RiskyKara
RiskyKara
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- Username
- RiskyKara
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Comments
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2941685#Comment_2941685
This. Never go with numbers based on the last tally screen, it lies like a plate full o' piss...
What untruths are piss plates spreading? I need answers.
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I keep coming back to these forums to just read about the game, but I've decided to focus on other games and I'm generally having a much better time. When the game is fun, it's fantastic, but I realized that I was spending too much playing game after game like they were gacha pulls. Unfortunately the majority of the games range from 'Okay' to 'Wow that sucked.'
I feel like once/if the game is in a good spot we'll probably be reading threads from people talking about 'Wow this game is actually really good.'
I can dream.
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@Killmaster said:
Since this isn't strict reality could someone like David get pregnant or does the entity prevent pregnancy all-together? Would it allow a couple in the fog to have a child to feed off their hope of giving it a better life? I think these are some important lore related questions that futures tomes should answer.
I know Pyramid Daddy canonically gets it going on. Do you think he and David could take a detour from fear to a night of cautious passion? Pyramid Daddy protected Cheryl when she was carrying his God, do you think daddy would become David's protector in this case? I'd like to think so.
I don't know if the entity would allow that, but there would be a lot of emotions for everyone involved to feed off of including you, the player.
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@ImprobableCarny said:
https://forum.deadbydaylight.com/en/discussion/comment/2932692#Comment_2932692
I ran to the game store to make a screencap joke but apparently I only imagined that Ace had a workout cosmetic that looked exactly like this.
We need to imagine it so hard it happens. I don't care if they're gay or straight, but I suddenly crave that Freddy Mercury/Village People very vibrant persona vibe. With a mustache straight out of an 80's cop flick. Come on BVHR you can do it.
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2931161#Comment_2931161
But isn't it nice that it's just one of the characters we already know? That shows that lgbtq people are like you and me if I don't tell you I'm gay you won't see it. I'm happy the first gay character isn't some 80s cliche guy with a mustache and a sparkling jacket that does little hops while sprinting
I mean real talk I kind of would love a character like that. I get that it would be suicide for BHVR to do a move like that because of the optics but I would unironically play the crap out of that character.
Sometimes you just wanna feel fab.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2893825#Comment_2893825
A fun aside - I spent most of my adult life in Japan, and bird phobias are insanely common (ditto moths) over there. I spoke to a few of my friends about it, and apparently it's because of their capacity for sudden movement. They are like little feathery jumpscares waiting to happen XD.
I'd be curious as to whether The Artist freaks Japanese players out.
That's actually really interesting to know, I would've never guessed.
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@SS007 said:
https://forum.deadbydaylight.com/en/discussion/comment/2893825#Comment_2893825
That's weird , I think she's hot.
I can see where you're coming from because I too thirst greatly for the killers, just wishp I could meet you there with her but I cannot.
I don't even think she's sapient or sentient enough to consent anyways.
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Bird momma genuinely freaks me out. Her animations, the noises, the presence. I hate her so much. Even after I've played as her and against her so much I still get a sense of dread when I go against her.
Sometimes when I'm in a chase I'll be doing great then I'll get a rush of "oh God make it stop please just go away!"
Dunno why, I don't have any issues with any other killers or horror in general.
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@Bluebird said:
https://forum.deadbydaylight.com/en/discussion/comment/2852952#Comment_2852952
Are you me just on a different account, or am I you?
I hope we're the same person, it just means more fun for Daddy. ❤️ Nice to meet you, other me!
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Whoever I play.
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Oh man I love Pyramid Daddy so much. I'm a Cheryl main and I adore him. Every time I realize it's him I get all sorts of excited, followed immediately by my crew groaning uncomfortably at my undying thirst.
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I will always boop the snoot. I don't do it for Amanda I do it for me. I do it to feel alive, to touch something so full of life eager to end mine. I do it to fulfill my own sick needs.
The way she peers back at me in the mask and cuts me down, it feels like I've made a connection. She sees me, and I her.
Fate determined that we'd never be lovers, but maybe for an instant on the field of desolation and terror we can share a moment of comradarie. Sisterhood born of the worst game we've ever played and the question of why are we still here?
Long story short it is up to the survivor to boop the snoot. Brat pig play is so lame.
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This thread has actually been interesting. Obviously this wasn't a great take, but by the comments in this thread I decided to look up 'DBD looping exploit' dating 5 years ago. Apparently at the time looping was an exploit and people would say stuff like 'don't be surprised when I face camp you for doing it.' Etc.
