Avatar

Splitsecond27

Splitsecond27

About

Username
Splitsecond27
Joined
Visits
259
Last Active

Comments

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/1435281#Comment_1435281

    She doesn't have a set cosmetic but you would be able to do the same glitch with Feng Min as just like Nea her recolour are just the top and the legs without any head cosmetic.

    I just wanted to double check the survivors.

    Nea

    Min

    David

    Kate

    Adam

    Jeff

    Jane

    Zarina

    Deathslinger

    All don't have head cosmetics on their actual recolours meaning you would be able to do this glitch with all those characters if they do get sets

    Thank you for bestowing this value information to us. Hopefully the devs realize we don’t wanna just bug our way to mix and match.

  • I agree. Has anyone tried this on other characters? Because id love to see legion running around in a big ass bunny head with small clothes.

  • @ Antares2332 said:

    Take that option out of competitive games. The rank system doesn't make sense if there is that option. With the custom mode is enough. It is also a tremendous imbalance that favors the survivors, this makes it difficult to play as a killer.

    I think you mean NERF it would be very stupid of the devs and rude to the player base just to remove swf, that’s a big portion of survivors.

  • I’m starting to think it is intentional because I’m rank 1 on both sides and all of my games are like this, I get really low ranks on the other side. I guess I’m boosted.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1420383#Comment_1420383

    So I guess survivors hated 20 second sprint burst, self care stacking with we'll make it, insta blinds, being able to recover exhaustion while running, not having exhaustion in the first place, 5 second ds, coal tower, Thompson House, old cow tree, old shack, etc...

    Like, seriously, can people stop parotting the idea the devs don't give a ######### about killers? When I play killer it's never felt easier unless I get one of the Cursed Trio™ (Haddonfield, Ormond, Yamaoka). Those maps need changes, alongside Cowshed and Fields, I agree, but seriously saying the devs don't care about killers especially in 2020 is one of stupidest things to say.

    If we were back in February 2018, patch 1.9.2 fresh off the iron, then I'd agree then. Devs really didn't think that through and didn't give a ######### about killers. Now, they're actually making amazing changes (and some not so amazing ones, 2 of which I particularly disagreed with) to help the role out.

    Can you stop acting like those changes you listed at the beginning should’ve ever been in the game in the first place? It’s not like they were near balanced and could’ve gone without changing. The devs do love survivors but I don’t think they are THAT stupid to leave those issues in the game. Come up with something valid that got balanced or nerfed that wasn’t necessary.

  • @[Deleted User] said:

    Pyramid Head's ranged attack is problematic from a gameplay and fun perspective, both for killer and survivor. As a killer, it is rarely optimal to actually use it due to the huge audio/visual telegraphs and the severe punishment for missing. As a survivor, you are given an often binary choice: take the window/drop the pallet and get hit with the shockwave, or keep running and get M1'd. There is nothing skill based about this interaction because the ranged attack has a huge telegraph and little to no flick. It either gets used or it doesn't.

    This highlights what it is in my opinion a very disturbing trend in killer powers within the last year. Simply put, the game is being dumbed down. Most of the killers released within the last year have one of two problems: they simply require you to "do the thing" without any real knowledge of the game itself or mechanical skill, or their power is so punishing with such little upside that it's better used as a zoning tool.

    Freddy doesn't need to know how to run a tile when he can snare bomb it. Doc doesn't need to know how to run a tile when he can shock repeatedly. Demo's shred can be good, but you often get hits by not actually using it at all, and missing is worse than the alternative. Deathslinger is usually the same as Demo in that regard. And Pyramid Head is the worst of them all in terms of power reward vs punishment.

    Braindead killer powers or unskillful killer powers simply aren't fun for either side. Whenever the question is asked of which killer people enjoy playing against the most, Nurse, Billy, and Huntress are often near the top. Why? Those are SKILLFUL killers, both to play as and against. It's ok for a killer to be powerful when there is an actual skilled interaction going on between the killer and survivor. Making reads on a Nurse but ultimately losing in a few seconds is fun compared to being snare spammed by a Freddy because the Nurse actually had to put time and effort into something and there was counterplay available to the survivor in the moment.

