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NathanExplosion

NathanExplosion

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NathanExplosion
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  • @SlickSal

    "I’m not jumpscaring survivors or zooming across the map..."


    You would be surprised to see how efficient Monitor&Abuse is on Freddy !

    16 meters terror radius (if i'm not mistaken) coupled with the facts that he is small and that his power let him juggle like the mirror Myers's build, all you need is a map with just enought walls to hide behind.

    AKA any map that isn't a Coldwind Farm one.

  • Are you asking me to link you this game's numerous forums history ?

    1487201456-kermit-observe.png


  • @Tarvesh said:

    https://forum.deadbydaylight.com/en/discussion/comment/343628#Comment_343628

    I’d like to see the consensus. Because so far at least three people in this thread disagree with you.

    And all the veterans agree with him.

    Your point ?


    Also @Orion


    "Not doing so is how we end up with people who don't remember that survivors were the first side to become overwhelmingly toxic, until killers had had enough and responded in kind, thus leading to the false conclusion that both sides are equally to blame."


    So true, sadly.


    Pretty sure that a good bunch of them conviniently forgot, of course.

  • @Adonisadon234 said:

    Ik, ds was spammed a lot, but now it gets used more that ever. That's my point. There was at least 1 DS per game but now, i've had 3 games i a row with full SWF and ALL OF THEM HAD DS.

    @Master said:

    Just take a break from the game until the chapter/PTB hits, its probably the best^^

    ^^^

    This.

    I'm gonna add that seing their usual childish and toxic attitude, don't give them the pleasure to even PLAY with the old DS.

    That's the way to educate these man-childs.


    UPybAcAq_400x400.png


  • Lobbies are taking so long the game has become virtually unplayable. SWF is not even worth trying at this point.

    "I’ll pay no more money whilst the game is in this state and cosmetics are being prioritised over huge bug/issue resolutions."


    Welcome to the Club !

    Here have a sit, looks like you're gonna have a long wait.


    1491239399-ruthveun-nounours3cannabis.png


  • All i see is 4 buddys enjoying their time together against a toxic try-hard who don't seem to know what means "having friends".

    Also git gud, DS is only one time use !

    Only whiny baby killer find it OP.

    8netduvux2p11.png


  • I get some "Nosgoth/Legacy of Khain" vibes from this.

    Vampire killer maybe ? (lul)

    Would also fit the "He iZ dA OlDEst" thing.

  • @SIlentCetra said:

    These stupid "rules" crybabies make up in their heads and expect people to follow.

    If I have a medkit and think it will help, I'll bring a medkit. If I want to try and go for an epic flashlight save, I'm bringing a flashlight.

    Items are in the game and staying. Just like NOED. People need to stop being little whiners about everything and getting pissy because someone uses what is in the game.

    That kind of attitude will totally give to peoples the will to play against you.

    Causes and effects.

    Dodge me killers, go ahead. Maybe when you keep taking 20 years to find a match or always suck because you never learn to deal with items, you'll finally stop lobby dodging.

  • @Peolr said:
    This is really a simple fix, if a killer sits still for as long as a 3-crow survivor afk then you should be able to go through them. This is unacceptable.
    https://youtu.be/pdoMd90nmvE
    And the reports should tell you if scum like this get banned as well.

  • "The chinese spammer is..."

  • @e8Lattice said:

    Yeah nerfing DS will just make Survivors stronger in the long run. Thankfully the perks that are really useful go mostly under the radar because their passive or the effects they have don't give off as big a hint as DS. So long as the /crybaby brigade don't figure out which ones they are should be all good.

    You're telling me that we should keep these kind of training wheels in game so the survivor population don't even have to learn being good while still being able to do well.
    What about the ones who still get good and have all these crutchs at disposal ?

    Sounds like good game design.

  • @e8Lattice said:

    Bring it on, I don't use it because my Survivor builds have far more useful perks that last the whole match...

    Good !

    You're fine then, if you don't used this extra-life perk anyway.

    Imagine someone playing the strongest side while still keeping these kind of training wheels, silly huh ?