Threads upon threads about the 'looping problem' and how to fix it, calls to ban survivors for looping. It's very neat to see how this game has changed from those days.
Neat!
Edit: As I'm looking at the dates of these posts I realize that 5 years ago was not 2013. What the hell happened.
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It entirely depends. If she's awful it's kind of boring, but kind of makes me feel great to be able to pretend I'm good against a Huntress.
If she's pretty decent with a good internet connection then it can be a lot of fun to try and outplay her when I know that she is very likely to read me and call me on my BS. It feels like every whiff of the axe was well earned and a frantic chase for survival as I'm so concerned with each axe that flies by that I'm not even trying to count them. I love when I think I mind gamed her and dodged, only to realize that she hasn't thrown the axe yet. She was just biding her time to see me over commit and the moment I can't take it back then down I go.
A patient huntress feels like a puppet master, she hands me the shovel and forces me to dig my own grave.
If she's a god I just get destroyed instantly and move to the next game.
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I don't really know honestly. I just wasn't having fun as a killer, and survivor got boring too. As a killer I don't like how sweaty, humiliating and stressful it is.
I'm just playing other games instead, like FFXIV, Nier Replicant, Mass Effect Remastered, and Persona 4. I might be back, might not.
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I liked stretched res honestly, it made the game feel less claustrophobic with all that head room and I did like how it made reading killers at tiles a little more accessible. However BHVR has made their stance so I'm cool with that too. I'm not a high enough MMR or sweaty enough for it to really have made that much of a difference. If I could be candid I wish they would have just made the walls taller so stretch res offered no advantage, but c'est la vie.
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If I'm doing that I hope I get tunneled. It takes a lot to convince a killer to let me practice chases against them. If I'm doing a stunt like that you best believe I'm running all perks to help me in chases to see how long I can go.
Working gens is boring.
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You played a few games against the twins? At the same general time? During the same play session?
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Sounds good but honestly I've tried that build before, and unless I was in a SWF I maybe got use out of it once every 20 games. Luckily Dance with me is great for losing people, iron will is great for being damaged, and quick and quiet is also great for throwing off chases.
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I'm thinking of doing this with pig, it sounds like a fun way to kill 20 minutes.
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Have you tried doing bones?
(Also I'm a huge fan of anything that let's me do more flashlight clicking)
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2783998#Comment_2783998
Ooooooooh
So if they're picking themself up with Boon Exponential, they also get the effects from Soul Guard. So you can't even slug these ######### now as they've figured out how to troll beyond just Boil Over and hiding at the top of the library
https://forum.deadbydaylight.com/en/discussion/comment/2784000#Comment_2784000
That sounds like backtalk to me!
*Revs chainsaw*
Take me if you must. Sacrifice me to your precious entity, but know that I'll never accept you as Daddy. With ever breath I defy you and your claims.
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@FeelsBadMan said:
But.... Haddonfield is currently disabled?
What can this mean?
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@tippy2k2 said:
Three Petrified Oaks, RPD, and a squad filled with Boil Over and Boon Exponential
But yeah, sure, Boil over is perfectly fine, right? :D
The only reason I was even able to actually leave instead of spending the rest of my life in that game was one of them clearly got bored and did generators. But I did protect my Envelope! So I've got that going for me. They may waste my time, but they will never get the 4,444 BP from my envelope!!!!
Time to play some Leatherface! Daddy needs to express some rage...
GGEZ
You aren't my real Daddy if you're Bubba. Daddy is my Father Triangle, the Executioner, Pyramid Father himself! Daddy punishes me, he does it because it's his sworn duty, because his existence compels him to. In his soul he knows I'm his misbehaving girl, and he'll take me, put me in his cage, punish me with thorns. He does it because he must, not from rage.
God I give him so much grief though, you know? I run from him, drop pallets, dodge his attacks, but why would I make it easy? I want him to catch me so bad, to stare at my frightened body crawling frantically away from him while he decides what to do.
That is not you. Daddy doesn't maliciously take his anger out, doesn't take his rage from other games out on me. Daddy only cares about me, and him. Nobody else crosses his mind.
You're just a man with a chainsaw!
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I don't often kill myself, but yesterday I had a game that made me straight up do it. I was hooked twice, struggling, and I was the only person who had gotten chased the entire game and in that time only one gen was done.