    When you dumb down the killer powers, put a hard skill ceiling on the power, and limit the killer's upside, the whole game suffers.

    Yes our Prometheus edgarpoop, truly disturbing it gives me chills.

  • @Peanits said:

    Good to know, I'll mark it on my calendar. The many other "game will die" predictions that came up over the past four years haven't been right so far, but I'm sure you're onto something this time in spite of the game steadily growing since release.

    Ah don’t come at Andyollolloll with this condescending remark clearly he KNOWS that you guys have no clue how to balance this game with a pretty big player base he’s right just wait for the day he will seize it :)

  • @mouse0270 said:

    So I was hanging out with some friends and we were talking about when and why we mori people.

    One of my friends mori's people who bring keys into the match.

    Another mori's people who play blendette.

    And mine was probably the most specific, I mori every windows store user... Which I guess BHVR is going to break when they add crossplay between consoles because I assume Xbox and PS users are also going to have the little globe to there name...

    So is there someone you always more and why?

    Key, and clickers.

  • @PassarinoT said:

    Maybe not, but I think that deep wound is pretty lackluster at the moment and just flat out annoying.

    If so, what do you suggest? Here's my suggestion:

    (In this deep wound, the only thing that can deplete it is actions. Also, these numbers are just a concept, they're definitely not a final suggestion. Adjustments would be made, I'd imagine.)

    Deep Wound:

    • When applied, survivors are given a countdown timer that is, by default, 6 seconds of mending.
    • The countdown consists of 8 charges.
    • Each time a player fast vaults, they lose a charge on their timer.
    • Each time a player crouches or makes a gesture, they lose half a charge.
    • Actions such as generator repairs, healing, searching chests, and totem cleansing will decrease deep wound by 1 charge per
    • Once their timer runs reaches 0 charges, the next action (vault, pallet drop, crouch, gesture) will put them into the dying state if they do not mend.
    • Each charge can be mended back, but a single charge requires 1.25 seconds of mending.
    • Charges that are mended back allow for more vaults/actions.
    • After mending charges back fully, you have to continue to mend for 6 seconds before you are fully out of deep wound.

    Basically, this makes it so a chase cannot continue forever, gestures (teabagging, pointing) are punishing, and survivors will have to make a choice to either

    A) Mend back charges to vault more, making themselves temporarily immobile while mending.

    B) Risk going into the dying state.

    To put it into a better picture, mathematically, here's an example scenario:

    Legion just deep wounded you, and you are now being chased. You vault 3 times to get to a safer location. Your deep wound is 3/8ths emptied, meaning you can choose to either mend 3.75 seconds to get 3 vaults back, leaving time for Legion to catch up and potentially down you. Or, you can continue to run and gain distance, making your mend longer and essentially increase the risk of going into dying state.

    A survivor with this deep wound could vault 8 times, then if they escape and manage to mend, their mend will take 16 seconds.

    However, a survivor that Legion has stabbed and left will only have to mend for 6 seconds since they had no obligation to vault.

    I think it's a dynamic idea, but I'm not so sure how it would perceived. Just a concept!

    The deep wound was already changed a while ago and I think it’s fine it does what it’s supposed to, the idea you suggest here just would make tunneling as killer very easy for things such as bt, and legion would get a significant buff from this and it’d be too much, It basically Guarantees a down if there in deep wound because you almost never get time to mend mid chase.

  • @snowflake102 said:

    Cause I'm thinking of getting him at some point:)

    I run bbq infectious monitor and pop. His weakness is early game and survivors that can prevent you from getting hits to snowball, and he has a strong mid to late game with a lot of potential for pressure but in order for that to happen you must slug, but that’s where infectious comes into play because you get 40 meters to know if the slug is worth or not. I think he’s very strong when played right.

  • Tbh for killer I think it made me and other killers better, while yes I’d rather still have it in the game because I don’t play trapper anymore because of that and death slinger isn’t as good as he could be with ruin, I think killers like spirit and Freddy right now with ruin would be a little too much.

