skynightjourney
skynightjourney
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@Mushwin said:
Seriously if people want fnaf then we could have this? then lets have the banana splits movie characters in lol
https://www.slashfilm.com/wp/wp-content/images/the-banana-splits-movie.jpg
I’m down for that
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@Jarol said:
Springtrap on the fifth anniversary? I hope that doesn't happen. That position must be taken by someone more famous than him. I'm not against him coming, just that the position is taken by a character like Nemesis or Mr. X / Chucky / Pinhead.
Yea I understand what you mean, I’m just spit balling here, I’d be happy with any licensed killer tbh, as long as it’s not like the leprechaun or something.
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@GoodBoyKaru said:
technically there are seven nights so itd also make sense for the 7th anniversary.
also security breach is game 9 so you could be waiting till the 9th anniversary sorry man
Yeah I’m just desperate at this point :D
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/1874036#Comment_1874036
There was a bit of hype,when people thought it was the Wendigo,and Mathieu Cote had a little hype behind him, because he said he saw the new chapter and it was going to be crazy,The Twins were recieved for a week, until people realized the playstyle of them.
Guess I missed all that hype, my bad on that! I don’t think they released a full trailer for them until after the reveal? I might be wrong about that to but yea, idk I just prefer the trailer before the ptb just so there’s time to speculate powers and perks and stuff which is fun.
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@blue4zion said:
Blight had like 2 years of hype, and Twins for sure had a teaser before it was actually announced, remember people thinking it's a Wendigo?
True, I forgot that he was in the tomes and a main part of the story, but for the twins I still think it was a bit odd how they did it
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@HectorBrando said:
They hype when there are new Killer and Survivor because there are sales associated with them, when its an upgrade to the game with nothing to sell they dont usually make a big fuss about it.
I get that but like comparing the last couple of killers to let’s say Oni, pretty big difference with presentation and stuff.
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@Zeus said:
I don't think the devs will remove the cap but increasing the limit would be a good idea. Maybe 100k cap increase per devotion?
That’s a good change, I just want some sizeable increase don’t really mind how it’s done.
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@RamiSamii said:
With all this speculation and such about Chapter 18 possibly being Until Dawn, who would you want the survivor to be? Now personally, I don't think this next one is going to be licensed, at least not Until Dawn. It could be a Wendigo, sure, but I doubt it is from that game.
Nonetheless, the speculation and rumors got me thinking about the game more and how much I enjoyed it. (I've played it probably three times through, at least.) If it is/was UD, we would all know who the killer is (I won't say spoilers since it is a big one.) so that is covered. But who would you want to see as the Survivor?
I'm expecting a lot of Sam, and I can't deny she's popular. Though, I personally see Meg having the perks I would see someone like her having. Personally, I'd like to see Josh, Emily, or even Beth.
How about ya'll?
(Topic is just for fun given all the talk about Until Dawn, and isn't another speculation thread. Just more of a "what-if?")
The homie Chris for sure, I’d love to see him in the game. If not Chris then Matt or Sam, but I’d be happy with anyone to be honest.
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@onemind said:
I'm gueninly curious because I play a lot of blight. But I see a descent ammount of threads saying they dislike blight and its been almost 2 weeks and haven't seen one
And thoughts on blight
I’m still trying to get good with him, I guess it’s just not clicking with me how to preform well with his power. In the right hands I think he can be really good especially watching streamers play him. I love him aesthetically too and I even got some of his cosmetics, but I’m just better off using his power for distance coverage. I do think I’m improving a bit but still, then again, I play Clown and Myres so I guess I gotta get better with judging the objects and trajectory, idk.
Forgot to mention before, I play on Xbox and not ps4 so currently I’m still able to play him sorta. Hopefully ps4 gets fixed for everyone else though!
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If only I had the auric cells for the outfits everyone’s said! Forgot about a lot of them but all of the ones mentioned are awesome! Including the mixing and matching certain pieces to make a unique outfit all together!
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Trapper, I don’t know what it is about him. I thinks it’s cause I have to not only focus on the killer if I’m looping somewhere but also a trap catching me lacking.
It could also be cause every time I’ve played trapper I’ve gotten mopped and or the game breaks on me, guess he’s my bad luck charm or something.
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What the [BAD WORD]. Guess I may wait until I get pc to start playing dbd cause by god are these bugs atrocious. Hopefully they get fixed soon!
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@Todgeweiht said:
I personally have not experienced that many bugs besides the sound ones. Oh and that weird bug where the survivors seem to be having a stroke when unhooking someone.
The audio one is so annoying, but at least you’re not dealing with the other ones cause they suck.
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@Actionjacksn said:
yes
Big rip
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@Salty_Pearl said:
I am the opposite. I didn't want Pennywise or Jason but I am happy that we got a Silent Hill chapter. You have to admit, it looks pretty ######### amazing!
