Seanzu
Seanzu
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- Seanzu
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Comments
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@PigMainBigBrain said:
https://forum.deadbydaylight.com/en/discussion/comment/1222076#Comment_1222076
Plays game where you play the role of a victim every match.....
Complains about being a victim...
What? Who's complaining about being a victim? Oh right, you're just another person who only cares about their favourite side.
No one should be targeted in this game, whether you're a streamer who only plays killer, and you're getting sniped/OoO, or you're a player who played better than the killer in a match and are now going to get tunneled because of it.
Hiding names helps prevent both these situations, but of course, being able to see names benefits killers a lot more than it benefits survivors so of course it should stay, lmfao
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1222039#Comment_1222039
"calling me out"
For me to get to that point the survivor was probably extremely toxic towards me for me to punish him like that
So you've gone from
"but for an entire match I would never do that"
To
"Maybe I'd do that if they were toxic enough"?
Lol, you were sat in the persons channel talking to them while you did it.
You play how you want, but don't pretend killers don't just go after people for no reason, because they 100% do
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1221209#Comment_1221209
Mori spam an entire match??
Sorry but what, I can mori spam 3-4 times before I actually do it, but for an entire match I would never do that
zzzz, I have the vod saved of you standing ontop of the person and doing it at least 6 times, and constantly puking on them over and over again.
I can't post the proof due to the fact I'll get banned for calling you out, but simply put, you and I both know that you are someone that targets people not based on previous games but just to be "toxic", so it is obviously true that others would do the same.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/1221209#Comment_1221209
9/10 survivor streamers are toxic swf
ok.
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@xTalon32 said:
https://forum.deadbydaylight.com/en/discussion/comment/1221209#Comment_1221209
If I play killer since I can't stand it anymore, I check names when I suspect a SWF group. As long as the profile is public I can see who their friends are and plan accordingly.
You being able to see the killers name accomplishes nothing. But being able to determine a SWF group in a roundabout way can be helpful.
And I find Mori's unrewarding even for killers, if I want to kill someone I'll use Devour Hope for some serious laughs.
Completely irrelevant due to people being able to hide their friends list.
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@Thatbrownmonster said:
Now might I ask
why would the killer be extremely toxic to that specific survivor?
Were you toxic to a killer and he punished you after?
I've see you mori spam someone and their team for an entire match for being a streamer, you and I both know that survivors don't have to do a single thing to be targeted by certain people, they could simply be a streamer, playing a certain character, using certain perks, or simply being better out outplaying the other to get targeted.
Always makes me laugh with these threads how the first comment is always "Well you're a survivor, you must have done something".
Let me ask you, why would the killer need to see someones name, oh wait... they don't, its only benefit is to target people you don't like and farm with people you know, or play differently with people you don't know.
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AFKing is listed in the Unsportsman like section of the report system.
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@obamagaming99 said:
idk but i got called a black slave and nobody got back to me on that
Because they don't get back to you about reports, if you reported it in game, it'll be dealt with, if it was through a Xbox Live or PSN then the appropriate people to report to are the companies of those services
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Because it's a video game and mechanics like that can be enjoyable.
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It's one of those playstyles where the killer has to really mess up to end up with zero kills, best you can do is do gens and leave, or if you know your friend has DS try that, other than that it's unlikely all will survive unless the killer does something really bad
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It's getting boring playing against the same killers using the same meta perks over and over again.
One side can't complain about the other when both sides do the same thing, constantly.
Both sides use the same perks, both sides are equally as toxic, both sides play scummy.
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I think due to not hearing about The Clown in a long minute, it's highly likely his power is receiving more of a rework than just bumping numbers.
You can't really buff what the clown does without making him incredibly oppressive or unrewarding to play.
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@coppersly said:
https://forum.deadbydaylight.com/en/discussion/comment/1215976#Comment_1215976
Yes they totally aren't saying that to cover their asses after not dealing with it for Y E A R S.
If it was intended that's why there are so many perks that are completely worthless in a SWF group, or the fact that there's no in-game mic system, or how we have had years of continual nerfs to survivors because SWF can abuse mechanics.
You're right, it was always intentional and not just hastily thrown together.
