RenRen
RenRen
About
- Username
- RenRen
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
I don't know what I would remove but I'd add Thrilling Tremors and Deathbound. Thrilling needs a shorter cooldown and deathbound is kinda useless.
-
I'm just gonna run darkness revealed or thrilling tremors instead.
-
Maybe they will add some sort of animation to see it activate, though I will say that even if they add an animation, if the survivors have a good connection and good reaction speed, it's still basically the same.
-
That Jolt change is really nice.
-
The endgame change is completely reasonable but the stun duration? Yeah I don't understand why they reduced it to 3.
-
I do like that there are quite a lot of changes and there definitely will be a small shift in the meta, but I feel like the meta is still gonna be slowdown for killers. Also some of the changes for some perks don't make sense to me.
What's the point in BBQ and WGLF? Most people said that they used it for the BP part and they are removing it which is understandable given that there won't be a point in it anymore but I don't think a lot of people would still use for the aura reading and the increased pickup speed.
There are more perk changes that I don't understand but that would be a really long comment so I won't talk about them.
-
I don't understand this change tbh. It was pretty well known that the issue with self care was that it took too long, why would they make it take longer and remove the use of it for medkits?
-
That match results screen looks kinda bad. It does say work in progress though so hopefully they change it.
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/3009229#Comment_3009229
That's why it's been confirmed as one of 40 perks to receive a change in the meta overhaul and have outlined it's position as a statistical anomaly at 75% usage rate, because they think it's fine !!
Keep up with the news, damn
Took them a really long time tbf.
-
doing gens fast has been a thing before the event and will be a thing even after the event depending on what they do in the 39 perk change.
-
@KurnDisciple said:
https://forum.deadbydaylight.com/en/discussion/comment/3008689#Comment_3008689
Yet you can watch streamers go on a 50+ winstreak with pig. Actually ANY killer going on a 50+ winstreak highlights how horrible the balance in this game is. It's hideously skewed towards the killer. Only a 4 stack SWF with all meta perks and full items AND voice comms can compete with a killer running the best characters and builds. Solo Q just lose by default to any sweaty killer with a brain.
How can I go play killer, camp/tunnel starting at 5 gens and literally not lose a single game all night and then come here to these forums where people are crying about genrushing lmao
I never heard of a person get a 50+ winstreak since mmr started.
-
@Akumakaji said:
https://forum.deadbydaylight.com/en/discussion/comment/3007037#Comment_3007037
But by a wide margin way, way, WAY behind DH. Proper use of Sprint Burst can be annoying, thats for sure, but not even in the same ballpark as DH. We will probably see some people why then cry for SB's nerf, but half of those will be trolls and I gurantee you that the overall outcry will never reach anything then we are experiencing right now with DH.
I agree. It's definitely gonna be annoying when people say they were right saying that sprint burst will become more popular though.
-
Matches as killer have been fun. Haven't had to hard tunnel and most survivors haven't been sweaty so I let at least 1 go per match. Solo Q sucks really sucks right now.
-
It's been pretty alright surprisingly. Not that many sweaty survivors. Solo Q is definitely worse right now though. Also there is something wrong with the servers.
-
That's actually a pretty good idea.
-
Change most of her addons and maybe change the attack after blinking into a special attack.
-
I mean, sprint burst is literally the second best exhaustion perk.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3006370#Comment_3006370
Overzealous is the absolute worst perk in the game. It should never have released to live but they are at least changing asap.
I agree its not well designed but I don't like that they are making it part of the 39 perks.
-
Im glad as well but I'm kinda disappointed that 1 of haddies perks are there even though she came out not that long ago.
-
Yeah my matches feel a bit off. It feels like the killer and survivors aren't probably synced.
-
It's a thing.
-
I don't really understand what your trying to say but I'm assuming that your saying that it should be a special attack rather then a basic attack after she blinks in which case I agree.
-
I don't see the problem with her outside of add-ons and maybe her blink attack is an m1.