As of now I can’t agree cause I’m salty af 😅, but I’m sure when the chapter gets fully released I’ll come around to it.
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Glad everyone is more creative than me with these ideas XD the crawling on stuff idea would be great, maybe on the ceiling too for indoor maps like Hawkins. Still not sure on the eggs though I mean they could just be like the pit traps but if they were to actually make a new alien and have a little minion or something running around that would be cool sort of? Guess we’ll have to wait and see, but yeah now I can actually see it in the game working better than before.
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@CashelP14 said:
What I'd personally love is the ability to climb on walls in indoor maps and the ability to crawl over tiles.
It would need balanced accordingly but I think it would make chases interesting. No can't just look left and right now, especially when looping.
Wouldn’t be the worst idea, but I feel like it wouldn’t be as good for certain maps like cold wind
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@oh_0k said:
This game is missing a lot of things
A grave yard map
Sci- Fi chapter
Medieval chapter
A lack of monster killers
Yeah I always wondered why we haven’t gotten too many monster killers and or some form of a grave yard in a map.
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@CornMoss said:
Oh I would love a undead zombie / skeleton pirate killer. UGH I WANT
Some cool type of undead pirate, I think they dropped the ball with deathslinger’s design, he could’ve been some cool cybernetic steampunk cowboy with a complete metal leg, but too late now I guess.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1251382#Comment_1251382
Would a blunderbuss work? Maybe a parrot? Obviously cutlass for melee.
I was thinking the parrot could be like a special tracking device along with an extra power, it could be like a better crow or something that locks on to the obsession.
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@Liruliniel said:
Cowboy and Pirates were combined thats why we have a harpoon gun.
Yea but the could still try something unique with a pirate killer of sorts, not sure how though.
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@Waffleyumboy said:
Candyman first.
I’m fine with that, Candyman would be a great addition.
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@Splitsecond27 said:
https://us.v-cdn.net/6030815/uploads/204/P12K1HJDQV82.jpeg
My guess is swf or matchmaking is really that bad, but like damn.
Could be matchmaking, got a game against a Doc while I was solo-ing. Every survivor was red rank 1 and I was purple 6, the Doc was dank 19 :/ felt bad for him he was having a real bad time cause of the match making. Hopefully it gets fixed at some point.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/148928/another-tier-list-for-killer
Id move Bubba down to D but overall, good list.
Yeah, only reason I put Bubba in C is cause he at least has an insta down, but that’s really it
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@mistar_z said:
Mori on last hook should be in base game anyways. the time it takes to finish the animation is roughly the same as it takes to hook people again.
I agree, I feel like if it was always last hook or mori it could be somewhat better than what we got now.
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@oh_0k said:
my idea is
Ebony Mori- can kill anybody after every survivor has been hooked once. This encourages killer to not tunnel for a the powerful effect of just being able to kill anybody
Cypress Mori- Put it base kit. It gives the killer the choice of hooking you for sacrifice points or killing you for brutality points
Keys- A 3 seconds animation plays before the hatch opens and the hatch closes after the survivor enters. This stops entire teams of survivors just leaving with no effort
All these changes sound good I like the ebony change the most, hopefully some devs and stuff look at this thread and get some inspiration from all of us.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1207169#Comment_1207169
Ahhhhh, I see what you're saying. People who miss the boat couldn't necessarily just run to a door as an alternative, but would have to resume their objective? Thats not so bad.
Yea I think it’d be a smart change plus it could also give some coordination with the team to try and get everyone out through hatch and leave no one behind to do the last gen.
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@th3 said:
I just don't want to be killed 2 minutes into the game. I'm down for any changes to meet that goal.
Who does? Everyone should have the chance to play the game they paid for, it’s hard to change certain things but try and keep them the same all together, that’s probably why bhvr has a hard time balancing. Which I can understand, but listening to the community can be a huge help with it I think.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1207095#Comment_1207095
My brain is slow today...
...but if the killer is closing the hatch, that means there is only one survivor left on the map. If the killer murdered your teammates with only 1 gen done this would mean a lone survivor would need to finish 4 gens before they could use their own key? That's not viable. If you just meant they have to finish 1 gen regardless of how many are left, that just seems like a means to unnecessarily elongate the game for both parties.
If you have multiple people alive and gens still up, no one can leave until you meet the requirement in place that is one more gen to be done than the number of people on the map. So if everyone is alive, all the gens do have to be done before you can use a key anyway. The requirement gets tapers depending on how many are alive because of the aforementioned last survivor situation and the fact that this game is not designed to be a 1v1.
I dont know that this key situation would work without being a huge nerf during a period of the game that is already heavily killer sided.
