RizeAki
RizeAki
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I mean that’s kinda scummy to do while live on twitch people want gameplay not people dcing for absolutely no reason
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Yeah it’s hella bugged flashlights don’t work right you can’t see auras anymore sounds still don’t work frames drop constantly
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1484731#Comment_1484731
https://i.gyazo.com/2b4f9b1c385a6a0f36ce64dd34f77bee.jpg
please tell me how this would negatively affect your game, also please direct me to where they stated their reasoning "many times"
How about you screenshot that from the back 😂 they said it’s to stop weird visuals and clipping issues as you would see from the back screenshot but the whole point is if you don’t like it don’t buy it then I’ll buy link and legendary sets and so will others so that’s not gonna make them stop anytime soon if they make money
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For real for every linked outfit comes 20 posts whining about them
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@Peanits said:
Definitely not. The alternative to not having the hatch is the last survivor playing hide or seek for half an hour until I lose interest so they actually have a chance to do a generator without me catching them in the process, repeat for however many generators are remaining. The same thing happened back when the hatch wouldn't spawn unless at least two generators were done and it made matches last forever. They knew if they touched one, they were dead, so it turned into a waiting game.
I'd rather just take my win and move on to the next match, personally.
You know I never thought of that yeah I’d rather give them a free escape chance over an endless game especially if you get a map like sanctum of wrath and it’s Claudette
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1483901#Comment_1483901
Now your just being ignorant intentionally..its very obvious what the issue is
No cuz you are asking for a legendary to be separated and it won’t happen they have already said many times why they are linked
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1483319#Comment_1483319
Someone made a post about Midwich earlier and seemingly mistook Mccote for McLean on a statement made and instead of addressing the OPs point, a dev called him a liar and avoided the topic
Making voices heard about a topic like this is only hope in devs listening
But what is there to listen about? They aren’t gonna change them and they already said many times why
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1483782#Comment_1483782
Because its frankly stupid and unnecessary..?
It’s a company they have to make money some how I’ve seen stupider things trust me how about the fact cod games give you warpaints when you play first person only 😂
So see it could be far worse if you like the sword wear the set if not then use a different sword
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@Chunkyboi said:
https://forum.deadbydaylight.com/en/discussion/comment/1483319#Comment_1483319
Yeah i did see the other posts, but it doesnt hurt to start another one. If there are more posts about it, it has a higher chance of getting noticed.
But what is the point? It’s just as simple as if you don’t like it don’t buy it they are a company this is kinda what they do to get money plus if they weren’t linked you would see as we saw bald neas running around with crap looking separate pieces
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1483319#Comment_1483319
Generally, yes. If you want change, be vocal. Have you not paid attention to recent world events?
But nothing even needs to be changed if you don’t have the money or want to buy them don’t buy them they are linked because otherwise clipping issues will occur and I’d rather see a linked outfit that doesn’t clip weird then see like the neas were doing have a bald head with other cosmetics
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1483298#Comment_1483298
Your misunderstanding..the body I understand to an extent but...Not the sword..a sword is a sword, a knife a knife..why do those need to be stuck along with the bodies?
I don’t see it not making sense in the standard it’s easier to link everything then just link 2/3 things
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@BigTimeGamer said:
https://forum.deadbydaylight.com/en/discussion/comment/1483310#Comment_1483310
The head looked perfectly fine with other outfits
nea, Meg and Kate all have shaved head cosmetics so to say it looked bad is subjective at best, again, leading into Cosmetics being a personal preference
Shaved head is one thing her head was completely bald in the back because it was meant to be for a linked set not a separate piece
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Do we really need a million of these posts everytime a new one comes out? If you don’t like it don’t buy it but whining every week about it won’t change anything
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Bruh the head had a huge bald spot proving it was not meant to go with other outfits the other fact being with the outfit the hood over the head was the body not the head so It would clip so badly with her other heads the linked part made sense if you don’t like those ones don’t buy them
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@immortalls96 said:
Every good outfit now will be forced into being whole sale at this rate..we can't even separate THE WEAPONS..I mean..at least let us do that..I've been waiting so long for a new oni sword but now a good one is soon to be released but is locked behind a fixed set...come on man
Ok like come on you got to admit that definitely should be a legendary outfit he becomes a full on Minotaur I cant see anyways that wouldn’t have clipping and visual issues or even be as good looking if it was separate
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@Tyrl said:
They gotta be bugged, right? I almost have to squint my eyes to see the auras. They`re almost like straight lines.
