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RizeAki

RizeAki

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RizeAki
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  • Some of these buffs were more nerfs then anything

    For example on trapper he is add on reliant with bags so a better buff would be giving that as base kit rather then removing it and hindering him too much

    Then on nightmare dream pallets are some of his worst add ons so all of those are just 3 nerfs and no buffs

  • @Respectfulnancymain said:

    You breath louder making you easier to find even if your not injured + spirits main counter (iron will) dosent work

    I get where you are coming from with how strong it is on her but at the same time it’s the only real thing to counter sound bugs and bugged iron will

  • @Steel_Eyed said:

    Killers get a one hit down at hooks. All of them. If they didn't have that, I wonder if they'd play the hook stand off game anymore.

    So punish the killer not the survivor for trying to unhook 5 seconds after the hook is made?

  • @SonicOffline said:

    https://forum.deadbydaylight.com/en/discussion/comment/1447533#Comment_1447533

    Thanks fam, but I got answers there too :> body block for days~

    I mean if they have that map with object unless you are a stealth killer or something like spirit maybe they will easily hold w and win

  • @KeBBySemPai said:

    I kinda had a pepega moment and was basicly playing m1 ghostface bc someone had object. Either way in the post game chat someone called me out for playing ghost face calling me brainded killer. Honestly i thought he was pretty ok so i decided to play him a bit but ig im stupid and hes op or whatever i just want to know if he really be that op. Also this was like a red rank game and i only got one kill.(im not the red rank but everyone except the guy that called me brainded where red ranks. We were both rank 6)

    No killer that is add on reliant (so much the only good ones are the same add on but different colors stacked together) can be op

  • @VSchmitt said:

    Many times I've been slugged for the 4k or, as an Oni player, slugged someone to use my power in another survivor, then couldn't find or be found by the killer just to painfully bleed to death (as Oni, I don't want to slug untill bleed out, just enough to use my power optimally / avoid the obvious DS) so, at least if you're the last survivor in the game and is slugged, I think that there should be a "######### option", 'cause it's almost impossible that you'll find the hatch before the killer does and neither you or the killer wants to wait 4 minutes for the bleed out

    Problem I find when I slug the last few down is them crawling off to some remote part of the map to hold the game hostage of sorts until the timer finally ends which is frustrating as you don’t get any points to sacrifice if they bleed out

  • @SonicOffline said:

    You have map wide xray vision on me. You need to go.

    Change my mind.

    Good luck with that if they throw on Mary’s letter lol

  • @WhisptheFyredog said:

    Bonjour everyone.

    I just went against a doctor with some friends. They all died and I was the last person. I got downed and he stood over me the whole time. Hatch spawned next to me and I crawled towards it while he watched. I thought he'd shut it in my face, but each time I got close he would pick me up and set me further back. He was making the killer's head nod each time he set me back. Thanks to all who respond.

    Nah anything with a timer is fair

  • @PokemonGOPlayer said:

    Hi everyone on the forums, I am here to bring you an analysis on the most idiotic Killer in this game: Pig.

    Pig has every tool she needs to make the Survivors' experiences miserable without any drawback whatsoever. She is so oppressive that even after all those nerfs Pig mains have whined about she still had a 70% (!!!) Kill rate in Red Ranks ( https://forum.deadbydaylight.com/en/discussion/106566/ ).

    Pig has little to no counterplay in the hands of the Survivors, she has to make the mistakes, Survivors are merely spectators of a slaughter. Here's my suggestion on how to change every single problem she has currently.

    Reverse Bear Traps (RBTs):

    The Reverse Bear Trap is the most RNG-heavy disgusting thing in this game at the moment. All she needs is to down you, press M2 and that's it. You are now constantly zoned and threatened without any other input from the Killer side.

    RBTs could kill you on the spot, they allow the Killer to PATROL BOXES in order to gain an unfair psychological advantage on the victim, they are completely random so you don't even know where to go but the most annoying thing is that they PUNISH Survivors for doing their objective.

    Solution:

    RBTs now activate when the Survivor wearing them cleanses a Totem. That way Pig is now stronger on Hex builds and Survivors can play their objective.

    RBTs are always disabled by the farest boxes from the Survivors, like Freddy's clocks. That way they will not be such RNG idiocy.

