SkeletonDance
SkeletonDance
About
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- SkeletonDance
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I absolutely despise reddit and discord. I'm not a fan of those apps Steam forums is just meh. I have no idea what I'm gonna use later
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Well, that really sucks. One of the reasons why I liked official forums is because it was a great alternative to reddit and discord + patch notes or annoucements were easier to read here
Now we're gonna have a fewer choices.
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I was also taking the game too seriously to the point that I was raging when I didn't get kills or didn't escaped.
Now I just simply don't care if I lose or win a match, I just move to the next one and if I don't have fun or I'm tired, then I'm just simply closing the game and do something else.
I guess for me it's just simply come from age when I stopped taking the game seriously.
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@dangersmymidd1ename said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4118695#Comment_4118695
Right now Road Life can't be properly tested because of the bug with too frequent skill checks since 10.1.0.
Stake Out update is terrible, too difficult to activate and the extra progress is not worth wasting a perk slot for the very possible missed skill check and -14% progress. Stake Out was basically only used to help with Hyperfocus because of the faster spinning skill checks. Not everyone is good at hitting skill checks, let alone greats. Issues with latency, hardware (FPS, refresh rate, controller latency) etc all contribute to being able to hit the great or not. It would be much better if it kept its original design but if they must nerf it, make it increase the great zone to about 5-6% when the player has a token. Then it's not completely free.
I thought it was fixed in PTB? The skill checks weren't that frequent like on live servers there
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This rework is quite empty. One perk slot for just passive mending?
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Good that they listened and didn't butchered her
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117592#Comment_4117592
ah i see, so useless in endgame and importantly impossible to hold onto ad infinitum. has good synergy with one-two-three-four and can now be combo'd with healing others and yourself for a big group reset. i think it should be fine; thanks
Yeah, you need to pair this perk with something that gives more odds to skill check while repairing. On it's own it's RNG to get a value
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@GoodBoyKaru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117494#Comment_4117494
im very interested in how it works (again, i havent been able to test it yet) - does self-healing consume all 4 tokens? and if it doesn't, what speed is the self-heal at normally? if it's a 16 second self-heal which doesn't consume the tokens, thus making it infinite, then it obviously needs to go; if it's a 16 second self-heal which consumes all tokens, then it'll still be strong but useless in endgame. likewise, if it's at self-care speeds but infinite with the option to consume all 4 tokens for a 100% healing speed boost then it's a sidegraded self-care. it's one of the few i'm iffy on (alongside new monstrous shrine on very high-mobility killers, like blight or billy).
It basically works like earlier. Hit 4 great skill check while injured - automatically spends 4 tokens and you get self heal option with 100% increased self healing speed. It's super fast. I think it's like 8 seconds? But like I said earlier it's still dependent on odds of the skill checks from gen. It's nice with hyperfocus and this is not happening
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For some reason, other people don't use it in my matches so I can't test it
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Road life is fine, but it's still dependent from RNG of skill checks
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@NotJared said:
These two perks do almost the exact same thing now except one is objectively better with a bonus effect.
(Yes, I know they technically have different requirements for use, but not much enough that they feel like different perks)
Or bonus downside if you play solo q. Honestly they could just slightly buff botany to 60%
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This is not happening + hyperfocus is a new combo, new stake out is also strong
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@Crowman said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117110#Comment_4117110
It appears the perk deactivates for everyone once it is used. Frankly I think is overkill. Changing Exposed to becoming Broken is fair, but I am against the idea of your perks deactivating due to the actions of other players.
Yes, exactly that's how it deactivates. Translation from Japanese is kinda misunderstanding
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@dangersmymidd1ename said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4117106#Comment_4117106
Yeah Broken has more downsides than Exposed too. But once per match seems totally reasonable, in normal MMR you hardly ever see more than 1 Shoulder.
It also says that it only activates one per trial across all survivors. So instead of once per survivor it's once per all survivors. Not sure if the translation is correct
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@dangersmymidd1ename said:
The changes sound like they were made before Vigil was nerfed. Now they negatively impact all players significantly more. 2 minutes exposed for Shoulder?
From what I read the new shoulder gives you a broken status for 120 seconds and it injures you if you're healthy
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Japanese dbd twitter account posted changes to spine chill, distressing, shoulder the burden, thrill of the hunt, road life and nothing but misery
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I miss when they were making developer updates before PTB
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@Withered8 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115702#Comment_4115702
Krasue is still an A tier killer bro. She's clunky and feels bad to play yes but she's not a bad killer. It's the same as twins.
