Nathan13
Nathan13
About
- Username
- Nathan13
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Comments
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default megs and Claudettes
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@ThanksForDaily said:
Rent free for 5 yrs, nightmares over a perk is too much, I understand.
because it's ridiculously OP
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Have a feeling we’re gonna be waiting another week but hope i’m wrong.
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Fortnite, Mario Kart, Minecraft, NHL, NASCAR.
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It's so poorly designed.
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Take that up with BHVR for nerfing Billy.
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/3068436#Comment_3068436
Is it really a delay if no date had been announced yet?
🦆🦂
They always release mid chapter updates 3 weeks after the PTB comes out.
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@[Deleted User] said:
Isn't it coming like tomorrow?
3 weeks after PTB
https://us.v-cdn.net/6030815/uploads/2A7MR0S28C9M/image.png
Right or wrong? please be tomorrow lol
Exactly!! Why would they delay it??
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@Dito175 said:
People are dramatic, If they removed a rock from a map people would threaten to quit
they removed Maurice and people were pissed, like all you can literally do is look at it.
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@Tiufal said:
Its inda funny how especially killer players are just ignorant on how those changes will effect the gameplay. They just see killer buffs and survivor nerfs and are happy. no in-depth abilities at all. most of those changes are really bad gameplay-wise especially another 10s gen speed and several perks being trashed with no reasoning. and this patch will heavily affect player numbers on survivor side. but i guess bhvr just wants to flaten out the role numbers.
10 seconds is nothing.
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NOED and DS are not comparable whatsoever.
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just do totems.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/3067944#Comment_3067944
Maybe it's going to slightly up killer variety, but it won't do anything for survivors. They'll still be bringing an anti-camp, anti-tunnel and anti-slug perk since those problems weren't addressed at all, and camping even got buffed. That leaves just one open slot which is going to be CoH or one of the exhaustion perks.
This won't fix anything for killers either, since the core gameplay for killers is just flat-out terrible and trying to solve it via balancing wouldn't fix it until survivors have a 0% chance to escape. This patch might increase the winrate for killers, but it's not going to make playing killer more enjoyable or less stressful.
well I think these are great changes for both sides that will make the game more enjoyable, I do however wish solo queue would've gotten a buff cause they do massively need it.
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We all know survivors are not leaving after this patch, every player says this and they always stay. Killers really needed these buffs too I mean look at all the nerfs they've gotten patch after patch after patch and survivors finally got some healthy nerfs too.
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3061595#Comment_3061595
The game is gonna be even more stale.
no it's not, this is the update that's gonna bring a lot more perk and killer variety. This is the update that's gonna save DBD you can count on that.
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@drsoontm said:
https://forum.deadbydaylight.com/en/discussion/comment/3067778#Comment_3067778
It had, except for distance. But it was downright cruel for M1 killers and so it needed to be fixed.
The new version will not be as bad but may still be ridiculous. (Although maybe for other reasons. 🤣)
Also no more dead harding over beartraps.
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Bunny Feng will be the next killer.
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@Dwight_Fairfield said:
Anyone who quits the game because they don't have dead hard to rely on any more is no great loss.
Such a pathetic excuse to quite the game over one perk that has almost no counterplay.
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@spliffysands said:
We still don't have an officially confirmed release date, right?!
we don't but it could be tomorow.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/3067643#Comment_3067643
Based on this comment from Peanits solo won't be getting anything until after next anniversary because they're already booked up this year. 😔
https://forum.deadbydaylight.com/en/discussion/comment/3031808#Comment_3031808
Dang that’s unfortunate
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3067659#Comment_3067659
Why is not cheating? Because someone says is on a stream?
Ask yourself: do you nullify killers and their perks? do you gain free perks and better coordination using voice comms than without it? Do you get free information on what the killer is doing and where he is?
If yes -> you re pretty much cheating, use whatever other word you like. Though.
You may as well then run a soft hack, stretched resolution, etc.
But if it’s confirmed by BHVR to not be cheating, than it’s NOT cheating.
