OniWantsYourMacaroni
OniWantsYourMacaroni
About
- Username
- OniWantsYourMacaroni
- Joined
- Visits
- 7,668
- Last Active
Comments
-
Honestly, a 5th perk slot would benefit survivors much more than the killer.
Imagine:
Dead Hard,Iron Will,DS,BT,Unbreakable
No thanks ๐คข
-
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2051599#Comment_2051599
Nah. Even my casual SWF memes on Rank 1 Killers.
The amount of advantages a SWF offers over Solo's is staggering.
Eh,to be fair there aren't a lot of killers that deserve to be on Rank 1 anyways from what i've seen so far
-
I agree with @Phasmamain
He's harder to learn on console,but definetely playable
-
@Darkskies said:
So very sweet of you @GeneralV having such a ruff time personally been so hard to keep a smile on my face. Truly means so much to receive such love right now. So very thankful means the world to me to receive such kind words.
๐ท๐
I really really hope it will get better for you.I don't see you here too often but i appreciate your positive and wholesome energy in your posts.
Stay the way you are :)
-
Cursed Legacy
Might be biased though ๐น
Other than that i liked pretty much every chapter so far except the Twins
-
@Raccoon said:
Clown's bankroll must be huge to be paying for the continuous barrage of positive PR.
He got all that money on OnlyClowns ๐คก๐ณ
-
@[Deleted User] said:
I miss Buttercake lol, so many wholesome posts <3
Edit: Some examples
https://forum.deadbydaylight.com/en/discussion/197655/entity-is-so-cute
https://forum.deadbydaylight.com/en/discussion/201241/hag-trappin-is-so-calming-and-satisfying
I miss Buttercake so much ๐ข
His/Her post were so weird and wholesome.
-
@Haddix said:
I really do wish I could see you do this stuff. Hearing the concept is one thing, but seeing it in practice (against some good players ofc) is another.
Pretty sure that video footage of the Antidote being used optimally is in some kind of Area 51 for Clown Mains ๐ค
-
I hate this main building so damn much.
A ton of killers can't really deal with it and it's so damn boring and cheesy.
I rather want to see those 2 windows nerfed and the 2 pallets that were there before to be added instead
-
30th of March
-
@HellDescent said:
Just take a brown bag, they are very common(no pun intended)
Still sad that you have to use an addon slot for something so basic
-
@dspaceman20 said:
I don't think I have a lot of community moments ( I would like too). If I'm being honest I thought people would hate me on the forum because I play mostly survivor. but I was wrong and the people can be really kind and helpful. And I love the debates and discussions it's made me have a new perspective on things.
And I love the debates and discussions it's made me have a new perspective on things.
Same for me.
Debates and discussions are fun if each side makes some good points and it changes your own or others opinion on something.
-
Did you draw that? :O
-
@gibblywibblywoo said:
Trapper has been power crept like no other over the years.
Be it from new killers having similar but better powers or survivor just playing smarter. I honestly think he's worse off than even the Shape. I do enjoy playing Trapper and a good snowball in the late game is insanely fun, but he's countered by way too many items and perks.
I do think many Trapper make the mistake of playing him as a basic chaser and trapping random loops, instead of playing territorial like he's clearly deisgned too. But even when played that way he still comes up short.
The thing that completely ruined him for me was the map reworks.
This awful grass makes it so hard to get any good trap placements because they are so easy to see
-
I would always rather play addonless trapper or nurse on console than console blight :(
But i agree that addonless trapper is awful.
Almost 5 years and their precious mascot isn't allowed to get at least 2 traps basekit.
How sad :(
-
The majority of killers and survivors on Red ranks don't deserve to be there anyway from what i've seen ๐คทโโ๏ธ
-
Always around Rank 1 and 2 on both Killer and Survivor
-
@Spooky13 said:
He also has a really nice weapon wipe animation! But yeah Clown body pillow when BHVR?
I'm pretty sure BHVR could earn a LOT of money if they would sell body pillows ๐คฃ
Now that i think about it,i think they already did that for shirtless David lol
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2049934#Comment_2049934
So they actually CAN be repaired that fast. I remember a video from a streamer where it took 2:34 for all gens.
Yeah,i remember that video too.
But honestly,how often does that even happen?
I definetely can't remember if i ever faced a real genrush squad even though i play a LOT of killer
-
@Hoodied said:
Were you standing still?
Because the only way for that to happen is if you are literally doing nothing
Gens can't even get repaired THAT fast other than maybe a real genrush squad with Prove Thyself,Built to Last,Streetwise,Commodious Toolbox + extra charges and BNP
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2049847#Comment_2049847
Nurse pick rate is ~5% at all ranks and ~6% at red ranks. The odds of getting 8 in a row at all ranks is close to 1 in 20 billion lol. It's almost certainly a combination of MMR, the tome, and impressive luck.
OP might aswell try his/her luck in lottery lol
-
Every new nurse just has to watch a guide and spend 10 hours into her to become really good. Don't say she requires skill, her blinks are really easy to get used to and there's no baby nurses around at rank 1 anyway.
Yeah,that's not true at all.
If she would really be that easy then we would see a LOT more Nurses,which is simply not the case.
She's not impossibly hard to learn yeah,but definetely NOT as easy as you make it seem
-
The only time i've seen more Nurses than usual was during the tome and the MMR test.
Other than that she's a really rare sight,at least for me
-
@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2049735#Comment_2049735
The second Quentin face rework doesn't even look like him or Kyle Galner.