Check out bbq and chili now while gen auras and stuff do look awful you can actually see a survior on a gen with it rather then it blending into the gens aura
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That was the point of the buff it already was a guarantee to stop blinds so they changed the wording and effect to do that there isn’t a change to if you get a blind or not if you didn’t get it before doesn’t change anything if you can’t get it now
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@Peanits said:
Wait, so who was in the casket at the funeral(s)?
Probably my hopes and dreams
can I get a f in the chat?
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Iron will is the most bugged perk every update it seems it removes another sound effect when using it
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Oof I can see it’s more shaped right but that just makes it harder to see though
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@LordPringles said:
Does anyone know if were going to be receiving cross play how are we going to communicate with friends without things like discord, and party chat for consoles. Will a party chat type feature be implemented?
Will have to be discord they have no plans to add game chat of any kind
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Even tho survivors shouldn’t be tiered as they are shells with how people play this is scarily accurate 😂 especially the brain dead meg haven’t seen a meg that doesn’t drop all the pallets and hold a flashlight on you when those run out
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@stikyard said:
BBQ is in the minds of every survivor, every game, whether the killer has it or not.
I don't mind the perk in theory but I would suggest a change.
Instead of secretly revealing survivors for a few seconds, have it make the survivors scream, like doctor. This gives the killer locations and disrupts any action the survivors were taking. It also lets the survivors know they have to deal with BBQ. The tiers could simply increase the range of effect and, can be countered by Calm Spirit, (A underused perk, everyone wishes they had during a Doctor match.)
Nothing quite ruins immersion like the killer knowing exactly where you are.
- Hide in a locker problem solved
- DS is the same way you have to assume everyone has it and has no indication that it’s active so would you suggest survivors scream when they have ds as they get off hook or have a glowing aura that says so
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@Angelicus23 said:
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
https://twitter.com/JaneRomero_/status/1285286538360893444?s=19
So here we can see the clip of a normal run where the survivor is getting chased and she decides to go down and get inside again of the asylum, but for her surprise, the killer hits her from one part you normally shouldn't be able to get, and you can't say this could have been countered by looking where the killer was because it's obvious the part you should be looking is at your back where the killer is suposed to be coming for you so you can try to prevent getting shot, you don't have a 360° cam to look everywhere.
Now you can tell me this is just like a tech or a bad design of hitboxes of the wall, but if this was a survivor doing something similar and the killer wasn't a huntress or deathslinger so you wouldn't catch him, that would be called an exploit.
Not until that isn’t an infinite loop anymore 😂
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@Reinami said:
Early game doesn't exist and we have another great example of this that can't be refuted by "but they played badly" or "the killer's perks suck"
Take a look at this recent video from true:
https://www.youtube.com/watch?v=g9LkaTt50Ic
Movement control in the match starts at about 5 seconds, so every timestamp is 5 seconds higher than the actual time in the game.
The match starts and he immediately runs to the other side of the map where the survivors likely are.
At 26 seconds in the video, he hears a gen being worked on
At 28 seconds, he spots the scratch marks
At 30 seconds he spots the survivor.
At 34 seconds, he makes a bad read, but the survivor plays badly and throws the pallet anyway.
At 37 seconds, he breaks the pallet, while the survivor runs to the harvester.
At 50 seconds, he does harvester tech, and lands a hit. The survivor holds w.
At 1 minute, 10 seconds, he catches up to the survivor and starts a chase.
At 1 minute, 15 seconds, he successfully mindgames the survivor and tries to bait the dead hard, but it doesn't come
At 1 minute, 18 seconds, he downs the survivor.
At 1 minute, 22 seconds, he picks up the survivor.
At 1 minute, 28 seconds, 1 gen pops.
At 1 minute, 32 seconds, he hooks the survivor, he runs over to the nearby gen that was completed and another in the field.
At 1 minute, 39 seconds, a second gen pops.
At 1 minute, 43 seconds, a third gen pops.
This goes with the thing i have been saying for months now about this game's problem with early game. The math doesn't add up.
21 seconds to find the first survivor and start a chase
24 seconds to land the first hit after making a 1 bad read and breaking a pallet.
20 seconds to catch up to the survivor to start a second chase.
8 seconds on a successful read to down the survivor.
4 seconds for attack cooldown and to pickup survivor.
10 seconds to hook a survivor.