  • @Tzeentchling9 said:
    It's getting changed by losing early pressure to guaranteeing late game pressure if the Killer tries to maintain hook pressure.

    After nearly 3 years of waiting... this is the fix they proposed ?

  • @e8Lattice said:
    Nothing new there, just another perk Killers /criend about to get nerfed. (and because of the dev/Killer hand-holding trend it of cause gets nerfed)

    Salty that your hand holding toxic crutsh finally get removed ?

    No more free extra lifes, you now need to "work" a bit to win .

  • @fluffybunny said:
    D: Don't talk about my cute little Michael like that. He's not scary or creepy! He's just... different.

  • That's what happen when you use all your resources to make shiny overpriced toxic skins every months.

    ...At the expense of balancing and codding.

  • First fix his trap's hitbox so a survivor can't squeeze around anymore while Trapper can't in a lot of paths/loops.

    Give him 2 traps to his base kit, change his bags addons accordingly so he can't have 5 traps by cumulating them.

    Lower the % of chance of escaping from the traps so you can no longer insta-escape alone from it.

    ^
    Buff the % of the recoils addons so it actually do something.

    Slightly darken the basic traps, no need to change the addons.

    Maybe not enought to make him viable, but that would be some nice and logical changes for this poor dude.

  • @Master said:
    Mabye just lobby dodge them next time... :smile:

    They can't be toxic if they can't even play the game.

  • @Bravo0413 said:

    Ah hell yeah a game where you need to run a perk just to enjoy your FOV... this is just the logic we need LUL... 

    That's what toxic survivor mains like to tell us at each shadownerfs/bugs that favor them.

    They first pretend "nothing changed everything is fine", implying you're paranoid.

    Then when you point out their lies, go to the "Suck it up it's a new feature working as intended git gud >:D" road.

    Don't listen to kids.

  • @Tsulan said:

    I can already see how poor little timmy's mom will start a support group for other parents affected by this brutal game. Trying to shut it down or make it family friendly. 

    Just wait for a few of the sociopaths we already have here to migrate there.

    Curious to see how Nintendo will handle death threats and harassments.

    Warning BHVR, if for a reason or another Nintendo take you for responsible, it could certainly burn your wings.

  • @Maelstrom10 said:

    its as phantommask said. the switch maybe oriented towards family play, but nintendo has certainly stopped shying away from mature games.

    These dark times finally ended ?

    That's nearly too good to be true.

  • @Okapi said:
    As I posted on the Steam forums:

    The logical solution would be to add voice chat in-game, thereby killing solos, and balancing around that as the baseline. I have no idea why they haven't other than some stubborn attachment to the original creative vision for the game.

    What will prevent them from still using Discord, Skype,... ?
    And therefore keeping the advantage of telepathy ?

    The thing is most survivors already play in SWF squads. From watching the biggest streamers it's clear that the players already have de-facto killed the idea of 4 random survivors unable to communicate outwitting a killer.

    The devs need to admit the truth.

    That's well puts !

    Personally i think they should simply nerf the SWF's repairing efficiency to be on par with competent solo teams.

    With all the "data" devs gather for years, i'm sure it would not be that hard to try.

    A lot of differents solutions for this specific problem were made since this game's release.
    And even with the numerous PTB they launched, not once they tested anything to fix the SWF problem.

  • @mintchapstick said:

    Oh yeah, THAT is a valid criticism. Like, I super disagree about Family Guy being funny because I love adult cartoon humor and that's like the lowest of the low brow humor

  • @Nickenzie said:

    +1

    This would be a great start and I always wondered why they didn't start here to be honest.

    Greed.

    Overpriced and toxic looking skins bring them more money than actually fixing the game's flaws.

  • @MhhBurgers said:

    @Tucking_Friggered said:

    @Paddy4583 said:
    Luckily not all killers a pussys and they don’t all dodge at all, I think it’s an American thing, you know what they are like.

