SkeletonDance
SkeletonDance
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@I_CAME said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4069721#Comment_4069721
I'm not even sure what he is so upset about. Even momo himself thinks that Blight is OP in his current state and has said that he fully supports the changes. There is a clip of him saying it from just a day ago. Interesting how the high level blights have no issue with the changes but random guy on the forums thinks they are too far.
They don't have a problem because they mastered their power to the point that making him slower is not even an issue. I mean good blights like momo don't even have to break a pallet in chase. They will just down survivor with their bump logic
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@Little_Kitten said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4069682#Comment_4069682
The solution is simple: buff the weaker killers, leave the stronger ones as they are, and have survivors step up a bit instead of expecting to loop Blight the same way they do against Amanda.
YES, some killers are stronger than others, and YES, against the strongest killers in the roster, survivors will need more speed, efficiency, skill, and game sense than they would against Amanda or Trapper.
But NO, balance shouldn’t be brought downwards. Survivors need to step up too. At some point, they’ll have to understand that against certain killers, they’ll need to be more efficient and won’t have time to admire the scenery or do side objectives like opening chests or breaking totems (even if that’s the kind of gameplay some players would prefer: a game where every killer can be faced brain-off while just holding W).
Sorry bro, but the game shouldn't be balanced around top 3-5 killers. Survivors objectives, perks and overall balance adjustments to the maps can't be made if we leave the strongest killers still in the game. If we balance them out now, then nothing will change. Strongest killers will still be strongest or even more stronger
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@Little_Kitten said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4069628#Comment_4069628
Translation: I am frustrated because I’m bad against certain killers, so they need to be nerfed.
Also, we’d like to see how you and your teammates play against Nurse.
The point is: The game shouldn't be about only 3 killers over and over the whole game.
What's the point of buying other killers if they're not viable to play?
So yeah I would prefer nerfing meta killers and buffing others
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I do also hope that they will also nerf nurse and ghoul and buff other killers that needs a massive help from devs. This game has above 40 killers and it's not normal that we see only 3 of them constantly in matches. Especially since people are paying for them and then they don't play them at all.
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Blight players will now need to HEAVILY relate on their power since he's gonna be 4.4 m/s
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Damn. That was one of the best killers for farming bps
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@ShanoaLegendaryPlz said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4067953#Comment_4067953
Picture shows the next rift is in April. And in game u can see how many days are left. Likely starts the day the current one ends.
Hmm, then we can most likely expect a PTB next week
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@ArkInk said:
https://us.v-cdn.net/6030815/uploads/PJN2QN8EQK2S/1000002317.png
I believe this is the most up to date map we have, although you've probably seen it before since it goes right up to what turned out as All Kill Comeback. Doesn't really do anything for us about the future.
As for the new roadmap, as Aven said we'll get it next anniversary stream, though when exactly that is remains to be seen. Since we're post mid chapter and the schedule is speeding up after last year's delay, it really shouldn't be much longer till we hear something about the big year 10 bash. Depends how long BHVR wants to keep it a surprise from hitting the PTB.
Kinda wish the Twisted Masquerade was still around for this
Hmmm aren't we supposed to get a rift before 10th anniversary?
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@SoGo said:
Another reason why this community is the worst.
You guys saw a perk that could share stealth, a perk that gives you an uber stun and a crow based perk (granted, the haste sucked), and went, NAH, another batch of generic meta perks it is.
I don't want anyone complaining about the perks when this chapter comes out, YOU DID THIS.
To be fair, there weren't a lot of perks to choose. Besides the description of those perks sounded very overall. We can't be 100% sure if they will work how we Imagine
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Because blood gens don't have skill checks. Honestly I wouldn't mind skill checks on them. It's quite dull to just hold M1 and do nothing
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Hold W + predrop pallets + If possible try to break Line of sight with him
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I wouldn't mind chapter 2 for Silent Hill, but with a map that is not as tight as Midwich
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Definitely should be an option for that
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Purchasing ultra rare addon in bloodweb
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@Daniel_Silva04 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058684#Comment_4058684
Yes, they extended it for another entire week.
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@runningguy said:
They do it every time. 2 weeks pass by, the players slowly open the door, peep through gap... "Is it over yet?" Nope..."will come back next week"...slowly closes the door.
I was so finally happy that I'll have my normal queues as killer in 1v4
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Don't tell me that they extended it
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When you killmate is doing literally nothing the entire match and you're basically playing 8v1
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I'm sick of 2v8 too
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4057829#Comment_4057829
for right now yes, we did update after the previous PTB's that we'll investigate how an MMR rework will change things as we identified some issues both sides that we think an imbalance in the way the current MMR system works could definitely be adding to frustrations.