  • Every thread about ds bt etc will have killers “calling out” or complaining about survivor mains and the same thing happens with noed posts or every once and a while when I see a lunatic say killers are too fast. People just enjoy the “Us Vs. them” mentality.

  • @CantDeadHarder said:

    I'm just gonna say it how it is, this forum usually consists of killer mains requesting/suggesting buff ideas to killers and perks, or complaining about survivors' meta perks.

    I'm not saying killer mains shouldn't voice their minds but it seems like the replies they get are usually tame and civil. people have a format of telling them "I don't agree with you and here is why..." and it's nice to see people have a substantial conversation. But if the post is regarding survivors, it gets kinda crazy.

    For instance, if i made a post named "stop complaining about facecamping", I'd see general support in the replies from killers, maybe some survivors but mostly killers.

    Now, if i made a post that said "Stop complaining about Dead Hard" or "DS is balanced". instead of them opening their mind, and looking at the other side's point of view, the replies lowkey get rude. some of the common replies you'll see are.

    "found the survivor main lol"

    "Survivors complain about everything."

    "git gud"

    "well dont run (Perk name(s)) then."

    "But when survivors do it."

    etc.

    Look I'm not trying to call killer mains out or anything. This is just an observation I've made. If a discussion is about a perk or mechanic for one side, it's ok to make references to the other side, a good example of this would be "I understand that DS + Unbreakable is a really powerful combo, but so is Enduring + Spirit Fury." Or vice versa.

    Not to mention when any form of toxicity is discussed of survivors, killers will support the OP, as they should. But when a survivor comes on the forums to talk about killers being toxic, there is always this mindset that ALL KILLER PLAYERS are saints, and that the survivor did something to insinuate that toxicity. Youtube is also making SWF seem like a toxic thing, because a few SWF wanted to be ######### and teabag. In a good half of my games, when the killer concludes I'm playing with friends, they behave like jerks just becasue we're SWF. That doesn't equal a bully death squad. We are just playing for fun.

    Not to mention when a survivor is chasing the killer with a flashlight, it's seen as toxic. Maybe they're just trying to go for a flashlight save? Tru3 and Monto usually have some passive aggressive comments when they're in the process of being blinded or get blinded. I don't understand how trying to save a teammates makes me an ######### and ends up with me getting facecamped, but getting tunnel mori'd is completely fine.

    Sorry for the rant, not calling out killer mains as a whole. I just don't feel as though my opinion as a survivor main matters as much as a killer main's opinion, it just sucks.

    It goes for both sides buddy.

  • Doesn’t huntress laugh towards the end of her humming “track”?

  • @premiumRICE said:

    Facecamping the first guy you down its not a strat, and no sane killer would ever do that.

    also theres difference in dying after having played the game and dying cause you are being taken hostage.

    The game being taken hostage means it can’t progress and the only way to get out is d/c’ing if you can ######### on the hook you’re not being held hostage even if the timer is slow.

  • @Cronix1912 said:

    Killers have so many add ons that make them broken (Nurse can stack 9 teleports, wraith can see people through walls by giving up speed?? people get banned for WH and its a given, The shape has the fragment of hair that gives him unlimited EXPOSURE and he has scratched mirrors - WH, Huntress' axes have such a large hitbox that you don't even need to aim it, it will most likely hit and she can carry 9 hatchets, Killer have auto aim which doesn't make sense because where is the skill in that???) So how are survivors gonna escape?? - 360 gets nerfed, windows and loops taken away. STOP nerfing survivors give us some reason to try at this game because the only way we win is if matchmaking fails and gives noob killers because otherwise every killer below rank 10 knows how to bait and has all the broken add ons. Killers can camp us and we can't do anything about it what possible upper hand do we have?

    You’re new to the game right? Because I don’t understand where you get 9 blinks and 9 hatchets from. You must’ve been miscounting when you went against them or something, nice 1 post btw.

  • @skynightjourney said:

    https://forum.deadbydaylight.com/en/discussion/149392/i-feel-bad

    Could be matchmaking, got a game against a Doc while I was solo-ing. Every survivor was red rank 1 and I was purple 6, the Doc was dank 19 :/ felt bad for him he was having a real bad time cause of the match making. Hopefully it gets fixed at some point.