    Said someone that would not say so to anyone in America. We have tourists from the world over and I've never seen or heard one going on an anti-American rant in public. I guess talk is cheap and particularly easy online.

    Nope, in America the outsiders are real humble and polite.

    While he's racist, you're implying that Americans are somehow tougher than others which is also not true and also racist.

    Us, frogs, are laughing ATM.

  • @Vietfox said:

    You got jailed for that? This is ridiculous.

  • @SenzuDuck said:

    What am I denying?

    @SenzuDuck said:
    Shared List/Master List - It's the same thing, implying survivors would share blocked lists to save others the hassle.

  • @SenzuDuck said:

    "MLGA Shared That List" & "Then survivors dodged killers, because they were on that list"
    ...

    You basically say MLGA had a list that they shared, and then players would dodge based on "that list". Only conclusion I can come to is you're saying MLGA had a master list they shared so players would find it easier to dodge.

    There's also this comment "Yes people bragged about it on the steam forum and about the shared lists."

    Shared List/Master List - It's the same thing, implying survivors would share blocked lists to save others the hassle.

    Because you deny it now ?

  • @Swiftblade131 said:

    We have a innocent boi here! Don't ruin him!

    Nintendo has already done it bwhahaha.

  • @SenzuDuck said:

    and it's very clear you don't understand anything about this, lmao.

    Is that all you have to come back with ?

    Is that been that much time you didn't faced any opposition that you are already that tired ?

    Looks like.

  • @SenzuDuck said:

    I know there's a block feature, but where this master list thats being shared between players.
    ...

    Guess what, there's no master block list being shared between anyone, that would have been incredibly nefarious but of course Tsulan has to pretend there is one to continue his crusade against survivors.

    You keep mentioning this block feature that you know... I've already acknowledged in two comments in this thread but you bring it up again OMEGALUL.

    "MakeLobbiesGreatAgain uses a packet capture library to detect STUN packets from any peer-to-peer connection, in order to determine who you're connected to and get ping from."

    https://en.wikipedia.org/wiki/STUN

    "STUN is a tool used by other protocols, such as Interactive Connectivity Establishment (ICE), the Session Initiation Protocol (SIP), or WebRTC. It provides a tool for hosts to discover the presence of a network address translator, and to discover the mapped, usually public, Internet Protocol (IP) address and port number that the NAT has allocated for the application's User Datagram Protocol (UDP) flows to remote hosts. The protocol requires assistance from a third-party network server (STUN server) located on the opposing (public) side of the NAT, usually the public Internet. "

    Looks like you can't figure it by yourself by reading it alone.

  • @SenzuDuck said:

    How is that a flat out lie by the way?

    Because you know that what he say is true most of the time (like in that case) but here you are, in nearly every threads he posted on, using ad hominem and usual toxic survivor's fallacy in a desperate attempt to discredit him.

    We both know it, that's really not the first time you and the usual others peoples are doing it, i'm just pointing out.

    Knowing the fact that his posts seems still quite listened to, despite you acting that way, is delicious.

    He literally hasn't proven what he's said to be true and even has you holding his hand and neither of you have proved there was a master list being shared.

    https://github.com/PsiLupan/MakeLobbiesGreatAgain

    "MakeLobbiesGreatAgain uses a packet capture library to detect STUN packets from any peer-to-peer connection, in order to determine who you're connected to and get ping from."
    ...
    "Optional Features:

    Double-Click to lock/unlock the overlay for dragging
    Shift + Left Click on a player, highlighted in a darker color for current selection, to toggle to BLOCKED, LOVED, or back to the normal display
    To exit, simply look for the icon in your system tray near the clock, right-click, and select Exit."
    

  • @SenzuDuck said:

    But heck, STILL waiting for all the evidence of me lying.

    Already answered, nearly all of your post.

    @SenzuDuck said:

    @Tsulan said:
    People really have a short memory. 
    MLGA was removed from the whitelist because survivors put players that played specific killers like Freddy on their blacklist. 
    MLGA shared the list. Which was supposed to track high ping, unsportsmanlike players, etc.
    Then survivors dodged killers, because they were on that list. This resulted in terribly long queues for both sides as no one could play.
    The devs had to intervene and remove MLGA from the whitelist. 

