Steel_Eyed
Steel_Eyed
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- Steel_Eyed
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Iridescent shards are the reward for increasing player level. You can buy original characters, perks, most cosmetics, or bloodpoints with it. It’s a good system.
Prestiging could probably use a buff.
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Anticipated to be the end of this week. This expectation was released by the Dev’s last Friday if I remember right. The thoughts from then is the Dev’s require a type of QC and permission to release updates to each platforms, which puts an automatic delay to the release.
Theyve extended the event by another week to make up.
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I would argue Doctor’s static shock is stronger after a pallet is thrown. You can lock survivors into a lot of unsafe positions and if done right they really cannot react. If they’re hit before throwing the pallet, they just keep running the loop.
My build is BBQ/Pop/Brutal Strength/Save the Best for Last. Absolutely red rank viable killer.
@m0rtalk0mbat said:
https://forum.deadbydaylight.com/en/discussion/167119/tips-for-playing-doctor
Doctors pretty bad now after the rework, and how easy it is to get out of madness. But defnitely get make your choice in there.
Completely disagree. Playing a hostage Doc isn’t as easy as it once was but his (now) ease of use makes him a very effective chase killer and his static blast is the best information power of the twenty killers. Might be the best killer to learn the game with.
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Most of my object games go like this. They early W away and I kill all the teammates while they play HQ on the other side of the map. What’s sad is some solo queue survivors play with OoO and I go extra hard to make sure they lose and they don’t realize their teammate is running it.
Hard to play generously when I see this perk.
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I think Legion is in a good spot but I think yall convinced me it was the worst chapter. Especially on release.
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I noticed you ‘lose’ your perks when switching characters in the ready up screen.
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I was wondering this as well. It happened last year if I remember right.
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@FablPlayz said:
https://forum.deadbydaylight.com/en/discussion/166623/prestiging-with-event-items
You should have prestiged earlier you had at least a month before the event came out
I'm having this dilemma right now with killer. I prestige three'd fourteen killers before the anniversary event. I still want to prestige the remaining killers (working on Hag, now), but by the time I get to level fifty of my respective prestige, I have thirty plus gateaus. Thing is I only need maybe nine or ten to get a million points to prestige her, but then I'm giving up on another two million in bloodpoints so I have an urge to use all thirty on her and use them to level up my prestiged characters (getting perks, addons, and offerings).
But my impatience makes me want to just prestige her and move on to the next killer.
I think it's this kind of thought process that the OP is lamenting over. I'd like it if event offerings stayed over, but I understand prestige comes with a penalty and that reset is part of the difficulty in doing it.
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I do it all. It’s situational but I don’t know how to describe it.
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- You will find many of your complaints are universal issues for killers that need to be overcome in order to win. Winning chases, removing pallets, slowing gens are part of the game. If you do well in a few of these areas, when the map compresses the game gets easier and easier even against the skilled survivors.
- Trappers power is on the cusp of being broken. The wrong buff in the name of QoL could make it absolutely bad for the game. Imo he needs to be hindered to offset how strong the power is.
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There’s always more killers during new releases. Lots of people playing PH
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This is what Red Ranks are like. Try to remember that even the good players slip up. We all go in and out of potato; minute to minute, second to second.
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I've thought it over quite a bit. At five gens, I am a proponent of letting the game 'soft reset' if I have game winning success with five gens left. Literally turn my back. Ignore survivors unhooking and healing. I'll pop some gens and give them a break.
After two or three gens are completed, survivor rule book goes out the window. Everyone has had enough time to enjoy the match.
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Tunneling killers lacks so much context considering the looseness of the accusation that I've experienced. Somehow when I 'tunnel' everyone ends up with 15k+. Getting 800 points, or less than 10k, in any trial is a travesty though.
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@LuffyBlack said:
The game could be pretty rough and its toxic community doesn't make things any better. While you will find a few helpful comments, most of the responses you'll receive from this will be either bad faith arguments or insults. The people in the forums are very selective in their empathy.
