NoShinyPony
NoShinyPony
About
- Username
- NoShinyPony
- Joined
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Comments
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These challenges are way too specific but the basic idea to unlock challenges is ok.
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DbD isn't going to die soon. However, dc's, matchmaking and ranking are major issues. I know some people who stopped playing and it would be sad to see more people leave. The thing is, even when things get fixed, it's not safe to say that those players will return to DbD. So the sooner the fixes, the better.
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I'd say "Dark Times" is a combination of a significant drop in the player base and a state of the game where it is unfun to play. (Of course, these things are related.)
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You aren't correct in every point, but for having played only 3 weeks you seem to have a good basic understanding of the game.
If you want to have a chance against these very good coordinated SWF groups, Nurse is the only killer you can win with. On some maps you might have a chance with Billy, but that's it.
If you play a weak killer like Leatherface, you will only win if the survivors make big mistakes. That is the current state of the game.
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Plunderer's is a good perk, but not op. What's op are the purple and pink keys. These items need to get reworked.
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@ShirtlessDwight said:
What if we would get male survivor with height of DBD females? Am I the only one feeling that males are really at size disadvantage? No innuendos intended here.
@ShirtlessDwight Agreed 100%. I want a cute, small male survivor.
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I agree, keys should get reworked and not open the hatch anymore. More charges for aura reading as an alternative could work.
The most important thing is that you can't make a free early escape anymore.
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Pharmacy, Botany, Bloodhound. The version of Spies that we had for like three days before it got nerfed again. 😭
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BBQ/WGLF because the grind...
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Just about the video: He is correct in what he's saying. He also doesn't say anything that we here in the forum don't already know.
The big amount of dc's (due to bugs and intentional dc's), the matchmaking and the ranking system are major issues and I hope that the devs act soon, so that those who stopped playing will return to the game.
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@BACKSTABBER I wrote a comment on your profile. (So that we don't have to off-topic that much here in this thread.) :)
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@BACKSTABBER said:
https://forum.deadbydaylight.com/en/discussion/comment/408541#Comment_408541
I like Tzuyu and Da Yun from TWICE, will go to Seoul concert in 1 month
@BACKSTABBER I like Momo and Mina most. And you'll go to their concert next month? *Neid*
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@powerbats But wouldn't a looper with good teammates get more points in total than a looper with bot-mates? (Because the bot isn't working on gens and doesn't generate points.)
Please don't forget the @ tag.
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@sKetch You have to punish players who don't follow the rules. Would you not punish cheaters and lag switchers as well?
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Your concept works when you play together with good survivors who do their job. But there's a problem when you play with people who just sit in a corner and hide.
I'd like a different approach: The amount of points for a category shouldn't be limited. You loop the killer for 5 gens, then you get a super high amount of points for that category. I'm referring to both pipping and bloodpoints.
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@PunL Can't the devs make a wrong decision? Wrong decisions usually aren't a big problem as long as they get corrected. Freddy is the weakest killer by far, it's obvious that he needs buffs.
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@Jigmac Yes, like this.
Quoting used to give notifications, but not anymore since the forum system got updated a couple of weeks ago.
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@pungent_stench said:
https://forum.deadbydaylight.com/en/discussion/comment/404310#Comment_404310
that extra hit, yo. game changer.
@pungent_stench Against good survivors, yes. Against those survivors for who you don't need perks and add-ons and still win, no.
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@sKetch If a player dc's, the other players should get a compensation. But that doesn't mean that those who abuse dc's shouldn't get punished.
You don't follow the rules, you get punished. It's like that everywhere because that is what works.
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@MystiKasT No, the game itself doesn't have a recording function.
Off-topic: Please @ tag users when you are replying to them. Quotes don't give notifications.
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@Jigmac said:
What about those who will just afk or suicide on the hook after reaching the final warning so they can go do find another match after ruining the one they were on.
@Jigmac Hook suicides will probably always be a thing. At least the killers get their BBQ stack and have to spend time on hooking the surv.
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Taking the game hostage is a bannable offense. You'd have to record the match and report the player. If the player is hiding for 90 minutes just to troll you, the case should be clear.
Depending on the amount of time, other cases are probably in a grey area and the devs will make an individual decision for each case.
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Dream transition should interrupt actions. No other killer has to watch helplessly as gens get finished, totems get cleansed, survivors get unhooked or healed, exit gates get opened right in front of their eyes.
Also, Adrenaline shouldn't wake up survivors.
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@Coriander Is that a Skip Beat reference?
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@Nickenzie In theory, they could do it now. They know who dc's how often. But I can understand that they don't want to do the programming for the current system and another programming for dedicated servers.