    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    ^

    This one to begin with.

    The reason i'm here.

    It's been quite the time that i see Tsulan being harassed by some known regulars of this forum.

    The prize of being one of the last killer still here i guess.

    I respect a lot his patience tho.

  • @SenzuDuck said:

    Or you could read the rest of the thread where he talks about MLGA ”addons” that I can’t find on google at all.
    Just seems weird to me that theres no guide, or websites or anything with these so called master lists on them, or any of these addons existing anywhere... almost as if... they don't exist.

    ill happily link anyone to the thread via a private message so they can confirm. Unlike you I have no issue with proving something...

    still waiting for you to link to all those comments of me lying.

    you just dismiss everything without evidence and then call me the liar it’s hilarious.

    Of course you forgot to mention that these kind of features already existed, and was obviously abused to oblivion, hence why the Devs intervention (after months of ignoring it the problems as usual, so much that it became a matchmaking problem) by removing it of whitelist.

    The "Blocked/Loved" feature for example.
    At the time MLGA became a problem, peoples using it were already talking about much specific category (camper,etc...) to add.

    I think it's also one of the reason devs suddenly reacted.

    Normal thing, it was already causing problem but the mass of entitled childrens were still working and debating which new "class" should have the priority to be added : camper or toxic tunneller ? LUL

    https://github.com/PsiLupan/MakeLobbiesGreatAgain

    Everything is there, nothing better than the source for everyone to make an opinion.

    I still remember the creator's entitled rant when it was removed from whitelist.

    The salt was real... and tasty.

  • @SenzuDuck said:

    Except MLGA has never had a feature like this, lmao.

    I found the thread and the dude that made that comment is clearly trolling. He talks about special MLGA adding like “SewerNewbs” that avoids players with low hours.

    trust you guys to fall for a troll, use it as proof & try to mock survivors too.

    When you can't counter any arguments you proceed to blatantly lie, in hope peoples has forgot it or weren't even there at this moment.

    I'm not surprised tho.

  • @Tucking_Friggered said:

    @Peanits said:
    I don't think either side should be able to see names. All that does is allow people to target specific people or dodge to get easier matches. I feel like showing survivors the killer's name would just cause survivors to dodge the killers that previously beat them as well.

    But to play devil's advocate, what's stopping me from from just changing my name after each match so people don't recognize me? What benefit does it provide other than allowing people to dodge challenging matches and draw up queue times for everyone?

    I recognize the pre dedicated server propaganda when I see it. I can't wait for this to come and to laugh at the outcome when it does. You are not going to have a killer community stuck with only SWF games. Whoever has sold you on this idea has did you a great disservice.

    The recent event showed you just how easy it is for a point discrepancy to shift the scales. Now when you have your majority mediocre killer players (most are not Marth, Tru, Tyde, or Monto) thrown to the wolves of dedicated swf groups how do you deduce it's going to go over well?

    Having heard Mclean acknowledge it's broken and blow it off and Mathieu tell his player base and revenue stream to play another game I can't say that it is surprising. But it is none the less akin to watching the awkward unathletic person detail to the crowd how they are going to pull of this insane stunt that requires the pinnacle of athletic finesse. The crowd can only stare humorously as they already know how it is going to turn out.

    I couldn't have said it better.

    For your last statement, i think this :

    ...could be useful to you in a near future.

  • @PiiFree said:
    Straight from Max Thompson Jr. diary I found in the Thompsons House

    10th of February, 2019
    
    Dear Diary
    Today I wanted to get my last coin for the event cosmetics. I had a pretty rough workday already, lots of strangers showed up around my house and stole my stuff, broke my meathooks. So I thought I'll take a break from my daily business and go play  survivor instead. Unfortunately, I figured that there were long waiting times and my fellow Killer friends often dodged, so after a while I decided to sacrifice myself once again and play Killer. As an experienced and confidend Killer, I never really pay attention to the lobby. This time it was a big mistake.
    
