Seanzu
Seanzu
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@LoverOfDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1152237#Comment_1152237
Obviously you didn't read the very first comment to this thread
It doesn't make what happened any less true?
There are more videos on tru3s channel of him 3K/4King by about 20x than there are of "gen rushing".
Initial generators don't matter, I really don't see how killers don't see this, you can 4K with 2 gens done, you can 4K with 3 gens done, you can 4K with 4 gens done, and those gens done don't matter because the game wasn't over until you killed everyone.
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Because the only thing deemed "toxic" in this game is clicking your flashlight & tbagging on the other side of a pallet.
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@LoverOfDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1152179#Comment_1152179
Omg do I really gotta go find the all the killer games from multiple streamers or all the posts and complaints talking about this very issue to prove to you that this exists? I can go make a smurf get in a green rank game with clown and make the survivors my playthings if I wanted to, is that what you are referring to when you say killers decimating matches? We've all seen survivors that are average or make really dumb mistakes get decimated, your point? If it is evidence, the evidence is very much out there and very blatant but i'm not going out of my way to show you every case that has presented itself.
3K, 10+ minute match, what are you trying to prove other than the initial gens don't matter all that much as the match isn't open until everyone is dead or left?
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1152152#Comment_1152152
You are not seeing how i've been seeing it in most of my matches, and I have been running a sabo build since the update. You think i'm not going to take advantage of having full control over the killers whole objective? Any survivor can hold M1 on a gen, and that's all I need the other 3 survivors for.
I'm going to type to you like how I see you treat people on these forums, so hopefully you understand.
Don't be so stupid and just assume the state of the game is what is from just your perspective. The game is worldwide, and over multiple platforms. Youre experience in this game greatly differs from the majority of players. It's pretty ignorant of you to just insult people because they don't believe or experience what you assume is fact.
Well, whenever I give my example of how I see the game as a killer (a walk in the park btw) I'm constantly told "you clearly don't play killer" and "probably play in like rank 10 or something" so I'm not entirely sure why I should give others the benefit of the doubt when being mildly good at this game lands me 4K after 4K when all these god tier killer mains on the forum struggle to get 2 kills a match.
and whenever I show evidence, or anyone shows evidence of a weak build, or weak killer do well it's just the "survivors were clearly bad" etc, excuse after excuse, there has been nothing added to this game that makes it harder (besides ruin) and even before ruin killers still have the same issue despite all the changes that have made survivors weaker & killers stronger, I don't see how the game could possibly be "harder" lol.
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Can we see the videos of this happening consistently?
We've all seen videos of killers decimating in minutes, but it isn't proof that they need nerfing.
Edit: Damn sorry ahaha match lasted over ten minutes (7 Minutes for all gens) and ended with a 3K, damn, it's almost like the game isn't over because some gens get done
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@NullEXE said:
https://forum.deadbydaylight.com/en/discussion/comment/1150973#Comment_1150973
Are you just always rude when you respond to people?
Am I wrong though? I've not seen a single team try and sabo every hook, when I've seen sabo I've been the only one using it, I'm not wrong that players kicked up a fuss because they saw "2.5seconds" and had absolutely no understanding that it wouldn't impact the game much at all.
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Huge difference between something being intended (long loops) and using an add-on the has an unintended side effect if you use it under certain circumstances etc.
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@Rivyn said:
I'd love that as well, but survivors would need something on their end. Maybe let them customize the exit gates?
Exit gate explosions like rocket league goal explosions lmao
Or a skin that would go on a generator if you did the most % of it, or maybe your charms could hang from the generator.
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No... reporting does absolutely nothing 🤔 This was someone I reported yesterday for what it's worth, the ACMs do a fantastic job, and this is just one of many people I have reported who have been punished with perm bans.
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@Joao_Bandicoot said:
At least these 3 webs can't be wasted because you don't lose anything by investing all your points on only one Survivor.
