Nathan13
Nathan13
About
- Username
- Nathan13
- Joined
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Comments
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@Rizzo said:
Look at them chilling!
They do look comfy.
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Spirit
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DBD mobile has this, so why not base DBD??
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@Tiufal said:
There is no surge in hackers.
actually there are.
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on the survivor side my teammates like to dc/give up on hook early.
killer on the other hand is more enjoyable.
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@Pulsar said:
I can't seem to have matches where one of my friends (or me) isn't tunneled out at 5 gens remaining.
Or put in basement and facecamped.
As far as I am able to see, all they did was nerf Survivors ability to counter some very anti-fun Killer strategies while simultaneously making gens take longer.
the 5 second BT basekit does nothing against tunneling, if you got a basement bubba you ain't getting out of shack.
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only 2 gens have been getting done on average.
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but DBD doesn't take place underwater lol.
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It’s kinda needed for me cause my solo teammates like to throw them early.
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- Jake
- Dwight
- Kate
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NOED is fine, it helps solo players find it a little easier now.
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It’s gotten out of control to the point where I don’t even wanna play survivor anymore.
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See ya tomorrow
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I actually feel like it's turned off.
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I can’t go through one solo q match without someone dc’ing or giving up, I wanna stick to killer but the queue times are so long.
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@VideoGameMage said:
2025 is when we're going to see those solo q buffs at this rate.
more like 2035
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Leave COH alone please…
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@Marigoria said:
They don't care. If I see someone I'm 100% sure is only using self care I'm leaving them on hook.
Edit: Was too extreme but the point stands.
Lol if i’m running the killer for 3 gens worth and I see survivors playing an invisible guitar I’d leave them.
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I really want his kills mask.
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first of all please don't DC, and second I'm tired of seeing Legions with thana it is a very unenjoyable experience.
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@Krazzik said:
Get your teammates to do gens challenge (impossible)
make that a tome challenge worth 1 million bloodpoints 😂😂
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What did I just read???
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@Header said:
Please define what you mean with basekit kindred, because the aura reveal of the killer shouldn’t be basekit
Only seeing survivors could be basekit.
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@MikaelaWantsYourBoon said:
Even free aurics will not make me to play this garbage role. They should fix survivor problems, who cares about 100% BP bonus while you are dying with 10k.
According to Mandy it’s not always gonna be 100% when it comes back.
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@bm33 said:
Peanits said they were put on back burner until after next anniversary.
https://forum.deadbydaylight.com/en/discussion/comment/3031808#Comment_3031808
Needs to come now lol.
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Solo survivor is awful, I wanna play killer but the queue times have been so long for me.
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I miss all the old animations.
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Threads like these are what’s wrong with the community.
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@konchok said:
Yeah, playing killer is unfulfilling right now. I also don't feel like I've accomplished anything. Survivor is the opposite, every win feels like a major accomplishment.
That’s basically how I feel.
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@TheGannMan @humanbeing1704 @GeneralV @deKlaw_04 @MikaelaWantsYourBoon y’all are wonderful people and many others here.
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Thank you buddy 💛
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@GeneralV said:
Judging by the few trials I played...bad.
But then again, Matchmaking has been horrible ever since MMR was introduced.
You would think after almost a year of everyone complaining, BHVR would’ve fixed the MMR but they obviously don’t care.
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@[Deleted User] said:
Genuinely considering uninstalling the game for the first time in 4 years. I have never been this frustrated with survivor matchmaking.
This MMR was the worst thing ever to be implemented in DBD. Literally everyone told BHVR to leave the old rank system as it was.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3085043#Comment_3085043
To be precise i don't want swf in regular matches... As I said before it could still be a used feature in custom matches, but normal ones should be only solo q players.
https://forum.deadbydaylight.com/en/discussion/comment/3084748#Comment_3084748
Eh, maybe you aren't wrong, I versed too many swf bully squads and until now the only killers that could gave them what they want are the usual 2 killers and bubba. Anyway the things that I've mentioned aren't all 2nd chances perks, but I can assure you that it feels extremely unfair when those things happen, especially when you know that you don't deserve it.
https://forum.deadbydaylight.com/en/discussion/comment/3085102#Comment_3085102
Absolutely not. I already did a couple of examples of why swf are a problem in the 1st answers in that thread.
https://forum.deadbydaylight.com/en/discussion/comment/3084814#Comment_3084814
Also this. Those matches are more common that you will expect.
https://forum.deadbydaylight.com/en/discussion/comment/3084759#Comment_3084759
Again, typical answer for people that play only a single side
https://forum.deadbydaylight.com/en/discussion/comment/3084684#Comment_3084684
True, certain maps are simply unplayable with certain killers
SWF is kinda mandatory now for survivors because solo queue is a nightmare. You think 4 solos like dealing with Nurse, blight, thana legion???
