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OperationMintyHippo

OperationMintyHippo

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OperationMintyHippo
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  • Okay so as I do agree with many of the people commenting on here, I do also believe doc is a little strong. But solely because of his built in bloodlust assistant.

  • So far spine chill seems unanimous, but seems a small split between bond and empathy. I'm liking your guy's thoughts and reasonings though.

  • @BigBrainMegMain said:

    https://us.v-cdn.net/6030815/uploads/778/PMBSW8X0YF5R.png

    This Trapper ouffit is the best he has.

    I do not mind dying to this at all.

    I've died to this Trapper many times and I do not care.

    Das a nipnop

  • "Unbreakable has zero downside"

    Except when a killer doesn't slug you and you play a game with only 3 perks. And like you said, it can only be used once when it can be used.

  • My build is Deliverance, Sprint Burst, Borrowed Time, and Unbreakable.

    Since in solos nobody goes for the unhook before second stage. But I dont like what dedicated aervers does to deliverance where it gives you a stun and pulls you back. That's become quite annoying.

  • @Unicorn said:

    Mikey walks around Pantsless and pipes you during his Mori. Is that not good enough? You people are hard to satisfy.

    https://us.v-cdn.net/6030815/uploads/008/PTYWHE0A6LJO.gif

    Petition to give mikey a full latex outfit??

  • @yandere777 said:

    I've never wanted cross save so badly until now. My friend plays on xbox and I'm on ps4, we played a couple games together but i couldnt show any of the killers off to him because i play on ps4. (I have both but only play on ps4) due to this, if for some reason i was to switch to xbox forever, i would need to repurchase all dlc, start my grind over and sink in more hours than needed. I'm not as worried about cross play as i am about cross saves and i also feel that cross saves will allow for more players to play in general. Kinda one of the reasons why i don't plan on playing pc; I don't want to rebuy and redo everything all over again.

    Tldr; crossave is great and i want it.

    Probably didn't need a tldr anyways

    I feel that. I've got all my stuff on xbox but I have friends on PC I wanna play with but I dont wanna buy it all over again and then grind away at it all again.

  • As survivor I wouldn't consider myself a sweaty try hard but I'm also not trying to lose. I don't run full meta perks, maybe one or two in a build (never ds). I try to win because that's what you're supposed to do in a game. I also play non toxic as to not ruin the killer's enjoyment. But I also don't like losing to something unfair. Like latency hits or noed after not being caught all game. If I die after a good chase then that's fine. Those chases provided me excitement from the game.

    Just as when I play killer, I never run noed as to not ruin a survivor's enjoyment. Plus if I get a kill I want to have earned it. Or if they all escape I don't want it to be from a full DS, dead hard, unbreakable, BT swf that ran god loops all game. They didn't earn that. If I got outplayed and they escape then again, that was a fun and educational chase.

    I just hate feeling cheated. That's when the fun stops.

  • @SweetTerror said:

    When this game works as intended, it can be a blast. But I just can't anymore with this matchmaking system. The B.S. that new players have to contend with is ridiculous. Here are two examples from tonight's games. It doesn't take much to realize why many new players like myself are writing this game off altogether.

    https://us.v-cdn.net/6030815/uploads/797/MA1YWGDB7HZF.jpg

    https://us.v-cdn.net/6030815/uploads/002/N204FD1AGM7X.jpg

    I have also given up on playing killer. We aren't currently in a world for people to learn killer unfortunately.

  • @SweetTerror said:

    If they're going based on how you play, then I can certainly guarantee I don't play on the same level as a rank 1!

    https://us.v-cdn.net/6030815/uploads/745/3FDIMOE81BEU.jpg

    Yours was probably and SWF group. Though I've been rank 6 solo and gotten all rank 17-20 teammates and killer lol.

  • Kate and Meg tbh.

  • @DelsKibara said:

    The last couple of days I've been sent to Bedham over and over.

    It's getting rather annoying, If I have to be honest ^^;

    I am also getting very tired of it lol.

  • I understand it is RNG and always has been, but it seems a bit busted. RNG can be broken. Like autohaven maps that spawn only tracks and not a single pallet through the whole middle, or how mac millan maps can spawn just LT walls lol.

    What I'm saying here is that this isn't the normal RNG and that something with it recently has been broken. Has to be.

  • @BabyCameron10 said:

    I know Dead by Daylight has a rule of having a survivor to be 18+ years old to be in the game but the other day I was watching Halloween: H20 (The third movie following the events of the original) and Laurie confirms that she was 17 years old the night of the boogeyman’s attack (so not 18=breaking the 18+ rule). So if we were to ever get a pennywise chapter, will they allow the kids to be survivors? or an original chapter to have smaller people.? I think this was the reason they didn’t have any of the kids from The Stranger Things series but who knows (aren’t the kids from stranger thing technically teens in the show on season 3). I just think it will be fun to be a short survivor.