What does that even mean lmao? You don't suddenly lose the addons you've bought for killer when you swap to a different killer either? I'm not sure what you mean.
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@NullEXE said:
Sabo changes go live, and they think that just by reducing the bonus wiggle points survivors get by being dropped is going to fix that LUL
We can now say hello to actual apocalypse of this game. Ya'll hear about Deathgarden?
I mean, in PTB sabo wouldn't be used until you finished breaking the hook, it now disables as soon as you stop, so if you hit someone trying to sabo, sabo it disabled and the only way to beat it would be with a tool box, I've played a lot of killer since death slinger game out and haven't had a single person trying to sabo, again, players kicking up a fuss about something that isn't going to be used all that much.
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You'll have to wait for the Year 5 live stream for the info ;)
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@Joao_Bandicoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1150940#Comment_1150940
But you have to consider that Killers have different power and add-ons so is 20 (just a general idea) times every Killer you want to play, if you want to play 4 or more different killers you already have more than 73 things to care about.
Survivors items & addons don't pool together, whether I want one specific addon on feng, I still have to get through 3x webs possibly, If I want to play a match with one of trappers specific addons I'll like only have to go through one web.
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@CosmicParagon said:
No. Deal with losing addon, just like Killers have had to since launch
It's quite an unbalanced system as it is, while I can see why they did it, for consistency sake but survivors have 73 things that can show up on the bloodweb, while killers w/ addon reworks only have 20, that means you're likely to see 1 of the addon you want every 2 blood webs, while survivors will take up to 3x as many bloodwebs, and survivors earn a lot less BP historically as it is, I'm not saying they should revert the change, but I can understand the annoyance here.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1150052#Comment_1150052
I explained to you why people can be pissed at the devs, again check the bug section of the forum, check for example nurse and since when certain stuff has been reported about her.
You act as if it is about struggling when people especially killers have every right to be mad at them for not fixing problems that have been around for a long time. Right now a cool example is the spasmodic breath bug, broke the game for survivors, fixed next update, rest of it has been ignored.
Instead of only playin killer, maybe play survivor with couple of friends and get another perspective because if you think killer is easy than i do not know what survivor is. Odd isn't it? There is like so many people and everybody agrees on this but you.
Dude, I know there are bugs, I'm not pretending there aren't, but you have to agree it's a little silly to complain about "maps not being fixed" when we KNEW there were no map fixes to come, I absolutely agree that bugs should be fixed, nurse should be fixed in regards to her bugs, all bugs should be fixed but making threads about maps helps no one, it puts a negative light on things that were never promised, and then when the devs to fix something, it just gets overshadowed by a bunch of threads about stuff that was never said to be coming.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1150034#Comment_1150034
What lies were made up, answer thx.
"Yeah it is kinda funny he says like playing killer has never been easier but pretends that there is a skill floor for survivor at the moment."
Where do I pretend there is a skill ceiling for survivors? Oh wait, something you made up to discredit me, not sure why, I don't struggle like 90% of the forum does to play killers, I concede that the biggest issue this game faces is maps, but I'm also not going to make a thread considering we knew there weren't map changes coming.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1150007#Comment_1150007
What lies are you talking about? xD
You are so funny, like everytime somebody has a problem with the devs you jump into it make some random bullshit statement about killer and ignoring the entire bug section of the forums. Like I said check how long nurse has been bugged, check how long other kills have had bugs and what has been fixed.
No idea why anybody is pissed at this point :O Cant have anything to do with gamebreaking bugs nah uh.
Why do you keep talking about nurse in a map thread lmfao?
I've never once said the game doesn't have bugs but sure, lets talk about nurse bugs in a map thread, have I mentioned this is a map thread?
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1149990#Comment_1149990
I am sorry that you are not able to understand the diffrence between game balance and bugs. Might wanna check the bug section of the forum but eh too hard for you i guess.
