Avatar

NomiNomad

NomiNomad

About

Username
NomiNomad
Joined
Visits
6,225
Last Active

Comments

  • It would be very neat to see the Headless Horseman as a killer, but so far BHVR hasn't made an actual legend into a killer, more just took legends (or popular Horror cliché's) and made them into their own, original killers. I do hope we see a Headless killer eventually though, I'm all for more unique killers in appearance. Demo is the only one we have that is even slightly unique.

  • Even if I see a mori, which I think are terrible for the game, I barely ever leave during loading, so I can agree. Especially with how long queues can take sometimes, it really just feels like it wastes time. It sucks especially when people leave for no reason. I've had people leave when four out of five people bought BPS, and I'm fairly certain it was just to be an #########.

  • I don't think DS is OP, I just have problems with a few bits of the design. I really don't think that it should allow you to do things, mainly works on gens, because there is nothing the killer can do about that. He is punished for letting you go free, and he is punished for stopping you (which is his objective.) 60 seconds is a huge amount of time, that is most of a generator. Slugging doesn't counter it exclusively, because there are plenty of anti-slugging perks now, and the killer isn't slugging you for pressure, he's doing it because he has to. Unless he wants to get a 5 second stun, which in a game like this where for the killer every single second counts, can really suck.

    And as an anti-tunneling tool, it's not very effective. Killers will still hunt you down, even after you with DS. Hell, most killers will tunnel you harder after you hit them with DS. It rewards bad plays by the Survivor's, like farming people of hooks or going down on purpose, just so they can get a stun in. If you jump in a locker to make the killer eat DS, guess what - you aren't smart.

    TLDR; I don't like the fact that it punishes the killer for simply doing their objective, because the Survivor who has DS up can do it knowing they're pretty much invincible, and I don't like that as an anti-tunneling tool it's barely effective.

    And before anyone says it supposed to be anti-momentum perk, in the most recent QnA stream the Dev's only referred to it in terms of tunneling.

  • As someone who plays Ghostface alot, yeah. His reveal mechanic is broken, from both sides.

    I've been revealed by people inside houses while I'm out on the streets, I've had countless times where there's no killer instinct whenever someone reveals me.

    Then I've had games, both playing as Ghostie and against where the survivor will legit follow him (or me), trying to reveal him, but can't.

  • I would like to be able to try and practice Nurse or Huntress without being stomped on, but I'd rather them evolve it more before fully implementing it.

  • @Xx_Daniel_xX69 said:

    Personally I would love if Iri Heads gave a cross-hair that maybe fit the size of the hatchet hitbox.

    That would actually be a very interesting add-on to see.

  • @AChaoticKiller said:

    myers tombstone now increases your speed instead of decreasing it.

    done.

    You forgot to add in the fact that it also decreases stun time and pallet breaking time.

  • Why are you trying to make me actually scared of this series.

    He looks awesome!

  • I think Myers needs more than an add-on pass, I think he needs his basekit buffed as well.

    I'm sure there will be people who disagree with me, but Evil Within is a less effective version of Blood Fury, and Ghostface is better in the 1v1 because of his on demand stealth, and imo just better stalking mechanic.

    But yeah, he could definitely use an Add-On pass.

  • @TheButcher said:

    https://forum.deadbydaylight.com/en/discussion/comment/1796533#Comment_1796533

    ... Why would you run Tinkerer on Freddy. Tinkerer doesn't hide dream world lullaby, and doesn't stop blood from spewing from Gens.

    Quite literally that's all you had to say to confirm to me that you don't know enough about what you are talking about to actually have a strong argument. Tinkerer on Freddy is so incredibly weak, against good survivors he's completely stomped. Waste of a perk slot, when you need 4 consistent perks on any Killer to even have barely a chance against a strong team of Survivors. Next you're going to tell me that you have trouble against Ruin/Undying, and make yourself look like a complete fool.

    The point of Tinkerer is barely ever the Undetectable status is grants, it's to see which Generator is nearly complete. The survivor is then forced to get off the Generator, or get hit. Combine it with perks like Ruin or Pop, and you get tons of regression. Nobody uses Tinkerer for the stealth, that's just a bonus.

    If you can't see the obvious synergy between Freddy's ability to teleport to any gen he wants and a perk that warns him when a generator is about to be done, maybe you aren't the God tier killer you think you are.

