Spartagone45
Spartagone45
About
- Username
- Spartagone45
- Joined
- Visits
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Comments
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@DwarvenTavern said:
Fair enough, his playstyle can feel rather slow compared to Michael. Pig can be a pretty decent loop chaser if you know how to use her ambush properly, takes some time, but it's highly rewarding
Agreed, her ambush also feels satisfying when they land.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2301030#Comment_2301030
Ah, Pig is a lot of fun though, same with Ghostface. Pig if you're a huge fan of RNG and Ghostface if you hate survivors. I'm kidding haha
Yeah, to be honest the only reason I don’t play pig is because I don’t have her fully leveled up, and I just find other killers more enjoyable. Though she is fun. Ghostface I don’t touch because I personally don’t find his play style that enjoyable.
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@WiiFitTrainer said:
Clown doesn't really have a power right now.
Bottles aren't working for the majority of the time.
Yea, that sucks. Hopefully they fix him soon, was in the mood to play him more.
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2301014#Comment_2301014
I feel your pain, I really do. Is there any other killer you're thinking about trying?
I generally play all the killers since I can't really ever only play one. As of right now, my favorites are Nemesis, Demogorgon, and Wraith. Only killers I don't touch are Hag, Spirit, Ghostface, and Pig.
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@DwarvenTavern said:
They're actually broken right now, they don't activate the hindered effect.
Well that sucks, I was in the mood to play him for once since I haven't played him in a while. Guess I'll have to wait until he gets fixed
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I uh.... uhm...... $549.35 🤐
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@DwightOP said:
Enjoy the penalty, clearly your fault. U deserve it, next time don't DC.
Honestly ######### faaacts
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@TheLastGreatStar said:
Are you on console? As I recently had the same thing happen to me when I was playing as Jake. It was so weird.
Steam
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Honestly same
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You should have a choice saying all of them or some of them
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1228749#Comment_1228749
Nurse is by far the hardest killer to learn, Spirit is spirit (gross) and I do agree that Billy’s add ons need a nerf.
I would argue & say huntress is the hardest killer to learn because of her Hatchets. Nurse is just muscle memory, while huntress you have to predict what the survivor is going to do, decide whether you want to hold the hatchet or throw right away, etc etc.
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Map is survivor sided until it comes to the temple itself
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@BabyCameron10 said:
https://forum.deadbydaylight.com/en/discussion/comment/1228741#Comment_1228741
SWF ruins this game. The only way to take a step forward to balance the game, they need a nerf.Period.
If you really think SWFs "destroy" this game, then do realize that Nurse, Spirit and Billy also "destroy" this game :)
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Limited to 3 perks? No
Give Killers extra BP? No need, killer already gets more BP that survivors
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@elvangulley said:
Dont your welcome
I'd rather try saving a survivor from killers grasp, If I feel I can help them escape, by body blocking the hook than not trying at all
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Playstation Vita isn't even close to meeting the DBD requirements to even run
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"You're hooking them wrong you ######### donkey!!!"
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Wraith
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@Kellie said:
I clicked "No" because I normally don't tunnel in the first place. Unless I need to for pressure.
Same
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TallerToast
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@Elk said:
It means you are ready! The game knows you are ready even though you feel you are not. Embrace it! (The bug is bad though)
You know what? I got you. EMBRACE
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@hanscardoso said:
Sometimes when you unready in a swf, the button for configure a custom match appears, it does nothing, but its there.
Really now? I haven't seen that one yet. I've only seen this type of bug when Solo queuing
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Clicked
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The Prowler
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Yippee-Ki-Yay #########
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@ABannedCat said:
Voice comms is cheating, no matter how one chooses to look at it. However some SWF groups are overly altruistic and just meme around, though those get rarer the higher you climb the ranks.
"Cheating" The Devs would like a word :)
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/907114#Comment_907114
Unless the devs for some reason signed a contract that said they weren't allowed to change anything Halloween related for balance, they can do whatever they want to the map. Following your train of thought, the devs weren't allowed to add the undetectable status effect to Michael without asking first.
And like I said, they may have had their freedom increased. Because back then, for a long time, the Halloween DLC was untouched & they said that they couldn't do anything with it yet. So I'm going to now assume they had their freedom widened with the Halloween DLC.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/907114#Comment_907114
They recently added a Laurie cosmetic from the first Halloween film and a Myer's cosmetic plus weapons from Halloween 4. Also unlike with Leatherface or Freddy, Myers was quickly added to the mobile version and was there day one on the Switch version.
Why are you acting like the owners of the Halloween IP (Miramax) are hard to work with?