Aren't you the one that's confused? This is a thread made about maps, you brought up nurse, I'm not entirely sure why I should be talking about nurses in a map thread but sure, pop off sis.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1149996#Comment_1149996
Yeah it is kinda funny he says like playing killer has never been easier but pretends that there is a skill floor for survivor at the moment.
idk why killer like to make liess, I've never said survivor is hard, just that killer is pretty easy, sorry you guys struggle.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1149904#Comment_1149904
Aw so funny dude!"
Check out how long nurse bugs have been reported, check which bug was fixed with the recent patch. Oh ######### dude it is the one affecting survivors. Cause these devs do not even have the decency to fix the mess they created. LmaO
Much skill needed these days to play survivor, very hard to reach rank 1.
Killers always talk about rank, then when it's presented, say that rank isn't indicative of skill, getting rank one means nothing, no survivor brags about being rank one, lmao. Only killers seem to bring up rank, until they don't, and then it means nothing.
Sorry I've stopped pretending the devs hate killers, the game has only become easier for me on the killer side, I'm sorry that the vast nerfs to survivors hasn't helped you.
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Redesigned Breakable Walls
Added & Recorded Zarinas Audio
Made Sabo Proc When Tapping A Hook
Decreased Wiggle Percentage On Drop
Changed Shack breakable wall
and from what I can tell, there hasn't been a major bug pop up yet.
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@OBX said:
https://forum.deadbydaylight.com/en/discussion/comment/1149904#Comment_1149904
Better than white knighting For devs that never fix major issues (nurse bugs, map size, sounds etc..) right? Lmao
You're still here on the forums aren't you? If you, a killer were really this oppressed, or the game that unplayable you'd all have left by now.
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Uhm, we knew there wouldn't be map changes, you know... because they weren't in the PTB, but I guess this is another chance to make another dev hate thread so... hurray? right? lmao
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I know it's not what you want but could you not just hide the chat, or back out from the lobby?
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1149482#Comment_1149482
I like him because he’s fun, but he’s nothing else
I mean, I was able to apply enough pressure with him, sorry that you're having trouble with this killer, maybe if you put some more time into him it would increase your chance of getting kills. Good luck!
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I like him, he's fun.
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@Wooden_Enthusiasm said:
https://forum.deadbydaylight.com/en/discussion/comment/1148668#Comment_1148668
you must not play killer. If you're shooting yeah you know where one survivor is within an 18 meter range (his max range) you do not know if there are other survivors nearby hiding where those crows can be within 24 meters (the range his gun disturbs the crows) but like I said it's a pretty minor nerf
100% play more killer than you, it's why all my killers are maxed and my survivors well... aren't lol.
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1148647#Comment_1148647
Do you know how the crows work? what kind of info they provide to killers?
@Wooden_Enthusiasm said:
https://forum.deadbydaylight.com/en/discussion/comment/1148647#Comment_1148647
but it means survivors cant scare off those crows and alert you so yes it is a nerf just a very minor one
If you're shooting you already know where the survivor is lmfao, y'all are funny.
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wait lmfao, if he's shooting, you hear it anyway, how is crows being scared a nerf? lmfao this community looks for any reason to make killers seem the victim.
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On the topic of items and such, is sabo supposed to go into cool down if you just 1 click a hook? I just tried healing someone by a hook, I got sucked onto the sabo interaction and my perk disabled for 60 seconds, I don't remember that happening in PTB, is that a new bug?
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@Demogordon_Ramsay said:
https://forum.deadbydaylight.com/en/discussion/comment/1148363#Comment_1148363
What an insightful, meaningful, helpful, open-minded response from our real actual developer for this video game, folks.
What is he supposed to say? "We have no plans to make the game easier at the moment" Let people have fun dude, not everyone takes this game 100% serious, because it's a non-competitive GAME
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@Spirez said:
https://forum.deadbydaylight.com/en/discussion/comment/1146334#Comment_1146334
Can you please let the team know if it’s possible to change the wiggle controls on console from a joystick to L1-R1 on PS4 and LB -RB on Xbox. The joystick is very inconsistent, it’s much easier on PC when you alternate between 2 buttons.