Not saying I want SWF gone, I just want it to be equal to that of regular, isolated survivors. That's what the game was always intended to be and what is/was balanced around.
the stream was years ago, so it wasn't covering their asses for years.
they had the choice between KYF or SWF to begin with, they decided KYF was to go in first https://youtu.be/gTpZSllfMmw?t=533
You'd have to be pretty insane to actually think in 2016 they'd make a game with teams and not intend to include a group up function, like you have to realise how that kills the appeal of a game for 95% of people.
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1214463#Comment_1214463
Except most that have mastered her don't use stridor.
Plenty of good survivors can still loop a spirit as well, so if you believe there is nothing you can do, maybe your survivor needs work.
"There isn't a single thing survivors can do", not "There isn't a single thing I can do", maybe your reading comprehension needs work.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1214463#Comment_1214463
Stridor doesn't negate Iron Will so there is no reason to run it.. if they aren't using IW you can hear them, if they are running IW you won't hear them with or without Stridor. Pointless perk.
Clearly you don't know a lot about this game.
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Spirit is a brainless killer, stick on stridor and there isn't a single thing survivors can do.
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@Nurgling7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1213996#Comment_1213996
So the only option they had in that case applies again. My point still stands.
Actually cheating Vs communicating with your friends in a... team game... any excuse to make you feel better about cheating my guy.
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Honestly not sure, the game has only become easier for killers yet they're apparently "leaving" weird to me as all of a sudden I've gone to instant survivor lobbies and long killer lobbies, almost as if maybe matchmaking is just broken.
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Because when one person dies, at least the match can play out, everyone can earn some points, if the killer "kills themselves" the match is over, time was wasted.
It would be 1 person ending the match entirely for themselves, vs a killer ending the match for everyone, there is a big difference.
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You win some, you lose some, shocker.
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@Jetsallday24x said:
https://forum.deadbydaylight.com/en/discussion/comment/1200068#Comment_1200068
As of late I would say it's the opposite. It's a stomping ground for survivors to slaughter killers. If the fear of having a slim chance to survive is not part of the game then this is hardly a horror game. Glad changes are being made to balance it out
lmfao, this game is the easiest it has ever been for killer.
So only one side is supposed to win the majority of the matches because the game is labelled as a "horror", it has a horror theme, it has made up creatures and powers murdering people, it's horror thematic it's not supposed to be scary horror.
Honestly, all these killers that keep saying "It's horror so survivors aren't supposed to win very often" have to be terrible players to keep needing the game handed to them.
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@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1205369#Comment_1205369
https://forum.deadbydaylight.com/en/discussion/comment/1205366#Comment_1205366
I stated actual logic and reason in this discussion but you both just basically can only say get gud but offer no real argument against it. Because it clearly shows that you have none.
your request is unreasonable so as to expect a reasonable rebuttal is silly, there is nothing to argue, what you want will never happen because it's likely illegal af and also ridiculously intrusive, be a better player.
95% of the player base understand what you're asking is absurd so why argue about it lmao
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The game is far from being as imbalanced as the people on the forum exclaim it to be, a lot of the people here are just terrible players, honestly.
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SWF is fine, be a better player.
@plunder said:
https://forum.deadbydaylight.com/en/discussion/comment/1205352#Comment_1205352
I remember it was mw3 it would prevent party chat in some game modes. Long time ago but it did.
and as for this, it's because it was console, and consoles are very closed systems, it's entirely plausible that Activision, who was creating call of duty, one of the worlds biggest game franchises would be able to say "hey microsoft can you stop voice chat working if these people are queued in 1v1 so they don't boost".
You can't ask microsoft, or anyone to be like
"Hey when our players are on dbd can you block... discord, steam chat, team speak, mumble, ventrillo, skype... etc etc".
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If it was against Freddy and the survivor that saved was asleep BT doesn't work.
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/1204155#Comment_1204155
Survivor is insanely easy, sorry that you're not very good, maybe take some time to learn the game instead of always relying on DS + Unbreakable + God Pallets.