I know she's still strong, but as you said the fact that everything she do is slow and clunky makes me not want to play her
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Every match is basically a chest simulator
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@lovlor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4115702#Comment_4115702
They overbuffed every single killer for at least two years on release except I would say Unknown. Like why the actually hell is PTB there if they don't test these buffs in the PTB. Why the hell do they not test the buffs in PTB instead they are testing buffs in live server and make every survivor frustrated.
I just hope they will not overreact, this killer is really refreshing and fun to play
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Bro I do hope that they will not overnerf her like Krasue. She was overbuffed on release and then they did too much with the nerfs.
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I have a feeling that they made it too easy to gain MMR
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@pidgeon said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4113559#Comment_4113559
Yeah there's not much of a point in it imo.
+ we will be playing matches quicker
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She has one, but it not always trigger
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I find her easier to play with prayer kneeler. It's harder to snipe at long shots with it, but at loops it's very good
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What % of sensitive do you use on her? Feels like 100% is overkill
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I hope we can eat that with fried breadcrumbs and butter 😋
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@Dokta_Carter said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4110967#Comment_4110967
The Short Visual Warning on the edge of the screen will not be pushed through, but increased range of aura reveal on divine light should according to how I read it
Thx, there's been a lot of changes lately 😊
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I have a brain break now. So does that mean that this indicator change will not be happening tomorrow?
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@Mandy said:
To be clear here, the Emblem system is not what we're going back to, its based around it…its not going to be a direct 1-1.
Hmm, but how do we gonna know if we gained or lost our MMR? Should we guess from emblems points at the end?
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Any other changes?
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No splitting the bodies in half 😭
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There should be also an addon for map or key that will reveal an auras of chests instead of only having to rely on plunderer's instict
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Silent Hill with Harry and Incubus
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@NAERUUU said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4102861#Comment_4102861
Yeah, I mean, this one was largely created by the community; I don't see why we should have to grind for it. If the community designed it, we ought to be able to access it—it is a community chapter, after all. It should stand apart from the others a bit; they asked for input from all players, not just those with over 18k Iridescent Shards.
I doubt we will ever get a free dlc chapter again :/
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We have a lot of original chapters this year so you better farm those shards
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I'm fine with the changes, but if the new boon perk is gonna be unchanged on live release, then I'm taking break for survivor
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@MooseEye said:
There was a recent vulnerability in MSI Center, so if you have an outdated version, you should update it or uninstall it. This should be done not just to play DBD, but for the overall security of your PC.
A lot of software have vulnerabilities depending on the version. Here are just some of the likely programs on the list:
Asus Armoury Crate, Gigabyte App Center, Ryzen Master, MSI Afterburner, HWInfo, CPUz, GPUz, Intel PresentMon, and Corsair iCue. Also, utilities that come on your computer from HP, Lenovo, and Dell, such as Alienware Command Center.
I doubt anyone would have to update their BIOS, it's just software that has permissions to update the BIOS that is a potential issue.If you look something up on https://www.cve.org/ and it's listed, it may need to be updated.
Their Partner here is probably EAC. A lot of people say they are using the "free version," but it's likely BHVR is still paying for support, there just isn't a license fee anymore.
Here's an example of the pop up you could get. If you do, just update it or uninstall the software. Some other games have the same checks.
https://us.v-cdn.net/6030815/uploads/V08PJSPD6C92/eacerror.jpg
MSI Center vulnerability informationMSI Center is overall garbage. It always resets a fan adjustments after the app updates itself and it's sluggish ah
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4100748#Comment_4100748
ooh tysm for the info!
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4100595#Comment_4100595
We don't know yet it most likely software but that's why I asked for clarification, I would hold off them sort of updates until the date to avoid doing if its not needed.
Looks like I don't even have to. The last BIOS driver update was from 2025
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Doubt it, they said they're giving up on balance changes when it comes to patches containing chapters
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Damn, even BIOS needs to be updated
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I had to volume my laptop on 100% to hear anything XD
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Why are they always touching stuff that are perfectly fine?
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I badly want her as the killer, she's such an icon 😂
Sadly it will not happen though, she's not that requested
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@Blueberry said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4088968#Comment_4088968
Removing the hex component from Scared to Death makes sense to me since it's a delayed activation.
For Rampage a perk requiring you to be blinded or stunned is just never going to get real value. Once they see you have it once, it's never activating again, similar to Hubris. I think it needs some activation you can control to have a chance.
Then maybe it should trigger haste after breaking a pallet?
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Very strong. I thought replenishing spears would be a problem, but it's actually easy
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Scared to death - maybe make it non hex would be fine? If it would be too strong then just leaving it as hex but buffing the duration
Rampage - 2 or 3 tokens per pallet break
Shadow - idk
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As long as this chapter is about terrifier 1, they're fine
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@CountOfTheFog Recover asap 🤗
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Maps should have a variety of different skybox imo