    RBTs timer changed to 360s. This way they will be a true delay mechanic and not a random kill thing that completely ruins the game for the Survivor.

    Crouching:

    Pig's crouching ability is easily the best stealth mechanic in the game currently. It's a mindgame tool, it's a dash, it's a counter to Borrowed Time, a must have perk nowadays.

    Amanda has so many different options with this mechanic that there's no way for the Survivor to play around them all, negating counterplay.

    First off, the biggest offender: when crouched, Pig looks like a Survivor. The lack of red stain, the size, the speed alter the way you, as a Survivor, are supposed to look at the game.

    Secondly, since the Terror Radius closes on Pig and does NOT disappear instantly, she can use it to make someone think she left, the feeling is entirely different and there's no way for a Survivor to grasp what's going on with precision.

    Last but not least, the dash. This is so unfair, how is she allowed to move at 6.9 m/s for 2.5s? How is a Survivor supposed to dodge that? Where is the counterplay? The only way out is to hope the Pig messes up, not reaching you because she miscalculated distances.

    Side note on how the Undetectable aspect allows her to proxy camp better than any Killer bar Deathslinger, the second best Stealth Killer in the game.

    Solution:

    Crouching now takes 2s (up from 1.3s). This minor change will make sense with the next ones.

    When crouched she is not Undetectable but she has a small 18m Terror Radius and the red stain. This give Survivors counterplay with Borrowed Time and Pig can no longer disguise as a Survivor.

    During the dash she now moves at 4.8 m/s for 2s. This way there will be counterplay to it.

    Add-Ons:

    Most of her Add-Ons are nuts and make her even more insufferable from the other side point of view.

    Combat Straps is the most oppressive one, allowing her to crouch way faster and permitting an even quicker Dash, especially combined with the next add-on I'm about to talk about.

    Video Tape does a little bit too much on an already good aspect of the Killer and needs to be addressed. Change it so it does something else, something completely different.

    Face Mask counters all aura reading Perks and items, a bit too much for a single add-on, no counterplay, no way to play around it, just suck it up and play without your stuff untill you remove the RBT, extremely oppressive.

    Slow-Release Toxin has a similar problem but Exhaustion is so much more than Blindness, every Exhaustion add-on is broken but this one is total insanity, Exhaustion for around one minute after getting unhooked? You are supposed to recover from Exhaustion when hooked, this add-on doesn't make any sense at all.

    Tampered timer is basically a free mori in disguise, obviously broken, I don't need to talk about it, Scorpionz proved it for me.

    And that's it. That concludes my analysis. I hope you liked it :)

    I would also like the roar to be changed to the Metro Golden Mayer one so that even new player can recognize it and know what's up ( https://www.youtube.com/watch?v=nrLyllumxts ).

    Tell us who needs nerfed when you get out of rank 20 ok?

  • There is no argument lol it’s a hex totem it’s risk reward if you don’t like it get rid of the totems stop whining about nerfing stuff that is no where as broken as other issues and perks just cuz you are lazy

  • @IamB4tm4n88 said:

    I hate this perk even as killer Ive only used it once. So overpowered. I have a proposal to fix it. i was just wondering what the community thought about it.

    I wouldnt mind making it more like rancor. Not a hex anymore and cant be cleansed but makes an obsession when last gen is popped. Still gets the haste and can 1 shot but only the obession. But no Mori kinda the poor mans Rancor is what im getting at. It always needs an obession so once this obession is killed it moves to another player

    I know im going to take heat from certain people on this touchy subject and i understand its the killers last chance to get a W but i think it should be a chance for the killer to secure a kill or a couple with my proposed plan

    What does everyone think?????

    Better proposal

    JUST

    DO

    BONES

    ☠️

  • @dspaceman20 said:

    Ok i have seen different post on the forum complaining about "2nd chance perks". Im a survivor main but i want to see killers perspective on things. So people who play killer what is your problem with perks like DS, BT Unbreakable ect and how would you change it to make it more balanced for you guys but not ultimately making it a useless perk. I really am willing to listen.

    I don’t mind the perks but if you get a big ego with them and end up being tunneled down don’t come crying in my dms 😂😂😂

  • @Nebula said:

    The number one complaint myself and many others have when playing against spirit is the lack of information that is given to you to make a proper play.

