PigMainClaudette
PigMainClaudette
About
- Username
- PigMainClaudette
- Joined
- Visits
- 4,206
- Last Active
Discussions
-
As the title suggests. What is your job? What is it that pays your bills and covers your addictions whenever a new DLC comes out? The catch. You can only describe it badly. For me, I make a living selling a variety of exotic poisons varying in strength to a wide variety of people every day as part of one of, if not the, biggest suppliers of these poisons Down Under. My job is to ensure that13 comments 91 views last activity
-
Quite a few of you might have seen before in other threads about the current emblem and ranking system that I have actually defended it as a decent way to ascertain someone's place within the game. When it works and we don't get horribly mismatched games. People commonly view this game with ONLY TWO OBJECTIVES: Do generators (Survivor) and kill all survivors (Killer). Now, while these are inde24 comments 251 views last activity
-
LONG POST WARNING - Well, this is me posting this but there are a lot of pictures that I've had to add here. So, in my spare time (aka daylight.......) I tend to paint Warhammer 40,000 miniatures. A LOT of miniatures. Today, I just want to share some pictures of what could be considered some of my favourite miniatures to paint to this day. Yes, all of these belong to Chaos, but I do have se7 comments 393 views last activity
-
One thing that it feels like every killer on the forums is complaining about at some point is to do with generator speed and how quickly they are completed. Now granted, 2 survs on a generator with a Prove Thyself and a BNP Toolkit can be pretty quick, but that's not what I want to focus on with this thread. What I instead want to focus on is an observation that I've had with a LOT of DbD conten72 comments 2,031 views last activity
-
It's common knowledge that a lot of people on these forums don't like Self-Care. That's fine. You do you. What I'm doing today is just sharing why I use Self-Care on ALL of my builds that I have the perk available for, outside of custom games with friends. I'm the type of survivor that likes to have two health states. I'm quieter when at full health, and I'm not immediately screwed if I ma45 comments 1,411 views last activity
-
Lately there has been a lot of talk around balance....... again......... now that the Blight is out. So, excluding him as I have been positively slammed with work, and hearing about the miscellaneous bugs that this patch has brought, I haven't played as or against him YET, therefore he will be excluded from this. My rules are simple: one small, simple change that will help the balance of the gam54 comments 641 views last activity
-
One thing that I see a lot of posts saying is that this game will never be in a true state of balance, and yes, I can agree. BUT what I'm going to try and explore here is not at all that the devs are incompetent, but rather that what we have here in Dead by Daylight are two completely SEPARATE GAMES that are technically being forced to work side by side. I'll give you a brief run-down on what31 comments 451 views last activity
-
To break up the usual monotony of "Nerf X", "Second Chance Meta is Dumb" or even the stupid "PC vs. Console" threads, I have decided to try and say something positive about every single killer in the game. Not exactly going to do the Survivors, since they are all skins, but if you all want me to, I can certainly try but it'll be a lot harder. Blight excluded since he literally just came out, and9 comments 191 views last activity
-
No joke, no idea how, no clue if it will fix itself or if I have to do them all again, but I jumped on and checked my Archives to find THIS: Yes, that mission is still active so I'm assuming I can still complete it. Yes, I'm also fine with doing them all again and getting the Bloodpoints for it too. Just wanted to share this little moment with you all.7 comments 141 views last activity
-
Before you go an further, here's the usual list of disclaimers: NO I am not a god at killer. Ranks don't really matter, because they are both more of a time thing and even if my rank has slipped, this has worked against random teams of 2 reds, a purple and a green after I had let my rank slip to about 16 on accident. Anyone who has seen me stream can confirm that it works. This won't guarante49 comments 911 views last activity
-
So, I need a new build away from my usual in order to spice up gameplay for me a bit, and I came to a realisation: My preferred playstyle as a survivor is to ANNOY THE KILLER to no end, by doing stuff like unhooking when they just walked away from the hook (about the distance that Devour Hope would activate, or rather, when the TR is gone), or tapping that generator you just kicked and disapp48 comments 2,951 views last activity
-
This is just a reminder that yes, there are indeed survivors who do bones in order to try and counter NoED. These players also generally don't gen-rush. When these players come here and say that NoED is indeed a terrible perk and needs changing, they're right. They do not need to "git gud", they do not need to hear "Just do bones." and they do NOT need to hear a garbage spiel about how easy the251 comments 4,283 views last activity