As I saw everyone's aura readings I saw one person exit a locker, and move into an adjacent one. And two other people hiding behind rocks staring in my general direction. One person was close enough for the rescue and the Huntress had left, but they were still waiting for their 'opportunity.' The other person on the other side of the map just stayed where she was. Unmoving.
I decided 'Nah that's okay.' and suicided.
I spectated the game and got to watch the most boring 20 minutes of my life as the Killer had to patrol the map looking for that one pixel that would betray the survivors location. Everyone was allergic to generators, everyone was Solid Snake, and it was definitely more worth it to watch as the killer systematically destroyed one after another. She found the hatch, closed it, and killed the last survivor as she was opening the door.
By the end of this, there were 3 gens left.
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Oh my God is that you Pyramid Daddy? I've been such a bad girl you know, you should punish me like you always do. God you know when you focus on other survivors it really hurts! Shouldn't do that to me. I'll do anything to be the only girl for you.
❤️_❤️
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2775406#Comment_2775406
Well Ghost Face is already a mostly Undetectable killer out of chase and he can hypothetically get Exposed hits by stalking. Your character would be about as stealthy as Ghost Face but their only advantages in chase would be they have slightly faster vaults and they can teleport in at the start of a chase to get surprise. So I don't think it would be all that much better or worse than Ghost Face.
Is there any way you'd be able to think of that would make it stronger?
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@dugman said:
Sounds interesting. In fact you probably could let the killer down survivors normally while swapped and it wouldn’t be overpowered, no need to limit them to just Deep Wounds.
A couple of quick thoughts
- Note that being swapped implies being Undetectable for the duration which is a pretty great ability. Sure, survivors on comms will immediately know you swapped, but that doesn’t get rid of the Undetectability which is still really useful even against swfs.
- Effectively this killer then is an Undetectable killer who can vault more quickly and teleport to locations survivors are at. The fact that they look like a survivor is a cool side effect but it probably wouldn’t fool other survivors that much, especially if they’re on comms.
- Being able to teleport to where another survivor is located could be an effective tool in combination with that Undetectability.
- When you say the isolated survivor is invisible to everyone else and everyone else is invisible to them, that might cause an issue where the isolated survivor is unable to do rescues or heals which could be a bit unfair. Maybe just make the isolated survivor themselves invisible to other survivors but they can see and interact normally with everyone else. That way they can still rescue someone if they want, for instance, it would just look to the rescued survivor like they got pulled off by an invisible force.
You think that wouldn't be overpowered to let survivors be downed normally even with undetectable present? That's actually pretty neat, because I thought with the killers mobility it would absolutely be a bit strong, but maybe I overestimate how oppressive that would be.
An 'Undetectable Killer' I like that. The idea was that it was a stealth killer, but calling its primary power undetectability sounds way cooler, and gives me a lot of ideas to springboard off of that as far as add-ons are concerned.
I'm glad you can see that appeal in swapping with a survivor, it sounds great to be at a loop, see a second survivor close by, quickly change positions with the survivor turn around and deck that 2nd guy in the face.
You're probably right that it would be better for the survivor who's isolated to be able to rescue and revive dying people. That would be pretty nifty from a story perspective. The closer a survivor is to death the more able they are to see a friend that they lost.
Thank you so much for taking the time to read my ideas and give feedback on it. It actually gets me more excited to brainstorm ideas (Even though I know it won't ever amount to anything IG.) It's good to know that this power doesn't sound underwhelming/overpowered to someone else.
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@dugman said:
It's hard to give suggestions for your killer's ability without knowing what their theme is. Ideally you want a killer's mechanical ability to mesh with their thematic background and presentation.
That would absolutely make the most amount of sense. The Killer I've been working on is a stealth Killer. I've been playing with two separate ideas in my mind, and I don't know if it would be better to present one over the other or if there would be a good duality between the two of them. The core concept that I've been working is one that instills a sense of paranoia, something that wouldn't be completely nullified against SWF's though.
The Killer is a Doppleganger, she gets charges from observing the Survivors and once she gets enough charges on the Survivor she's take over a Survivors form. Two things happen when she steals their form. She'll swap positions with them, so that the Survivor is where she was at when she activated the skill, and vice versa. Additionally the Survivor who's appearance was stolen can't be seen by any other survivor for the duration of her ability, nor can the survivor being 'Isolated' see any other survivor. This allows the Doppleganger to make a choice, engage in a chase with the Isolated survivor (Who can see her red stain/terror radius), or use stealth to try and get some good blows on the non Isolated survivor. (Who cannot see her red stain/terror radius until she hits the first person. This would 'reveal' her in the sense that everyone can see she's the killer, but 'Isolation' would still run its entire duration and she'd still look like whomevers appearance she stole.) If she downed the target who's appearance she stole she'd immediately go back to her default form and 'Isolation' would end. 'Isolation' would also end after a certain amount of time.
