SilentHillOnDvD
SilentHillOnDvD
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Freddy is a pub stomper. No way can he compete with a 4man death squad
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2021753#Comment_2021753
So, to break it down for you, you are complaining about the Survivors using Perks. This is like saying that Killers dont want Survivors to have fun, because you use Bamboozle to block off the Windows so that they cannot loop. You dont want them to have fun, eh?
You realize how ridiculous your entitlement is?
Like, getting hit by 2 DS, Prove Thyself, Dead Hard.. they just used their Perks?
I mean, I would understand your point if they used a Map Offering, brought Object, Keys.. but they are just using Standard Survivor Builds, and, lets face it, Survivors dont have many Perks which are good. Killers have way more options available AND play differently, so that they need different Perk Builds to begin with. This results in games with Survivors having almost the same Perks (because there is not really much diversity when you want to run good Perks) and having diversity on the Killer Side because usually a different Killer means a different Perk Build and even if it is the same Killer, their Perk Build might differ.
So yeah, you are basically complaining that Survivors play the game. I want to apologize on behalf of every Survivor for that..
By your logic, if a perk isn't meta it's bad. Survivors are just using perks but when they abuse perks like ds and hit me with it while working on a gen, that is not fun. Bamboozle has counterplay and most killers are predictable when they use it. Killers have so many bad perks it's stupid that I ignore 70% of them because they suck. I can go play survivor and slap on random perks and I'm good to go.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2021770#Comment_2021770
Adapt to what? Having to do ruin 4 times before it's gone while having almost 0 progress on gens because they have corrupt up as well and have been patrolling the gens?
There isn't really a decent way to adapt to that, you can pretend every thing you play against is a 4 man squad but it simply isn't true so thinking there is always coordination to defeat all the totems is completely ridiculous.
And the fact of the matter is, killers get way more useful perks than survivor do so survivors have to adept far FAR more often than killers do, survivors literally haven't had a meta perk since Dead Hard, yet every 3 months killers pick one perk coming out and complain it will be op, for the people? op, any means necessary? op, breakout? obviously going to be used constantly in swf and be op (hint it isn't) where as almost EVERY killer has brought some perk that has made it's way into being used very often and easily swapped out between the other plethora of useful killer perks.
If 2 survivors either have small game or maps, it's gg for ruin undying. It's stupid that survivors will always point out that it can last for 4 totems but won't say anything about both perks disappearing in 2 totems. I never had a problem with the perks because I'm good at looping and know how to do gens efficiently. They nerfed undying because survivors don't want to run small game or maps they rather run all second chance perks and cry for a nerf. 16 perks vs 4 perks and 2 of the 4 perks you can get rid of in 40 seconds start of the match.
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@Ireansgame said:
If you're not having fun then don't play in red ranks, rank is just number, play casually with builds that are fun and let rank put you where the skill level suits it. Trying to hit rank 1 is grinding, grinding isn't supposed to be fun, if you wanna do that why wouldn't you min max and run meta builds?
Never said I hated red ranks, I just hate it when survivors complain about not having fun but will run all the small pp builds and expect killers to play for 12 hooks
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2021621#Comment_2021621
What's your point exactly?
Survivors have to run perks killers like or something?
Not really but survivors really dislike undying because survivors were so bad at adapting to the killer meta, they went and nerfed the perk. Survivors get carried by 2nd chance perks all the time and without them, it shows that they're not as good as they think
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@Zixology said:
Same can be said about killers. ######### happens on both sides dude. Maybe you should play both sides to get a better idea.
Used to be a survivor main then switched to killer. Want me to go play a survivor match then upload it here? Above average survivor btw
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@Aven_Fallen said:
Whenever a Survivor complains here, Killers jump on him, stating that they are not the fun provider. But Survivors should care for the Killers fun?
And I dont even see any problem in that Screenshot, they ran Meta-Perks - and? Its not like you ran Meme-Perks. They did not bring any Items, they did not burn any Map Offering...
And you even killed 3 of them. So, whats the point?
"You got the 3k so it's no big deal" that's the result not the story of the match. I got hit with 2 ds out of nowhere and I didn't even tunnel then dead hard saved them so many times and on top of that, they had prove thyself to rush gens.
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@ShamelessPigMain said:
Someone's entitled.
It's not their job to babysit you. There will always be teabagging Neas on Haddonfield, but it is equally the case that there will be baby Dwights on Dead Dawg Saloon. Plus, the equal criticism is that killers don't care about survivors' fun.
Don't be so salty as to pigeonhole all survivors as this or that. Survivors are all different; for every toxic Chernobyl salt mine, there is an angel.