It’s alright my brain is slow all the time. What I mean is specifically if the hatch is opened by a key and it’s not opened due to there being one survivor left, and the killer closes the hatch after someone opened it with a key while there’s still a gen left THEN egc won’t commence and the survivor’s alive who didn’t escape through the hatch key opened hatch would still have one gen to complete. This could bring coordination with the team to open and leave through hatch together rather than a survivor with a key leaving his team and then starting egc once the killer finds opened hatch. This won’t affect last survivor hatch mechanics though just if the hatch is opened by the key.
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@SurviveByDaylight said:
Ebony Mori’s are, in my opinion, ruining the game that I queued up with my valuable time to play Too. Now, people make the argument, if you have something that lets you escape earlier why cant I have something that lets me kill you earlier? But like I said, I think with the combination of having one hit downs from exposed (Michael goes infinite) huntress has infantry/iridescent giving her 3 ranged one hit downs, Mori.... that’s just excessive and quite frankly I don’t even want to play at that point. Also you gotta factor all of the times you’ve experienced inconsistency in game play. Lag is detrimental when you’re rubber banding into a one hit down, or the vault hit box didn’t quite play out in your favor as you vaulted and the killer gets the down due to lag or... just crappy hit boxes. Which we know this game has both. With how ez it is to go down I don’t think it’s very fair.
I’ve thought mori’s were cool coming from a cosmetic standpoint but gameplay wise they could be implemented better, specifically ebony’s. The other ones are alright I think but there should definitely be a change to the ebony, plus I always think about how ebony’s exist we have perks like devour hope. I do think being able mori every survivor in a game should be a thing, but just in some different way, maybe once the last gen is done it’s like a noed thing (even though that paired with noed would be awful) or something, just no clue what to do with it though.
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/comment/1207111#Comment_1207111
I think this idea is better - EVERY SURVIVOR NEEDS TO BE HOOKED ONCE BEFORE ANYONE CAN BE MORI’D
so if there’s someone on your team that’s avoiding the killer and working on gens like they’re supposed to while someone else is getting hooked from running the killer you’re protecting your team. Maybe it’ll further encourage the killer to find other people and not tunnel.
Also a very good idea, probably better since it’ll combat tunneling and camping, if someone had a mori that is.
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@SurviveByDaylight said:
https://forum.deadbydaylight.com/en/discussion/143466/key-and-mori-idea-s
Mori’s are way more powerful. It’s too easy for killers to hook and tunnel and Mori once he’s unhooked. Whereas survivors still have to practically do all of their work to even use the key. 12 hooks reduced to 4 with ebony Mori. That’s a 66.666% objective reduction on an Ultra rare OFFERING that survivors don’t have. Keys are typically used when there’s 2/3 survivors left and to use it they have to do 60/80% of the work respectively. Which at most is a 40% objective reduction.
id say Mori’s have the biggest objective reduction percentage, correct? And they’re easier to get once you find someone and inevitably get your first hook. But how is the game supposed be fun if you don’t find anyone the whole game? How is that fun?
The mori idea was more just to stop with the one unhook dead play style that some mori users have, I do feel as though Mori’s are stronger than keys but I didn’t want to make mori’s completely obsolete. I was thinking that they could increase the rarity on ebony’s as well as the two hooks before mori change but then again I’m just spit balling idea’s.
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@LALYTHIA said:
I'm a little confused about the key change. Why do you care if there is no last generator going when EGC hits?
I mean like if the killer closes the hatch egc doesn’t commence and the survivors that didn’t leave yet still have to do last gen before they can leave, so it would make keys more of a no one left behind type of deal. Sorry I wasn’t that descriptive, my bad!
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Candyman has an EXTREMELY high chance of getting in with the new movie coming out around the time new chapter stuff could be released. So I’d definitely want Candyman, Jason, Chucky, Pinhead and (the one I’d want the most) Pennywise.
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A lot of new information and stuff to take into account, glad I made a post about it here. It does seem like this game on the phone may not be as good as I thought, but guess we’ll have to wait and see. Maybe because it has a different team it won’t be as bad? Guess that’s the optimist in me but I’ll hold out and see if it’s good and probably make a post on day one about it so people who won’t play it can get some insight on it. Although it would be nice to play with my friends and I if we’re all at school or something so that’s probably the main reason I’m excited for it.
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@Huff said:
I like the idea of just straight up DbD on mobile, but I don't feel like I'll be able to get into it. They have a different team designing it and are already making noticeable changes to how bloodpoints are spent there and all.
As I said, I like the idea of DbD on mobile, but I just know how mobile games tend to be with microtransactions and all. I'm just worried about how the other company will take the game and change it from the original.
Didn’t know a dif team was designing it, but yeah I can already notice some differences with the blood web and getting perks and stuff. I don’t think it’s that bad though since it adds a little bit of freshness to the game, but yeah hopefully they don’t complete change core aspects of the game too much and or get rid of any.