21 + 24 + 20 + 8 + 4 + 10 = 87 seconds. Enough time for 3 gens if all the survivors hopped on a gen as soon as the match started.
This was not played badly. True played very well.
He found the first survivor almost as early as he possibly could have at the second gen he checked.
He made one bad read for the first chase that only added a few seconds since the survivor threw the pallet anyway (if the survivor played well they could have easily extended the chase an extra 15-20 seconds before using the pallet).
He made one great read for the second on that made the chase end in a couple of seconds.
At this point, the game goes downhill from here. True holds his own because he has like 5k hours in this game so of course he is going to do well, but most of the survivors end up escaping regardless.
All I see is him not even trying to stop those gens from being popped had nothing to do with gen speeds and all to committing too long to the chase, the map, and not protecting the gens
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So let me see if I understand right you are mad you got banned mid match for cheating?
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@doitagain_ said:
https://forum.deadbydaylight.com/en/discussion/comment/1475337#Comment_1475337
Vigil affects more than just exhaustion. Go actually read the perk.
You know what you can call me an idiot now I guess I’ve never took the time to read the perk besides the first part cuz I was today years old when I realized it effects more then exhaust 😂😂😂 my bad 😳 ignore that part then but still stands on why it can’t effect exposed tho cuz nothing that has that effect would be effected anyways
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Ok I can get like if they teabagged you or clicked at a pallet you down them and give a cheeky little clap back but that’s just dumb 😂 also #revertpyramidheadsbuttback so instead of clapping with our hands we can clap with our cheeks 😳
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@Teethgrinder83 said:
I use the Europe see er as I'm from the UK and I haven't (to my knowledge) noticed any differece. Has it not been phased out yet or am I just not in that area-does anoyone know, possibly even more than that. Thanks!
It should be out in a week or two as they are starting with the killer lock which will technically start the mmr process figuring out a base mmr you should be at for certain killers then it will come out a week or two if needed to release allowing players to not be just slaughtering rank 20s when it does release fully
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Vigil only effects exhaustion so you didn’t need to type that much lol I don’t see a reason to change it to effect other statuses most wouldn’t make much of a difference and I know the real one anyone would want reduced is exposed but...
Most exposed timers aren’t on you it’s a timer the killer has if there even is a timer here is a list of ones it may effect or won’t effect
Trapper: His add on has no timer it just kills you on escape
Hillbilly: Just uses his saw so again no timer
Hag: Devour has no timer it’s until broken
Huntress: Iri Head no timer
Shape: The timer is on the killer so you can’t have any effect on that
Ghostface: Same as Shape
Spirit: Haunted Grounds whole is a timer I’m not sure if it’s one that could be effected but perhaps tho I do doubt it as all survivors have the same timer
Clown: The timer is effected by bottle effect
Cannibal: Uses power like billy
Deathslinger: Doesn’t have any timer
Noed: No timer just until totem breaks like devour
So that one leaves one use of exposed that could even be reduced but is a big doubt as stated
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Because all I had to do to win was stab stab stab dead and after some changes stab moonwalk stab moonwalk stab moonwalk etc while they ofc hit him too hard legion is a tricky killer who I believe is the main one who needs a full rework and wipe of his current power similar to what happened to Freddy because it’s either too weak or too oppressive when they try to do any buffs or nerfs
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- Would definitely be too strong and ruin the game as it currently is it can be an annoying perk
- I don’t see too much reason in it you can already assume by movement and the fact they got injured if they have the killer over there and if that worked on hook what would be the point of kindred?
- That would also have to let corrupt thrilling dead mans switch etc get a change of that but the whole point of the entity block is so no one can touch the gen for awhile
- I don’t think we need another 5 second stun that can be stacked together with others
- I don’t see too much of an issue besides no one would run soul guard as much as someone can do this and always have enduring effect add in for the people and it’s slightly oppressive
- This is just boil over’s effect
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I’ll say there is one big problem with it unless your team intervenes you won’t wiggle off ( this is of course if killer wants nearby hooks not adding in if they want basement or something and it’s out of range) but like if they buff it they would have a lot of perks to nerf as well as sabotaging which already got a change
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There are very few killers or perks that really need reworks it’s more of buffs and nerfs needed then anything I’d prefer multiple killers and perks getting buffs and nerfs every week then one or two killers most getting a rework every 3 months and another three weeks before it can release
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Umm Nani? Can you make more sense please?