-
Since when was everything about proving that you're better than someone else through any means? Why can't we just get along and realise we all need each other for this game to work? How can you honestly justify making other people MISERABLE for a reward that lasts for all of 30 seconds and comes with so much hate attached? Why aren't games about fun any more? These are several questions29 comments 391 views last activity
-
If I were to ask you what the most important element of the primal emotion "fear" was, what might you say? The best answer would usually be not knowing, a lack of understanding. And while this is true, there is another factor that is second most important to fear, and the one that we as players can control more than any other: Hope. Now, before I get into hope and dread, along with how us a0 comments 31 views last activity
-
Hey guys! So, for a bit of fun, I want to make a bunch of JoJo's Bizarre Adventure themed builds for Dead by Daylight, and if we can get enough builds then I'll try to convince some of my mates to run them and make a stream out of it! Now, for those of you that don't know JJBA, it's a highly enjoyable anime/manga series spanning 5 seasons and 8 Parts. It's hard to describe, but the first two par0 comments 212 views last activity
-
So, as many of us know, Pig currently has quite possibly the worst set of add-ons in the game, with half of them basically acting against you with certain effects. What I've done is had a go at changing some of these add-ons to help make them more beneficial to the Pig player and have more viable options than a 3rd of the options. If anyone wishes for clarity with my design choices, or what my t5 comments 31 views last activity
-
So, I'm not exactly sure what is going on here, but lately I've had games where I've had killer perks NOT show up on the end screen, and their power/add-ons are for a completely different killer. Until this gets fixed, I'd like to ask that we all, as a community, try to form a guide so we can understand which killers are being affected and how so that we as players have an easier time dealing wit6 comments 71 views last activity
-
I mean for BOTH SIDES, so don't bite my head off just yet and read first. All of it. So, there's a lot of talk about Mori's and how they just suck. And I agree! Unless it's the Cypress Mori, getting murdered out of nowhere sucks. I have a proposal for the current set of Mori offerings that should help stop the hate for them and even slow down their usage to make both sides happy. You brin23 comments 321 views last activity
-
Now, before any mods or anyone else decide to move this to Bug Reports, I have already submitted a bug report through the official support page. This is literally to spread awareness and to make light of a terrible situation. It is my coping mechanism. So just finished a game on Lery's and I found THIS ABOMINATION within the first 30 seconds. As you do. But THEN it has to go and do this fo4 comments 121 views last activity
-
Now that their Archives is out, I feel like there's no better time to talk about one of the biggest and most concerning issues of Dead by Daylight. The massive disconnect between player opinion of power, primarily focused on kills, and balancing around the Emblem system. How DO you balance a killer around that? And yes, I am 100% aware that this will become a semi-negligible point with the MM7 comments 181 views last activity
-
Now, before anyone bites my head off, this is off the back of a few unpleasant experiences and I know that not every game is like this, but the fact that it's brewing this type of a feeling is important to discuss. I know that I have said before that "last game shouldn't mean anything" but that statement is getting harder to justify as of late. Same with this attitude. And there is no "taking a29 comments 531 views last activity
-
Now, before you do the quick thing, I don't mean who do you main, I mean how do you play. There is a large divide amongst the player base as to what is acceptable and what isn't. I'm disgusted by Chainsaw Spam and think that you should be using your mallet more since it's your WEAPON while Hillbilly players say that it's "high skill" for example. But that's not what this is about. I want to34 comments 723 views last activity
-
So, there seems to be a community perception on how strong a killer is based on how consistently they can get kills, or end up getting a 4k. I've started to see that there is also strength in how one can rank up while playing killer and the relative strength of certain "low tier" killers, such as Legion in the regard. Now, before I post my question, I'd like to give a little bit of a story and a15 comments 171 views last activity
-
So, as of late, there has been a rampant rise within the Killer community of tunnellers and campers. This has been the case ever since the Ruin rework. To me, there is zero justification of this behaviour. I could reasonably see it back when Dying Light was based on the Obsession dying, and I can sympathise with camping out someone who's done nothing but flashlight and teabag you for a majority94 comments 1,381 views last activity
-
