Revzi100
Revzi100
About
- Username
- Revzi100
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Comments
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@zone_dymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1261133#Comment_1261133
STOP REMINDING ME OF OLD FREDDY, I CANT BARE THE PAIN OF HIS LOSS :(
That first feng pic reminds me of Blair Witch Project....creepy af
the killer wasnt freddy it was clown
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flying meg
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i use myers or pig as my 2 mains
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@Soulslayer618 said:
https://forum.deadbydaylight.com/en/discussion/comment/1258999#Comment_1258999
its not about being at this rank or that. the number doesnt matter to me. its a matter of the players AT these ranks survivors are rude and toxic
killers are sweaty and tryhard and Im still sad and I think I need to talk to my doc about my dosage
but it is, you said you hate being low rank as survivor. maybe your just not very good at this game and should try something thats not stressing you so much.
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since i stopped obsessing over the rank system i enjoy the game more. the highest i have ever been is red 2, now i get around 3-4 but dont care if i finish lower
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what if someone DC just because they wanted to is that the last survivors fault?
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If your that bothered about him getting the drop on you use spine chill and/or Premonition look out for his shimmer reflection and his woosh sound
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@Aven_Fallen said:
Infinite. I am Devotion 17. And just today I saw a Streamer (not watching him, but he was on the front Page for me because he played DBD), he was at Devotion 22.
oh ok
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@Joelwino said:
https://forum.deadbydaylight.com/en/discussion/comment/1250274#Comment_1250274
If you have good headphones and turn the volume way up, you can hear breathing sounds from the survivors. Not a real fix but it could help maybe. Or just swing wildly through all the bushes around a gen and pray for a hit, I've gotten a couple hits from doing that before.
ye me too
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@rottmeister said:
I completed it Saturday because I had quite some free time.
I definitely agree that there's too long of a wait between tomes, but if they released all of them at once, a lot of people would already be at tier 30-40 within the first few weeks.
Also now that I've completed the challenges, it takes AGES to tier up now. Played a whole afternoon, 1 tier up -_-
same here
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@Dwight_Fairfield said:
It might feel too long right now because we're in a pandemic. More time on our hands so we are moving through the tome quicker.
i always move through it quick anyway 😊
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@Ingavar said:
So recently I came up with a map idea of what if they were to add a prison to the game? And give Micheal Myers a cop outfit or an Orange Prison Outfit. I honestly wanted to throw this idea out there because I realized there isn't a prison in the game and I guess a new killer would be able to go with it along with a new Survivor but I feel like that isn't 100% necessary. Also I wanted to know how other people feel about this idea. I know already or at least believe that developers probably already have their hands full since in the previous update they brought up time constraints as an issue so if they were to ever consider this as an idea I SAY TAKE YOUR TIME!
Sorry this is a repost.
i like the idea of a prison map, maybe a killer name warden or a killer thats been on a electric chair
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Nasty Blade / Stolen Sketch Book
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been on there and yes it looks a lot better
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Teammates leaving you on the hook
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@BabyCameron10 said:
I know this is so random but why not change Nurses difficulty to say “Very Hard.” It would be cool and unique for her to have this difficulty as to make new players think twice about trying to use her as they will know that she is not easy to learn. I mean she is the hardest killer to learn and can be rewarding if you put the effort to learn her, she is even harder than before, so why not make this tiny change :). What do you guys think?
yes
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@EarthToGravity said:
TL:DR... While I was on the hook, my team facecamped, teabagged, and continuously abused the "Rescue" prompt/animation to make my experience awful and I think there should be a feature added into the game to stop this from happening depending on how common this is.
Okay so, my game was held hostage by my own team a few days ago and I think it should be heard.
I play solo because I don't have any friends, and ran into an SWF group when I found a match. It all started as them trolling the killer, my guess to why they were doing that is because they were jerks and the fact that the killer was a nurse on PS4, anyway... they were trying to be like those awful trolling youtubers, and in the process, were getting hit and even downed. I like helping out my team, so I heal them like a good survivor should, and they continue to not do gens and mess with the killer.