  • I mean, they already said they'll "eventually" look at a way to lessen the abuseable side of DS - maybe while making it's Anti-tunnel stronger. A person with DS should not be able to work on a gen for 60 seconds for free, because they're basically invincible.

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/1796438#Comment_1796438

    you said it yourself:

    they could at least have given us the winter menu and music.

    all we have right now though is an ingame message giving us some stuff when we log in (the amount doesnt rly matter) and this stupid code redeem thing for contend creators.

    none of that changes anything ingame - no decorations on maps, no new menu, no cool winter music, nothing.

    That's fair. The stupid code thing needs to stop imo. It's dumb.

    But yeah, it would be cool it we could get the lobby or music back, even if just for a few days.

  • @Cosmin262 said:

    I mean,I just want snow in the lobby and winter lobby theme,you can keep the event tbh,got kinda used to not having true events in this game:(

    I think they wanna spend some time showing off The Twins' lobby (I still miss Blight's) but maybe we'll get lucky and they'll activate it later in the month.

  • Sadly, the Advent Calendar is all we're getting.

    @Mister_xD said:

    but... but they are giving out 10k BPs every day and did the stupid event charm code redeem thing again!

    HoW Is ThAt NoT An EvEnT FoR YoU???

    While I agree with the codes, those are stupid, the 10k per day is just for the first week. They've said that multiple times on the forum. It's still a laughably small amount, but as far as I understand, the rewards will ramp up.

    They stated, in their post about the event, that they're considering some Holidays simple "Celebrations" rather than events. This way, they can make their big events - the Anniversary and Halloween ones - actual ones. If that's true, this change is a good thing.

    I don't see why they couldn't have activated the Winter lobby though.

  • I co-main Wraith, and I haven't noticed anything. I believe there's a bug that makes all killers feel slower, but he should be his normal 130% while cloaked.

  • Most online games have a disconnect penalty, at least the ones I can name off the top of my head. DbD should be no different.

  • I don't know. Maybe it has something to do with the "freshness" of the Entity's food. To be completely honest, we don't know alot about some of the other named Survivors. Vigo, Benedict Baker. The Observer. Maybe Survivor's still age in the Entity's realm, since they aren't given all the crazy powers the Killers are. We know there are a lot of 'husks' so maybe the Entity constantly has to get new food, after they become to useless to it.

  • I 100% believe Freddy is the third or fourth best killer in the game. He is very powerful, and Waking Up isn't really that much of a detriment to him as hey, a little over a minute later, or a single hit, the Survivor is back asleep. I think Freddy is too powerful for how easy he is to use.

    At least the other high tiers, Blight, Oni, Nurse, they all take alot of practice to get right. Not just anyone can pick up Blight and 4k the first time they're played. Freddy can. It's the same reason as to why people hate Spirit - She's far easier to use then a lot of the other high tiers, and get's the same, if not more, reward from the game.

    His pools are much better than Clown's bottle, simple because he can precisely put it anywhere he wants, and it takes him about a second. Clown has to aim, throw, wait for it to land, and not get cucked by a branch or the games wonky hit boxes. Do I think he needs to be destroyed? Not at all, but something to make him more interesting to play as and against.

    I can agree that, most of the time, statistics are a terrible way to balance the game, but Freddy is at the top in killrates for a reason. He destroys low ranks, and can do well against high ranks. That's of course just my opinion though, but I think this is a good thing. On top of the (hopefully) buffs we'll be getting for Wraith, Clown, and Demo, this is good news. Again, just my opinion.

  • @Asssblasster625 said:

    Immersed evasion

    Urban Immersion

  • We don't know. It's completely possible. They said they were gonna try to do two licensed and two original a year, but that's easier said then done. Obtaining a license is a big legal thing, so it probably takes a while. There was a period (after the Saw chapter) where we didn't get a licensed character for a full year. It just really depends if they can get licenses, or if licenses approach them.

  • As a Wraith (Co)main, these are all decent. But I don't want Green Windstorm base, because Windstorm comes with a heavy slow when you're coming out of Invis, which messes with his super-lunge. If it's just the speed, that'd be fine, but maybe a little too much. Something in between Yellow and Green would be fine IMO. Keep in mind they would have to alter the speeds that Windstorm gives if giving him a higher base speed.