Because they've been hard to work with according to the Devs. Now that may have changed & I haven't realized it or seen them say "Hey, we have more freedom with the Halloween DLC". But for a long time, and I assume still, they have been very restricted by the Holders.
Also Myers was the very first Licensed Killer in the game. Of course he's going to be put in the Mobile/Switch version very quickly.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/903454#Comment_903454
Pretty sure it doesn't work like that
It does, because the right holders for Halloween have all the control in this situation. So the Devs, would have to tell them if they wanted to add/remove/change anything that has to do with Halloween. Just like the last guy, do remember that they agreed with the Holders 3 years ago when they were very small. So they were, most likely, very submissive at the time.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/903454#Comment_903454
To fix a map? Really?
That's just silly it sounds like they signed a really poor deal just to make sure he got in game, I don't know if I respect that or not lol.
Do remember that they did this 3 years ago, when they were small
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Killer: The Wraith
Perks: Barbecue & Chili, Thrilling Tremors, Save the Best for Last, Haunted Grounds
Addons: Windstorm (Blood), Swift Hunt (Blood)
Playstyle: Throughout the Whole game, I try to tunnel as least as possible. Also don't really pay attention to gens until my chase is done or if I can't find anyone within a certain amount of time. Usually average 2 - 3 Kills.
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/903461#Comment_903461
A lot of SWF are also just friends playing casually. Everyone acts like any SWF is a Death Squad ready to destroy you the moment they spawn in.
Exactly. When I see a SWF, I just say "######### it" I really don't care about them because, like you said, Most are Casually playing. The only time I go harsh on a SWF is if I know they're gonna try to ruin my fun by being Toxic.
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@andyollolloll said:
I'm fine with SWF but SWF on comms?
This needs to be balanced for killers and solo survivors ASAP!!! When SWF came along nerfs and buffs became broken as people will abuse/cheat using comms.
Virtually all of them were streaming so checked their streams afterwards and the amount of information that they were giving each other makes it almost impossible for the killer, e.g. It's ghostface, do gens he is chasing me near killer shack, Ready with flashlight he's coming to pick me up, Ruin is where I am downed, Don't rescue me he is looking around here go heal the other...
I can only see buffing the solo surviors and killers to now balance this, give every suvivor the perk of in game comms and then buff killers... until then I can only see myself waiting in line as a survivor or not play the game :(
Tell me... How can you tell when they are & aren't on Comms? 'Cause let me tell you a secret.... Almost every single SWF is on Comms. Get over it
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@PatchNoir said:
Bro the key has NO effects without a addon, and you always will find it on chest sometimes.
Give it at least a weak effect like finding injured survivors and doors or gens.
Or spawn it on the chest with two addons already.
I think in a less used item tier list the green key will be the first by far, and it should have been buffed ages ago.
Unlike the Skeleton/Purple Key, The Broken Key is a tool for Information. That's what it was meant to be & they'll probably never change it.
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@Mikey4Hire said:
Its currently very survivor sided. Even without balanced landing it can still be loopable.
They're going to have to get permission from the people who hold the rights to the Halloween DLC. So until then, nothing is happening to Haddonfield.
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@Thesaviour119 said:
https://forum.deadbydaylight.com/en/discussion/comment/903407#Comment_903407
Well if you recorded the game play, then checked there friends list and seen they are both friends
Then you'll have enough. Screenshot their Steam Profiles so the Devs can see they're friends & send it in
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Silence is Golden makes no sense because Killers don't find you by your heartbeat
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Exactly what happens now, They get banned (24H - 48H - 1W - Permanent). You just need proper evidence to show that they were Teaming.
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Dude you need to stop making polls are are sided to one opinion...
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. . .
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@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/867607#Comment_867607
- Mobile is in select counties not world wide and is still in beta. So I didn't add it for a reason. Most likely I would not add it anyways as. Also mostly used for 2019 still wouldn't include the mobile option.
- Specifically said what you used mainly for DBD. Meaning multiple should not be a option.
True but there are some people who play on multiple devices equally, me being one of them.
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Mentally all want to kill. Physically Nurse
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All of the above
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Gotta go fast
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Maps 100%
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She's a little slower than usual now in Chase, but overall the Outcome is the same as the prenerf Nurse
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- Add Mobile
- Add a "Multiple Option"
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I feel that Oni needs to lose his power if stunned by a Pallet. That is all.
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@CL4P_TRAP_ER said:
https://forum.deadbydaylight.com/en/discussion/comment/849677#Comment_849677
Wait did they add to it or rework it?
In the PTB, Kindred still has it's original intent. They just added onto it.
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Kindred was an underrated perk. TBH it's a little better imo since they just added more to it.