Just a tip, you can roll the stick in a circle for the same effect, wiggling is very frustrating but rolling the stick around the edge of the thing it's in works just as well.
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@ccactus623 said:
https://forum.deadbydaylight.com/en/discussion/comment/1147824#Comment_1147824
Survivors have had nerfs too. Survivor doesn't equal win
I agree, I feel like we're arguing for the same thing, devs don't have killers because survivors have also had nerfs, right? lol I think we're essentially just agreeing with each other but in different ways lmao
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@ccactus623 said:
https://forum.deadbydaylight.com/en/discussion/comment/1147673#Comment_1147673
I'm in no way new this isnt me saying killers have it easy, just I see the frustration of playing survivor. All of those things are no longer relevant I think the game is the most balanced it's ever been.
I feel they have some relevance due to the fact that because killers have received 3 nerfs (Nurse, Spirit & Ruin) they act as if survivors have never been nerfed.
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"Forced You" no, they're still very playable, you just don't want to adapt.
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It's more of a weighing scale, while I think it's the most balanced this game has ever been it doesn't hurt to change and tweak things here or there, also hopefully mixing up the meta for both sides even if it's just for a week or two.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1147690#Comment_1147690
That's what I assumed - that since they haven't issued an announcement saying that they will ban for hook tech, it's safe to assume they won't. But I didn't want to rule out the possibility that there may have been one I missed.
I don't really understand what you mean about the "unintended bug due to the fix" part. When did that happen? As far as I know they never put out a fix for hook tech; they were about to, but then they delayed it because they discovered the issue was more complicated than they had anticipated.
"Hook Tech" was fixed in the PTB, you couldn't slide under the hook, however, occasionally, when hooking someone as the killer you would be slid the left/right of the survivor for no reason.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/1147658#Comment_1147658
If you come across it, I'd be interested to see it. I know it was talked about in the stream before last, but I don't remember any mention of banning people for it.
They always put an announcement out for exploits they will ban for, this is not one of them, and a fix will be coming out with Caleb I presume, I'm sure you remember hooking survivors as a killer and being pushed to the side? That was an unintended bug due to the fix.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1146617#Comment_1146617
Surv queue times state otherwise my friend. Killer is as hard as ever.
You must be new because this game used to have literal infinites, literal instant gens, literal instant heals, literal permanent sabotage, way more pallets, double pallets on every loop.
The game hasn't gotten harder, killer players just aren't as good as they used to be.
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/1146617#Comment_1146617
Woah woah woah you cant just throw out all those survivor nerfs and killer buffs they happened months ago and my short attention span and victim complex forgot about them.
Bring back clown gas slow vaults 2020
So what if they happened months ago? Survivors had nerf after nerf with every patch, now killers have been nerfed a little bit I don't see the issue lmao.
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@CornHub said:
https://forum.deadbydaylight.com/en/discussion/comment/1146617#Comment_1146617
What? OP was just weirdly asking why there are fewer killer tome challenges.
I mean, he should have asked "Why are there more survivor challenges than killer challenges", but no "Why devs have killers"?
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@ApeOfMazor said:
https://forum.deadbydaylight.com/en/discussion/comment/1146617#Comment_1146617
Lol killers are barely even playing anymore.
Pure lies, I'm still playing, never relied on ruin, it's cute seeing all these people who rely so heavily on it leaving, I don't mind it.
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Ahhh yes, the toxic behaviour of hiding. it's someone not on gens, it's a blessing.
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They don't it's a ludicrous notion dreamt up by bad players as an excuse for why everything goes wrong for them.
Do you HONESTLY think that killer is in such an unplayable state, and if it has been in such a state why are they all still playing?
Do you HONESTLY think a business makes money alienating a large portion of their fan base by making all the decisions based on the other halves opinion?