    If a map-wide noise is made similar to Demo's teleport or Billy's new yell when he starts his chainsaw, survivors wouldn't get hit by Spirt's "mindgame" when she just stands still. Much more information would be given to survivors within and outside of her terror radius, and IMO would make facing her a lot more engaging.

    I mean prayer beads already does that all she needs is to have a phasing sound inside her terror radius or a distinction between her and her husk

  • @GHOSTfaceP3 said:

    The new Franklins lets you see auras of items now

    Not if the survivor themself drops it if the do that you have no idea where it is and will never break

  • @LegionOfDumb said:

    Thats literally what Franklin's Demise is now, what's your point?

    Oh just trying to make a joke about how dumb all the changes were to the perks beside tinkerer

  • Then delete all exhaustion and crutch perks on survivor lol

  • Matchmaking makes me sad cuz when I play survivor (with no crutches but maybe bt to make safe rescues with wglf) and I run the killer too long cuz it’s a low rank and they dc I feel bad cuz I really don’t mean to bully them I just like to have fun long chases you know

  • @VonCrow said:

    I guess it depends on the game but...this is something that should be fixed, isn't it? Or maybe I'm missing something?

    Is not like I care about ranks, but I'm a really bad Survivor and I'm rank 1, while as Killer I'm dancing between rank 2 and 1 even being main killer.

    Seems weird.

    Well cuz the game isnt just kills or escaping each side has 4 categories refusing to do them will black pip or depip you

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1434811#Comment_1434811

    And just with that you completely missed the point of why it's better as I've said previously people have given you reasons why tier one is better you say that you just don't like to one because you don't like the amount of Explosions that is a personal preference.

    I hate to repeat myself because I already put this down when somebody questioned the explosions but it seems you don't read the posts here.

    https://us.v-cdn.net/6030815/uploads/VJZ5SHG9VOPX/screenshot-20200711-172130-samsung-internet.jpg

    Honestly if you can't be bothered to read the explanations people have given you I can't be bothered to retype it or requote it so you just get a screenshot

    ill start by saying it is yours and others personal preference not mine as I like the perk as intended you are trying to get it changed for your preference and on the other topic what games you getting where survivors are cross map within 8-12 seconds? Cuz I’m pretty sure no matter what if it’s yellow when you get there someone is still there you don’t need explosions to tell you that one explosion per 12 seconds with an aura is enough

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1434762#Comment_1434762

    You phrase it like I'm the only person who has this opinion objectively from an information and usability standpoint tier 1 is better.

    Why do you need a bunch of explosions when one literally tells you there are 2+ survivors over there already?

  • @GodDamn_Angela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1434729#Comment_1434729

    Lol.

    Are you going to explain how t3 is better? No?

    I know, its hard to actually come up with a reasonable argument when the facts are that t3 gives less information than t1. You can argue it doesn't but you would be undeniably wrong. The Aura only tells you that multiple survivors were working on that Gen, if it lasts longer then you have to wait longer before you know if they are still there.

    Cuz most people don’t want a bunch of explosions going off when they already know multiple survivors are over there you don’t need a ding every 8 seconds to know that but please don’t be getting all full yourself step down off your high horse none of this is an argument simply just telling what the devs said about the perk and how it won’t be changed

  • @Respectfulnancymain said:

    Imo there not even that strong.

    I'd much rather run ironwill, we'll make it, spine chill, and empathy then ds, bt, ub, and adrenaline

    There a bit frustrating to go against as killer but not that hard to counter

    (Not a survivor main btw)

    https://us.v-cdn.net/6030815/uploads/A9KCBBJ4ATGV/save-11.png

    I don’t have a problem with the perks themselves it’s the survivors tho they get way too big of an ego and it ruins the game especially if they get downed through all of their crutches and they dc

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1434729#Comment_1434729

    If you think that's OK that's fine but the vast majority of people have have already stated it several times that T1 is a lot better.

    Otz even did a whole video about it

    Well yeah that’s your personal preference but as the devs and a lot of others enjoy current t3 they said they won’t change it plus if they did it would spark issues as you can always tier it up to 3 we wouldn’t be able to go back to 1 if we prefer current discordance

  • @Volfawott said:

    I know this has been asked for repeatedly but can you please pretty please just swap the numbers for tier 1 and Tier III.

