So surely Dark Arrogance gets back the 15% penalty right?

I just don't think a 25% missed attack cooldown is worth keeping the 25% longer stun/blind penalty. Or is this going to become a problem when ran with unrelenting where it's unironically viable to lunge for distance at 50/50s and then they both get nerfed.

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Comments

  • Considering they are saying they are removing This Is Not Happening from increasing Great Skill Checks, you basically have a perk that does practically nothing because no one is running a perk just to increase the size of good skill checks.

    I fully believe they will just release these perks in a worse state before the ptb.

  • @Crowman said:

    Considering they are saying they are removing This Is Not Happening from increasing Great Skill Checks, you basically have a perk that does practically nothing because no one is running a perk just to increase the size of good skill checks.

    I fully believe they will just release these perks in a worse state before the ptb.

    It is too easy to hit the skill checks with hyporfocus and an area that big, dark arrogance is basically only useful on M1 killers which are weaker than the M2 killers (with only a few exceptions). With shorter speed recovery, the was the biggest issue is 2 taps were too easy but you sacrifice the whole build for it and there's some set up to do that as well as nerf from dark arrogance and the requirement to injure the survivor as well on M1 killer so you basically have exposed.

  • @SpyUA said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4121272#Comment_4121272

    It is too easy to hit the skill checks with hyporfocus and an area that big, dark arrogance is basically only useful on M1 killers which are weaker than the M2 killers (with only a few exceptions). With shorter speed recovery, the was the biggest issue is 2 taps were too easy but you sacrifice the whole build for it and there's some set up to do that as well as nerf from dark arrogance and the requirement to injure the survivor as well on M1 killer so you basically have exposed.

    Honestly hyperfocus should just have unique great skill checks that doesn't synergize with other perks

  • @SpyUA said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/4121272#Comment_4121272

    It is too easy to hit the skill checks with hyporfocus and an area that big, dark arrogance is basically only useful on M1 killers which are weaker than the M2 killers (with only a few exceptions). With shorter speed recovery, the was the biggest issue is 2 taps were too easy but you sacrifice the whole build for it and there's some set up to do that as well as nerf from dark arrogance and the requirement to injure the survivor as well on M1 killer so you basically have exposed.

    Ah so this is not happening nerf is another scenario where the problem child is left alone, and an "okay" perk gets gutted.