    Bone Clapper is something I agree with, I like the effect it brings, and it's not too hard to deal with.

    Complete invisibility would be nice, but as long as they remove his shimmer past 16 meters I'll be happy. I imagine a lot of people would complain if he was invisible all the time.

    Giving him more time in speed after coming out of invis again, would be nice, but it'd have to be something minor. Maybe just an extra second.

    That last thing you mentioned seems worthy of an UR add-on, but I doubt they would add it for base.

  • The Devs said they're working on a new algorithm to help eliminate Deadzones in yesterdays QnA.

  • Well guys, it was a good run. Shame it had to end this way.

  • Screw Clown!

    WRAITH IS GETTING CHANGED AFTER TWO YEARS, HE'S GETTING CHANGED.

    nah but really I am happy to hear he's finally getting changed. I hope they do 'im good and not... Hillbilly him.

  • @chieften333 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792329#Comment_1792329

    Usually if they havn't made enough progress they at least tell us "we're working on it."

    Really hope they haven't abandoned it.

    My best guess is they're preoccupied with the map reworks, and didn't wanna say anything as to not get people's hopes up. At least I hope so.

  • Lore wise? Pyramid Head and Freddy.

    Just in general? Michael and Pig. Boopin snoots with Daddy Myers.

  • @DBD78 said:

    I only got 10000. But perhaps 300k is just a PC thing.

    When did you last login? As far as I can tell, they activated it around the time the stream started.

  • There are two options:

    They haven't made enough progress on it to tell us anything, so those questions were omitted.

    Or

    It's cancelled, and we'll never, ever hear about it again.

  • @Crowman said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792262#Comment_1792262

    It's more likely they have nothing they can share about the early game mechanic right now. The early game mechanic is likely still in a concept state and they don't have anything concrete they can share about it. Contrast to the fact Clown's update is coming soon (this upcoming mid-chapter) and they aren't likely going to drastically change it within the next month so they are okay with sharing what they have for it right now.

    That's a fair assessment, I just would've liked a "Yeah, it's still happening." All I can do is hope.

  • @GodDamn_Angela said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792262#Comment_1792262

    Yea. That was one thing I noticed too.

    Multiple people even asked about it.

    Exactly. I would've been happy with the usual, "Yeah, it's coming, no ETA though" answer they usually give, but nothing.

  • I did feel as if it was a decent stream, though I noticed they ignored any questions about that early game mechanic idea, so that's kinda taking any hope I have for that to happen.

    But as a Wraith main, I never thought the day would come.

  • @xenotimebong said:

    I’m really glad about the Wraith getting some love. He doesn’t need a rework, plenty of people enjoy him as is, but something to make him a little stronger will surely be appreciated. :)

    Not sure how I feel about Demo though tbh. I enjoy him as is. Better add ons would be nice but I hope they don’t change his base power too much.

    From what I heard, Demo isn't being changed too much - just a few add-on changes and tweaks. They like his base power for the most part.

  • Ah, I saw that reload animation as a possible auto-reload, but I may be wrong. Either way, it definitely will be interesting to see what happens.

  • @tt_ivi_99 said:

    So people can now see your aura when in Night Shroud if they're running Object of Obsession...

    I dont know if this is also a thing with the other stealth killers but... Great job...

    That shouldn't be the case at all. It's probably a bug. At least I hope.

    Object of Obsession kills Ghostface.

  • @Dabihwow said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792189#Comment_1792189

    ooh I'm gonna have to see this, is the QaA still happening?

    it is indeed, but even if you miss it you can find it on twitch. It seems like it's ending now though.

  • @MythMage said:

    https://forum.deadbydaylight.com/en/discussion/comment/1792168#Comment_1792168

    I'd prefer reducing the sound of his snarls by alot and make Wraith 100% invisible past 32 meters, but this seems pretty nice.

    https://forum.deadbydaylight.com/en/discussion/210677/wraith-mains-unite-also-clown-and-demo

    Different coloured gas? Oh my god my man about to turn into Pop Fizz from Skylanders

    @Dabihwow said:

    Oh that is going to be cool, Clown really needed an automatic reloader thats gonna help him out a lot

    Again, its just a guess for the automatic reload - but it looked like it.

    Not only did the gas have different colors, it changed colors while exploded.