    Discordance is legitimately the only Perk in the entire game that gets worse the more you level it up it is so annoying to have this as a constant presence on the blood web because you don't want to level it up or something that you're forced to get if you're at lower levels of the blood web.

    Ps: this only goes for Discordance surveillance is amazing the way it is. leave that alone

    Wrong t3 is actually the better version it’s only your personal preference and opinion that it’s not

  • @Mr_Gr00vy said:

    Considering that we can't have anymore dlc singles like "Ghostface™". And I believe our next killer might be another license killer but can't promise anything.

    I personally hope that we can get Candyman or see Pinhead be brought into dead by daylight as seeing both the two would fit into this lovely community/ game.

    But some people have been wanting "The Attraction" Aka, Springtrap from the FNAF game series. Which in my opinion, doesn't seem like a bad idea as William Afton or Michael Afton (Purple Guy) ((The Killer)) is like what causes the whole FNAF start and start of the lore.

    Originally, he was one of the Security guards at the Five nights at freddy's location. After being there for a bit of time and receiving bad pay he eventually turned insane and went on a child murder spree ((Please correct me if any of this is wrong.)) And when he slaughtered the children he would stuff them into the animatronic suits (4 robot suits) and those who he murdered would go on and possess the animatronics. And would activate at night and do "Mysterious" things in the night as stated by the phone guy.

    Later in the timeline, in fnaf 3. We receive new information that William Afton or Michael afton eventually gets haunted by the dead children. Chasing him into Freddie's secret room with rage.

    Afton was terrified that they came back to come after him. And got into the same springlock suit he used to murder the children and laughed as they thought he was safe, until something got into the springlock suit and brutally crushed him to death as the spring suit clamped on his organs and suffocated him as it crushed his ribs. Passing out from bloodloss. He was found 3 or 6 yrs later by some people and they opened an area as a horror attraction. Using him as a "Main Prop" to attract people there.

    But, I wanna hear your thoughts me personally I'm really hoping for the ones I said like candy man or pinhead. But I seriously can see springtrap in here. He definitely fits so well with the whole aspect of DBD

    https://us.v-cdn.net/6030815/uploads/NZ5BROZ6SKCW/images-286-29.jpeg

    I think the one killer I could fall in love with is Nemesis from resident evil if not any resident evil chapter characters

  • @Dreamnomad said:

    I've heard the idea tossed around for about as long as I've been playing DBD. Typically as a joke. But the last couple of weeks the hype for a Five Nights at Freddy's chapter has been getting pretty intense. My 11 year old son won't shut up about it. Which tells me he's been watching some youtube videos of people talking about it. WHY? Why all the sudden does this seem to be such a hot topic? Is it because of the Clown elephant and Legion bunny costumes that people seem to think this is the direction the game is going and now FNaF is a real possibility? I deeply, truly, passionately do not want FNaF in this game. Am I alone in this? I would love to hear from the Devs stating that it will never happen so the topic can be dropped.

    Actually Matt Cote when asked didn’t shut it down so it’s a possibility

  • @Swiftblade131 said:

    If your gonna be nerfing Hill Billy, ya know what, fine. Your game, do what you want.

    But please for the love of god, get rid of the damn screech the Billy does when he chainsaws, or like, change it. It's actually the worst part now. Forget the nerfs. It's like PTB Kate Denson screams up in here!

    It is genuinely the worst thing I have ever heard. And every chainsaw. OMG! PLEASE!

    I love the scream I’m gonna spam billy saws until cd just for that 😂😂😂

  • @Orion said:

    None. It's a completely new one.

    Ok that’s what I thought but wanted to be reassured thank you 😊

  • @NinjaDette1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432377#Comment_1432377

    I’m not a dude keep that in mind the next time you assume someone’s gender.

    Ok buzzfeed reporter I’ll remember dude isn’t just a term that can mean anybody 😂😂😂

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432444#Comment_1432444

    Usually I'm running Dwight with self care, botany knowledge, spine chill and prove thyself or Claudette with self care, botany knowledge, we'll make it and empathy.

