Ruma
Ruma
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- Ruma
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No Demo mains here? :(
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Still too big. Gimme a male survivor thats more compareable to yui or cheryl.
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If you notice i am getting bullied, i would love if you just leave so they feel less comfortable about it.
I dont expect you to help or die for me, just dont contribute, please.
Luckily i rarely happens tho.
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I just want a skinny male
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@ringwinning said:
https://forum.deadbydaylight.com/en/discussion/comment/2381039#Comment_2381039
That is remarkably bad luck, I am so sorry.
Edited to show a bit more info which makes it even more sad. :(
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i havent kobe'd in since years, sadly. :(
Just bad luck i guess.
EDIT: To be more precise.. I didnt kobed since like 220 hours playtime now. Since i switched from PS4 to PS5 i havent kobe'd and i got a bit more than 220 hours on PS5 now.
Well, to be fair atleast 100 hours are Killer playtime since i play like 60% survivor and 40% killer.
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@Lord_Tony said:
https://forum.deadbydaylight.com/en/discussion/comment/2379693#Comment_2379693
just make him a legendary skin for trapper.
if jason is in DBD it runs the risk of them pulling the license totally and removing the killer instead of just a skin
If they make a proper contract they cant just remove him.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2380943#Comment_2380943
Still doesn't make it fair with your teammates. Spirit may be broken, but she is not invincible. If you stick around, there is a chance for you to win.
If I DCed every time I ran across a killer that I do not enjoy, I would screw my teammates every time the killer happened to be Ghostface, Trickster, Twins, Nemesis, Spirit or Demogorgon.
This isn't right.
The heck? You dont like Demoboi?
I expected more from a old Freddy lover. ;(
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@DwarvenTavern said:
https://forum.deadbydaylight.com/en/discussion/comment/2380695#Comment_2380695
WHAT SCUM?!?!?!?
I'm kidding.
People should be allowed to play what they want, but it doesn't mean that it can't be OP.
If... that makes sense. I don't want it to seem as if I'm bashing OP secretly. I'm not
Sure there are OP things in the game but there is nothing wrong with using them.
I wish players would stop bashing others for bringing keys or stong perks or whatever.
Its in the game to be used and just because someone uses strong stuff it doesnt mean they cant play without it.
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@Lx_malice said:
https://forum.deadbydaylight.com/en/discussion/comment/2380799#Comment_2380799
They play both. They're a ttv.
I wish we could say names here but then we get banned/jailed for ,,naming and shaming"
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I think i know about who you are talking about. I just played against him. Did he played killer?
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@freightrider said:
https://forum.deadbydaylight.com/en/discussion/comment/2380770#Comment_2380770
N fact it encourages tunneling since you are instadown as soon as you get your stacks
why should you tunnel someone when you can instatdown? Downing healthy survivors is not tunneling.
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No worry, i will let people like you bleed out instead of camping or tunneling you.
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Also using fishy spirit is justify everything you do btw since the skin got awesome bubbles.
Bubbles are awesome.
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@ringwinning said:
https://forum.deadbydaylight.com/en/discussion/comment/2380695#Comment_2380695
Also waiting for it.
I can't for the life of me get BBQ on her web for some reason. But that won't help. Lol.
I rarely play her, but seriously, i instantly got Stridor and ruin and still dont have BBQ on her.
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I am on console and i bet 100€ i am better than you.
Sweet how you act like you PC guys are superior again and how you act like you know everything.
Also you do know console also got voice chat?
Sure, you dont have ingame voice chat but same goes for PC.
You still can use voice chat channels on Console just like you can use Discord for example on PC.
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Wait for people bashing you for your build.
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@stikyard said:
https://forum.deadbydaylight.com/en/discussion/267921/whats-the-point-of-playing-fair
Finishing a gen isn't fair? What can a Survivor actually do that isn't fair, DC is about all.
Tunneling and camping suck for the one person you are doing it to and, has been discussed at length throughout this forum.
Play how you like though.
finishing a gen in front of the killer is as annoying as getting tunneled. Dont act like its not like that.
Doesnt mean its unfair.
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@[Deleted User] said:
The dc penalty IS back.
Its not.
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@TruEternity said:
It’s completely reasonable to take another chase. If you hooked them in a smart place you should be able to get another down or at least 3 more hits if they body block well.
Only baby killers think that one kill matters, and camping hook is the “only place to go”, if you have a free chase then take it. Getting upset at flashlight spam is also just silly.
If you want to camp your butt off, go for it, it’s your game to do so.
By that logic we could also say only baby survivors thinks a escape matters.
How can someone be that biased.
