ProfoundEnding
ProfoundEnding
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- ProfoundEnding
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/2144372#Comment_2144372
I mean Nea's and Jake's cosmetics kinda speak for themselves
I don't remember any of Jake's cosmetics looking LGBT at all.
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2139869#Comment_2139869
Has it happened?
i only really noticed for Legion. And I haven’t looked at the lore of the new tome but Yui got a story from a different dimension or something where she is not the same I think?
Lisa's lore. Which completely ignores her orginal lore that made her sound cool and instead focused on her being friends with a ######### essentially.
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I'm just tired of Archive lore contradicting the orginal lore or ignoring it completely. This has happened a lot and it's annoying.
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They do this on mobile. I don't see why not.
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@Steel_Eyed said:
Have you tried getting gud? Helped me, bro
I'm not a killer main so I'm struggling 🤕
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@Mileena_Kahn said:
https://forum.deadbydaylight.com/en/discussion/comment/2105119#Comment_2105119
Doesn’t everyone in their own time zone have to wait til 10:00 A.M? I could be wrong.
No it's usually 11am for me in Central time zone.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2102253#Comment_2102253
I disagree. If anything, it'd make people lazy about it because they'd know someone else was doing it. Regardless, SWF does not have this information unless solo survivors refuse to cleanse totems, which was the point.
The OCD in me would cleanse the totems even more just so I can see that number go down.
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2101431#Comment_2101431
I said one of MY most played killers. I said later on that they're already very unpopular.
Yeah that's why I edited my comment but you saw it too fast.
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@Haddix said:
https://forum.deadbydaylight.com/en/discussion/comment/2101268#Comment_2101268
Twins are one of my most played killers right now, and having gone against teams that know how to counter Twins, it's pretty rough, solo or swf. They didn't need this. His current cooldown is already generous and in a good spot. This just makes no sense. It might turn me off from playing them entirely, which is hilarious because this'll discourage people who already don't play them from playing them even more. Way to make one of the most unpopular killers ever MORE unpopular.
12
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2090834#Comment_2090834
Yes, that's what I said, it was a flop. And it wasn't because of any lawsuit, it was because the product was inferior.
I'm just saying I don't think it was a flop solely because of it's game design. If there hadn't been a lawsuit I genuinely belive the game would still be alive and receiving content to this day. We were just about to get the Grendal map and Jason X right before the lawsuit occurred.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2090816#Comment_2090816
F13th lost 70% of its player base in 2 months, a year before the lawsuit. It was a flop, completely unrelated to the lawsuit.
The game was nearly unplayable in that time. It was infested with dozens of bugs. That eventually did get better as time went on. But it was never perfect. A lot of people definitely gave up on it very quickly due to those bugs.
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Probably Meg, just because I really like all her perks.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2083934#Comment_2083934
1-4pm today my survivor queues were, like, 20 seconds at most but ok
You're lucky. Mine are always at minimum 3 minutes. Usually longer.
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@BioX said:
I think its fine, sure there is a lot involved in it and its extremely skewed between killer and survivor, but atleast its an achievement that actually kinda feels like an achievement.
Unlike 99% of them which is just "playing the game" and you will get it eventually.
I don't know, I feel like getting a 4k is a pretty good achievement. I feel good anyway when I get a 4k. I guess it depends on who you are playing against and your experience.
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Kindred - I absolutely adore this perk, even when I'm not solo. Let's me know weather to stay on a generator or go for the save, if the killer is chasing someone else or is camping, or even if they have BBQ. Probably my favorite perk in the game.
Urban Evasion - People love to hate on this perk, but it has saved my butt probably more then any other perk has. I love to play stealthy, and Urban has allowed me to avoid chases I never could have otherwise.
Iron Will - I used to only use this on Jane because of how loud she is, but I have since added it to my build for all my mains. This perk works so well with Urban and being able to hide more efficiently. I'd much rather avoid getting into a chase to begin with as I'm not the best runner.
Decisive Strike - Yes I've still been running this after the nerf. I'm debating removing it, but I don’t know, I really like to have that second chance against a true tunneling killer. Nothing makes me more mad then getting tunneled off hook. And even if they continue to tunnel me after the stun, at least I wasted more of their time.
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I bought the DLC to get the shirt because I collect all the cosmetics of my favorite characters.
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Most of the cosmetic set heads would work fine together. It's kinda dumb that they don't unlock the head or killer weapons.
I'm still wondering why the Twins 'Blood and Guts' outfit is a set. If anyone has any ideas, I'd love to hear them.
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@KateDunson said:
I agree, but i hope they release every map they skipped once the reworks is over
Devs already said Blight and Twins likely won't get their own map.
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I played against the Twins last night and they just kept slugging us until they got all 4 of us down, then hooked us all for the first time. We got 3 gens done. It sucked lol
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2072558#Comment_2072558
Technically 16 female survivors if you include Lisa, Cybil and Alessa
I wouldn't count Alessa. That's just Chery in her clothes. She's not a new character model.
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Because she's a queen and no one can utter her name without her permission.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2074585#Comment_2074585
On the other hand, the data doesn't lie: the vast majority of the playerbase left the game long before the lawsuit. It might not be "literally zero players" dead, but it was definitely a flop.