So, with the announcements of the Xbox Series X and the Playstation 5, how do we all think Dead by Daylight will do? Will we get a new release for the next generation? Will it be considered backwards compatible? Will all purchased Chapters/Cosmetics be transferable between generations if they are? Are all the Archives that we have completed transfer between generations? Would there be a consi11 comments 991 views last activity
-
I don't know exactly how true this is for others, but it's something that I have to ask about. How many people find that Archives gives them the opposite effect within their games? For me, it's every single Archives mission. There seems to be this miraculous streak of bad luck that I have where I pick an Archives mission and I just cannot seem to achieve it due to some sort of killer playstyl3 comments 41 views last activity
-
Just wondering how people would feel about adding a way within Archives to outright SKIP certain challenges that either seem impossible at a certain level of play, or require certain perks/tactics/playstyles that some of us despise and would rather avoid using ourselves. The system I propose will have it that you can "complete" an archives mission with NO REWARD (other than the entries into t3 comments 51 views last activity
-
As we all know with basic killer statistics, there is an overwhelming majority that are [4.6m/s, 32m TR, Large] killers. It's a nice and easy mould to make. Occasionally we get some like the Pig or the Legion who are Medium, instead of Large. There is also the Hag and the Spirit who are slower, but with a 24m terror radius to compensate. Today, though, I'd like to focus more on two of the mo1 comments 22 views last activity
-
Post your BEST DbD themed resposes to this classic moment and let's see what level of memes we can come up with.0 comments 21 views last activity
-
29 comments 6,121 views last activity
-
Yes, I'm doing another one of these, and no I didn't learn my lesson from last time. Ok. Good? Got what you wanted? Fine. Begone with you then. Right. Now that the serious people are staying, I can get on with the topic at hand. Before we go on further as well, I'm not specifically talking about the highest levels of gameplay, I'm talking for the average, almost casual player30 comments 1,292 views last activity
-
So, since it was 29*C at 2:30am in Australia where I am, it's time that I designed an ice themed killer, and tried to redo my Survivor. For the 5(?) of you who have seen my Survivor, then you'll know that one of the perks have changed. It was going to be a bit too powerful in most usable iterations, and if people started flaming me over a Gen-Rush perk for a Survivor, my eventual retaliations wou0 comments 21 views last activity
-
THIS IS NOT A HILLBILLY HATE OR HIT-PIECE Since nobody is properly reading this, here's a small sunmary for you so you can stop with bad criticism to shut down discussion: - I'm not calling for changes or nerfs, besides insta-saw - I'm not saying Hillbilly is OP - I'm looking at his skill floor, not celing. Don't mention curves or flicks. - I do not believe Hillbilly to be th349 comments 8,264 views last activity
-
Ok, so with new Ruin released/about to be released, the topic of generator speeds has come up again. With all the talk, there's one (well, two, but I I'd rather discuss the other issue in a separate thread) solution that could solve a lot of issues for both sides, and also allow for more creative freedom from the Devs: MAKE GENERATOR SPEED MAP DEPENDENT This means that killers will no lon13 comments 111 views last activity
-
So, with the hot topic of slowing down generators with Hex: Ruin, I have a question that may not have been on many people's minds: Will Dying Light now replace Hex: Ruin, to slow the game down? Just a little bit. Survivors will either kill themselves in order to lessen the amount of stacks, or kill themselves quickly. And this applies more for the Obsession. And with the amount of Decisive S24 comments 451 views last activity
-
So, there are a lot of people now clearly and somewhat justifiably annoyed by the Hex: Ruin changes. Myself included. Let's just come together as a community for 5 minutes and try to highlight pros and cons of each Ruin, so that maybe we can truly understand if it's a good thing or not, rather than the knee-jerk hate reaction it's garnered so far. As a Stealth killer main, I really like how o20 comments 901 views last activity
-
So, I've been noticing lately during my matchmaking that there almost seems to exclusively have Rank 15 killers, and generally survivors with similar ranks to theirs. My rank? 7. Purple ranks. Paired with Yellows and the occasional low Green. Is there a free weekend that I didn't know about, or is this the matchmaking system working "as intended" like when I had a 3 paired with a 19 and 20,3 comments 71 views last activity
-
I'm someone who likes to play the stealthy killers in Dead by Daylight, but some recent games have had a serious problem for me: I can't seem to apply enough pressure to competent survivors. I don't know if this is an inherent problem to stealth killers in general, or if this is just a me problem. What are some of the ways that I could add more pressure? Currently Rank 12 Killer, versing7 comments 32 views last activity