EDIT: Stupid typo
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@MadLordJack said:
One kill doesn't really get you anything, it's just a personal victory with no substance. If you want points and some actual gameplay, go find another survivor to hook.
Escaping also doesnt get you anything.
Stop with this stupid nonsense, i play to kill not to get points.
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It depends. For solo its mostly harder because of trash mates but otherwise its Killer.
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Because Blight is one of the best Killers so players who want to do well pick him and of course they will also pick perks that are super good in him since they want to do well.
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@Artemis5 said:
Hasn't the DC penalty been back ever since the 5th year anniversary event ended?
Its not back yet.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2379053#Comment_2379053
Yes it is. Experienced PC players can hit great skill checks virtually 100% of the time, but experienced console players have to settle with goods a lot of the time or risk blowing up the gen. The skill checks don't stutter as much as they used to, but they're still worse on console than on PC. L1 is not a precise button to be hit at an exact moment, at least when compared to a mouse button or a key, and even if you changed it to another button there's pretty much no console buttons that are extremely responsive. There's a lot of "oh, I pressed it too lightly so it didn't register" or "I pressed it harder this time but I still hit a good instead of a great because I took that extra 1/4 second to make sure I applied the right amount of force to the button".
Unnerving Presence funnily enough makes me hit greats more consistently because the great area makes up like half of the entire smaller skill check. But beyond that, I can expect a lot of missed skill checks and good skill checks, when I'm clearly trying to be as accurate and perfectly timed as possible with my button presses so I can get the great.
Everyone one know who played on PS4, NEVER had issues with Skillchecks. Also you dont have to do them with L1. I do them with X for example and i always hit great skillchecks except if i was botheted by something else.
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@danielmaster87 said:
The skill checks become too hard for console players but still too easy for PC players.
Thats not even true.
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Absolutly not a fan of Slenderman in DBD but i could understand it and i respect your effort.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2376647#Comment_2376647
Picking up survivors and dropping them until they escape and kicking gens is not progressing the game, that's holding it hostage.
If he doesnt do anything then just do the gens? Kicking them doesnt do anything at all.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2377409#Comment_2377409
No it is not broken. If you are tunnelling the guy who has DS, you will eat this stun. Don't tunnel, don't get punish. Not hard. And i do not think DS needs another nerf. Actually devs need buff it lmao.
Going against someone who is unhooking or opening the gate isnt tunneling. Not hard.
imo DS should activate both hookstates but it should deactivate endgame and by any action that shows you are not being tunneled, like opening a gate.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2378898#Comment_2378898
LMAO you beat me to it.
wait until people complain about trapper doing standing still mindgames
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@WexlerWendigo said:
https://forum.deadbydaylight.com/en/discussion/comment/2378083#Comment_2378083
Moot point as I never do that. Escaping is the same as 3k, which is the same as 4k, they are all equal.
No its not. Not everyone plays for points, pips or whatever.
There are people that play to kill or to escape.
For me, it depends. If i play killer, i play to killer. I still give the last one the hatch if he DESERVES it and if he was NOT toxic.
Otherwise i leave anyone on the ground until i get the hatch to kill everyone.
For survivors my goal is to let everyone else escaping and i will gladly sacrifice myself if needed. (Always solo q tho)
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Everyone is so stupid.
Its obviously a meg.
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For me its haddonfield, mcmillan and hawkins or the game
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@Aven_Fallen said:
I dont know why players even bring up strong Pallets as an argument to keep Bloodlust. If you dont kick a strong Pallet and bloodlust it, you deserve to lose the game.
Strong Pallets most likely dont have an impact on Bloodlust anyway, they need to be kicked ASAP.
Unsafe Pallets are those which get affected by Bloodlust and those are in general fair tiles (both players can outplay each other), but become unfair once Bloodlust 1 is reached.
But the Bloodlust-Weekend showed that many Killers are just really, really bad at this game and get run around unsafe Pallets...
The no bloodlust weekend showed that there wasnt that big of a difference but yea make it seem like killers are the bad ones again.
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Also i wish we get more non human killers like demoboi.
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I just want a Castlevania chapter.
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@WexlerWendigo said:
Does it though? Is it really a big deal if you get a 3k or a 4k? The game would be much better if the killer didn’t slug for 10 minutes to get a 4k
do you really need a escape? This game would be much better if the last survivors wouldnt hide 20 minutes to battle out for the hatch.
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Tested it to be sure. No penalty.
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@scenekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2376784#Comment_2376784
Camping itself is fine.
Camping with Insidious is not fine.
Yeah, this rationale doesn't check out. Both are perks, both are in game mechanics, both are fine.
Worded it wrong.
Bodyblocking itself is fine
Blodyblocking with BT is NOT fine IF they seriously complain about tunneling afterwards.