As long as one survivor is 'Isolated' with the Doppleganger having their stolen appearance she'll be able to vault pallets and windows (Slower vault than a survivor, faster than the base Killer vault speed.) When chasing the 'Isolated' survivor she'll be able to down them while she's assuming their form, if she attacks anyone else she'll only be able to get them to a deep wounds state.
I was playing with the idea of having her have a 'cleave' type attack, where she can swing while in her power and hit anyone within a frontal cone.
The general gameplay loop I figured would play out is the game starts. She stalks survivors similar to Ghostie where each survivor has their own individual charge. At this point she's fundamentally an M1 Killer. After observing a survivor for a period she goes into 'Isolation' swapping
places with a survivor. Say two people were working on a generator and she stole one's appearance, to the Survivor who didn't get the power used on them they wouldn't notice anything differently, the Killer would still be 'working' on the Generator until they moved away from it. They could drop 'Isolation' at will and incur a brief penalty (Like Pig crouching/uncrouching) to go for a hit/grab. Or they could stay in Isolation, strike the survivor on the Gen and put them into deep wounds then move onto the Isolated survivor and see if they can't down them before 'Isolation' runs out. Rinse repeat.
I have a whole backstory for the Killer written which I wanted to post in a proper thread once the powers are fully polished but I'm pretty excited to share this so I'm gonna post the picture I commissioned for this idea. The story I feel is pretty solid, I just need to polish the power to something I feel happy enough with, and something that would sound fun in a 'what if this could be real' scenario.
(Actually on second thought, I've decided to just upload the meat of the story for funsies if anyone wants to take a look. This is up to but not including the climax chapter. https://www.wattpad.com/story/299699679-the-doppleganger )
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@Rougual said:
Get yourself No Mither to get some extra value.
Top it off with your choice of Flip-Flop, Soul Gaurd, Unbreakable, Boon: Exponential, Tenacity and Power struggle to further define your area of expertise in being inconvenient.
Remember to spam killer notifications like jumping over a pallet if they ignore you.
I'm in that ballpark absolutely.
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God I wish Pyramid Daddy would give me a hug. After chasing me around with that stoic expression, his massive sword dragging behind him, and the determination to take me down for being a bad girl. I would love nothing more than for him to torment me in his cage, our special place, and then give me that sweet savory aftercare in the form of an indifferent yet loving embrace. My face pressed against his chest, each labored breath reminding me that he is alive same as I. That we both feel things, in life, and for each other. That pause in the chaos and turmoil to show love for one another would mean everything to me.
I would do anything for a moment like that. Even if that moment were cut short seconds later by his duty to make me hurt and suffer all over again.
I'd understand.
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@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/2765976#Comment_2765976
Well we have confirmed that escaping or being sacrificied doesnt matter at all, therefore your way of doing things is the correct one
Have you really?
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At this point I don't even care if I win or lose. I just want to do something cool before I die, like get a flashlight save, make a chase last 2 minutes, or sabo a hook at the perfect spot.
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@CryptFriend said:
You cleanse totems to use Inner Strength and counter A Nurse's Calling.
I cleanse totems to see if the killer has Hex: Pentimento.
We are not the same.
How do totems counter nurses?
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/305990/how-to-counter-michael-myers-tombstone-piece
Why did you change the OP?
I suspect they're going to change it a few more times if they can so this entire thread looks schizo as heck
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I like it. As long as I make sure I'm dead by the end of every game my MMR goes down and I get easy to loop killers. First I kick a baby killers teeth in, I do really risky bold plays to peacock as a hero, then I let myself get murdered so that others may live.
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I have been left to die on first hook over 5 times today.
This last game there was no reason for that. Only one other person was hooked, there was no noed. I was right there hooked by the exit gate. They just like... left.
God this really is an FFA.
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I switch to survivor main. But all joking aside, sometimes I'll leave it up knowing good and well injured survivors will run to that exact spot.
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Honestly I just kill everyone as fast as I can. They want a proper game, and so do I. Killing them, putting them out of their misery, is a kindness.