    Edit: So maybe this question got a bit out of hand and I want to rephrase my Question. Why does Dead by daylight break the rule of 18+ survivors.

    Laurie 17, Quentin 17, Nancy 16, Steve 17

    It's not necessarily that the survivors are 18+ right? The actors themselves are all over 18. So they aren't actually killing kids.

  • @twistedmonkey I didn't have this happen until like the past two days I've played. Every once in awhile I'd get a repeat but not every single game back to back to back.

  • @toxicnancymain I wish I were lucky enough to get auto havens lol. I've been awful maps..

  • It used to be I'd just kms if it were a ghostface cause I'd get him so much and he was so busted, but now I dont mind him too much since I put on spine chill.

    Now I can't stand death slinger. (:

  • @Ihatelife said:

    @OperationMintyHippo I've reported that bug for you :)

    Well glad to know it is just a bug, thank you!

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/1223000#Comment_1223000

    That sounds like you are having consistent bad luck with dedicated servers. I've never had any problems like this unless I have +100 ping

    Edit: I should clarify, I don't often use Deliverence by I have had a few Kobe's and they aren't that glitchy.

    Maybe it is an issue with deliverance itself then? Hm.

  • @th3 said:

    It's dedicated, this happens to me as well and I don't run sprint burst with deliverance

    So is it an issue with deliverance? Or is it also the same with 4% Kobe's? I'm never lucky enough to get a 4% so I can't tell.

  • @MadLordJack said:

    That sounds like you may have horrible ping.

    My ping to the servers is never higher than 70.

  • All those survivors who literally do nothing impressive and only hold M1 yet get to red rank more than likely aren't great at looping killers. Those should be easy wins. So with this god loop update you'll see more survivors in their rightful ranks by also eliminating those survivors who only know how to run infinites.

    Don't be upset with the survivors for doing exactly what they're supposed to be doing. That's not their fault.

    Plus gen speeds got nerfed along with map sizes. Things are about to get incredibly easy for killers. Relax.

  • Kindred so your team can see they can't really save you then they do all the gens and get out so he gets maybe 8k points and a boring match. Or borrowed time for a 1 for 1.

  • @TheButcher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1210103#Comment_1210103

    Nope, you're wrong. It's extremely easy to force a Killer to lose bloodlust, you're just bad. You can find guides online, and in youtube if you want to get better at escaping the Killer. Either that or continue to complain on the forums instead of bettering your skill at the game.

    Big yikes buddy

  • @Speavy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1210118#Comment_1210118

    Thats the problem no one talks about how not okey survivours "meta" Holy trinity, but rains down firey inferno on almost every decent "OP in their language" killer perks. NOED? can be destroyed, Ruin was needed to stop gen rush, and even going so far i seen a guy saying bamboozle was broken, BAMBOOZLE!! Yet i see no one talking about yeah maybe adrelaline gives too much, maybe borrowed time kinda dumb at end game. Yeah i see DS everywhere but thats all DS this Ds that.

    Its just kinda annoying after a point to see every killer perk "needs" nerf to this community but god forbide if they gonna touch 1% of the gen speed or any survivour perk.

    I see many people complain about survivor meta perks. More often than complaining about killer perks. Nobody asked for ruin nerf. I'm a survivor main and I was upset about ruin nerf and I also hate survivor meta perks. It makes for very boring games when everybody runs predictable meta perks.

    You're only gonna see what you wanna see though.

  • @Speavy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1209602#Comment_1209602

    So why does survivours at red rank always run, Adrenaline,DS,Borrowed and Deadhard or other exhaust perk? The first 3 never change the last exhaust that change only. Why? Because its working. Why would I use perks that does not help me? Use insidius? PWYF? NOED? HMT? or any other useless perk? Please tell me why change a build that works on him fine to a perk where i make myself suffer? Why not talk about the holy trinity of survivour perks? You cant call out a build on 1 end and say there is nothing on the other end.

    If you read their comment again, they didn't say that meta survivor build was okay. I didn't see them mention any survivor perks at all. You don't know what they run.

    Please understand that calling out something bad/annoying/OP does not equate to them saying DS, DH, BT, etc. is okay.

    Calling attention to one bad thing is not saying another is okay.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1209321#Comment_1209321

    Yeah, just remove deathslinger tbh. I know he isn't op by any means but he is annoying and doesn't fit the game at all. Just venting, sorry. I hate him.