    Agreed I’m starting to get a lot of games like this on both sides, and I feel bad for the opposing side.

  • @Arqueus said:

    This happened to me twice this week. I was playing as Legion but while I was chasing a survivor, I got stunned by a pallet, and suddenly I was on top of the pallet and couldn't move.

    https://us.v-cdn.net/6030815/uploads/088/T3E73GNZ8V9E.png

    I doubt this was because of my computer or anything, since it never had happened before.

    Same thing happened to me while playing oni this week, I play on xbox

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1242628#Comment_1242628

    How are you getting 2k in Deviousness?

    You can only get Deviousness through bleeding and it only provides at the most 70 Bloodpoints per Bleeding Period.

    You got lucky. =]

    4K gives you big boy deviousness

  • @ClickyClicky said:

    https://forum.deadbydaylight.com/en/discussion/comment/1205473#Comment_1205473

    And there we have it once again;

    Survivors: “______ is a problem”

    killers: “Just bring (insert perk)”

    But at the same time...

    Killers: ” ______ is a problem”

    Survivors: “Just bring (insert perk)”

    Killers: “omg ######### that is so ridiculous”

    There’s such a hypocrisy here on these forums where survivors are expected to run perks to fix all their problems even though they actually dont have enough perk slots to run them all yet as soon as theres a problem for killers they expect the game to be changed for them.

    That’s because your survivor ani tunneling and slugging perks are what’s considered “meta”, for killers they need gen regress perks and using a perk slot for bamboozle can kill your game. especially when this is just a broken mechanic you shouldn’t need bamboozle for.

  • @LetsPlayTogether said:

    Devs will never acknowledge that camping, tunneling and slugging just ruins the game. Its the same like killers wont ever acknowledge that none of these "tactics" are needed.

    Hate to burst your bubble but while camping isn’t needed and tunneling isn’t always needed, slugging is. It’s one of the only ways to apply pressure especially because some killers rely on slugging, so let’s say they acknowledged this non existent issue? (Nerf), then what happens to those killers, and I always tunnel when there’s no obsession because it really does help, but like I said not needed like slugging.

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1200184#Comment_1200184

    3.4.2/3.5.0 oni turn buff for demon strike and dash ability.

    3.6.0 doctor buff

    previous update : survivor toolboxes nerf

    next update : coop repair speed reduced

    killer killer killer killer killer 😡

    Actually they buffed oni because originally they nerfed the turning completely and realized it needed to be fixed and 3.6.0 was a REWORK to the doctor that just made him more viable still basically the same amount of annoying, and yes congrats the other 2 are accurate.

  • @SurviveByDaylight said:

    map design is terrible when you consider the fact that vault windows have walls that are about a foot wide making it too easy for killers to walk around. A lot of Pallet placements are really bad as they are placed in areas where it almost doesn’t make a difference killers can easily walk around them. Also, vault windows have terrible hit boxes for survivors. I find almost every time even though I have distance on the killer I make the vault and after taking a few steps he still gets a hit on me. Why? Why does he get that hit? Blows my mind. If he doesn’t have the option to grab you at the vault I don’t think he should be able to hit you.

    Because it makes sense that you can hit someone through a window? What do you want the entity to just stop the weapon? You seem like the type of person to stand real close to the window and teabag just to get hit and downed and complain just because your not smart. But I will admit, some times you get dedicated through a window and that doesn’t feel good :/

  • @caz_ said:

    all dlcs i bought and all outfits i bought for killers and survivors.

    this game will become with this new patch killers sided and im not willing to support this anymore.

    and before people now come here and say oMg A sUrViVoR mAiN

    https://us.v-cdn.net/6030815/uploads/474/U4JWWBL3YNWB.jpg

    https://us.v-cdn.net/6030815/uploads/760/9W5S4QCTM2RS.jpg

    reworking maps is justified also reworking the god loops. but changing the size of maps and also putting just 4 unsafe pallets, 1 jungle gym and 1 TL wall in every map is unbalanced af.

    you guys have no idea about balance, and you will never learn it.

    i cant deal with this unbalanced game anymore, and be sure you will lose a lot more players after this patch.

    good job BHVR!