-
@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3003036#Comment_3003036
Because everyone ends up trying to make games as miserable for each other as possible, cheating themselves out of BP in rhe process.
How is it making them miserable for not having the more then average bp? The grind sucks yeah but that is literally getting fixed in a couple of months.
-
@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3002899#Comment_3002899
This emotion is called spite and it harms you as much as them.
How does it harm me in this case? Not getting extra bp?
-
@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/3002840#Comment_3002840
This is kinda stupid tho. If you use offerings, you will get more Bp. With more bp, you will get more cakes. It is win/win tho. And i had great games today and every game i had at least 3 flans or more.
If you ignore the fact that you could be giving said more bp to survivors that are not so pleasant, then yes.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3002460#Comment_3002460
Why not? They should. I would give up BBQ for Dead Hard.
BBQ? Broken?
-
For me survivors do bring cakes(flans) but they also slam out the gens and t bag at the exit gate. Tbh I understand why killers tunnel super early to prevent that but I will say a Mori is a bit much.
-
I probably won't tbh.
-
No.
-
As much as I hate swfs, no.
-
I think sbmm is a good idea but the way they did it isn't. I feel like if you want to implement sbmm in this game you have to make it have a lot of variables to determine what a players mmr is, which it isn't.
-
@Carrow said:
If you want an objective measure, just watch any good Killer main stream from before MMR to after SBMM. Tell me that their opposition has become more tailored to their skill level. People always bring up how Otz can't do his no perk 3k 100 streaks anymore, because he losses 2 games out of 100 instead of 1, but more than half the lobbies he and other very experienced and good killers face I could destroy as well and I'm nowhere near his or other highly skilled killer main's level.
The kill/escape=skill gives a far worse skill approximation number than grades where what you actually did mattered as opposed to how lucky you are with your teammates.
I know otz is a good killer but I don't think using him as a measure for sbmm is good.
-
I think the only real problem with nurse is her add-ons. Everything else feels mostly fine.
-
That would cause the same problem as if killers can see who is a swf. Nobody would want to play against them.
-
Pyramid head is really the only strong licensed killer which is kinda sad. Pinhead used to be pretty good but then they nerfed him, granted it was a very unfun addon.
-
I mean. Yeah.
-
Maybe if it was a perk with tokens then I'd think that'd be fair.
-
To the average player? Yes. To someone with high mmr? No. Not even close.
-
I haven't played on it but from what I hear the main building is way too good for survivors.
-
@ColonGlock said:
Try Unrelenting for a week. I think you will be surprised at the results!
I tried it for a day. That was more than enough to know how pointless it is against dead hard.
-
Yeah that actually is kinda pointless. The extra bp from the ritual is pretty alright though.
-
There are too many factors such as pallet count, window count, what killer, what add ons, what perks, etc.
-
Didnt know sadako has no counter.
-
He really has been kinda forgotten.
-
The frames are... Kinda... You know.
-
If auto aim works correctly then yes.
-
Cause the anti cheat is... Well... Bad.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2981082#Comment_2981082
It's 100% overrated on Demogorgon, probably one of his worst Perks tbh.
As Demogorgon, you want to use your Shred to secure Health States, not your M1. If you're using your M1 to gain STBFL Stacks, your neglecting your Shred and playing like an M1 Killer for an effect a Common Add-On, namely Black Heart, could grant you for your Shred
While it is true that shreds with black heart sounds better, when playing you can't actually shred all the time due to some loops having turns that you can't really shred with. It is also worth noting that black heart only has the effect of 4 stacks of stbfl and at the higher levels, if your trying to win tunneling is a very big thing and with stbfl you can practically get away with free hits against bodyblockers.
-
@RaSavage42 said:
I agree with getting rid of Map offerings
But disagree with BNP's removal... cause at this point if it's a 4 man Genrushing SWF thwn that means that they'll use all 4 on the same gen... then they'd have to rely on Perks (and yes they can be strong if the Survivors know what they are doing) to get the rest done
That doesn't really justify keeping BNP's if anything it's a reason to remove it.