    I also hate deathslinger. I hate watching videos of him, I hate going against him. Literally never a fun match when it's him. Extremely boring and 0 dbd feel.

  • @TheButcher said:

    https://forum.deadbydaylight.com/en/discussion/143749/looping

    You were only able to run from me this long because you can hold 'W' and 'Q', not because you outplayed me.

    It's so easy to make Killer lose bloodlust, and it's entirely brain dead to play ring around the rosie around a pallet. There are guides online to help you get better at playing survivor, if bloodlust is your biggest issue. Try setting up a mouse and keyboard for your xbox - that's another issue your gonna have being a console player.

    First off I just wanna say you dont even know how I play so how would you assume I do not outplay killers and solely run in circles around a loop then just move to the next one? Lol. But anyways, bloodlusting is a big issue because brain dead killers use it when they can't figure out what you're doing? It's becoming increasingly difficult to break LOS when there are so many dead zones in maps, of when the killer is in BL2 or 3 and you're not able to run away anywhere. I play survivor fairly well. I do not need a guide but thank you for your input. Maybe direct bloodlusting killers to a guide? :)

  • @MadLordJack said:

    Like it or not, there needs to be a way to brute force a down. Bloodlust is that way, alongside window blocks. I definitely think bloodlust needs looked at, but as a general rule if survivors can mindlessly run a killer (camping pallets) killers need a way to mindlessly chase (bloodlust and vault blocking). Neither of these are going to be particularly effective stratagies moving forward, but they both serve a purpose.

    Oh I totally agree. Shouldn't make the game brain dead easy for survivors but also not that easy for a killer to just run in circles until the game says you did good enough and deserve a hit/down on a survivor for doing ... nothing?

    Again, there's a fine line of balance for either of those potentials happening. I do feel bad for the devs.

    But bloodlust should be definitely looked into if they're going to be shortening loops. All too often after they made all those unsafe pallets on Badham and other maps I'm just getting blood lusted down. (I know I should get a pallet stun for distance but I always get hit through pallets during a stun so what am I to do lol) Some killers do make some good mind games on those pallets, and I do feel outplayed and deserved to go down, but more often than not I just get bloodlusted.

  • @luka2211 said:

    I'm pretty sure they said they'll remove bloodlust when they rework all unbalanced maps/loops. Alot of maps still need bloodlust,thats why its here.

    Oh that's cool! I hadn't seen anything about bloodlust updates. I'm on xbox so we seem pretty far behind compared to everything else lol. Would be nice.

  • @Reborn2020 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1206947#Comment_1206947

    I dont know why wont you rather be rewarded for improving your skill level as a killer you clearly not good(yes i have watched your streams). If you suck at killer doesnt mean others do.

    The game also shouldn't be balanced based on rank 1 killers lol. Nor rank 20 survivors who couldn't hit old ruin skill checks. But alas.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/1208984#Comment_1208984

    I look at it from a time perspective - someone who is Rank 1 shortly after Rank Reset is better than someone who is Rank 3 or 4 close before Rank Reset. This was even more drastic with the old Rank Reset (which was way better).

    But I used to get red rank consistently and now that I've not played as much I only get red rank right before reset. Red rank as survivor is really o ly based by how much you play. Not how well you play.

  • I used to run iron will, spine chill, resilience, sprint burst before it became meta and now I gotta feel bad about it.

    So now I just throw on random perks tbh so I don't get messages from killers about my "crutch perks." Even though I never run ds but oh well.

  • Thanks everybody! It seems like only second story building drops or higher are great heights then. They should specify that.

    Seems like a "considerably" or "moderate" measurement for heights lol. Just say fall from a building..

  • @LALYTHIA said:

    Yeah, don't speak for survivor mains pls. Thanks.

    Dont mind me, just a local survivor main here, but i believe gen speeds are way too fast! My lobby times are as long as my matches. Three gens pop before I ever see the killer sometimes because everyone is on their own gen while he chases the fourth in the beginning of the game. With how big maps are, and with low mobility killers, the gens are highly unbalanced. Have a great day everyone! :)

  • I don't do that often, but if I ever do it's because the connection I have is atrocious. Even with some bad lag I'll try to play it out but if it is so bad that the killer is running into a wall then I get hit or I'm teleported somewhere I wasn't then I will DC.

  • Most issues I experience on xbox is when I play as the killer. My frames are very bad. It gets worse when I play killers such as Doc or Plague because of the static and vomit. I do freeze a lot as well as survivor when a killer hits me with sloppy or noed or anything making an icon pop up at the right hand side of the screen. Though the dedicated servers made everything way worse for me. I'm not opposed to having them but it is unplayable for me if they dont fix it first.