    This is what a lot of killers said after ruin changes, yet there still here, and after this change they’re a lot happier, don’t worry you’ll come back. They’ll probably make a small change to cater to players like you anyway. I’m happy with the changes and I’m a rank 1 killer and rank 3 survivor

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/141437/should-i-buy-legion-or-oni-and-i-wouldn-t-mind-some-thoughts-on-why

    I'm playing a lot of Oni and like many people already said he's easily the stronger killer.

    BBQ,Monitor & Abuse,Infectious Fright + another Perk is what i can recommend to you.With that setup you have serious snowball potential.

    His ability isn't hard to use with a controller.It takes some time to get used to his ability and what you can do with it but it's extremely worth it and satisfying once you mastered it.

    Legion on the other side has pretty much nothing going for him.His power is way easier to use than Onis but in comparison to other abilities it's really weak.And picking him because there might be like 4 or 5 Archive Challenges with him in the next tome that probably will come out at the end of april doesn't seem worth as well.

    Thank you, I looks like most people are saying oni so I think maybe ill buy him with shards and when the next tome comes out i might just buy legion with cells.

  • @ad19970 said:

    I mean if you care for the rift a lot I would probably wait until it is revealed which killers the third tome focuses on.

    But in general, I would definitely say Oni. He is very powerful, and even with current gen times, actually viable in my opinion. And I personally find him to be very fun to use.

    Legion has Discordance as a teachable perk though, which is far better than any of Oni's teachable perks in my opinion.

    I already picked up discordance from the shrine a few months back, I basically have every viable killer perk except nurses teachables so thank you for the feedback I’m starting to lead more towards oni just from the last 2 comments.

  • @VolantConch1719 said:

    If the leaks are true, legion is getting their Archives soon, so it might be worth getting them now.

    In any other instance, I would say Oni. People say he's a worse Hillbilly, but he has some significant advantages. He has some of the best tracking ability in the game, his Demon form doesn't stop at obstacles like the chainsaw does, You can do a simple lunge and have an instant down rather than need to charge it up all the way, you can hit multiple people, and he just looks so much cooler. Admittedly, needing to hit people to charge his power up, having it for a limited time, and being loud enough to hear a mile away does even all of that out.

    Thank you for the comment, the only reason I’m not 100% sold on oni is my own ability to do good with the analog sticks, I barely even see him at red ranks on console but if I were to practice It would be a better pick than legion.

  • @SurviveByDaylight said:

    i think they make it too easy for killers tbh. Maps don’t need to be super small because it’s too easy for killers to patrol especially when there’s little to no cover On some of these smaller maps 😡 they did a nice job on Dead Dawg Saloon. But some of these other maps it’s just nonsense to even play anymore. And that’s not how I want to feel as a player. 3 genning is all too easy. This is why I believe in alternate methods of escaping, particularly for the last survivor. 4/5 people aren’t having fun dying for you every game. Especially from Mori’s. And I’ve been seeing a lot of consistency in high level play of killers being too efficient! They ought to look at this instead.

    3 genning can be stopped by the survivors actually thinking about what gens they should be doing, not just going at them holding m1 while slamming there head against the wall.

  • @cosmicvolts said:

    https://forum.deadbydaylight.com/en/discussion/comment/1191904#Comment_1191904

    i dont get why every single game has to be a win tho, its still possible to pip without a flawless 4k and even a flawless 4k can only safety pip you sometimes. spreading pressure evenly and having a good time where everyone benefits from the game is good enough for me as killer. I mean dont get me wrong ive been sweaty too before but ive never just stood there and camped someone especially for no reason at the beginning of the game.