One of them gets hooked. Then another. I save both of them and heal both of them, they teabag me after I save them (Which I thought meant thank you) and they run back towards the killer even though we were near a gen. One gets downed again and the other gets injured. Downed guy is put on the hook and I save them (Am hit in the process) and heal try to heal them, but the killer comes after us and chases after the injured teammate.
So I was like "Might as well heal myself now" so I start doing just that. My entire team is messing with the killer again, and then they run exactly where I am. The killer teleports to me and downs me. I get hooked. Guess what happens next? My teammates save me? Nope.
My entire wonderful team teabags me while I'm on the hook. I put myself in the struggle state after this goes on for a while. I finally think they're helping me out, but they aren't. Instead they're spamming R1 (rescue) on me to make it where I cannot die. This goes on for god knows how long when I finally get a glimmer of hope.
The killer arrives but my team doesn't leave. "Okay, big deal, the killer will attack them" I thought to myself, but no... they didn't attack. They stand there, facecamping me. They start moving their head up and down like they're nodding. I cannot take hearing my claudette repeatedly scream and get stabbed, so I leave the game.
There should be a feature added into this game where this can't happen, like if a survivor repeatedly goes into the rescuing animation more than three times, they're forced to carry out the animation and save you. They could also make it so that if a survivor camps you while you're hooked, their position is given away to the killer. (Like how if someone AFKs, crows appear over their head.) Or some other punishment could be given.
Has this ever happened to you? If this happens often, they should fix it. There is nothing worse than having toxic teammates. This was probably the worst time I've ever had while playing a video game.
it happened to me once were i was hooked and a suvivour that could of unhooked me crept up but then started t-bagging and ran away once i was in stage 3 of entity luckly another survivor unhooked me, but sweet sweet revenge was at hand. the exit gates were open and same dumbass suvivour was t-bagging at the killer unfortunatly he was in the injured state and when the killer lunged forward i blocked his path so he got downed i escaped then sat back and smiled as i watched him die on the very hook he t-bagged me 😘he tried to deny it in end game chat by calling me a bad team player (he used stronger words) but there were 2 meg players on the match and i was the other one and im sure it wasnt me t-bagging myself on the hook
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@kylerabdcgamer10 said:
@Revzi100 Go to the swamp, as i said most of the changes are there
will do
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@kylerabdcgamer10 said:
In the recent update they have improved the lighting without mention.
Now we have improved shadows and "god-rays" even reflections! Although the brunt of theses changes were focused on the swamp, previously my least favorite map to get because of lighting but now it is my favorite. It can be seen on all other maps. The lighting in the game is starting to finally look atmospheric and scary and it can only get better now.
sounds good but didnt even notice 🤣
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@Splitsecond27 said:
https://us.v-cdn.net/6030815/uploads/296/PIIRPPJBSXUJ.jpeg
I’m not even in a swf, like what the hell
erm ok good match making 🤔
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@Seiko300 said:
Are you telling me there is NO middle ground between "Yes, it's great" and "NO! It's Horrible!!"!?!???
Listen, I'm going to defend myself by clarifying a few things: 1. This poll isn't about the Legion at all, there was no mention of him so this poll is specifically about the overall state of Deep Wounds as a status effect. Legion is a completely separate issue that is way more complicated, and I won't be touching upon at all. 2. My answer is realistically far more of a middle ground than either of these polar opposites, that being said I think I lean more toward it's fine than it's not.
With that out of the way, I'll be honest, the Deep Wound status effect does it's job more or less pretty well. It forces survivors to eventually stop and take the time to mend slowing down an insane gen rush "Just a lil' bit" . the change the devs made so that the timer never went down while running was a pretty good one honestly and took most of the annoying aspects out of the picture.
However, that doesn't mean it's perfect and I'll admit it does deserve a few changes, primary of which is honestly the timer should be reduced a survivor can stand there and bleed out for literal eons before they drop from blood loss. They should honestly be encouraged to mend as soon as possible and one of the primary ways to do that is with a much quicker timer.