    I'm going to be getting a new xbox soon so I hope that helps. :(

  • Do you play killer? Like as often as you do survivor? Not just a match here and there for a daily, but like regularly in high ranks? Or even in just green ranks, getting high rank survivors because that's how the game operates now?

  • I just run sprint burst and poised. Super fun.

  • I played as wraith the other day and the survivors had spine chill so they'd disappear into the map and I literally never found them. Lost 3 gens and DCed cause I was bored af lol.

  • Dont feed into them and they won't care! Most toxic people I've learned feed off knowing they made you feel like garbage. So just send a "gg :)" back to them after the match. Also, gameplay, just play normally. If they want to hover the hook then just camp/proxy because that's their call on how you play there. Dont feed into t-bags either. A lot of them do that to try and tilt you because they're ochido jrs or something.

  • You're not wrong there at least. 🤣

  • @TheRockstarKnight said:

    I've seen this too; probably another gift from Dedicated Servers and/or latency as opposed to being an actual bug though.

    I've had this happen on Xbox though where dedicated servers aren't even active.

  • I think they are careless with match making simply because of queue times. Lobbies would take way too long if they did this, though I do agree with you how gameplay goes when this happens between red and green ranks. They should fix their matchmaking first. It's too easy for survivors to get to red ranks. But you could also argue survivor role is just simply too easy and that it isn't even the fault of matchmaking.

    I agree something needs to be addressed, but I dont think this would be beneficial.

  • @SurviveByDaylight said:

    https://forum.deadbydaylight.com/en/discussion/comment/1182699#Comment_1182699

    No just hook everyone once first and then you can Mori whoever. But you have to get everyone first. It’s just ridiculous. When there’s no communication and you’re playing by yourself it can just be so sad. I kinda want to put it down and uninstall the game. It’s just not that serious. What you have to understand as a survivor it’s already not fun doing generators holding down one button and pushing another button every once in awhile for a skill check all-the-while looking at a progress bar that takes forever with dying light, thanat or ruin/PoP if killers are good at patrolling. But at some point he’s gonna catch you and hook you. Rarely all 5 get done without getting caught 😂 so what you’re telling me is that An ebony allowing only 4 hooks equal 5 gens? I don’t think so. Sounds rigged. They also have iridescent and infantry belt that lets huntress have 3 one shot ranged attacks. Excessive. I mean, you can’t always dodge 😂 especially with the lag and choppy hit boxes. I’m not sure I want to come in and get these messages from killers saying it was “EZ” whatever man. Solo play is just not fun. Killers have to work harder than that. Yet they whine over gen speed, noooo way. Gen speed when you can at any point turn the momentum in your favor from an offering, an add on OR a perk? Where’s my OP offering? Where’s my offering that says if a teammate was Mori’d you can insta complete the next gen you see? Where’s that huh? Sheesh.

    It doesn't sound like you play much killer. You think it's not fun holding down one button all game to do a gen? It's not fun losing 3 of your 5 gens for one chase. It sounds rigged to require only 4 hooks for a completion of 5 gens with an ebony mori offering? Does it not sound more rigged to ask 12 hooks for only 5 gens in regular gameplay? Look at it from both sides next time bruv.

  • I've only ever had this happen when I was in a swf lobby.

  • I do agree mori needs a nerf. They should be 2 hook moris. Or one hook moris, but a way that stops it if they get tunneled. Maybe put like a 2 minute delay for a post-hook mori or something.

  • @hocrux said:

    https://forum.deadbydaylight.com/en/discussion/140168/moris-hurt-the-killer

    It depends on how you see it, people are often hiding when they think killer has a mori, it slows down the gen speed. I sometimes just throw an oak offering to scare them

    That's true I guess. It also depends on the type of survivors you get. A lot of times I'll get ones that kill themself on hook, hide, etc. I wish it made most people try harder instead of just give up.

    But a world where survivors have to actually work at something and have something to lose then that's just asking too much lol.

  • They should also setup a pip system for each killer individually because survivor gameplay is really always the same, whereas killers all play differently because of how each power works or addons (i.e. Mikey with tombstone pip punishment).

  • @Fibijean said:

    I don't know exactly how many totem spawns there are on a map, but isn't that pretty much already the case? The five totems certainly don't spawn in the exact same places every time.

    Obviously there's more than 5 spawn potentials on each map, but I'm basically saying if they littered the maps with possible places. So instead of checking the same 10 spots a totem could be (most being out in the open, at survivor spawn, or near gens) there are double the places you need to check, essentially wasting more survivor time running around or even just simply protecting your totems. Running totems in their current state is basically useless unless you're lucky to get the 3 maps with a few good spawn places, then also getting extra lucky enough to get one of those good spawns on said map.

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