I can take that.
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Oni’s crown looks like a hair tie.
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@USELESS said:
https://forum.deadbydaylight.com/en/discussion/comment/1393161#Comment_1393161
i was playing as trapper so yeah, i lost 20 seconds placing traps until it happens, and no, i am not exagerating, that ######### was this fast. after that ######### i DCed
This makes me wonder how many matches I've 4k'd that you would've DC'd out of. DC'ing and exclaiming that you are a DC'ing killer does not win sympathy points from me.
I know the woes of trapper and losing a gen, two, or three at the start of the match. But the second half of the game gets significantly easier as survivors get hooked, there are fewer pallets on the map (shortening chases), and the area to patrol is compressed.
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I love the two outfits from the second Tome.
Favorite body is the 2nd Prestige. Favorite weapon is his Halloween Blight.
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It’s definitely not fair. But what if I don’t like the guy?
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This is reads like an exaggeration. Gens can go fast but players who feel this way should bring a timer so they can learn how much time they’re wasting at the start of matches.
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Actual phasing tell but only noticeable when very close. Even armed with this info it doesn’t really help in a chase. Also certain cosmetics hide the shimmer like her Tome’s Rift cosmetic.
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I am a fan of just Brutal Strength on several of my killers. The thought on just Enduring is you can mindgame the pallet after getting stunned but I find too many pallets difficult to run around. Just removing them makes the end game considerably easier.
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I’m looking forward to seeing about reacquiring the first rift cosmetics. I switched from PS to PC in late January so missed the first rift (got it on PS). Hag, Billy, and Nurse’s outfits are wanted.
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This is why I am leaning toward just leveling my P3 characters but the fast bloodpoint prestiging over the next two weeks is very tempting.
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Of course.
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I’m still gonna grind the crowns and a ton of cakes on my P3’s. This will set me up for the year.
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@pseudechis said:
https://forum.deadbydaylight.com/en/discussion/comment/1383512#Comment_1383512
Ok a more tempered reply, but I'm afraid the post is a great example of entitlement.
Its not really asking for a reasonable fix, or have the bugged cakes removed and any blood points spent on them refunded. It is asking to be compensated for the potential difference between one cake vs the maximum potential of everyone bringing cake. Just think about how silly that is for a moment. Nobody has lost anything. Just the potential to gain is not as great as it could have been, in an imaginary currency (not even real money) that is infinitely renewing.
Did the devs advertise something and then fail to deliver exactly what was promised? yes. Is that generally poor form? yes. I hope they fix it too. I'll make the rational choice to not spend the cakes for a few days to see if it gets fixed.
Like any other rational non demanding person would do.
I’d agree that asking for a calculated bonus bloodpoint award is too much.
I think if they fixed it tomorrow, extending the event by the number of days it wasn’t fixed is reasonable. Then, the days with 140% escape cake/survivor pudding offerings (currently) would be the compensation. I think asking for a fix and something to make up is completely in line and fair.
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It gives me a reason to play every original character. I don’t mind completing it.
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I’ve been putting some points into my fourteen P3 killers on PC and get ‘at least’ one cake a web. Last year survivors got fewer cakes per web but I didn’t put any time into survivor yesterday to check it out.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1383898#Comment_1383898
It’s bugged not broken it gives bp either way it’s just not the 500%+ everyone wants right now so no compensation is needed if it still works even if not how intended
It’s not working as intended, then. It’s not the player base’s fault that BHVR announced the event then the players got less than what they said they would do. I appreciate devils advocacy but this offering not working as intended is a disappointment for the once a year event that was promised.
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I use BBQ/PGTW/M&A/CI every game.
BBQ and PGTW are practically base.
I use Corrupt because I do think of Plague as a set up killer. You want to infect gens and then survivors. Based on their reaction you’ll adjust your playstyle.