Aside from this, there's not much else to say about it. It does what it was meant to do more or less, it's no longer as annoying on the receiving end, although it could do it's job a little bit better. Honestly it's not terrible, and it's in a more or less decent spot but I wouldn't go anywhere near as far to say that it's "horrible". It needs a few changes, yeah, but that's not horrible c'mon bruh. You'd be exaggerating at that point.
i agree the timer should be reduced apart from that i dont see any problem
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@csandman1977 said:
Switch characters based on rest of lobby? Like is you load in with 3 megs do you switch to meg just to complete the set?
nope i just do my own thing
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The Clown / The Spirit
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@Kate_Main_01 said:
https://forum.deadbydaylight.com/en/discussion/comment/1251730#Comment_1251730
Which system do you play on? Perhaps one day I will see a skillfully played Meg and give a mental shout out to you! Though I do not tea bag as I feel it just fosters negativity between Survivors and Killers! But! I do not want this to turn into one of the million threads about tea bagging. If you're not on PS4 then it would be funny to know that Claudettes prefer a slow heal across several platforms. 🤣
PS4
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/1251716#Comment_1251716
Did you record it by chance? Since if you did, you can submit a Bug Report for review in the Bug Report sub-forum. If it's accepted, which I assume it would be since others have noticed this bug, than it'll be acknowledged and hopefully fixed in the next hotfix.
unfortunatly not, but since its happening a lot others may do so or i will if it happens again
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@Kate_Main_01 said:
PS4 player here!
I've noticed that certain characters in the game seem to attract a certain type of player. I am not talking about face camping Bubba's where it (unfortunately) is a game mechanic that dictates that person's behavior for better or for worse. I am talking about certain types of characters being played in trending ways unrelated to mechanics. Does anyone else notice this? 😂
My observations are...
Claudettes - seem to blow the most generators. Also seem to run away the most. Will opt to Self Care instead of let you heal her.
Jane - will have the Killer chasing that thiccness for days. Janes are the queens of running loops.
Bill - MVP and total Chad 9/10 times. I love Bills.
David - solo player, will do a lot of generators but also will dip out as soon as the door is open.
Meg - will crouch near hooked Survivors but not rush in. Hides a lot, searches chests, touches maybe one generator but then has the audacity to tea bag at the Exit gate. Will drop a palette on her fellow Survivor.
Nea - is either Meg 2.0 or will manage to pop two gens without being seen by any other Survivor or Killer like some kind of ninja.
Kate - altruistic, will unhook, will body block. Also a hook magnet, will be first to get 3rd hooked.
Dwight - either will cost us the game or be the MVP. There are no 'good' Dwights - only 'great' and 'awful'. 🤣
Feng - will run past you when you're hooked to clear a totem/search a chest. Generator pro - will prioritize generators over healing, will work wounded, will keep working on gens in a 2k instead of just searching for hatch.
Ghostface - will tunnel, will tea bag, will take the endgame hostage. Most likely to send hate response to 'good game'. Toxic.
Trapper - will likely drop you at hatch if you played a good game. Gonna make me sweat to escape them chases though! I love Trappers, my most exciting and fun games are against skilled Trappers.
Doctor - will hook hit, will do 4 minute chases and get 3 gens popped if it means still downing you at the end.
Nurse - rare to see, but when you do you're dead. These unicorns are so fun to find because they are such hard games. Nurse is my second favorite to play against.
Huntress - baddest b*tch of them all. Will throw hatchet at you from 1,000 yards away and knock you off of a gen. Also, Huntresses seem to be the ones who buy the most cosmetics so they look the coolest!
... All of these comments are meant in the spirit of fun and are not insults to any kind of player! Also, these are obviously not all encompassing but just archetypes I've noticed. What are yours? How accurate were mine? Be kind to each other and as always happy gaming, all! <3
i play meg main and do almost all the opposite of everything you just said lol, apart from t-bag, ahhh the wonderful art of t-bagging. i only do this at the exit gates if a killer has been face camping me or ive been down by ghostface and he/she t-bags me. i dont really have a opinion on any others as i only use them if theres a Tome that needs completeing. but for other players i do tend to find that Claudettes do seem to spend most time hiding, and for the love of god LET US HEAL YOU. 😂
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@LALYTHIA said:
They didn't PIP. So, maybe there is some solace in the fact they were so dumb and salty they had to lie about it.
thats right they would not have pipped on those scores, in fact they would of been lucky to pip save.
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myers
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i just had a match against myers and i see what you mean. i was on the underground complex map doing a totem when i heard his breathing, i was running Spine Chill but it didnt active until i started to hear the heart beat so he must of been pretty far away.