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@timbologna said:
https://forum.deadbydaylight.com/en/discussion/comment/1475099#Comment_1475099
yep. and i got demolished. sorry i spent a 24 hour shift and wanted to blow off steam after. waited ten minutes for a game thinking itd be funny but nah. now im just done with the day and dont even want to go to work. this game isnt an escape. it's a confrontation of the toxic reality we call life.
That is why you lost then her iri add ons hinder you rather then help you and she is already a killer with a high skill gap
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@timbologna said:
https://forum.deadbydaylight.com/en/discussion/comment/1475085#Comment_1475085
i broke off the chase after less then twenty seconds because they ran to an area void of objectives. i was really confused by the lack of add ons because i have hundreds of hours in the game, i didnt even fully patrol all the gens before the first one popped, slapped a survivor once and another one popped so i just wasted my red add ons and dc'd.
Ok holup if I’m reading this right you were nurse with iri add ons? In yellow ranks?
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@timbologna said:
https://forum.deadbydaylight.com/en/discussion/comment/1475084#Comment_1475084
am i not doing my objective to ensure a survivor dies?
Technically if it’s a smart team you are losing a lot faster by camping and ruining someone’s gameplay
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I am guessing you spent two minutes in a chase when you should have pressured gens
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Well cuz when it comes to camping they prefer proxy camping not all up in the survivors face camping
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It’s cuz of the consoles being rivals pretty much they usually don’t like stuff being shared between them
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@Avocet said:
https://forum.deadbydaylight.com/en/discussion/comment/1474402#Comment_1474402
I don't know where they've said that but we have a mod on page 1 saying that it's ok as long as everybody wants to participate:
https://forum.deadbydaylight.com/en/discussion/comment/1471145/#Comment_1471145
Yes that’s if they participate but say I want to play regularly and not farm I can report them and it is bannable cuz I want to play the game
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@Pulvoriser said:
https://forum.deadbydaylight.com/en/discussion/comment/1471241#Comment_1471241
Show me where it's bannable?
Many of the devs have said it’s bannable because it stops players from playing the game regularly
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@Thiccsty9 said:
Get rid of the fake spirit left behind when she phases. I personally think it doesn't make sense for it to stay behind anyway, this would allow her to be just as strong in some cases, while eliminating the ability to fake a phase. I just think overall it would help solve a lot of what makes her feel broken.
Step 1 to fixing spirit is first fixing sounds and iron will
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@Almo said:
The Princess Bride is not a good movie.
Oh man, I'm really going to catch hell for this one.
😱 How dare you say something so bold!
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Best way to do it is run this way
Tombstone Piece/Fragrant Tuft of Hair/Judith’s Tombstone+J.Myers Memorial or best charge rate add on
Best one being Piece for faster kills and Tuft if you still want to rank up
Alot of the time Judith’s isn’t really worth it with the penalties but can still net some kills
The toxic combo of Judith+Tuft in high ranks will net you a fast loss as they will rush all the gens before you get it off
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Then make Adrenaline not activate when broken or exhausted got to have compromise that or just you know do bones 🤷🏻♀️
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While yeah they have great zoning ph and ds will still lose the game most likely because of lack of map pressure on spirit it’s common knowledge she has no real counterplay it’s a full guessing game but on the stridor thing it’s mostly used cuz iron will is bugged so you need it for that Iron will is only suppose to remove injure sounds but it removes breathing so you can’t hear anything and need something to bring that back also atm sounds are hard bugged so spirit usually sucks cuz you can’t hear any sounds
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1473251#Comment_1473251
As a survivor when killer is farming, I do the gens and leave. Not sure what the complain is, no one is forcing you to farm. Did 4 of the 5 gens two nights ago on a farming killer.
I play both sides and can see it from both angles as I have almost 1000 hours just on surv side.
The problem is nobody wants gen simulator and a lack of altruism and chase points most people want to actually play the game and a lot of the time if you don’t farm your team will farm you and let you get hard tunneled off hook while sandbagging you
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@DrDeepwound said:
https://forum.deadbydaylight.com/en/discussion/comment/1471241#Comment_1471241
Might want to read the mod post above yours
https://forum.deadbydaylight.com/en/discussion/comment/1471145/#Comment_1471145
As they said you must agree to wanting to farm many of the devs have strictly said if someone tries to farm rather then playing the game when that’s what you want to do they can be banned for it that is the main reason they barely do bp events too many people farm when thats not everyone else’s play style