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@Gwinty said:
After some time you know who uses strech-res as Ghostface because some reveals are just more bs then the normal bs you get with that reveal mechanic. Against a survivor with strech res you are just a M1 killer without any power because you will never be able to stalk them properly or play a loop as Ghostface against them.
They should fix the reveal mechanic for Ghostface and consider strech res while doing this.
https://forum.deadbydaylight.com/en/discussion/comment/2715442#Comment_2715442
Okay then I hope you do not cry about camping, bleed out slugging and tunneling. Those are also just game mechanics after all and there is no ban or penalty on those things...
I don't cry about it. Honestly I hate how killers are expected to not do it because of some self serving idea of it being a faux pas for killers to do.
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/2715111#Comment_2715111
Honestly, the stretched res here does look kind of better. What's the ratio? Damn.
1920x1440
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I'm okay with it if it was a good trade. Like if there's ruin in play, one person was chased, and I see the 3rd and 4th gen pop. That's solid. If the killer was insanely good, they weren't necessarily camping, but were close and everyone was injured, that's fine to let everyone heal up and reset. Tactical decision.
If there's someone on the other side of the map hiding behind a rock uninjured while I hear the terror radius, one person working on a gen, and a 3rd one in a locker.
Well at that point just kill me.
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@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/2723378#Comment_2723378
I wanted to be a proper Clown main, but I switched to Pyramid Head :P I am not the most loyal killer player and I switch it up regularly. But Pyramid Head sees my most gametime.
I also want to get into Oni and Artist, but also think that Nemesis is quite fun. And so the Huntress will stay neglected on the wayside, also I know that I would love to learn how to do sick hatchet throws.
Yeah I remember you from the pyramid daddy thread. You said if you saw me you'd ignore me. I hope you have a good memory because if you see me that's the only way you'd be getting any salt.
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How is it going to encourage tunneling? You don't need hook states to tunnel anybody. 'Oh I'm tunneling this steve. He's off the hook. Back on it again with you.'
You don't just intend to tunnel someone and forget 'Oh shoot someone got unhooked, no idea who I should check the hook states to tunnel them off.'
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What if the Killer was able to strike the exit gate to regress it to say 50%.
Would encourage 99ing it, but the Killer could also take a risk and leave the hook they currently have to strike the door. Could open some room for interesting plays.
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@CowabungaDude said:
Uhh god, why can i see this in my head?
Tell me, what do you see?
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@lauraa said:
https://forum.deadbydaylight.com/en/discussion/comment/2715980#Comment_2715980
I'm on a Morrowind kick atm so I'm sure SH1 wont be too bad to get used to....probably. thankfully my mind is good at filling in the blanks.
Is SH as tough as RE for figuring out what to do? I'm still stuck in the RE Mansion :(
I'm going to be honest, it's been a hot minute since I've last played the Silent Hill games. As far as general mechanics go, you get used to them surprisingly quickly but I'm sure you figured that out with old Resident Evil games. With puzzles, I feel like they were pretty hard probably? When I first played it was at the behest of two friends who loved that game and were eager to tell me where I had to go/what to do. And every subsequent playthrough I kind of had a loose recollection anyways.
I feel like yeah, it's going to be a healthy challenge for your first time. Bordering on frustrating. I'm sure some fans would disagree with me, but I'd say don't be afraid to look at walkthroughs if you're hitting a brick wall.
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This town is full of bees! How can you sit there and do generators?
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@lauraa said:
I'll play him more once I get around to playing SH 1-3.
Should I play ps1/2 versions or get the silent hill collection? Usually these kinds of ports lose something especially with PS1 PS2 games.
I will say though, pyramid heads Ahhhhhhhh is like ASMR
You're going to want to play the originals here, the HD remasters are very well known to be absolute crap. If I remember correctly the remasters were based on a much older code than the final release. The studio in charge of remastering it had to cook up a lot of assets on the fly to get it even playable, and there are a lot of graphical issues with it.
My preferred way of doing it is playing the original on an emulator so you can force AA. Makes it look really good for it's time. Well except for 1, as good as it is you can't save that few of polys.
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@Canas said:
You're in luck, I've become a full-time Pyramid Head main since the CoH meta took over. If I find you I'll make sure to tunnel and proxycamp you to the fullest extent, that should curb your desires.
Oh God it would so much. If I were playing with friends I would plead with them to let me die.
I'd say something cheesy like, "look after yourselves. I could wish for no better a death than with my beloved."