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1250285#Comment_1250285
Yes. Devs responded to my question regarding them in the last Q&A. But I manage to hide in them with anyone as long as I have somewhat dark clothes.
there is one bush on there at the back by a Gen that if you crouch down in the right spot you cant be seen even with light clothes on, i finished a Gen on my own with meg, i just kept hiding in the bush everytime the killer came and as soon as he was gone i was back on it.
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survivor idea?
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@MrDardon said:
https://forum.deadbydaylight.com/en/discussion/comment/1250274#Comment_1250274
I once saw a post "Who do you ship?" and someone responded "Claudette and Yamaoka Estate". Which is true.
also the bushes on Dead Dawg Saloon
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@Sal said:
Example
Step 1 : Boot the game [PC]
Step 2 : Play as survivor on the Grim Pantry - Backwater Swamp map where a shack basement is present. In this instance the survivor is Feng Min.
Step 3 : In-game, be hooked in the shack basement by the killer. In this instance, the killer is Leatherface.
Step 4 : Notice the hooked survivor floating upstairs in the shack, rather than appearing on a hook in the basement.
Note: No unhook option is visible on the character - it is only available in the basement itself, where the player model is not visible.
ADDITIONAL INFORMATION
- Character played - bugged character was Feng Min. The killer was Leatherface.
- Perks played - bugged character used Quick and Quiet, Head On, Detective's Hunch and Inner Strength.
- Map - Grim Pantry - Backwater Swamp.
- Frequency of the issue - Unknown, only time I've had this map today.
- The survivor was previously in a locker, as shown in the footage. Likely doesn't have influence, although as it may be a contributing factor I am noting it here.
https://www.youtube.com/watch?v=k_vKS2XllB4
https://us.v-cdn.net/6030815/uploads/257/CLH7Z220G6AG.jpg
https://us.v-cdn.net/6030815/uploads/556/X0HC13FSKC68.jpg
https://us.v-cdn.net/6030815/uploads/002/XB7Y4MA4IQ3G.jpg
I could not find the log file on my computer. Hopefully the above is sufficient.
lol and budda still face camped for a little while
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Claudette is invisible on this map beyond funny
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@SurvivorsNeedFasterQ said:
https://forum.deadbydaylight.com/en/discussion/comment/1250227#Comment_1250227
Atleast a cross play with Xbox
i agree but dont think they will without PC, this option has ruined other games on PS4
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@Calisto_667 said:
Just process this for a moment...
When devs decided to nerf ruin what was actually the reaction of most killers? "Now I am going to bring Noed, I am going to facecamp, tunnel and slug". Which actually happened because at red rank I saw a lot of killers bring Noed and tunnel and even facecamp survivors. Slugging also became a thing. Killers found a way to combat it by putting on Corrupt Intervention, Surveillance etc and changing their strategy and survivors had to deal with it.
Now with these changes that ONLY favors the killers: Survivors are for sure going to find a way to combat all the dead zones without pallets in the updated nerf maps and the loop nerfs. Now survivors on these particular maps have a much lower percentage of surviving a chase long enough to give the other survivors chances to complete gens so of course survivors are going to find strategies to combat these new changes. Prove Thyself, Better Together and completing separate gens to move gen speed and killers are going to have to figure it out too.
Not only that, but Toolboxes are basically USELESS as well and killers still find a way to complain. It was something I knew was going to happen. It doesnt matter what the devs do to please killers. They always complain.
What people need to understand is that everytime the Devs make a decision to nerf something on one side its going to create a reaction where the side with the weakness is going to find a strategy to combat that. What did the killers expect? For survivors to hide and do nothing and stand in the new dead zones to get picked up by the killers? No! If you are upset people are genrushing then its your responsibility as a killer to come up with a build or a strategy to combat that. There is Pop, Dying Light, Tana (which non of them got nerfed even after coop repairing got a nerf) so there is no excuse to keep complaining after this huge nerfs against survivors to favor the killers. Sorry
your never going to win. killers wont be happy until the map is the size of box room and suviours wont be happy until all Gens take 5 seconds to complete. your never going to please everyone because everyone is a victim of change
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@SurvivorsNeedFasterQ said:
it have to be a way to fix the problem Even tho ITS not enough killers, they should add
cross play plattforms with Xbox and PC..
