier said than done, especially if their teammates are slowing you down.
thats true but they completely nerfed survivor there is literally not one buff to any of the survivor perks that are worth using the only thing that will happen now is survivors will use a full gen rush build.
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@AcelynnBen said:
and im ngl, even tho some of my fav perks got gutted to certain extends im happy with these changes
Overcharge and Call of Brine together
are about to become op af for holding down that one gen together
just don't eat me because everyone seems to be mad with the current changes (most survivors that is kek)
just run save the best for last bamboozle over charge call of brine 95% 4k rate
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@Obelt said:
https://forum.deadbydaylight.com/en/discussion/comment/3016337#Comment_3016337
Survivor meta= play Civ
Dont know what civ is but ill be playing evil dead or squad lol.
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@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3016389#Comment_3016389
Sure a lot of people die in endgame who are protected by BT.
A whole hell of a lot fewer than would if it weren't here, though. If you have BT and unhook someone anywhere near an open gate, they're almost certainly out.
Easiest counter find a hook just a little bit further away.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/3016337#Comment_3016337
That's been the killer meta for the last 3-4 years. Only replace gen simulator with looping simulator :P
Would you rather run from a killer or sit there and hold a button for 90 seconds? Killer is going to also get boring since it wont take anything to down survivors.
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no dead ass bt is a really bad crutch perk and if a killer is half competent can counter with no problem I see people with bt die all the time end game.
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@cluxdx said:
https://forum.deadbydaylight.com/en/discussion/comment/3016328#Comment_3016328
BT has been considered one of the best perks in the game for literal years fam. It's used in every single tournament match and is far and away one of the most used perks in the game because — at least in the current meta — tunneling is basically a requirement if you're not playing Nurse or Blight with good add-ons.
I used to use it till I noticed how pointless it was. All you have to do is wait it out easiest perk to counter.
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Survivor meta = uninstall dead by daylight and find a better game than gen simulator 2.0
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BT was pointless to begin with its not a good perk and off the record isnt op with killer swing time being reduced.
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Perks try the whole game lol im sure jrm and ayrun and anyone who loops is gonna be done with this game. Gens cannot get done without loopers.
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@Advorsus said:
https://forum.deadbydaylight.com/en/discussion/comment/3016106#Comment_3016106
This doesn't even make sense. Make your choice counters the unhooker body blocking for the hooked survivor? Soooooo.... Literally the same thing it's always done? Lol wut?
Bloodlust still kicks in at the same time, 15 seconds. Tier 2 kicks in sooner at 25 seconds. If you can't get to a loop or a pallet prior to tier 2 kicking in that's a you problem lol. Most chases will still never make it to tier 2 bloodlust.
Pallets break faster and there is no vault build and no it doesn't bloodlust 2 is crazy fast. Body blocking is useless with the killer regaining his stamina faster after swing. 25 second chase I go in 5 gen chases all the time this is just punishing people from looping thats all this update did make playing survivor boring.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/3014413#Comment_3014413
We've tested a whole bunch of durations for them leading up to this, and often times they felt too long to be in the base kit. 5 seconds may not sound like much, but it can be a game changer. As long as you can reach a pallet in that time, it accomplishes the same thing. Alternatively, another Survivor can use this time to get in position and take a hit for you.
Yea but all you have to do is bring play with your food to counter it not to mention the bloodlust is going to kick in faster and you basically got rid of pallets and now the vault speed build is dead lol.
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I never play killer but during the ptb im going to play just to show how easy it is to camp with play with your food lol
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I mean theres going to be no more looping with the bloodlust going up faster and the vault build is dead so this is just a hide and seek generator simulator now.
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Uninstall lol i dont like playing gen simulator and they basically made looping impossible now so see ya later dbd. And no not because of dh because of bloodlust upgrade and vault build is gone now.
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/9MU6SC7X7C6N/image.png
I take this as a hint as to what the meta they want. The two people running dead hard in this match don't live but the person running a full stealth build does. All of those perks are getting changes. Also the nea gets killed with no mori. Does that possibly mean one of the perks that the twins is using allows you to kill a survivor with these changes? Or is it typical twins gameplay and they got slugged to death 😆
If this becomes a stealth gen simulator this game will die faster than new world.
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@YOURFRIEND said:
Who's "killers"? You think there's like a discord where everybody that plays killer gets together and comes to a consensus? Do you think they all have brain slugs that connect them as a single consciousness?
Honestly, if you don't play killer you're only playing half the game which is just dumb as hell. Play the entirety of the game you presumably paid for and enjoy.
But playing killer is really boring all you have to do is camp and you get to ruin someone's day that's way to easy than having to run a killer for 5 gens to ruin their day.