    Alright I can dig it so you do have some reason to be upset about a crutch perk but at the same times it’s an easily counterable one of it procs just leave then if you can’t remove it

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432429#Comment_1432429

    Do you know how many games I've been in that someone is hooked in the first minute then some idiot gets downed trying to rescue them.

    You have no choice sometimes because half the time the other 2 will focus the hooked survivor, it really frustrates me.

    If you have bad teammates then don’t even try saving them if they are over altruistic like that do your gens fast open gate and walk out but do not blame the killer for bad survivors that is not on them don’t punish them for your team playing bad also I hate to be that guy but was is an average build for you on survivor?

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432416#Comment_1432416

    I'm usually the only one doing totoms on my team because if one isn't active alot of people tend to walk by them and if I'm using all my time looking for bones I'm not helping with gens which increases chances of a loss anyway.

    It's a really strong hex that requires nothing for it to work apart from a free totom.

    That’s all crutch perks in a nut shell but if everyone is rushing gens then you don’t need to help them do that do the totems so it’s done and if any gens are left then do them

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432357#Comment_1432357

    I'm not a big ego survivor at all, don't use flashlights and in fact think they are useless and expect a challenge but not a almost guaranteed loss.

    Then do bones yes it has a different counter then most totems where you either do 5 to prevent it or look for one when it activates but it’s still a totem

  • @NinjaDette1 said:

    Do you really think the Devs would ban people for clicking flashlights😐.They are apart of the game if you can not handle the truth don’t play DBD.Flashlight clicking is not toxic anyone who says different is not right in the their mind.

    He meant the game hostage dude 😂

  • @WeslYght said:

    Why some people think BBQ is OP or a crutch perk ? Real question btw because BBQ is probably the most fun perk to use/go against. (Anti camping and a bit anti tunnel)

    I am gonna assume a blendette said this across the map in a corner self caring or waiting for 5 gens or 9 hooks to get hatch?

  • It always cracks me up how big egos survivor mains have with their crutches teabagging flashlight clicks but the moment the killer has a Mori Noed tunnels camps BMs them etc now they get mad dc and message you about how bad of a killer you are coming from someone who is rank 20 on killer as they haven’t played a day in their life

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1432278#Comment_1432278

    When a killer can down an entire team within the minute the gates are on it's not about it being helpful, it breaks the game.

    I mean you can do bones survivor crutches are a lot worse then Noed they don’t have actual counters if survivors are running around with big egos with it a lot of times the reason you all four died was cuz you try being cocky instead of giving the killer that one kill

  • Corrupt Monitor STBFL Nurses

  • @cluedup_survivor1988 said:

    The reason I say this is because I've seen dead killers who struggle the whole game down entire teams with this one hex, it's not smart and gives the killer an insane advantage even if they are ok at best.

    80% of killers seem to run this and it's extremely hard to counter as it means removing all totoms before it activates or risking an escape looking for it after its activating.

    Does anybody understand where I'm coming from?

    Especially considering even the ace killers use this also which makes a win damn near impossible.

    Survivor: Acts all cute with crutch perks

    Killer: Uses NOED

    Survior: screeches Not fair delete Noed!!!

  • @Bubblan said:

    They don't need to do anything with the ebony mori, I just got killed by a mori 5 times this hour. Always funny to die after beeing hooked once, that's so balanced!

    Keys and Mori are both unfair the way they are used but they said they are working on it which could mean tomorrow or a couple years from now lol

  • @Aven_Fallen said:

    I think Moris are bugged. They cause a lot of gamecrashes lately.

    True seems like every time I do one the survivor has “connection issues” or “not mad we all four just had something to do mid animation” issues

  • @SailedSavage said:

    and worthless POS in this game. You literally ruin the game for everyone else in it all because your fragile ego gets hurt that you got caught first. Suicide on hook is worse than face camping any day. Almost every single game for the past 3 days I've had 1-2 people suicide on first hook. There needs to be a penalty for this. Massive loss of bloodpoints and an extended ban time. Haven't been able to play a normal match in 3 days and I'm beyond over it.

    I hate this even as a mostly killer main cuz it ruins 4 people’s game and if I get a win and clap some cheeks it’s not as satisfying as I now have a wider advantage

  • @Raccoon said:

    Just looking for a Yes/No to get a community consensus.