Past 3 days has been survivors not caring about killers having fun. It's more survivors then killers so it's pretty easy to see that most survivors only care about themselves. I play survivor and get a killer every now and again who will slug at 5 gens with a ebony mori on bubba
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@Midievalfantasy said:
As a survivor, I must disagree. Not every survivor is like that. Now, be aware this is coming from the perspective of someone who has only ever played single player games (Bioware fangirl), and this is the only multiplayer I play. My thing is - if everyone isn't having fun - why play? It will NEVER be my intent to hurt someone or ruin someone's day. That's just messed up.
I refuse to engage in any type of toxic behavior. When I can see the killer is having a bad time (bad at chases, hasn't hooked anyone, etc...) I will go out of my way to start a chase, fail that chase, half-heartedly wiggle (so it's no obvious that I'm letting them hook me), and let myself get hooked. When I play against a killer that made it fun, I'll leave an item behind in thanks at the gate.
It also requires both sides to want both sides to have fun for that kind of magic to happen. When everyone cares about fun, those are the best matches ever and the most memorable.
Where have you survivors that care about killers fun been for the past 3 days? I have loads of screenshots of survivors using keys map offerings and all metal perks rushing gens
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@Todgeweiht said:
I don't care about your fun at all, I have zero reason to play "nice". I bought this game and I am going to play it however I want.
And I am speaking about both sides. Stop bitching and moaning all the time and play the game for once, if you are not enjoying it simply don't play it.
ok understandable, have a nice day
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@DawnMad said:
https://forum.deadbydaylight.com/en/discussion/comment/2020681#Comment_2020681
It still won't do anything to complain to other people for using these things because most people won't limit themselves just for you and the people who would, already do. You can either complain or give feedback to the developers, just accept that "it is what it is" or stop playing. Sadly we got no other choice.
Also I believe Freddy only needs a higher skill cap, not a nerf. His only problem is how easy he is, his actual strength isn't even close to S tier killers.
Most of the stuff on the forums is just people complaining about random things in the game just like me. Doesn't mean I should stop sharing my experiences with the game just because in the end it won't change anything.
Freddy is fine right now. Not all killers should take a lot of skills to use ( take a look at wrath and bubba). There's a clear difference between a bad freddy and a good freddy so clearly he takes some sort of skill.
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@kesLV said:
you dont need to care anything else than your own game, enyoj the game and play it your way thats all..
My fun is 12 hooking which survivors like killers to do instead of camping and slugging whole game. I can't do that if the game is so unbalanced and survivors are stronger then killers by default.
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@DawnMad said:
And you are calling survivors boring right now, it's the same deal. If you are complaining about survivors using their best tools to try to win a game then you don't understand the concept of a competitive game. You are allowed to do the same thing and they are allowed to complain just like you are right now. If you have a problem not with the players, but with the mechanics, complain to the developers who made them instead.
The thing is that people do talk to the devs about things in the game that are unfair and unbalanced but they just ignore them. Freddy is getting nerfed because he's apparently too op and boring to play against. All people can do is try and make the game balanced by not running all the open stuff until they balance them out.
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Get better at chainsawing don't know what else to say
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"Just pressure gens more" or "well you don't see survivors like this often so no big deal"
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@Tomskrex said:
I am killer main.
You would be surprised how easy it is to bait DH out of survivors and punish them.
Especially with Doctor.
Man people like you are something else. How tf do you bait out dead hard when they use it for distance? People keep dodging this question and keep saying it's easy to bait out.
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@M1MASTER said:
BHVR will probably never do that since they seem to be very stubborn on the subject, meanwhile using Discord gives survivors insane advantages and all the info perks for free but that seems to be fine for them.
Not to mention that there are a lot of cosmetics in the shop that make you much easier to spot, so the argument that giving killers higher FOV would be game breaking makes even less sense.
Honestly, just use stretched res, it feels MUCH better to play on and who cares what people think; you'll find a lot of survivors using it too.
I simply refuse to play killer with the awful default FOV and having to use a perk just to not have nausea is straight up bad game design.
Yea I agree it just feels so nice using shadowborn on blight but when I take it off, I feel slow and weak for some reason
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Definitely overrated. Hag gets hard countered by flashlights and maps making her less threatening. I'm never worried when I play against a hag it's usually my solo teammates just playing dumb making it hard for us to win
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/2005040#Comment_2005040
https://forum.deadbydaylight.com/en/discussion/comment/2003342#Comment_2003342
Id respectfully say this is where you're wrong Fun is a core part of a video game. Fun is a huge reason Legion was Nerfed. Fun is also a very huge reason Freddy was reworked although he isn't Fun now (In Line for Changes soon confirmed by the Devs). Point is while Fun is 100% a subjective topic being slugged while the Killer looks for the last Survivor is a Commonly complained about thing and has been labeled by a majority of the Community as unfun.