Do you HONESTLY think that if the devs hated killers they'd have: Nerfed Flashlights, Nerfed BNPs, Nerfed Exhaustion, Nerfed Insta-Heals, Nerfed Balance Landing, Nerfed MoM, Nerfed Healing, Buffed Wraith, Buffed Ghostface, Buffed Huntress, Buffed Doctor, Reworked Freddy, Nerfing Toolboxes, Buffing Plague, Buffing Trapper....
And they HATE killer because they Nerfed Nurse, Spirit & Ruin? Give it a rest, the game is in it's easiest position ever in terms of playing killer, it's just bad killers congregate on the forums to all Vote-Up each other and cry about the oppressive survivors.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1145753#Comment_1145753
Sorry, English isn't my mother tongue. I didn't mean to say that infinites are still in the game. They used to be present in the past and despite that there were a lot of survivors who didn't know how to run them though it was really easy. And I'm not playing victim, I just don't agree with couple of things you say and I try to give the reasons why I don't agree.
(In all my honesty, I look through a lot of threads here and 80% of the time you take survivor side instead of being in the middle ground. Maybe I got your last sentence wrong but are you sure you decimate both sides?)
I take the "survivor" side because almost all of killer complaints are due to their lack of skill in the game, every "killer" main on this forums who's gameplay I've seen have played terribly, I've never seen a video from someone on the forums where they actually play well.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1145700#Comment_1145700
3 years ago many-many-many survivors didn't know about infinites, couldn't loop and just dropped pallets on their way. Previously survivors didn't pay that much attention to gens but know they went: "K, since Ruin is gone I think I can sit here and do it peacefully... Wow, it's so good, other guys fix gens as well, we leave that Plague no time to do anything, that's effective! How didn't we thought of that before??"
Honestly, you can keep playing the victim, and talking about infinites and pretending they still exist, that shows me how you look at this game by calling things infinite. I'll continue to decimate on both survivors & killer side and not coming to this forum to get my hand held.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1145667#Comment_1145667
Kinda but you forgot about broken matchmaking after the Ruin nerf which can give you 2 red ranks, 1 green rank and 1 yellow rank. That's totally a win for a good killer because, let's be honest, as a survivor reaching red ranks doesn't mean skill but staying at low ranks certainly does mean the lack of it. And that was happening for so long that NOT to rank up as a decent killer who plays often seems impossible.
did you miss the bit where I said for the passed 3 years? 3 years I've never ran ruin and always been in the same position I am now.
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@WRussoW said:
https://forum.deadbydaylight.com/en/discussion/comment/1145203#Comment_1145203
The point is you can still play optimally enough to safe pip against strong parties and pip on not-so-good survivors if you're playing as an M1 killer. So I'm not sure what you're trying to say here, rank means skill? Even Peanuts stated that it's more about time you spent during a season. I've been reaching both survivor and killer red ranks for those 3 years as well and, as for survivors, my teammates just start those gens non-stop (if matchmaking decides to toss some rank 1-2 survivors) and I've never seen this happening THAT often. So you either keep a blind eye on the issue or... I don't know...
No I'm saying I've never struggled as a killer without ruin, and apparently the only killer on this forum capable of ranking up without ruin, I know rank 1 doesn't correlate to skil, but you still have to do well to rank up, so if you're all still ranking up... you must be doing something without ruin, no?
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@snozer said:
These ideas and feelings don't just happen. They need to come from somewhere, and the devs are the ones who have caused it.
Nurse is riddled with bugs? meh.....
Decisive strike doesn't work against doctor? OMFG!!!!! we are soooo sorry, we will get right on that and fix it in under a week!
there are way more examples, but that is just the latest.
Doctor was just changed, and only happened under certain circumstances, it was very obvious to them what the fix is.
I can guarantee that all these nurse issues people are having are barely being reported with evidence & write ups explaining what was happening when the bug occured, 100s of people on the forum complaining about the bug isn't useful either if none of them report with builds/evidence/videos showing what happened.

