PigMainClaudette
PigMainClaudette
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- PigMainClaudette
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Comments
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@MegHasCuteFeet said:
https://forum.deadbydaylight.com/en/discussion/comment/1577945#Comment_1577945
so just let the survivor do gen for 120 seconds?
Are we really going to do this? You know my answer.
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@EntitledMyersMain said:
What if the totem is haunted grounds? Do you rly want to be responsible for that kinda thing?
Yes, because it could be something like Devour Hope for all I know.
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Here's a list of things that can lower your emblem ratings:
- Instant-downs
- Long chases
- Staying near hooked survivors
- Targeting only injured survivors
- Survivors dying in less hooks
- Generators going by quickly.
Any of these sound about right?
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Just make sure that you can turn off perks as well as have them all on.
I don't want No Mither and Sprint Burst on survivor and some killers don't want perks like Distressing.
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Yikes. That looks really painful to get through.
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@oxygen said:
It's fine to discuss perks and whatever else, even argue about them (as long as it's remotely constructive)
But I really wish people stopped the "if you use thing you're BAD!" garbage. I guess they're completely unaware that it makes them look like a little scrub baby throwing a tantrum when they can't seperate their opinion on game elements from players using them. There's plenty of things I dislike (like the always popular keys and moris combo pack) but trying to shame players away from using them just because I don't like them is just plain pathetic.
https://forum.deadbydaylight.com/en/discussion/comment/1578057#Comment_1578057
That's not how it works though, that just puts you in a superposition between survivor main and killer main. People can call you either whenever it benefits them to immediately avoid having to actually read what you said and keep screeching into the void instead! 🙃
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1578057#Comment_1578057
The amount of times when my pfp was Claudette I'd be called a survivor main was actually hilarious. Changed it to Pyramid Head and I was suddenly a killer main out to nerf survivors to the ground.
Even funnier was when I was called an "Entitled Survivor Main" and a "Toxic Killer Main" within the same thread.
I despise how calling someone is an entitled main in order to shut down conversation. They should just admit they don't have an argument or just shut up.
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@Xyvielia said:
https://forum.deadbydaylight.com/en/discussion/comment/1578057#Comment_1578057
Sooo, are you saying both Pig annd Claudi share equal beauty time in your profile pic frame or...?
...’cause that could tip those proverbial scales
just a thought
can’t have Claudi jelln
I love the SAW franchise so much that Pig is my permanent profile picture. I've also switched to Yui as my main, especially after getting her to P3, but Cursed Legacy came out AFTER I made my forums account.
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I found the @Unicorn!
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And sadly this is true. Then when you point this all out in other threads you get called an entitled [other side] for disagreeing with them.
It is literally why my name is my two mains, or my main killer and my former main survivor, form my forum name. People can't pull the entitlement card on me.
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You can easily ignore Decisive Strike and countering Deathslinger is about basically denying him a chase.
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Well, first off you don't need to at all slug all four. Playing like this is the reason that Unbreakable is such a meta perk.
More importantly is that it gives them hope. If their team is unable/unwilling to come and get them, they have a chance to escape by themselves.
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@Dead_by_Gadfly said:
https://forum.deadbydaylight.com/en/discussion/183316/is-ghostface-that-good
Actually ghostface in the right hands is a pretty scary thing, yes he is really good.
Pigs underrated but shes not top tier.
And i have no bias here as i prefer playing as pig.
I swear, you sound just like me here.
But yeah, if someone says that GF is a better Pig, ignore them. They're different killers with different functions.
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Cut: Leatherface. Just hate him and what he represents in the game.
Nerf: Hag (minimum safe distance from hook)
Buff: Pig. Half of her add-ons are trash and some are even harmful to run. Small tweaks to things like Ambush could easily make her a top tier killer.
Buff: Trapper. He just needs it.
Buff: Legion. Not a terrible killer, but needs some slight tweaks.
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Ummm. This almost never happens to me, but I'm also probably on a different server to you. I've also been playing on Xbox since the Legion came out.
There is an old saying of "snitches get stitches" that I like to follow. If someone snitches, hook them and give them a singular whack on hook as they scream. They'll either get the message or disconnect.
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Simply enjoying playing. Switching sides and Archives are a huge help.
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Accept that a 4k with 5 generators remaining is nearly impossible against competent players.
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1577126#Comment_1577126
I don't get it...
Any Means Necessary.
Pick up a pallet and allow it to be used again.
It's a joke.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/1577292#Comment_1577292
Not saying i am a saint, but after a game like that including quite a bit SWF toxicness (the usual stuff i know.. you get that often but still) and then the DC at the end... not easy to take that silence. I guess i was weak there tho.