It's a terrible flaw that was introduced into End Game Killers still have the mentality they did even before the Hatch closing mechanic was introduced. If you ask me honestly Behavior shouldn't reward slugging for the 4K it's not that serious. I'm not saying the Survivor should escape for free but the Survivor also shouldn't be forced to sit on the ground while you run around map like a chicken with its head cut off looking for the last player. Basically it seems you care way to much about this "4k or i lose" mentality that a lot of people have and im sure that will come to a halt once MMR is completely functional and once you start facing teams where at best you may get two Survivors.
So what im getting from you is that everything should be fun but... You're forgetting this is a unbalanced asymmetrical game. Killers can sometimes black pip after killing 3 survivors and playing fair which is ridiculous.
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@ClownBeThiccc said:
https://forum.deadbydaylight.com/en/discussion/233195/how-is-slugging-for-the-4k-bad
Slugging for the 4k Is only truly bad if it's a 5gens and you're the sweatiest nurse/spirit etc who makes the game boring for everyone who's just trying to have fun. Typically, not always the case but so find it's common with PC players especially
Survivors do not care about the killers fun at all so why should the killer care about survivors?
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@Squirrel_Thicc said:
It's incredibly boring for the survivors.
Not everything needs to be fun for survivors or killers. Deal with it
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@Squirrel_Thicc said:
That's not being immersed. That's holding the game hostage, learn the difference.
Highly doubt 4 solo default clothes survivors are purposely holding the game hostage.
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@jester20k said:
What ranks were they? Sounds like new kids
I didn't even check I just wanted out of there asap. If I had to guess, they were probably purple rank
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2002717#Comment_2002717
Stats are 100% right. That’s why they’re stats
Sure whatever you say, let's agree to disagree. You probably one of those people who think wraith without addons is op and take no skill
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@[Deleted User] said:
Because it's ridiculously boring and drags the game out well past its expiration date. It's a pub, not a tourney final.
Not everything in the game needs to be fun. Is killers bringing noed and moris with freddy fun? Is survivors bringing 4 BNP's with 4 prove thyselfs on haddonsfield fun? Is losing fun?
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2002581#Comment_2002581
Well, the killer kill rate is 65-70%, so if this is true nobody escape, only using the hatch at the end
Stop using stats to back you up. According to the stats, nurse is the worst killer in the game and freddy is the best. The stats they show are so bad and I can't believe there's people like you still going around thinking they're 100% right.
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/233195/how-is-slugging-for-the-4k-bad
Imagine if the entity block the killer for 4min. If 3 survs have escaped, so the last one could open the chests, cleanse the totems and escape easily. This is slugging for the 4k. In this situation survs don’t want to escape, only the possibility to kill ourselves
Well the game is designed so that the only real way to get a 4k is to slug the 3rd and look for the 4th. If hatch never existed and instead the survivor had to last long enough to escape, I'm sure killers will stop slugging
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/233195/how-is-slugging-for-the-4k-bad
This is particularly true of SWF groups, and only a well hidden NOED seems to stop all four from getting out. If I'm in that group and we cannot find the totem then I'll trade if I haven't been hooked. Most just leave, especially randos.
Even my solos come back for me 80% of the time. Most people just want everyone to escape just like killers want everyone dead
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/232858/message-for-last-survivor-slugged
Slugging for the 4k is petty. Who really cares, you won and you'd get more points for time invested by moving on to the next game, but you want to sweat for the 4k. In this same situation I try to hide as well, because you wasted my time, so I'm going to waste yours and try to deny you some points. Don't be a time waster and then cry that others are wasting your time.
Survivors sweat for the 4man escape often. You will have someone on hook at EGC and they'll all bump rush the hook. You won the game,why you sweating so hard?
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@jester20k said:
https://forum.deadbydaylight.com/en/discussion/comment/2002258#Comment_2002258
So you don't think spirit needs to be tweaked to give some hint as to what she's doing is that what you're saying?
She does and on top of that, get rid of the purple and ultra rare addon that makes her busted. Basekit spirit is not scary at all it's the addons that makes her seem so strong.
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2001791#Comment_2001791
@SilentHillOnDvD True goes against potato killers a lot. I watch his videos all the time and all the Spirit ones are potatoes. (Edit: For to put an s on the end of one.)
Right so if survivors beat spirits in chase, spirit bad and survivor got lucky. If spirit did well in chase, spirit OP. Also tru3 goes against good spirits all the time, stop trying to downplay him doing good in chase.