I cant tell how many times someone blocked me with BT or DS just to complain later that i ,,tunneled" them.
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Bodyblocking itself is fine.
Bodyblocking with BT is not fine
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@solidhex said:
https://forum.deadbydaylight.com/en/discussion/comment/2376515#Comment_2376515
i don't justify this, i'm all for deleting bugs out of the game, but he was referring to the justified DH-console complains and said "stop complaining..." (which is the same kinda) while he obviously wasn't really affected by this. I haven't seen this bug in my killer games. Besides that, i fear some people will try to influence the community opinion with stuff like this, because they fear the "solidarity" shifts towards survivors.
But just because he want affected at this moment it doesnt mean its not a problem.
Like i said, i dont agree with the OP here.
Everyone got the right to complain about the bugs no matter if it also affects the other side or not but saying stuff like ,,It doesnt affected him anyway" is just stupid and doesnt make any sense.
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@solidhex said:
Was obviously not a problem for you, if you have 6 hooks at 3 gens left.
I dont agree with the OP but can you guys stop with this stupid justifys everytime?
,,Why did you killed the 99 year old man?"
,,It didnt matter for him anyway, he would have passed away soon anyway."
Just one example of that stupid logic.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2376268#Comment_2376268
Its simply Nonsense to be toxic to some random people who did nothing wrong in the first place. Someone who does this should not complain about getting teabagged for no reason, they are doing the same.
I didnt said i will be toxic, i said i dont care for anyones fun anymore. This means i dont care if i have to camp tunnel slug or whatever. Thats not toxic.
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@burt0r said:
https://forum.deadbydaylight.com/en/discussion/comment/2376085#Comment_2376085
Interestingly on euw in the evenings I don't get much after game talk at all. I play like op and mostly let everyone go after getting 8hooks and mostly max bp.
When I let them all go but got all my hooks aka I was probably better than them and was able to dictate the pace of the trial I get nothing.
But when they own me, for example that one confirmed swf two Saturdays ago in the event stomped me with no hooks and less than 10k bp (with 5 cakes mind you), then I get gg from all the survivor. Only when I might feel completely destroyed and down, then I get something and that only feels like edging the "loss" further in. Luckily I don't really care anymore and play only for the bp.
To the swf from then, they apologized after I told them that it was far from a good game for me, getting rushed, bodyblocked and overall stomped like that.
I know us "fair and fun" killer should not expect gratitude for playing according to the common code of conduct (no camping etc.) but it would sometimes be nice.
It really is like that. If i get completly stomped i get a GG or atleast no tbaggs but if i lose because i holded back too much i get trashtalks and tbags.
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@Heartbound said:
It's kind of funny because killer starting out is easier to do. You don't start hitting moderate challenges til Rank 15 now I think?
If I had to guess it's because people wanna play the pretty survivor. Simple as.
1k sacrifices takea alot of time tho, at this points they are already red ranks against good players.
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@DwightFairfield said:
"Functional" does not equal "Fun"
Most players, with a majority of survivor players, dislike hag because of her traps and her camping/tunneling potential.
The idea of a defensive killer implies defending a point, whatever that point may be, so her ability to efficiently shut down areas with little to no effort, mixed with the lack of ways to disarm her traps, added on with the ability to instantly travel to that location when a trap is triggered, plus the ability to take away movement options, makes her a regular in discussions of "this is an unhealthy killer"
Most players don't care what perks you're using when they hate the killer fundamentally.
,,little to no effort"
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2375808#Comment_2375808
Honestly still a better choice than other Indie "horror" titles.
Seriously, people. Why am I starting to see suggestions for Bendy and the Neighbour from that Hello Neighbour game?
Hello neighbor is the biggest trash game ever. It doesnt even work proberly.
I rather want FNAF and that means something since i aboslutly hate it.
Bendy is awfull too.
These are just games that got hyped up because some youtubers played it and their diehard fanboys and girls instantly thought its the best game ever.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2375617#Comment_2375617
How old are you? 4?
"Mooom, he started it!"... Doesnt matter who started it. Being a dick because someone was a dick to yourself is not the correct way. In the end, you are bad to someone who was not bad to you in the slightest, for no apparent reason.
I would agreen if i would finally go against someone who isnt a dick towards me. But i keep getting toxic killers or survivors anyway.
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@C3Tooth said:
https://us.v-cdn.net/6030815/uploads/OCPSRAQ51VNQ/image.png
Body is 1 character too short.
i dunno.. He looks like he is watching spirit from a save distance.
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No it doesnt. I experienced it myself when i ,,tunneled" a healthy survivor i didnt even know who had inner strengh until after game.