    Well it’s not like “every game HAS to be a 4K” it’s more like “I’m always gonna try to get a 4K bc that’s my goal as killer” I’m not saying you should act entitled to a 4K but that should always be a killers goal. (Sorry if I went off topic from the whole face camping thing that the threads about)

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/141237/legion-is-allowed-to-camp

    Legion is too fast to camp are you serious? Legion is the one guy that shouldnt be camping 😂 He literally outruns my 150% burst from lithe. I’ve never seen any other killer run past me like that guy does. Plus he can vault? OP. Lmao. When is enough going to be enough in terms of killer speed? They keep pushing the boundaries With killer speed plus Ebony Mori’s and it gets to a point where it’s not fun for survivorsz

    You’re clearly not very good or you’re new at the game, legion it bottom tier yes his ability makes him go super fast but that’s the point he can’t down you with it, it’s supposed to get all survivors injured and doesn’t even last all that long, you also said “with killer speeds and ebony moris it gets to be not fun for survivors” this isn’t a post about moris, and what do you want killers to be slower than survivors?

  • @Paina said:

    When I play survivor I freeze once in a while when I try to vault a window/pallet and get teleported behind that window/pallet after some sec. and I'm not cheating. Had this problems with p2p and dedicated servers.

    Then after vaulting on the harvester (or whatever that thing is) I got teleported right on top of a jungle gym (I've stayed on that hay bale and when the killer vaulted while I was still there I teleported somehow), but I've jumped down from that jungle gym right after, not like that Claudette you are talking about. But this only happened to me once with p2p.

    Don't wanna say they were not cheating, just saying that some people even have this problems without cheating. Can't say anything about the second problem you've mentioned though.

    Watch montos latest video that Claudette is a hacker.

  • @Fear_source19 said:

    okay well the perk doesn’t say “there’s a killer in front of you, and no ones alive so I won’t work.” The perk just says unhook someone unhook yourself. So you guys are arguing about circumstances that do not matter. The perk should still work.

    Ok but the devs said why it’s like this, so is the perk supposed to be more accurate than the devs? Yea maybe they should change the description of it but your saying the perk should still work when the devs say as the last survivor that it doesn’t and why it doesn’t.

  • @SurviveByDaylight said:

    im a level 5 killer. Lvl 3 survivor.

    Clearly you understand what your talking about when you refer to rank as level

  • @Joelwino said:

    https://forum.deadbydaylight.com/en/discussion/comment/1187674#Comment_1187674

    The difference between Freddy or Clown shutting down loops fast compared to killers like Nurse or Huntress is that you can at least move against the latter two. Sure, a good player can down you easily but at least you get a chance to outplay or juke them. With Clown or Freddy, you don't have a chance. You're slowed down and all forms of juking or outplay are removed in favor of a boring playstyle that requires no skill on either end.

    you know clown is the weakest killer in the game right? If you are getting 4k’s with him your definitely not playing like your brain dead, and as for Freddy if you hit a snare then drop the pallet, the slow doesn’t last that long you can still make distance it’s not like he’s placing snares in front of you while your running to a new loop there still is room for jukes just not at every loop and you can use those snares against him by mind gaming with them if your manage to hit one while your behind a wall or something he’ll probably try to predict where you go and you can run in the opposite direction, he just shortens loops it’s not a huge problem for good survivors, and he actually has decent map pressure teleports to gens can be mind gamed and require some skill you just have to adapt.

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1185399#Comment_1185399

    I don’t think killers need OP ad ons. They have an OP offering called ebony Mori 😂 in my

    honest opinion I think killers have too much :/

    I know killers want to have fun too, but it’s just not fun for survivors to stare at a progress bar and die for you every game. This is what solo feels like. Which snowballs into why killers complain about swf. Well that’s the only way. Even then swf isn’t guaranteed to work. Some killers have way too much at their disposal 🤷‍♂️ As long as you have a half a brain and a little bit of common sense anyone can be a killer. It’s too easy imo.

    Dude, I’ve seen you in several threads now. Stop complaining about Moris go post a new discussion, this post along with a lot of the other ones you’ve commented on aren’t about the post stay on topic and stop complaining about moris on every post.

  • @Alice_pbg said:

    You are not. I assume...

    But why would you do to others something that annoys you?

    Honestly, just to release my pain, I'm rank 5 and I expected it to end by then. So I just hop on killer hoping for messages. Maybe I'm just a bad person😂