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@Zaytex said:
In the 1v1, there's no counter play to a good Spirit. Iron will exists, but so does stridor, and there's no reason to not bring it every single game. You can suggest all the tricks and tips, but at the end of the day, it's in the Spirit's control of what happens.
You can beat her in the 1v4 overall, by just splitting up and playing as efficient as possible, but in the 1v1, there is no counter-play. You just hope she makes a mistake, that's it.
I keep seeing posts like these that say you can't do well in a 1v1 against a spirit and I think that's just simply not true. I deeply regret not recording one of my games where I managed to last over 2 minutes against a pretty good spirit without iron will. Watch Tru3ta1ent, he shows that spirit can be beat all the time
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@just_teme said:
https://forum.deadbydaylight.com/en/discussion/comment/2000668#Comment_2000668
that makes it even better gachi
You're honestly right gachihyper
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The one on the right is just a straight up dude
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Fun to play as he can deal with safe and god pallets. My only problem with him is that his addons suck and that when I'm putting trails down, I move slower then survivors for 1 second every time I do it
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Play killer against survivors who dead hard for distance and then come back.
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If I don't run the killer for at least 1 minute I usually lose because my team just can't keep up in chase.
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This killer is quite weak from what I've seen. It takes 8 blades for a health state where slinger and huntress take 1 shot
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I like him but why play him when you have huntress and slinger? You have to hit survivors 8 times just for 1 health state where slinger and huntress just need 1 shot. What bugs me is that when you hit someone 7 times and leave them, the meter goes back to zero so you can't catch them later and do a m2 into m1 combo. I'll probably still p3 him even with all that though tbh
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@Zarr0ch said:
https://forum.deadbydaylight.com/en/discussion/comment/1986074#Comment_1986074
Because they simply move from one perk to the next. DS nerfed, then mettle, then DS again, OoO etc etc
the day after the DS/OoO nerf, the “NERF UNBREAKABLE” calls started
its pathetic and nothing to do with balance, they just want zero challenge and easy 4K for their ego
Note, I’m a damn pig main, I know about being a weaker tier killer, yet you have iri hatchet or unlimited Myers killers on here bitching about one person getting hatch
DS object mettle of man and all the second chance perks are a problem to the game. Survivors already have built in second chances but having 4 survivors run even more second chances is just stupid.
Noed iri head tombstone myers and op addon spirit is also stupid
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@Kellie said:
It honestly isn't much of a problem.
If a survivor dead hards to a pallet or window just abandon the chase.
Yea let me just abandon chase no big deal.
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Yea dead hard is brutal against m1 killers. What annoys me is when I mindgame a good survivor at shack (which is hard as hell to do) and then they just dead hard for the pallet. If dead hard never existed, killers wouldn't be getting robbed of downs almost every match
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@GodLikeTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1984475#Comment_1984475
I went against 4 urban evaders and 4 with spine chill on lery's yesterday. They burned the map too. It was a complete and utter nightmare because I couldn't find a single person.
If someone burns a lery offering I just close the game and get back on. That map is just stupid for some many reasons
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Yes 95% will be tomorrow. Would be weird if it wasn't tomorrow but instead next week Tuesday
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@fray1919 said:
https://forum.deadbydaylight.com/en/discussion/comment/1984607#Comment_1984607
Interesting. And, on these maps that are designed to make you lose, what's your win condition and how close do you get to it?
I play for 12 hooks. Anything below 10 is a lose for me. In those matches I got 8 8 7 9 with only using pop as gen defense
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@fray1919 said:
https://forum.deadbydaylight.com/en/discussion/comment/1984502#Comment_1984502
I have. I hooked the chased and then went and stopped the gens. You have to do both, my friend.
Wouldn't be making this post if I wasn't doing both.
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@fray1919 said:
Clearly you weren't dominating every chase if they had the time to do gens.
Guess you've never played against 4 survivors who are bad at chase but good on gens
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@[Deleted User] said:
Gideon is pretty unfair, Haddonfield is extremely unfair IF survivors know how to abuse it, but Lehry's is a pretty killer sided map dude.
Also you like Shelter woods but that map is MASSIVELY killer sided for the most part.
Maps can have a big affect on things sure, but yeah I don't think maps are your problem really.
On lerys I was playing billy. The survivors were super immersed, they had 3 yellow toolboxes, 2 prove thyself, and 3 spinechills. I would leave a gen then 30 seconds later a gen would pop. I can't spend 40 seconds looking for survivors on that map it's a nightmare
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I feel your pain. I played blight and got this map back to back
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Tell me what this is and I'll watch