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@Cheers said:
It's not compatible with my device and there are no plans in near future for it being available
:(
Dang that’s a rip, hopefully they’ll be able to make it for your device at some point or you’re able to get a new one or somethin?
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I love playing as Freddy and against him, usually cause I can at least learn a thing or two from other Freddy players when I go against him, and playing as him just cause Freddy is iconic and fun. Personally I think Freddy is fine where he is and doesn’t really need a change.
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@Mattie_MayhemOG said:
I play on xbox one x and the biggest performance issue is the frame drops when blood lust kicks in. I wish the dedicated servers would be re-enabled, DCs are rampant on xbox these days.
The DC’s are so bad especially when the game kicks someone out randomly, I was playing against a pig with a friend of mine and I got kicked out and it said the killer dc-ed and I escaped and showed the perks and the mori they had, either way we all lost but that’s still not good that it happened. The only time frames drop for me is if I get hit by a ranged attack (deathslinger or huntress) which sucks but it’s not the worst.
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@TheEdMaverick said:
Well, I got the xbox X and sometimes it has frame drops but that was before I changed it to 1080p and runs smoother. Other than that, bugs when I am with my friends (someone is showed like he isnt ready) and we need to restart the game... And yes, I feel so much wierd the grab mechanic now, I cant grab anymore:(
That ready bug is so obnoxious, happens a lot to my friends and I separately so it’s basically a guessing game of “who has to restart next”. I had to stop playing killer too cause the grabbing was unreliable :/ and I bought a decent amount of killers on this account specifically, feels bad.
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@ItzPixelYT said:
I made a post about the Xbox last night. It's pretty much unplayable sometimes. Errors, Bugs, Hitches, Frame-Drops & Freezing is all over the game on Xbox. Feels like a Open Beta. Not sure how half the people don't even see these issues have clearly not witnessed the game on PC or played a game higher that 30fps.
You said it, I don’t even get why Xbox version is so much worse, I’ve played ps4 version multiple times and it’s miles better than the Xbox version and that sucks cause most of my friends play it on Xbox and I have more data on the Xbox account.
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@Joelwino said:
I play on console, and while the grabs are really inconsistent I don't freeze up at all like what other people have experienced. I think the game performs pretty well on console and any version of this game is still chock full of bugs, maybe you just experience them more on console. Usually the hitboxes are a latency issue, and Xbox doesn't have dedicated servers yet so usually it's just poor connection to the host or other players.
It’s much better when I play on PS4 for some reason, I have no idea why, of course ps4 has its fair share of stuff too but it’s awful on Xbox. Wish I had a good pc to play it on :/
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1175757#Comment_1175757
Yeah. The only grabs I've actually trusted are Hag hook grabs.
I don’t play hag so I wouldn’t know but I’m glad that actually works out and hopefully it doesn’t get buggy
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@Raven014 said:
I cannot trust grabs so I dont go for them. Simple as that.
Good idea, wish we were able to trust them though cause they could be so useful if they could work :/
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@LetsPlayTogether said:
It goes both ways. Survivor getting grabbed for no reason. Or full unhooks being cancelled. Dont make it sound like its a killer only issue.
Well it happens more often then not when I play killer, has yet to happen to me while I’m survivor
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@DeVil_DeVaul said:
I have so many screen records on the PS4 becuase it happens every killer game I play. I won't even play killer anymore because it does it every game now.
Yea it happens when I played on ps4 too
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@OrangeJack said:
I have no idea how to fix it but perhaps they could extend the time that a survivor is grabable to like half or even less than a second after they let go.
That’s better than anything I got, I just hate that it gives me the grab animation then glitches me out of it so the grab doesn’t work and the survivors escape
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@Irisora said:
If you are done playing killer until they fix this then we won't see you in the game for very long time. Because they probably added this to the list of Soon™ wich means in a very long time or most likely never. If something doesn't bother the survivors it rarely get fixed.
Dang, well maybe they’ll fix it at some point? I’ll have hope for it, but if not then guess days of killer are over for now unless they do somethin new or fix it.
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@Tactless_Ninja said:
PS4. Had a cocky Jane butt dance at an exit gate because the locker didn't open when I tried opening it, and the grab when she left didn't register.
Now i must kill all Janes.
Happened yesterday to me with a Squadette (swf Claudette group) one of them was going for a save and I grabbed them but the game was like “no” so they got the hook and my blood warden ran out as soon as they got the team mate off... feels bad :/
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/139487/fix-grabbing-on-xbox-please
It's not just on console. It's across all platforms.
But a dev will come in here and tell you that, they are working on it even though it's been 6+ months this bug has been known, and they haven't done ######### about it.
Thats even worse, it sucks cause I really enjoy playing killer but It just ruins it with all the bugs, like I can’t even remember how many times I’ve lost a hook or even a 4K because a grab didn’t register :/