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@Rokku_Rorru said:
https://forum.deadbydaylight.com/en/discussion/comment/3085127#Comment_3085127
If a killer isn't running slowdown, they are very very much an issue lol, the point of this thread is to get people to understand its an issue on both sides.
It’s not an issue though. If gens take longer than prove thyself and toolboxes should not be nerfed.
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Prove thyself and toolboxes are not an issue cause gen speeds a take a little longer now. With all the legion/plague Thana games, you can’t blame survivors for using them.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3085074#Comment_3085074
Yea yea i agree with you 100% mate. Its just that 15% regression is way too strong. I am just saying that i would much rather appreciate some aura reading or just to see a couple of generators thats being worked on highlighted which would point me in the right direction.
discordance already does that.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3085058#Comment_3085058
Thats a different topic altogether. Lets take the baby steps first where you accept to yourself that playing with friends in this game is inherently different from playing with friends in other games and comes with great benefits and then we can discuss whether or not playing with friends is healthy for the game. Which i agree that it is.
Cmon Nathan, baby steps, i want to hear it from your mouth. Go ahead buddy.
Playing with friends on DBD is the same as playing with friends on other games, this is online gaming we’re talking about…
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I don’t use it cause it’s not worth giving up a perk slot for something that should’ve been basekit.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3085042#Comment_3085042
It has to do with your inability to grasp the basics of basics. Its expected from a beginner, some one a bit more experienced has to delude themselves to not understand the basics.
Can you imagine if SWF was never even a thing?? That would be unhealthy.
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/3081332#Comment_3081332
Devs litterally buffed soloq but ok dude 😂
No they didn’t
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/3081059#Comment_3081059
Tell that to the survivors who bring in multiple Prove Thyselfs and toolboxes, neither of which were touched in this update.
It was probably a good thing toolboxes or prove thyself weren’t nerfed. Otherwise survivors wouldn’t have anything to speed up gens.
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@Tostapane said:
but eh, i guess i'm just wasting my efforts if i want a game fair for both sides and that i actually proved with valid examples my thoughts.
No you just don’t want SWF in DBD.
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@Dead_Harder said:
https://forum.deadbydaylight.com/en/discussion/comment/3082201#Comment_3082201
Obviously its a problem in dbd, information isnt deliberately hidden in other games like in dbd. SWF is worth like 4 extra info perks per person.
A better example would be people playing among us and going yeah the imposter is blue, my friend was on discord and he told me. Obviously thats unfair because they werent supposed to have that information.
How long have you played this game Nathan? Can you not grasp something this basic?
I’ve been playing since fall of 2019 but I don’t know what that has to do with anything.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/3083240#Comment_3083240
Would have expected this from quite a few members, but not you, Seth.
So many people on the Forums wish for DBD to lose players, especially because that serves as an incentive for the devs to do better. To admit their mistakes.
I think this patch will bring back a lot of players, but solo queue is rough.
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Revert the DS stun nerf and self care.
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DH is in a perfectly balanced spot now. I’ve been seeing quite a few survivors time it right.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/3083088#Comment_3083088
While that is true, very few people actually failed the skill-check in practice, at least in the matches that i saw
Principle is important, but practical results are more important
I do have to say I had a Mikaela once fail the skill check next to a gate and it felt good to get a kill after that. Still was unfair though.
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@Sumnox said:
https://forum.deadbydaylight.com/en/discussion/comment/3083098#Comment_3083098
I respect the idea behind it. Nobody cares about solo Q.
Behaviour doesn't care about solo Q, they only delivered empty promises for years, blatant lies. Killers don't care about solo Q, and SWF doesn't care about solo Q.
Apparently, even solo Q players (self proclaimed) don't care about solo Q. At this point, since this is an absolute joke, I 100% support giving everyone what they want. They want a ######### show and they want a joke? let them have exactly that.
No that’s not true, a lot of us care about solo q and see that it needs help.