It lost 70% of its playerbase in two months, come on. It's OK to admit it was a flop, even if you like the game. I liked Deathgarden, but I can still admit it was a failure.
I would say a good reason why a lot of those players left is because of the bugs. The game was littered with them. It was so much worse in the bug compartment compared to DBD.
I would probably see at least 1 bug every match, compared to DBD where I could go several without seeing a single one.
I may be biased yes, but I just can't understand why more people played DBD. The gameplay, especially for counselor was so much more engaging then DBD's survivor side.
I love DBD, but sitting on a generator for 80 seconds 5 times just gets boring. I wish there was some other objective. Like searching the map for parts or something.
I absolutely loved Friday's aspect of looking for gas, a battery, and car keys to start the car and escape. Working as a team truly mattered and counselor just felt so engaging and alive (until you were killed lol). Plus, the kills were so much cooler to watch then the boring sacrifice animation I've seen a thousand times with little to no actual gore involved. And there was always the chance to come back as Tommy, so you really had the urge to stay and spectate on the chance you would come back, compared to DBD where you're done no matter what.
The community as well, while no angels, were far less toxic then this community. I've learned to ignore most of it at this point though.
Sorry, was a bit of a rant. 🥴
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2073428#Comment_2073428
Thing is, games like Friday and Last Year had suffered due to outside circumstances, like the licensing conflict and the Discord store issue + failing to get a publisher.
https://forum.deadbydaylight.com/en/discussion/comment/2071518#Comment_2071518
I wish that "licensing conflict" myth would die. F13th was a flop, that's all.
Eh, if it was then I wouldn't be able to find a full lobby of 8 players, less then a minute after I que every single time. And it's still like this 3 years after the lawsuit had started (at least on Xbox anyway).
I guarentee you if it wasn't for the lawsuit, the game would have had even more players and still be receiving content to this day. The devs were nowhere near finished and were just about to release Uber Jason and the spaceship map before everything went to hell. Clearly they were still making a substantial amount of money on the game. It doesn't matter that it never had the same player numbers as DBD, that didn't mean that it was dead and/or dying.
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@Viktor1853 said:
nice bait
Read the full post before you comment. Everyone else who commented did.
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Eh I don't know. It would make sense with Yun. But most killer soundtracks are designed with the killer lore in mind. Hearing circus music with Kate or French music with Elodie just wouldn't make much sense or fit together very well in my opinion.
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@Lycidas said:
There is no difference.
And it's a shame
I mean, I understand it was ported from mobile and mobile uses the default pants blablabla, but cmon, making the buckle look like it was made of ice or adding a couple of icicles to the belt would have been enough..
Don't know why they wouldn't have done that. Don't make it a separate cosmetic piece if it's identical to another one.
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/2072546#Comment_2072546
Actually the survivors are pretty evenly split sex wise, 12 males and 13 females. The next survivor we see could possibly be male however I wouldn't say the difference is big enough to guarantee the next to be male.
Oh I know the survivors are evenly split. I still don't wanna see another female anytime soon after we've gotten nearly 7 in a row. Yui, Zarina, Cheryl, Lisa, Cybil, Elodie, and Yun. Compared to lonely Felix.
I think it's time we had a couple males in a row now.
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All I know is we better get two male survivors in a row. So far we've had 7 female character models released in the last year and a half. Compared to the one male, Felix.
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@Aven_Fallen said:
It looks great. I dont have anything against Sets, but I dont like if the first 1080 AC-Cosmetic for a Character is a Set. The same happened with Elodie (even worse, it was a Christmas-Onesie...).
Mix&Match is obviously better, but I dont mind Sets, however, when it is basically the only good-looking Option, it looks kinda lame if everyone playing that Character looks the same.
I think her default outfit and it's variations are cuter then her set one personally.
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Meg was my first prestiged character. She's one of my mains but I have like 5 mains lol
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2063818#Comment_2063818
yeah the lack of maps lately has been really bumming me out and making the game very stale imho. I'm okay with the visuals of the new killer and survivors but if there was a map to go along with that aesthetic? It would be amazing! A neon city vibe like you see at the campfire...
I would love that! I'm not sure about the Trickster but the devs said that the Blight and Twins likely would never get a map unfortunately. It sucks.
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@FearlessHunter said:
I hope Ash gets censored as he says a naughty word which my family friendly pg 13 ears can't bear to hear :(
There's a difference. Someone in chat has the ability to say something farrrr worse then just the singular word Ash uses.
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A chapter without a map OR a map rework can never be the absolute best chapter.
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@toukent said:
https://forum.deadbydaylight.com/en/discussion/comment/2062019#Comment_2062019
as if this game wasn't stale enough. Now the devs aren't even releasing new or reworked maps with major updates that only occur around every 2-3 months.
It was planned to be Coldwin Farm but they announced that they needed more time to work on it. I'm not gonna complain. I'd rather wait then get a map that isn't fully finished yet.
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/2061024#Comment_2061024
But that doesn't matter as it's MY argument.