or they should fix the rank system
it will be worse once they allow crossplay, the game waiting time will improve but you will have pc players using cheat engines
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@RaginRendon said:
https://forum.deadbydaylight.com/en/discussion/comment/1250193#Comment_1250193
That’s crazy! I didn’t know that could happen
it shouldnt
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the only way to stop the face camping would be if the hook time froze if the killer was so many meters close to the hook, same as t-bagging if a pallet has been dropped you cant crouch behind it or you cant crouch in the exit gate
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@Poweas said:
https://forum.deadbydaylight.com/en/discussion/149243/to-all-toxic-survivors
Tbh killers say it more often in my experience.
i never seem to get any trash talk apart from when i first started playing DBD, i was level 14 and all survivors were level 4-1, i killed them all and one of the msg me and said HA HA HA only level 14 git gud, ye really he was laughing at my rank but i beat them go figure 😂
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Sulphuric Acid Vial / VHS Porn
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@batax90 said:
This new patch is hell sometime i can hit someone at the window and i see him down near the locker behind me im like ######### happen there
i downed someone by a window and when i stepped through he was gone, then he stood back up the other side the map 😵
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@obamagaming99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1250169#Comment_1250169
wasn't trying to make people mad or be a troll. I just wanted to state an opinion but clearly that doesn't work out very well
no point having a opinion on these threads someone will always call you out good or bad
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@obamagaming99 said:
https://forum.deadbydaylight.com/en/discussion/comment/1250125#Comment_1250125
not ranting just wanted to put it put there
not being funny but it kind of sounds like your ranting
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@Candi said:
Salve mi chiamo Alessio io gioco a dbd sulla ps4 con l ultimo aggiornamento 3.7.0 ho notato che due pallet in tutte le mappe sono stati tolti a causa della riduzione appunto di alcune mappe non so se leggerete il mio messaggio ma se lo doveste leggere volevo chiedervi gentilmente se potevate fare un ulteriore aggiornamento incui rimettete di nuovo tutti i pallet. Cordiali saluti Alessio
Non credo che li rimetteranno indietro perché li hanno appena tolti e abbreviato alcune mappe in modo che il killer possa pattugliare più facilmente.
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@Luna1980 said:
A recent video was posted on youtube today, about DBD getting crossplay. I'm assuming this applies to only ps4, xbox and pc. Do you think they're gonna be balanced? Since pc gets the advantage and everything. It'd be great if they add crossplay but it should just be only for the consoles (not including nintendo switch or mobile)
only problem with crossplay is some pc users use cheat engines and ruin the game. on ps4, xbox your console gets blacklisted but on pc its only the user account so they just make another and do it again, i know from experience on other games.
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@Equus said:
So since the new patch I've noticed that Myers and the Hillbilly breathe so heavily you can hear them from a mile away. Especially for myers when he doesn't have a terror radius I can clearly hear him coming towards me so I can make plenty of distance in time. It's especially loud when you're on the killers shoulder! I was wondering if it's also louder when you play them. I can't compare to their previous sound since I don't have Meyers and never play Hillbilly. So any Myers/ hillbilly players who can share their thoughts? (I play on switch so don't know if this goes cross platform..)
i main myers and have not noticed the breathing issue, i havnt gone against him in a while so dont know about that side ether, will comment more if i hear it though
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@Cixon said:
https://forum.deadbydaylight.com/en/discussion/comment/1242223#Comment_1242223
That'd be neat if it was the Ring girl. Totally different movie and girl.
what do you mean? Totally different movie and girl
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@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1245870#Comment_1245870
Awwww, is this your personal space? Like you, I can choose to engage for my own purpose as I said.
nope unlike you im done with this convo the space is all yours, but i bet you will have to leave yet another comment but guess what i wont be here to read it so feel free let your hair down and dream of your win 😂
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@TerminatorGuy said:
https://forum.deadbydaylight.com/en/discussion/comment/1245852#Comment_1245852
Happened from the beginning bucko. I just wanted to keep going
nope i just keep dangling the hook and you keep coming back