What's sad though is that people will DC anyway. I had a game as Pig last night against 2 identical Nea and Claudette pairs. One Nea pointed at a Claudette in a locker. Yeah, it was a grab, but I hate snitches. Dropped the Claudette and proceeded to hook the Nea. Nea DC'd, and I tried to drop the Claudette so she'd keep going. She DC'd too.
AGAINST A PIG.
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@EntitledMyersMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1577285#Comment_1577285
Half of the fun is the post game chat
Not if you're a console player.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1576698#Comment_1576698
DISCARDED REPORTS REASONS
THE FOLLOWING ARE NOT CONSIDERED BANNABLE OFFENSES - PLEASE DO NOT REPORT
- Camping
- Slugging
- Tunneling
- Streamsniping
- Teabagging
- Bodyblocking
- Looping
Bodyblocking is the important part here.
This would be reportable:
GRIEFING: INTENTIONAL GAMEPLAY ABUSE
- Working with the opposite team to gain an advantage or grief teammates
- Targeting specific users repeatedly in order to ruin their game experience
- Holding the game hostage
But like I said, "Holding the game hostage" does not apply here, since EGC already started (aka the game will end without you being forced to DC) and they did not target you repeatedly.
(I mean, its still a dickmove, without a doubt. But not reportable)
Yeah, I'd categorise that as targeting a specific player to ruin their experience.
When they mean "bodyblocking isn't bannable" they mean survivors bodyblocking killers trying to hook, or not tunnel another survivor. This is gameplay sabotage in the form of bodyblocking with intention of greifing.
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I agree with @EntitledKillerMain completely here. Shocking, I know.
It seems like you did your job though. You STALLED the game and picked them off one by one and they got mad because they got completely outclassed.
But as the title says, it goes BOTH ways and it looks like you did provoke them in endgame chat. Yes, they are clearly in the wrong but you aren't a saint in this situation.
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ANY. MEANS. NECESSARY.
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Don't make RS2 base. I've said it so many times that it's almosr a greeting to other Pig players on here.
The point of the RBT is to force survivors AWAY from generators, and good survivors don't fear the threat of death from the trap.
Not a fan of the Iri Ambush because I'm not only against a large portion of instant downs, especially ones like Iri head, but you are also trading Pig's STALL which while there is less, it is the stronger part of her kit. Yes, I try to use Ambush more, but if you get survivors having to search at least two boxes, that is a lot of time wasted that people don't realise and could chain into another hook or two.
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/1576853#Comment_1576853
Kick 15 generators, repair 12 generators, make survivors scream 45 times. 🤷♂️
This level of the tome is lazy in its grindy design.
Better the grind than some of the other challenges. "2 kills in ECG with NoED"
######### please. I DESPISE the existence of NoED and if I get to ECG, then those survivors are getting out anyway.
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I got one of my brothers to do this and he put Pig in C. I wanted to slap him so hard.
"Just a worse Ghostface." What a joke.
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Don't play them like every other killer. It's a pitfall that so many killers fall in to.
One tip I can say is that if uou don't hear a Killer's Instinct heartbeat after using FF, cancel it IMMEDIATELY.
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So, by the same token, do you believe that rank one killera should go against a team of rank 4, 6, 6, 8?
We're not at all a hit-squad, just a bunch if guys who know each other, and we only had rank 1's last night.
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What's to stop you as the killer from opening the gate yourself and forcing EGC?
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1574735#Comment_1574735
Then I don't know what's going on. I'm in Northland NZ, so we're on the same servers, but I can definitely confirm that the average IQ of my teammates and opponents has gone up in the generator department ever since crossplay released. It's like everyone started proving that they could do gens. I have to be ruthless in the early/mid game to even stand a chance, or I just have no map pressure. That means punishing farms and leaving them on the ground to pick themselves up, because that's just the meta.
Damn. If we're on the same servers, then maybe I've versed you.
Ever had a P3 Yui or a biker Kate go by the name Reaper Andross?
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Sometimes it's to make you lose sight, similar to hiding next to a vault. Sometimes it's to get you to a "safe/dead" zone and try to give up.
If you hook a survivor in an area where there are only completed generators, the rest of them feel free to go for an unhook and heal up. Yeah, they might waste some time in there but you've most likely wasted MORE getting them there.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1574299#Comment_1574299
Then I want your survivors. Ever since crossplay was enabled, the meta in my region has become "bum rush the gens." Which, whilst always an issue, had become almost every game regardless of the skill of either side. Unless the killer is winning, taking trades usually wastes too much time and gives them no pressure. Either way, it is a little entitled to think that the killer should just let people go, especially since it's their teammate that is to blame in the majority of situations.