    I had almost forgotten how incredibly annoying SWFs can be, I even almost built up some sympathy towards them - but after a few minutes trying really hard to just get a few hooks, getting stabbed in my back not just once but **four** times, after they tried several times to make me blind and after they threw dozens of pallets in my face, I ran away from them. I just left. I couldn't take it anymore, my whole body hurt. 
    
    I spend the next few minutes trying to avoid all contact with SWFs until I realized that pretty much EVERYONE is using SWF, so I gave up getting my coins and instead went over to my neighbour at Stardew Valley to drink a few bottles of whisky, hoping to calm down.
    
    I think it broke something inside of me. Tomorrow has to be a better day.....
    ................................................................................................
    
    11th of February, 2019
    
    ...they found me again. Brb killing myself...
    

    That was so sad to read.

    And so true...

    You maybe want to put a quick end to this? Like most of us has already done ?

  • @Mc_Harty said:

    @NathanExplosion said:
    Also it seems that toxicity has quite an hard time at the moment, in regards of all those "Lobby simulator/dodging" threads popping everywhere on different forums.

    Well, you're here so it seems like toxicity isn't having that hard of a time...

    I knew you more subtle than this.

    Are you angry ?

  • @Unnamed_Freak said:
    And I thought that only irish liked to drink that much.

    You don't know the french cult for alcohol then.

  • @Mc_Harty said:

    Oh hey @Giche . How'd you're crusade against toxicity go? And whats with the alt? :)

    I don't know who you are talking about but what a nice name !

    Also it seems that toxicity has quite an hard time at the moment, in regards of all those "Lobby simulator/dodging" threads popping everywhere on different forums.

    "They can't be toxic if they can't even play the game"

    Seems like peoples finally had enought.

  • @Mc_Harty said:

    @SenzuDuck said:
    Source?

    Or are you continuing your method of making things up and hoping no one realises?

    I can confirm what @Tsulan says here is true. People bragged on the Steam forums about blocking Freddy players. Still, it's the [BAD WORD] Steam forums.

    And don't forget kids, both side are equally toxic and...

  • @Laakeri said:

    Weirdkid5'd post had 90 pages on steam forums about SWF. If thats not enough feedback then I dont know what to say.

    @Laakeri said:
    Giddawid said:

    @KingB said:

    The more threads there are the more the devs will listen. Persistence is key. 

    Sometimes, one good thread is all it takes; with a good discussion, the pros and cons, the change itself, pros and cons of the change, and a summary of why it would improve the game. Aim for quality over quantity.

    And yes, we are always happy to listen to your feedback <3

    Weirdkid5'd post had 90 pages on steam forums about SWF. If thats not enough feedback then I dont know what to say.

  • @Orion said:
    I report it. I consider it doing my part to help purge people like that.

  • @SenzuDuck said:

    Not really - you can't link ONE single comment that's a lie, if it's SO easy to find one directly link one...

    My "prove it" attitude is how things should happen if someone presents something that seems incorrect, if you can't prove something don't state it as a matter of fact.

    Just like you wont prove that all of my comments are lies because you wont link to one, or it's not that you wont link to one, it's more the fact you can't link to one, because you're yet another person lying behind a keyboard.

    You're right, we need more data

  • @SenzuDuck said:

    Interesting, link me one of my comments where I have flat out lied about something.

    I'll wait.

    As i said, nearly everyone of them.

    Peoples just have to go trought your post history to get an idea.

    Your " Prove it >:D" attitude already tell a lot :)

  • @Nickenzie said:

    Exaggerating the issue won't help prove your point even more since you're talking about EVERYONE being sweaty in their games.

    And conviniently ignoring other people's post so it fit your narrative is what we call "being disingenious"

    NathanExplosion said:
    There are way enought of them for it to be a problem.
    I'm also gonna add that there is no need of "SWF try-hard SWAT teams" for SWF to already be a problem.

    Some peoples would even call this attitude "trolling", not very rare down here sadly.

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