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@Akumakaji said:
https://us.v-cdn.net/6030815/uploads/6DAZMXUEV2N4/dredge-super-toxic.jpg
This game wasn't actually that bad. It was on new Haddonfield, but the survivor group messed up from the very start when I got an early down, foiled the flashlight save by just pretending to pick them up, then got 2 easy hits and they never recovered from that.
They tried a few more times to tilt me, but it all ended in tears and a 4k. But thats the most hate I ever got, especially since I didn't do anything like camping or letting them bleed out. I think this was a 10 or 11 hooks game, so they all played evenly bad. I guess they were a full SWF group and the first one to die lingered all game, allowing their displeasure to fester ^^ But this here ain't the norm, this is literally the worst I have aver seen in this game, and I have seen quite a lot.
But it clearly shows your started the toxicity by saying gg ez so you are just as bad or even worse than them.
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@Impailer said:
What are you going to do about SWF on comms? Getting massive amounts of info for free is BS.
"TaKe oUt SwF ItS Op" take out swf and do what make everyone play solo q's lol not gonna happen I don't see how people don't understand that people want to play a MULTIPLAYER game with friends get over it and get better at the game or go play in a swf smh.
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@MrMori said:
Survivors are facing killers they're not actually better than due to DH artificially extending every chase. They've also gotten used to being able to greed, or play sloppily between pallets and still make it to a new resource safely. So kills will skyrocket, but only for a short while. It will even itself out as players learn to stop relying on DH and start to play slightly safer, as well as boosted survs getting easier killers after they die over and over.
It just feels so damn cheap. I've mindgamed the surv, we both see each other at the same time as I turn the corner and move my camera to check if my mindgame worked, boom, Dead Hard. Or even more frustrating, you do a little trick with your stain, they hesitate, you make just barely enough distance for a hit before the pallet, Dead Hard. It feels so bad to play against. Nerf slowdown to #########, I don't really care. If I could have matches with a mix of different exhaustion perks and no exhaustion perks, I'd be so happy.
I mean to be fair killers have a built in mechanic called blood lust that after 15 seconds almost guarantees a hit on a survivor who doesn't know how to loop.
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@M4dBoOmr said:
https://forum.deadbydaylight.com/en/discussion/comment/3008720#Comment_3008720
Yes, otherwise they would just hook suicide after they found their mask as they did last year
that was 3 events ago the lunar event is a prime example why this isn't something you should worry about don't let them brain wash you into believing it also.
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@PNgamer said:
yo,
A prime example of how fast the gens are flying at the moment. I'm curious when all the Genslowdown perks are nerfed, what it will be like then. Genrush Meta Inc (coming soon with the Perkreworks)
Oh, and as if SWF with higher MMR wasn't punishment enough, they also make fun of the killer..... This is so much fun
Does anyone have any ideas on how to keep (reduce) their MMR to a minimum?
I want to have fun playing again, the rest is too frustrating as a killer.
Survivors don't have a choice its the way bhvr designed the event. MMR is another reason the event sucks because the invites are impossible to find and you are faced with a killer that should make the match difficult but not overly difficult add in trying to find an invitation and a killer of your caliber and there's nothing we can do but gen rush and hope the killer gives up at the end so you can go hunting.
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@HectorBrando said:
https://forum.deadbydaylight.com/en/discussion/comment/3009962#Comment_3009962
Also people fail to take on account one of the reasons Sprint Burst is so underrepresented even when its so damn good is because its an exhaustion perk and you can only run one of those so people running DH will never equip SB, DH being picked 75% at high MMR means there is only room for a 25% SB usage.
They are both mutually exclusive and SB being displaced by DH has made a lot of people forget how painful is to see someone SB away directly into Shack, Springwood houses of pain, the meat tree, Myers house etc... every single time you spot them (or directly never had to experience it because they started playing after DH overshadowed anything else).
thank you someone gets it.
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@alpaca_boyyy said:
So excited for this perk to be nerfed to the ground. Survivor mains can cry all they want. It’ll show how much skill they really have when their beloved perk becomes trash 🤭.
I cant wait either sb is so much better of a perk to loop killers. They also cant say oh i hit him anymore while they watch you sprint away 2 times in a chase after 99 sprint burst.
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@Patokiller said:
Resilience + Prove Thyself + Overzealous are making games insanely fast... As a killer main is being too hard to defend gens against this perks in SWFs.
Well that's because to get the masks all of our gens have to be done and an exit gate has to be opened we don't get the luxury of just grabbing the invitations.
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@Huntressmain_1223 said:
I don't know the games I've been having survivors have been just gen rushing constantly or DC at random times, I've been trying to be nice, maybe even letting one or two go if the game was sweaty, but usually for me lately, it's been over before I can even look up
they have to gen rush its literally the only way... bhvr designed our mask conditions that way dont blame survivors blame bhvr.