-
So, looking through the lore of the Nurse, Sally Smithson, and talking to an actual nurse who has done work within psychiatric wards before discussing the Nurse's lore with them, you get a sense that what happens there is really realistic. There was a particular saying thrown my way that was something akin to "The difference between a psyche patient and a psyche doctor/nurse is a uniform." But t11 comments 313 views last activity
-
After many games with both perks, I've come to the conclusion that the perk Surveillance is a better gen-protector/tracking perk than Discordance and here's why: Discordance is very easy to spot, since most killers go directly to yellow-aura generators, and Survivors make note of when the killer appears. Especially with how many Survivors are actually on a generator. This makes it only really us27 comments 1,352 views last activity
-
So, you load into a survivor game because you're doing some archives. Get into a full lobby. Nice. 2 People immediately leave. Not uncommon, but whatever. Check phone for messages and get back to game. Full lobby again. Timer goes off and we load into a match. Killer finds you almost immediately. Ok, no biggie. Happens quite a bit and I can get out of this. Game goes on, press button to throw d21 comments 562 views last activity
-
There are so many threads on here about how one side should conduct themselves when dealing with the other. Most of these have now turned into absolute memes, name-calling, and unhelpful "advice" that almost breeds toxicity. So, to clear up some of the air (hopefully) about what we, as a community (or at least I....) am looking for in a team of Survivors, from the point of a Killer. I'll show yo0 comments 32 views last activity
-
There are so many threads on here about how one side should conduct themselves when dealing with the other. Most of these have now turned into absolute memes, name-calling, and unhelpful "advice" that almost breeds toxicity. So, to clear up some of the air (hopefully) about what we, as a community (or at least I....) am looking for in a Killer, from the point of a Survivor. Challenge me, not cam8 comments 72 views last activity
-
Ever since Endgame Collapse has appeared, there has been a rampant rise in slugging in order to get a 4k. I personally believe this to be unhealthy as you are basically holding the game hostage and artificially extending its duration. Killers are also complaining about the abuse of keys, yet they themselves are (probably) actually forcing Survivors to bring them to dodge this "strategy". Force163 comments 2,166 views last activity
-
So, I know that randoms are meant to be unreliable in a sense, but it would be interesting to add some sort of localised sound, similar to how Friday the 13th: The Game had/has. Both sides would also be able to hear whatever's coming out of the microphones of players, so it wouldn't be a total Survivor advantage. It'd just be an interesting idea to add. Ideally, it would be used to help survivor25 comments 142 views last activity
-
I'm so annoyed with everyone on here just calling for nerfs to killers, especially when it's more than 50% of discussions. It's also just turned into a mess of For vs. Against calling each other bad for the most part. What we need to start doing as a community is to start recommending ways to make weaker killers stronger. At the end of the day, Dead by Daylight is a 4v1 asymmetrical SURVIVAL57 comments 813 views last activity
-
So, playing through the Archives missions is actually quite fun for me (although slightly frustrating for some of them at the higher ranks......), and I saw that there's a little thing marked "Ends in XX Days". My questions are: Is this for just the one book, or all 4? And if so, is it possible that we can have Archives as a more permanent thing for those of us who are really into lore and wish2 comments 12 views last activity
-
So, I plugged 24 of the characters from Dead by Daylight into an old Hunger Games simulator. 12 Killers and 12 Survivors. Districts: 1) Trapper/Hag 2) Wraith/Nurse 3) Hilbilly/Huntress 4) Ghostface/Pig 5) Clown/Plague 6) Nightmare/Spirit 7) Dwight/Meg 8) Tapp/Claudette 9) Jake/Nea 10) Steve/Nancy 11) Kate/Jeff 12) David/Jane Day 1: Supplies gathered at Cornucopia, Nurse kills Spirit1 comments 72 views last activity
-
So, looking over the character bios of Dead by Daylight I believe that I have an answer to what the Entity is: a malevolent spirit of Purgatory. Not just that, but all of the characters in Dead by Daylight are actually, well, dead. Since we already have confirmed "in universe" for the licensed characters of Tapp, Bill, Laurie, Freddy, Amanda (Pig) and Michael Myers, not to mention the LITERAL DI5 comments 162 views last activity
-
I've had this idea for a while now about a new Killer that I could add to the game, if I was on the Dev team. So, I have a new survivor and killer idea each that I'm posting up here. Values on perks aren't final, but the core concept kinda isn't. Killer: The Enforcer As the grim streets of London fall silent and dark, lamps light the old streets. Everything is quiet and peaceful. Wander into th10 comments 82 views last activity