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@BACKSTABBER Nah, we know you prefer the cute clothing style of the TWICE girls. Admit that you like the op's designs. ❤️
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I'll do the job for @ShirtlessDwight :
Here is a thread where @Peanits stated the devs would like to implement such a feature once dedicated servers are live
https://forum.deadbydaylight.com/en/discussion/comment/376284#Comment_376284
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@baileyiscute I wonder if the designers working on the skins are all men. They do a great job, but I'd like to see more "girly" stuff.
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I absolutely love your designs! We don't have enough cute clothes for the girls.
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Of course, the "Dark Times" COULD return. But it's not hard to prevent that from happening. It depends on the devs' decisions how to handle certain problems, and how fast they are going to take care of it.
I really love DbD, I want the best for this game.
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@Andreyu44 So we can agree I'm right? Great. :)
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@Andreyu44 If your potato team manages to give you black Benevolence or just won't do any gens, then you WILL have a hard time pipping. Or the other way around: If the other survs also work a lot, there's not enough "pipping material" left for you.
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The matchmaking and the unbalanced state of the game are big issues, but I think the huge amount of dc's is the most pressing issue.
This dc mentality is spreading quickly. Players notice that other players aren't getting punished for dc'ing so they start to imitate that behaviour. Each dc = one ruined match.
I don't understand why the devs haven't been acting yet.
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I don't see more Nurses than usual.
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@sKetch That would make dc's only less annoying, but they would still be annoying. And it wouldn't deter dc's.
I just want to play a normal game and I can't do that when somebody dc's. We need punishments for dc's so that players only dc when it's really necessary.
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@Nickenzie That's a good idea we could work with. Thumbs up to @thesuicidefox
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@sKetch You didn't understand what I wrote. Players who abuse the dc function are killing the fun for everyone else.
There are players who dc only because they don't want to play against 2 or 3 certain killers. There are players who dc when they are getting downed for the first time. Every time these people dc, they ruin the match for 4 other players. These are not the players we need for this community.
Edit:
Off-topic: Please use the @ tag. Quotes don't give notifications.
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Of course it's possible. When your teammates don't work enough so that you can do their job as well, and the killer is so bad that he can't put pressure on you despite one or two of the survs being lazy, then you'll get a double pip.
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And those who dc too often shouldn't be allowed to play the game.
We have a dc mentality now that players think it's okay to dc only because a match isn't going the way they want. This has to change.
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@Andreyu44 Your teammates don't play a small role in whether you can pip as a surv. Solo surv can be pretty annoying when pips are important to you.
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@Kilmeran My friend + I allow you to camp. That's 2 vs. 1 random internet person. Have fun! :)
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@PhantomMask20763 said:
Survivor, Deja Vu and Killer Insidious or Monstrous Shrine
@PhantomMask20763 I'd say Surveillance is even less used. And hey, at least I see Insidious from time to time on Leatherface.
I also never see Stake Out and Detective's Hunch.
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1) Maybe there was a lag. If there's a lag, you die. That's just how it is programmed.
2) If you are the last survivor, maybe they want to give you the hatch and were just struggling before to get some BP.
3) The killer is nearby and they don't want to get farmed.
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"Counters" to MoM:
1) camp until the surv is dead
2) camp until the surv goes to struggle, tunnel afterwards
3) you don't have to wait until struggle, but still have to tunnel after the unhook. then mori
All which are totally unfun.
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I love the art style. Not talking about Plague's power, but she looks amazing.
I also love that they brought Ash to the game.
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@tatterz said:
Sounds like you just need to get better, especially if you think purple flashlights are still even good. Did you even play the game before 2.0? Killer is the easiest it's ever been.
@tatterz Killer is the easiest is has ever been, right. But don't forget: It used to be super super super super super super unbalanced and now it's like super unbalanced.
That it got less bad doesn't mean that the game is where it should be.
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When a killer kills 3 survs and gets only a safety pip, then you know that the ranking system doesn't work properly. Simple as that.
The current pipping system forces killers and survs to play in a certain way. Often enough that means playing in a way that is the opposite of what would be the logical thing to do.
At the moment, it's not such a big problem since there aren't rewards for reaching rank 1 etc. BUT it does frustrate a lot of players when they play well and the system says after the match "you didn't play well".
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Buffs to Ruin aren't relevant when the totem gets cleansed 20 seconds after the start of the trial.
We would need better totem spawns on a lot of maps.
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@Bbbrian2013 I'm afraid not everyone is going to wait until dedicated servers are out.
With the current system, the devs already have the numbers. They know which players are dc'ing how often. I really, really hope the devs act soon and don't wait some more months.
The thing is, not every player who leaves for a break will return. :(