  • @Unseen_Force said:

    https://forum.deadbydaylight.com/en/discussion/210677/wraith-mains-unite-also-clown-and-demo

    Auto reload would be fantastic for clown. "True invisibility" also sounds very cool but they will probably make his footsteps much louder to counter.

    I'm going to guess it's from a distance, similar to Freddy for awake survivors.

  • I believe it starts in about half an hour.

  • @CustomerService said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791814#Comment_1791814

    You demand explanations from those you know. I demand explanations from the developers I know and see on the streams , the community managers. Those in contact with the community. I can’t communicate with the CEOs because I don’t know who they are. And I don’t know their names. And I don’t think they even read this. If they don’t play their own game much less read their own forums.

    I as a costumer don’t care if “tHeY StrEAm tWiCe a WeEk” if the game’s broken.

    That's fair. I doubt the developers can actually do or say anything, contracts and all that, but I don't believe we should attack and blame the developers for what was most likely a corporate decision they had little say over. This chapter sucked, in terms of the quality of the content that was put out, but attacking and demanding things from the Developer's (when they might not be able to even say anything) doesn't sit right with me.

    All we can do is try to get it across to them, and hopefully whoever's in charge of their time, to give them more time to put out better content. The Dev's make some baffling decisions sometimes, but I doubt it was theirs to push this chapter out so early, in such a state.

  • I think you're missing the point of what some of these comments are saying. I fully believe that the Dev's are great people, and truly care about this game.

    But the higher-up at BHVR as a company probably pushed this chapter before it was ready. Investors, someone higher-up on the ladder. This chapter is 100% unacceptable in terms of bugs, but instead of attacking the Developer's we need to make it clear to BHVR, the company, investor side, that we - the consumer - want them to take their time. Attacking the Developer's does nothing.

  • @Mandy said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791592#Comment_1791592

    If we're talking about things like body blocking a pallet or window as a killer - definitely not banable and not reportable either. It's the way I play Wraith, especially blocking a window on Haddonfield for example.

    Yeah, sorry - I meant blocking a pallet or window in specific. Thank you.

  • I always thought that once his bugs were smoothed out he'd be high tier. I mean, he has the best map traversal in the game. Pinball gang for life (whenever I save enough shards to get him)

  • I suppose it'd be decent, but only if Victor is standing guard at the hook. Otherwise, I don't believe perks affect Victor, so only Charlotte could benefit.

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791582#Comment_1791582

    It very much helps them win especially in the case I just had so my proof is in the experience, he done it both times and it got me downed much quicker then if he didn't. It's desperate gameplay at best and virtually cheating at worst.

    Here, let's ask a mod. Hey, @MandyTalk @Rizzo90 is this bannable? I know it isn't, but this person can't seem to realize that, and they shouldn't be reporting non-reportable things.

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791579#Comment_1791579

    I get that, but it's usually obvious from the stream of the game itself. Seems a bit odd to rule it out as completely unbannable, even in cases where its obvious or the person admits it in postgame chat.

    Again, I don't really know. I definitely agree that actual cases should be bannable. Maybe it has to do with it being a different entity than DbD, like Twitch (or any other steaming site)? They listed they can't do anything about Discord and Twitch, so maybe that's why.

  • @cluedup_survivor1988 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791567#Comment_1791567

    Better ask them to remove body blocking off their repot options then because until they do I'm reporting it each time.

    Go ahead. Won't do a thing. Judging by your logic, BM should be bannable. It doesn't help them win, it doesn't get them points. Your logic is flawed and biased. Bye.

  • @SunderMun said:

    https://forum.deadbydaylight.com/en/discussion/comment/1791567#Comment_1791567

    Wait, streamsniping isn't bannable? That's literally cheating...

    As for this post: imagine being mad a killer was able to bodyblock you from a pallet...??? Take better pathing, bro.

    I think it's because any streamer can get salty and say "sTrEaMsNiPeR". Maybe if they had actual proof, it'd be bannable.

  • Screenshot (11).png

    A screenshot from the official DbD site. All it took me was a quick google search.

    I'm just gonna leave this there, then never touch this topic again.

  • I mean, I mainly agree with you. I really dislike Hag's playstyle. It's just not my thing. Trapper to an extent, but at least he's 115%.

  • Men only want one thing, and it's beautiful

1 … 44 45 46 47 48 … 57