    I think yes once people get use to the changes

  • @Munqaxus said:

    When you're using Candyman's power, how do you use the mirrors to teleport to other mirrors? I can't get them to work.

    Marty Mcfly is that you?

  • @Nebula said:

    This would take so much confusion away especially for newer players. I have a friend that is just getting into the game and he is constantly bringing add-ons for survivor and killer that are practically worthless, but because of the wording of the descriptions, he thinks that they're amazing. Things like Demo's red moss that says TREMENDOUSLY increases the undetectable status after exiting a portal but it takes it from 2 seconds to like 2.5? That's just purposely misleading and confusing especially to new players.

    I honestly don't see what the downside would be, it's much easier to understand numbers and percentages than it is for words like moderately, slightly, etc., especially if you don't know the base value of that add-on.

    I believe it’s due to it being easier to program as it is without bugs or anything especially cuz numbers themselves aren’t always correct for example clowns perk says 50% but it’s really 33.3%

  • @28_stabs said:

    If nobody is doing gens, then you shouldnt do them, too.

    Killer can get to the hatch before sacrifice animation is over. It take too long.

    If its 5-4 gens to do and your team is quickly dying, farm your team to death and then you can try to get it. If you let a killer to find the hatch , you put yourself at disadvantage. If you find someone trying to do gens, sabotage the progress by failing skillchecks. They are dead anyway.

    Enjoy the griefing ban 😂

  • @LetsPlayTogether said:

    Lets be honest: Because devs removed the possibilty to get struggle points when everyone is on death hook, survivors lose out several thousands of BPs during this event, thus already getting less BPs than killers. Survivors need to get a compensation for this, and devs need to re-implement struggle points.

    Or get more points by not getting caught in the first place nice bait tho 😂

  • @idontcareanymore said:

    i went four rounds in a row and got camped in each one and the killer killed all four of us because there's nothing we can do against it they camp and get thirty thousand bloodpoints because there's no punishment

    Umm I know has probably been said but do gens?

  • @mdaCHARMED2016 said:

    So, I was just in a match against the Hag, no problem, I've beaten the Hag before. However, what really irked me this match was that I was the last survivor and was held hostage until I was sacrificed at the end of EGC. Normally, I would take the lose because I didn't use my time correctly to escape. The hatch had been closed and the exits powered, I was nearby a door and bolted for the lever. Killer comes and I run, I get hit so I drop a pallet. EXCEPT, the killer downs me and then proceeds to pick me up and throw me down, place Hag traps around me every time I'm thrown down. I was able to get to 99 recovery but with the other 3 players dead, I had no way to get back up.

    Yes, I know that Bill has Unbreakable but can only work once, no doubt the killer would've instantly downed me again, and it's one use is why I don't run the perk.

    ANYWAY, I'm wondering if the player who was the killer that round can get banned for keeping me hostage in game like that. I had no way to escape as said above and I wasn't going to disconnect and get penalized for it (even though I would've had a good reason and done nothing wrong). I'm not one those who DC unless it's out of my control (game crash, game freeze, etc., then I have to DC). Back to the subject, is what that player allowed or is it game hostage and they could be banned or penalized?

    I also have a few screenshots of the occurrence for the report I could make if this a legit rule break. If anyone would like to see them to get a look at what happened, I'm not opposed to that.

    Just curious on this by the way, cause a friend of mine told me of a similar incident a month ago when she had been in a match.

    Awaiting a reply,

    Matt.

    P.S. Yes, I just created a forum account to post about this. But that's what the forums are for: to get answers when answers are needed.

    Unfortunately since the game could still end due to multiple timers it is not bannable I hope this helps

  • @GreenPufferFish said:

    they litteraly closed every thread saying they overdid the billy nerf this is generally hilarious i thougth it was stupid for peoppel asking for refunds but everyone just inoccently disscusing the billy nerf they just use noed and a mori on there thread goodbye there thread

    Edit:well this thread is gonna be taken down next lol

    Because the posts were not so “innocent” if anything involves overly rude behavior or bullying or anything against the guidelines it will be removed and reading a lot of these posts they do just that

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