Rank Reward Ideas

So since the devs haven't added them in yet (and I've been thinking about it for over 2years) let's come up with some ideas for the devs so they can actually implement it properly.


First things first I would love to see something kind of like how DOTA2 does their compendium challenges in which players would get a certain challenge as a Hero and perform one of the the tasks asked.

So my idea was we needed requirements, then a grind, and then the reward.

(I know a lot of people wanted seasonal or exclusive cosmetics and this might be how we can get them)

My example will be all players need to hit rank 1-4 at least once during the season after the reset, only then will the challenges be available to unlock.


*Challenge would be (example)*

EDIT- Each survivor and killer will have their own challenges-


-Survive 100 matches as Feng Min against the Doctor

-Repair 300 gens as Feng on Lery's or against the Doctor(so doing both of these will contribute to the grand total)

-Save 500 survivors as Feng min


(These challenges need to be sort of long but achievable therefore Mains and die hard fans have some sort of Swag to show off.)

And of course the same thing would be available for killers


Feel free to add on to this, I'll be at work and it's gonna be a long shift.. i need something to read that's not about the games current state.

Comments

  • Okay. But the requirement (atleast for the survivors) to verse a certain killers woud be stupid.

  • No need to. No one ranks up.

  • @Milo said:

    Okay. But the requirement (atleast for the survivors) to verse a certain killers woud be stupid.

    Why would it be stupid?

    Elaborate?

    The whole point is to be excited about VS that kind of killer and from the killers perspective they need to kill fengs.

    So there will be a sort of balance of people playing certain killers more than others.

    Also I take it you never played any game with some sort of Lifetime achievement like Gears of War?

    In GOW they had the "Seriously " achievements but the first one said to kill 1,000,000 players online.

    You're acting like VS the Doctor 100 times will take 5years dude lol

  • @MegsAreEvil said:

    No need to. No one ranks up.

    Please offer some sort of incentive instead of offering nothing to the discussion . I think rewards are needed , especially since we're suppose to have them by now

  • It'd be cool but I can imagine the Jeff mains being upset XD

  • Yes incentives to rank up, this has been talked about many a times.


    But they can't seem to get it through their thick skulls.

  • Nah. Like hooking 100 fengs or wins vs doctor. Dude so fk less ppl play doc. The challenge would be pain in the ass + more rage, toxicity for fengs complaining then docs are camping and tunneling them

    My Idea is simple with not even much Input in this Game. THEY SURELY HAVE THE RECOURCES.

    Just becoming more Exp during a Match default its 548 EXP or something so

    Green Ranks: 648 EXP

    Purple Ranks: 748 EXP

    Red Ranks: 848 EXP (like the first game of a day you become default 848 EXP)

  • @MegsAreEvil said:

    No need to. No one ranks up.

    Megs are cool

  • @PhantomMask20763 said:

    It'd be cool but I can imagine the Jeff mains being upset XD

    Maybe I didn't make it clear enough but each killer and survivor would receive similar challenges to unlock cosmetics. Not just one

  • @Remisee said:

    Nah. Like hooking 100 fengs or wins vs doctor. Dude so fk less ppl play doc. The challenge would be pain in the ass + more rage, toxicity for fengs complaining then docs are camping and tunneling them

    My Idea is simple with not even much Input in this Game. THEY SURELY HAVE THE RECOURCES.

    Just becoming more Exp during a Match default its 548 EXP or something so

    Green Ranks: 648 EXP

    Purple Ranks: 748 EXP

    Red Ranks: 848 EXP (like the first game of a day you become default 848 EXP)

    Whats the point in XP then?

    I already have a shitton of shards since ash came out, like 7000.

    More XP just means its easier to get shards and levels , that's not a good enough incentive for the community as a whole

  • @ItsYourBoyGuzma

    Okay time to elaborate -

    "Each survivor and killer will have their own challenges-"

    This edit proves my 1st point even more.

    1) In the lobby killer can see which survivor (PROBABLY - not counting last second switching) they're gonna face.

    In the same lobby survivor has no idea if that specific killer is the right one.

    2) It's cool to sometimes play the survivors that you don't have a lot of perks on. But doing this for 100+ games would be annoying to say the least (and i doubt someone would start to unlock perks just for that)

    3) I would be okay to doing "themed" survivor challenges like Dwight - Do Co-op actions for x time. (they would more likely go into achievement requirements)

  • These challenges are way too specific but the basic idea to unlock challenges is ok.


  • @NoShinyPony said:

    These challenges are way too specific but the basic idea to unlock challenges is ok.

    i made it specific because it ties to the DLC they came from ,plus i made the objectives things people already did like saving and working on gens.

    If you have ideas put them down, so far you just said "it's okay"

  • @Milo said:

    @ItsYourBoyGuzma

    Okay time to elaborate -

    "Each survivor and killer will have their own challenges-"

    This edit proves my 1st point even more.

    1) In the lobby killer can see which survivor (PROBABLY - not counting last second switching) they're gonna face.

    In the same lobby survivor has no idea if that specific killer is the right one.

    2) It's cool to sometimes play the survivors that you don't have a lot of perks on. But doing this for 100+ games would be annoying to say the least (and i doubt someone would start to unlock perks just for that)

    3) I would be okay to doing "themed" survivor challenges like Dwight - Do Co-op actions for x time. (they would more likely go into achievement requirements)

    Okay the lobby thing makes way more sense now and well we could change the VSing killer thing to something else if need be.