Thank you for answer 😁
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@Mandy said:
Appreciate the feedback on this…there wasn't actually a QA at all, it was not intended, it was purely that we managed to grab some questions from chat that were being asked the most to just clarify things where we saw confusion on what we were presenting. As you likely saw, it was a long stream with a lot of information and it was important to us that the information was clear on what we were showing.
When we do QA's we will likely do dedicated ones, that way we can get to more questions - Twitch / YouTube chat is moving fast and things can very easily get missed.
Off the topic but I'm curious. Did the devs completely gave up on working on anti tunnel and anti slugging changes?
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@BongoBoys said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4057475#Comment_4057475
He doesn't seem any different power strength wise might still be 4.6
They lowered the amount of knives in order to injure a survivor from 8 to 6
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I wonder if he's now 4.4 m/s killer or still 4.6
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@WalterBlack said:
Probably the removal of the gamemode, given the complete destruction of 1v4 while it's active.
I agree with this. This mode is not fun anymore. 30 minutes of queue to play one match as killer, come on and playing survivor on this feels like being a training bag
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4 zombies are way too irritating in this mode. I can't even unlock a chest in peace
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I don't know if you guys share those thoughts but I feel like 2v8 is getting too competitive…
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I would add @SoGo and @ImWinston because most of the time I see their comments + ImWinston is always starting a comments with his iconic bullet in text
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Let's hope that they listened
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Leave the strongest addons like Long Life Battery, but reduce it's rarity to uncommon for example and remove the rest of baterries since it's effect it's basically the same, but with shorter duration. This is what I would like to see for survivor addons
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If most of people are finding this design as the best one, then we just need to accept it
So I'll just say: Let people decide and we'll see
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For me he's just boring to play as
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I feel like he's gonna be painful to play against, at least if the killer is very well with him
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Inner Strength + Extrasensory Perception
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I'm so disappointed in Eleven's perks
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They're quite silent about this update
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Illfonic and gun media already had their chances. They wasted it 🤷♂️
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@ReverseVelocity said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4038390#Comment_4038390
Pulling a license from the most popular asymm to force people to come to one place if they want to play as Myers is just such a terrible idea.
Way to spoil the press for your game that was gonna be dead in a year anyway.
Oh that's gonna backfire on them very quickly
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It's gonna be back once the Halloween game is gonna flop. Most of the people are tired of Illfonic and gun media, especially since they stopped supporting TCM and throw it into corner like nothing
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@Balrog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035406#Comment_4035406
Me? The Houndmaster main? If you have moderation concerns, you're free to DM me, otherwise, please maintain respect of the Forum Rules.
Just wanted to point, that we don't blame you or any other mods for developer's awful choices that were implemented into the game and people definitely should not throw a blame to any other side of players either if they're survivor or killer main. Everything that happens is on devs responsibility
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@Balrog said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4034470#Comment_4034470
I empathize that it feels that way from your perspective, but there isn't preferential treatment on bug fixes or updates. The only priority assigned is severity - major issues are addressed first! This also depends on scheduling; for example pallet density was live for over a month and that was not fun for Killers. No feedback is prioritized over anyone else's. No time is taken to listen to one side over the other, and no group of players gets any specialized treatment.
Well now it's unfun for survivors. Honestly would be better if the devs wouldn't even introduced a pallet density and instead look at problematic maps seperately
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Straight up one of the worst years for dbd. A lot of promises and no actions. Terrible changes that either favours one side or another.
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@Nazzzak said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4033092#Comment_4033092
Sure. But there's already like a dozen ongoing threads regarding the game's health.
Sorry for being negative, but it's hard to enjoy the new content when the game is complete mess.
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They need to revert the maps to the point before they introduced pallet density
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Doesn't change the fact that this game is in terrible state.
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Yeah, it's time to take a break. The devs don't know what they're doing at this point. It's gonna be now bloodlust by daylight
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No.
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Yes, it's fun, but I also would like to play quickly a few killer matches instead of waiting 30 minutes in order to play one 😭
Playing one role over and over is getting boring for me
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I remember that it worked with come and get me perk, so with this combo you can get a free aura reading on demand once perk unhook
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I also noticed a weird game crashes as survivor in 2v8. Maybe playing against Oni is also causing a crash? Honestly haven't seen him in this 2v8 yet
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This suggestion is reasonable and makes sense and would healthy promote playing as weaker killer than S tiers, but as others said BHVR would most likely balance this feature around their data instead of community's tier list