Kinda looks like someone used something like a Barbie and Ken filter on the other survivors ๐คฃ
-
@C3Tooth said:
https://us.v-cdn.net/6030815/uploads/YLWSQV6WISPG/image.png
https://us.v-cdn.net/6030815/uploads/1WMFCPB7Z5TU/image.png
All images on the internet.
Oh god,
Everything except the Laurie,Quentin and Tapp reworks looks completely awful ๐คฃ
-
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/2049245#Comment_2049245
I heard it from Civ 5 :P
I think it's said when you research dynamite.
I heard it from Civ 5 :P
*Proud Mathieu Mcote noises*
-
It's more of a meme tier perk in my opinion.
There's no reason to use it instead of Sprint Burst or Dead Hard
-
@[Deleted User] said:
I miss old Autohaven :(
Same :(
-
Did i miss something?
-
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2048350#Comment_2048350
So like, the next few years?
Exactly,but at least we got survivor animation changes and a new HUD ๐
-
@Yords said:
https://forum.deadbydaylight.com/en/discussion/comment/2048196#Comment_2048196
They didn't even add that actually, at least I don't think so.
@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2048317#Comment_2048317
I haven't been playing as much in the last 6 months so I dunno. Wouldn't surprise me in the slightest.
It's not added yet lol
It will be at SOME point together with MMR though
-
It's in the long and forgotten "We would love to do that"/"We are looking into it" category together with Optimization,Early Game changes etc.
๐ง
-
@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/2047390#Comment_2047390
Well, that would be the fear, wouldn't it? You play both, get massive points and the possibility of an increase in tunneling to achieve the mori. I know not for everyone, but I have seen many use the Mori as incentive to tunnel a guy off the hook. I like BBQ because it incentives leaving the hook and chasing a different survivor.
Fair point
-
@Clevite said:
Why not just run BBQ?
Why not both?
-
Good question.
Mobile seems to have a lot of features that should have been part of the main game already.
-
@Hex_Llama said:
Do you ever load into a killer match and start trying to break your own totem?
Yeah,already happened ๐คฃ
-
@Alice_pbg said:
no... but forgot to change the archive challenge waaaaaaaaaay too many times
You would think that after like 5 or 6 rifts we would finally have a feature that lets you choose a killer AND a survivor challenge right? lol
-
I would be pretty upset too if i had to play against such a sweaty build tbh
-
Still waiting for Optimization,a working sound system plus a fixed version of aim dressing that doesn't steal my hits :)
So yeah
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2046356#Comment_2046356
I mean to be fair even good leatherfaces are gonna get cucked by the occasional bush or Haddonhedge. Those things are F A T
I swear,crappy object hitboxes on the reworked maps is one of the main reasons why i don't enjoy bubba as much as i used to
Looking at you Autohaven >:(
-
That's pretty much the only thing that seperates a good Leatherface from a bad one though.
He's fine the way he his.
-
Frosty eyes = Often inexperienced players that most likely play with NOED
-
@Aven_Fallen said:
There is a Perk which gives Exhaustion for 5 seconds. Why should there be any Add Ons that cause Exhaustion? Add Ons should be less impactful than Perks.
Glad they are finally getting rid of those outdated Add Ons.
I agree that exhaustion addons are outdated and need to be removed,but Mindbreaker is actually a pretty bad anti exhaustion perk.
I would love to see a better,more consistent anti exhaustion perk because the only 2 we currently have are pretty underwhelming honestly
-
@1nsignia said:
This is still going?
I honestly feel that the there are two kinds of people complaining:
1. The survs that believe a rock or tree will save their life, getting triggered when they get hit around, when in reality it should. A simple object shouldn't counter a killer. Instead you should have a unique pathing and reaction to it. And also that's the counter to the flicks, NO WAY??. Instead of hiding behind a wall or rock, actually move around objects that are out of his reach
2. Console killers who are jealous. Instead of being childish and saying " if I can't have it, no one can" when you can hound at the dev's to implement it as a feature rather than remove it. Also console is hound to get optimised soon, with all graphic reworks anyway, helping with the frames hopefully.
Also console is hound to get optimised soon, with all graphic reworks anyway
-
A P3 Freddy camped a friend of mine in the basement with his Ruin totem over it at 5 gens.
-
All in all amazing ideas that would be a HUGE buff to solo queue.
The only thing that i think is not necessary is the Kindred passive because it wouldn't be needed anyway if we get that communication window.
-
1.I would maybe reduce it to 30 seconds
2.Hell no,that just sound unbalanced and unfun to go against
3.That's straight uo broken
4.Seems fine to me
5.Hmm,not exactly sure if it's needed
I honestly have no idea how to buff the twins without making them too oppressive.
-
@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2045500#Comment_2045500
@Hoodied He can turn around in a 360 spin before slamming his batou. So instead of lunging forward, he can quickly turn during the lunge to slam someone.
Ups,just realized you guys were talking about the lunge and not the demon strike out of dash ๐
-
@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/2045448#Comment_2045448
Wait I am so confused now, can he do a 360 or not
Ah,you meant something else.
Yes he can 360 while doing the lunge but not the demon strike out of the dash
-
@REL1_C said:
https://forum.deadbydaylight.com/en/discussion/236821/frustration-is
Yes the new ghost unhook is something that has to be fixed, same with the full unhook bar.
Pretty sure both things are latency related.
Still annoying though >:(