M&A to reduce survivor reaction time. Whether to puke on them or to one shot a broken survivor.
This build works great for me.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/comment/1383878#Comment_1383878
It’s not broken dude it gives 140% bp no stack instead of 104% and stacking you still get bp you don’t need compensated more bp
The anniversary offering is broken.
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This isn’t an example of entitlement to me. An example of entitlement was BHVR said we’d be getting a 1.5x blood rush for three weeks, which we got, and people asked for more. That was entitlement.
This example BHVR said we’d be getting a more common, cheaper bloody party streamer like years past, and it is not working as intended. They hyped us for the event for a long time. Advertised it. I would like to know if it’s going to be fixed and if there’s an additional reward like extending the event.
The before example they came through and it wasn’t ‘enough’. This time they didn’t come through on their word after a lot of riling up. I am also disappointed because these are days lost on a timed event.
Some players are suggesting banking these but that assumes everyone will bank them for a later agreed upon time to use them. That won’t happen. If I bank them for weeks later, I’ll just have a 104% offering and likely one of a few players to be using them.
The idea here was multiple players would have a large accumulated supply with more to come and easily get 120 to 150k blood points a match. Maybe even more. I hope they hotfix it sooner than later.
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The cakes are currently giving 140% bonus for the player using the offering. It’s supposed to be a like better, cheaper party streamers but like y’all see, it’s not working properly. Very disappointing.
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One of the two weekends will likely have it. Got to admit I'm really disappointed in the offerings not working though.
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I plan on collecting my halos and excited to see others interested in doing. I disapprove that you or anyone want to AFK though. Hope you get the feeling of accomplishment you’re searching for.
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I figured it’s like Peanits says because Rift cosmetics already work this way.
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It is tough but I don’t know that I’d enjoy the game if it wasn’t.
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If you manage to fool them into going to a wrong place and use up a lot of their power, it’s really difficult to chase as a 110 killer.
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I’d rather be able to predictably know if I’m going into a good/bad game to bring a Bloody Party Streamer. Mori’d with less than ten thousand points and a BPS is one of the worst moments in this game.
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Could the reward be that you have exclusive right to these cosmetics but eventually no longer do?
I switched from console to PC in February. I'm really looking forward to being able to purchase/obtain cosmetics from the first rift because I switched late. When they eventually put these in the store are they neglecting players, again, or are we going to stand by the neglect logic?
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@DwightOP said:
https://forum.deadbydaylight.com/en/discussion/comment/1377731#Comment_1377731
https://forum.deadbydaylight.com/en/discussion/comment/1377739#Comment_1377739
I'm on mobile, can't give you a timestamp but it around the middle of the VOD.
Paulie Esther's video. The trailer starts @10:30.
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What event trailer? Brother, may I have some loops
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NOED is not even kind of a great perk for killer. Unless you want to get a bunch of complaining one of ten matches.
Having a perk that is useful for 90% of the match has far more utility then one that maybe let's you get some make up after a terrible match.
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Like Pyramid Head dragging a queen around? Do it for the memes. Or Clown dressed in horrific drag?
Pretty lady Bubba would be spectacular.
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Getting grabs is not particularly hard as killer. Yeah it may take a few games but window grabs, locker grabs are pretty common. Especially with certain killers. I saw someone above recommended Spirit. I'd recommend Clown. Hitting someone with a bottle makes the survivor slow/slow vault. Makes grabs very easy imo.
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Prestige steam achievements before the cut off date makes a lot of sense. I hope they can work on returning the legacy outfits with that as proof.
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Honestly, confusing title. But I agree the prestige helmet is hard to notice. But I agree with SirCracken, the Prestige weapon and body look great.
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I have now, in two separate games, "missed" hitting an unhooking survivor. This is likely a bug.
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We find out tomorrow. They seem to be keeping it under wraps until it’s released which is tomorrow at eleven if I remember right.