Aus Sydney. I normally play on Xbox, but I've also been caught up with other games and my killer rank't tanked a bit.
Still faced teams with two reds and a purple and killed it. I think it's more of a case of random than SWF.
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Nope. Most I use is Ruin/Surveillance in my Pig and Doctor builds, but their kits also supplement my playstyle of naturally focusing on generator defence.
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Context.
4-man slug? Toxic. Last two, slug one to find the last? Scumbag.
Slugging the kne who just got unhooked because you accidentally Ambushed into them with Nurse's? Tactical and nice to them.
It is all about the context surrounding it.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1574331#Comment_1574331
Surge is not viable at all.
Pop and ruin are not second chance perks, because you can't stop Survivors from pushing gens while you are chasing another Survivor, you can't split in two killers.
Ds Unbreakable Dead hard , with the exception of borrowed time I'd say, are all second chance perks, because they allow you to recover from a situation where you played bad and deserved to be punished. (Jumping in a locker because you're invincible for 60 seconds, getting downed, failing a mindgame at a loop)
I never said it was. Repressed Alliance can be considered a survivor slow down yet I have never seen someone use it.
It isn't about viability. It's about the concept of both sides using perks to slow the other side in completing their objective.
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It'll probably be tonight after a good whisky and some discussion with the other two people who play DbD in my household.
Basically it'll be how DS slows the killer's game how Ruin, Pop and Surge are some of the perks that do the same to survivors.
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Bruh, I have Resilience and Spine Chill. Chill flickered so I'm out!
I'll just 99 it in the corner with Self-Care.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1574276#Comment_1574276
No you're missing the point, the point is that the perk derails completely the purpose of being an anti-tunneling perk allowing survivors to go for super aggressive plays in front of the killer or hiding in a locker
I swear, I'm about to do a massive thread about what DS actually is because of posts like this.
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@Leonardo1ita said:
https://forum.deadbydaylight.com/en/discussion/comment/1574186#Comment_1574186
Gens go, and fast. 7 hook trades in total of 30/1 minutes will make you lose the match, always
100% disagree.
The thing is with being a Pig main is that the RBT is EXACTLY the tool to not care about people abusing perks like DS. If they have a trap, you slug. They use their one use of Unbreakable to get back up? They have now wasted it.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1574186#Comment_1574186
Because hook-trading is bad gameplay and will often make you lose, especially if "trader" has a couple of "fair" perks up their sleeves.
It also doesn't progress your objective very much at all, and has the opposite effect on survivors: People will just rush the hook because they think you won't do anything about it. That is the surest way to have as little map pressure as possible, since half of pressuring the map is entirely in the survivors heads.
I do it all the time and haven't really "lost" yet. Even if I get no kills, I can still get a Brutal or Relentless.
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I just trade out the hooked one for the unhooker. Gives me more time to go back to defending generators and NOT punish someone for the mistake of another.
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Question in return. Why are you, the killer, not at all satisfied with taking an easy hook trade?
It progresses your objective further and can make survivors cautious about going for unhooks.
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They came back after I finished the current one. Minor "visual" glitch.
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Give me DS as base kit, and we have a deal.
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It's contextual. Face camp with NoED when all 4 are still alive? Scumbag. Patrolling one with another 1 or two finding gates? Tactical.
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Both have their uses. Sprint Burst has the advantage of early distance that can throw a killer off, where as Lithe is a bit more unexpected and is actually controllable.
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I'd rather see buffs than nerfs. There are a few things that I do believe genuinely need to be toned back, but there are more buffs that I would prefer to see.
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Wow. I've screamed into the void so much that it's echoing back!
Vaas was right. I am insane.
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1572644#Comment_1572644
Agreed. There's even one streamer I like a lot, but swears up and down she's just not good. Yet if we go see how Scorpion does with her, he proves otherwise.
I don't think everyone is going to be good with every killer. Pig is just pretty different.
She is. She's also the perfect counter to the current survivor meta.
And your streamer sounds terrible. I've demolished teams with her without breaking a sweat!
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@cheetocultleader said:
Looking forward to seeing the results. Tier lists are often pretty biased, and I think tend to swing with bigger streamer's opinions too. For instance, I give Pig a B+. I know most are gonna throw her into C or D though.
Most people don't know how to ACTUALLY play her. Streamers included.
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So, what are we basing this off? Base power with no perks or add-ons, or full power Huntress with Iri Heads, Infantry Belt and all the usual perks?
Kind of important to specify with this.