If you want to debate the people with that argument they are in the thread.
Why remove it completely though? I'm sure they can fix it so it doesn't have those issues and if that means that normal chat isn't really possible for a patch or two, so what? Console hasn't had a chat feature for the entirety of its existence.
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@Buckoben said:
https://forum.deadbydaylight.com/en/discussion/comment/2060528#Comment_2060528
The bot is censoring words like Myers.
It's is incredibly over tuned to the point where normal conversation will be illegible.
That's not most people's arguments. If it was, they wouldn't mention things like "I thought this was an M rated game?"
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@Tillablerhino44 said:
But what is the reason his power disappears
Literally read the comment right above this one that I quoted.
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They can join Huntrese and Doctor in that regard.
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@DeathByGiggles said:
Hi there - your friendly neighborhood Community Manager here! Thanks for leaving your feedback. ❤️
As with all of our killers, we have been and will continue to closely monitor feedback about The Trickster. Changes can always happen down the road! Keep leaving your feedback here for us to bring back to the team. 😊
Thanks and have a great day ahead!
Wait, I thought only Not_queen, Peanits, and Patricia were community managers. Who are you?
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@TheMadCat said:
I'm ready! I kept my dailies for tomorrow, and I farmed until 1m BP today.
I've hoarded nearly 1.7mil bloodpoints plus have two dallies ready to go. I should be able to Prestige Yun right away or get very close to it.
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2056101#Comment_2056101
They're not gonna make a new map on release but they also haven't ruled out the possibility of making maps related to Blight, Twins, Trickster etc in the future.
Found the stream! At 32:19
https://youtu.be/AEV42WUJpoU
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2056101#Comment_2056101
They're not gonna make a new map on release but they also haven't ruled out the possibility of making maps related to Blight, Twins, Trickster etc in the future.
In a dev stream right after the Twins came out, someone asked if the new killers (Twins and Blight) would get a new map after the graphical rework was finished, and they said it was likely not going to happen.
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Really only excited for Yun. She's the first character I've liked enough to Prestige since Yui.
Still really upset over the last 3 killers not getting their own maps. And the devs said in a stream after the Twins came out that it would be unlikely they would get their own maps. It sucks. So much potential gone. If you're not gonna give them their own map, at least give them their own map in an already existing realm. As that won't take as long to create.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2049826#Comment_2049826
That was just an excuse, the game was dead* long before that. You can check the Steam playercount yourself.
*Not literally 0 players, because that usually takes a very long time, but close enough.
I'm not sure how console is compared to PC, but just two weeks ago on Xbox I could find a full lobby of 8 players in less then a minute every time for the several hours I played. And that's with it even having been a couple years after the whole lawsuit issue.
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Anyone who thinks Tricksters mori is better then Onis is wrong 🤷♂️
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@SloppyVoldemort said:
Isn't it funny that they have a few community managers, but you never even see them on this forum anymore? Maybe once in a blue moon you see one pop in here to answer a non-important thread, but that's it.
These community managers were way more active, but now they are non-existent.
Note: Nothing personal against the person behind the title. It's just an observation from my end.
I remember Peanits used to be so active on here. Now he's a ghost. At least we see Not_queen on streams. I don’t even know what Patricia does because she hardly interacts with the community at all.
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@SilverShelby said:
https://forum.deadbydaylight.com/en/discussion/comment/2040769#Comment_2040769
??? No not really. It's the people working on the game saying "hey, we are still working on things. We'll give everyone an official release date when we are able to" doesn't reflect poorly on them, just a case of people following an unofficial source for the release date and then getting mad when it was wrong
But the devs never even said that. They never gave us an update.
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@KiwiCoattails said:
I want to submit a cosmetic but I’m stuck on deciding between Jeff and Adam. 😭
Do Jeff. He never gets anything.
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@Woot1234 said:
https://forum.deadbydaylight.com/en/discussion/comment/2040179#Comment_2040179
Lol nationality of "Latin American" is so bad. There's like 20+ LATAM countries this isn't a nationality.
Compared to Ace who is "Argentinian of Italian descent".
Tapp is African American which is more ethnicity with nationality embedded in it.
The wiki would do better justice to call this field descent or heritage since the level of detail varies by survivor.
Jane refers to herself as both Latina and American in her lore. So we can assume she was born/lives in America and is of Hispanic decent.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2038636#Comment_2038636
Afaik:
Dwight, Kate, and Meg are American
Feng is Chinese
Jake is Korean-American
Nea is Swedish
Yui is Japanese
Claudette is Canadian
David is British
Jane is Hispanic
Felix is german
Zarina is Lebanese
Elodie is French
This seems like a pretty diverse cast, does it not?
Like Orion said, give them time. They'll create one eventually, just like most other nationalities.
"But why not have Yui be Indian-" why have her be Indian instead of Japanese? What makes being Indian better than Japanese and what makes it work in her backstory more? Yui's lore is often regarded as one of the best in the game, why would making her Indian over Japanese improve this?
It's the same with all of the cast, why make them Indian instead of their current nationality? Why would that improve their backstory?
Jane is also from America, as her lore states. I think she's Latin-American