What? You're the one acting like the game is hard lmfao, I never said either side is hard what are you talking about? lmfaooooo
and I don't run DS or Unbreakable so GG sweetheart.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1204123#Comment_1204123
That's a ridiculous comparison. An ebony does not disregard the chase aspect of the game. 4 BNPs would, and the gates would be open in 3 minutes. The killer can't mori who he can't down. And SWF or not, survivors can cycle through who is to be the designated looper so that the killer hooks everyone once, and by that time all the gens are done and the gates are open. You could argue that the killer can proxy camp and brute force the Borrowed, but that assumes that he's tunneling. If you have to the tunnel for moris to work, they can't be that strong. And with 4 BNPs, the survivors have to be absolute garbage for the killer to get more than 1 or 2 kills in that time.
"And with 4 BNPs, the survivors have to be absolute garbage for the killer to get more than 1 or 2 kills in that time."
Ok, but why should you be getting more than 1 - 2 kills if the survivors are running the best of the best try hard stuff? This is such a weird stance, because I guarantee you'd argue "If the killer is running their best stuff like ebonies etc I wouldn't expect survivors to have more than 1 - 2 escapes".
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/1204141#Comment_1204141
doesnt matter about skill when as of right now survivors have tons of safe pallets and no Ruin to help slow the game down. even when u look @ the "best" killer streamers they have a hard time with gen speed now. and im not saying a killer should be getting 4k's or entitled to that but after the Ruin nerf thats just not an option now.
the fact is that if u take the best SwFs team or solo survivors thay will destroy the best killer. the game is trying to balance to new players ie* survivors and not trying to balance for new killers.
Killer is insanely easy, sorry that you're not very good, maybe take some time to learn the game instead of always relying on PGTW + Bloodlust.
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/1204123#Comment_1204123
the part that u dont understand is that even if every 100 games u played and the killer brought a ebony mori the killer 1st has to down and hook the survivor UNLIKE WITH THE BNP. are some killers able to down and hook ez'er then others??? yes we both know that BUT thats only 2-3. the rest can now be looped for all 5 gens.
Looped for 5 gens? Lmfao, I'm not bad enough at this game to get looped for 5 gens, if your whole argument is based on "a killer can be looped for 5 gens therefore don't get to use a mori" then it isn't really an argument, just your bias taking over, or lack of skill.
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/1203435#Comment_1203435
when 4 people could have it yes it is.
and every killer could have a mori but the survivors don't get to know that, until the load screen, killers don't need any more info, and I'd rather play against a team with 4BNPs than 1 killer with an ebony,
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@Danky said:
https://forum.deadbydaylight.com/en/discussion/comment/1202101#Comment_1202101
BNP is a free 25%, just saying. now with Ruin nerf its even ez'er.
25% out of 500% is not a lot.
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Movies have a set outcome, and are not interactive.
Games do not have a set outcome, and they shouldn't, and they're interactive, of course there are going to be people speaking out about things they like and dislike or suggest things that are balanced or imbalanced, it's a game that both sides are supposed to enjoy, it's not supposed to be a stomping ground for people to slaughter survivors.
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@Rin_is_my_waifu said:
Can you post a screenshot? I'm really curious
https://www.youtube.com/watch?v=L9XU8yRAxs8&feature=emb_logo
It's honestly ridiculous, he's plenty playable, they don't need to make him more annoying, we went through the phase of the doctor being annoying, change, and then buffed into oblivion, this just makes him annoying to play again, they need to stop changing him imo.
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/1197211#Comment_1197211
Endless bitching and review bombing got SWF into the game in the first place, might as well try.
https://youtu.be/gTpZSllfMmw?t=545
You should probably stop spreading misinformation, it's very clear you have a hate for survivors.
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SWF Isn't a problem.
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Someone not agreeing with a change, or not sharing the same opinion as you is not a "bait" thread, this is a discussion forum and you're in no position to tell people what to post or how to post.
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1191281#Comment_1191281
Like the babies that caused the ruin rework? Blend out everything but what u complain about. Understood
Yes, literal babies, literal rank 20 players who didn't understand the skill check system or what ruin even was, badgering veteran players over the Ruin change like any of them were asking for it is getting a little silly at this point.
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@woundcowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1191308#Comment_1191308
Devs don’t hate killers, they just don’t understand their game.
You can't, and never will please both sides, and even within those sides, there's split opinions on certain things, it's not that they don't understand it's just that any change is going to annoy some people regardless, there will never be a change that everyone unanimously agrees on.
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@Respectfulnancymain said:
https://forum.deadbydaylight.com/en/discussion/comment/1191062#Comment_1191062
Why cant you just be happy? Also in peanitis is comment he said "we'll have to reveal other changes" so im assuming there fixing other god loops
Because despite this change, in a few months they'll change something on the killer side that won't favour them and we'll be back to "Devs hate killers".
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Praying for you, you'll have to let us all know when you're back in the fog, friend.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/1175187#Comment_1175187
Other than some QoL changes, you're not wrong. Even though it was entirely sarcastic.
Ok buddy :)
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@hex_genrush said:
https://forum.deadbydaylight.com/en/discussion/comment/1176405#Comment_1176405
Maybe look at why killers tunnel? Then make adjustments?
of course! Why didn't we think of this before, the survivors should make adjustments to the game so they don't get tunneled and complain lmao :)
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1175060#Comment_1175060
The most significant changes this game received since then were nerfs to survivors, or buffs to killers. Pallet vaccuum was removed, Healing Time increased, and maps were made more balanced, especially with the change where they increased the minimum distance of pallets, which reduced the pallet density on all maps and reduced the amount of pallets that would spawn on a map at average.
no no no, because Spirit, Nurse & ruin were nerfed we have to pretend that for the past 2 years survivors have been buffed out the eyeballs and killers have been nerfed.
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@andyollolloll said:
I loved the moment the BHVR employee that sat there and said they had always intended survive with friends were to be included in the game but for some reason they couldn't fit it in ... yet ... KYF was (*ahhhh* Bull*ahem*)
A simple option for killers to only play solo survivors is easy to implement as how the game was intended and I would play killer again.
If they were to do a thana like slowdown on SWFs (consoles 99% on comms) then if actually balanced and fair then I would play killer with it being fun again... but here I sit in a survivor queue waiting for some killer to play a daily or archive...
Yea because as they stated they chose KYF over SWF to implement first, what are you trying to prove? They literally said it was one or the other lmao.
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why tf is the picture so big lmfao.
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lmao that ending though I can see why you were hesitant to post, I wouldn't want to be seen missing all those hatchets on David & Nea.
The first thing you did in the match was throw a hatchet at a tree too, were you checking your crosshair or something? lol.
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@Xx_Daniel_xX69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1169948#Comment_1169948
Agree that keys need nerfed. My point is anything can happen in the game I'm just not assuming whats happening like you are. I'm not referring to the clip at all, I'm purely speaking in hypothetical. I believe the topic is about how it feels to lose 3 gens instantly not that you can win from any scenario. Can you try looking at it in different perspectives or is your perfect playstyle all you see?
I don't see the point, I feel it's unfair to jump into a discussion and say "but what about keys", it makes no sense and trying to discuss with someone who will just say "yea but key" is entirely a waste of time.
You say yourself "I believe the topic is about how it feels to lose 3 gens instantly" but immediately bring up keys as if 3 gens correlates to finding a key? lol.
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@Hopesfall said:
https://forum.deadbydaylight.com/en/discussion/comment/1169799#Comment_1169799
why even have 7 gens at this point? just put 3 gens in one corner of the map at the start of the match since that is the gameplay you expect the killer to deal with.
"ignore the first 4 gens that go off in 3 mins, just 3 gen it"
who the ######### cares at that point? you now have the amount of time left to do 1-2 more chases. how exciting and interactive. let me just break 10 pallets on this 3rd chase i've been granted with
trash
what? lmao
i have no idea what you're rambling on about.
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@Xx_Daniel_xX69 said:
https://forum.deadbydaylight.com/en/discussion/comment/1169799#Comment_1169799
That raises a point though. When Killers get a 3 gen it can be easily taken away if a surv finds a key. Your basically telling killers it doesn't matter since they can still 4k. The killer can't guard the 3 gens, watch the hatch or even get a surv depending on how the match and map turned out.
ok lmao a key yea, keys should be nerfed, what's your point? With 4 people alive and 2 gens left no one is using a key, this match was still entirely winnable
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@SpaceCoconut said:
https://forum.deadbydaylight.com/en/discussion/comment/1169799#Comment_1169799
Like I said before, the outcome is irrelevant.
The feeling of losing 3 gens (which is 60% of the survivor's objective) without being able to do anything about it is the issue.
is the match over then? Because last time I checked it isn't.