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3067642#Comment_3067642
They knew the moment SWF was released people would cheat using voice comms. Pretty much.
What I said is that they never had a say, it was never up to them to allow it.
But it’s mentioned time and time again that SWF on voice comms are not cheating.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/3067597#Comment_3067597
There was never any plan for us to introduce voice communication, nor is there. It's not something we wish to do ourselves especially as there's many other methods for players to communicate with their friends.
Many people also bring up balancing when they talk about bring solo level up to SWF level by voice comms, which completely disregards the fact that not everyone speaks the same languages and that server regions cover areas with many different languages. We have discussed in the past how to bring solo survivors up to the level of SWF, and I believe that this is still under discussion.
With this upcoming update, solos are gonna need some huge help so you guys may wanna prioritize that next.
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@[Deleted User] said:
I could be remembering wrong, but isn’t this usual? They announce when updates are going live at the last minute.
yeah that’s how they normally do it.
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I get what you’re saying.
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All of my friends have quit DBD. 🙁
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Pig is literally the last killer that needs a nerf…
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@TheLastHook said:
https://forum.deadbydaylight.com/en/discussion/comment/3066408#Comment_3066408
Who plays Plague nowadays? Most Killers are only purchased to have the perks and eventually stay there unused except for new players or noob players (these that will give the hatch or gates free to even more noob Survivors).
I play Plague 😁
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I thought they were working on improving spawn locations but nothing has been mentioned about it in a while.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3066390#Comment_3066390
Which is good for Plague if that happens.
Yup! I’ll take it
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/3066390#Comment_3066390
Just to get immediately reinfected through saving a fully infected survivor, working on an infected gen (with infection times that can exceed more than a minute with add-ons), or being found again by the Plague. Eventually leading to being uncounterably injured again. Man, is Plague fair and fun!
I main her and it’s always cracks me up when survivors cleanse only to get reinfected 2 seconds later.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/3066342#Comment_3066342
Don't forget Plague.
Maybe survivors will cleanse a lot more.
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BHVR needs new map designers. The last few maps plus reworked ones we’ve had are horrible.
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@DBDVulture said:
https://forum.deadbydaylight.com/en/discussion/comment/3065010#Comment_3065010
Did you not see that NOED is getting an insane nerf in that it will show you exactly where the totem is located?
Are you unaware that there are killers that have an effect better than NOED?
See that’s kind of BS because survivors already have detectives hunch to see totems auras so why do they get free aura reading to NOED???
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@DBDVulture said:
You have nothing to worry about; literally no one is going to use NOED after it gets changed in the upcoming patch.
I’ll still use NOED, still gonna be a good perk to counter gen rushing.
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@dictep said:
https://forum.deadbydaylight.com/en/discussion/comment/3058490#Comment_3058490
Sorry, but in this forum you’ll only find killers crying
Please have you not seen all these “nerf Nurse” threads??
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/3064973#Comment_3064973
Better answer that phone cuz I caaaaaaaaaaalled it!
I know you've been fighting for it even though I may disagree about that change. But I'm honestly kinda happy for you.
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yup, he's so boring to play against.
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@GannTM said:
Iron Will nerf so I can potentially see more Spirits ❤️
yes!!! We could use more Spirits in the fog.
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@TAG said:
DS being turned off during endgame (OTR too, though that was only an issue in the PTB) and DH nerf.
congrats on that DS nerf :)
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@Cybil said:
Just about all of it.
-No "get out of jail free" dead hard or DS
-Stealth killers will be way more fun to play
-Lethal pursuer isn't useless after 7 seconds
-goodbye ruin carry matches in solo queue
-Corrupt offers the value needed and nothing more
-Lucky break is even more worthwhile
-Bite the bullet is now worth using
-Fire up is even better
-No more Plagues or Pyramids getting cheesy double downs at hook
-Guardian/babysitter is much more worthwhile
-Basement is even stronger
-Noed can't carry bad killers if placed in a secret spot
-Botany is a HUGE buff to my healing builds
-Deja Vu is a perk that I might start using again for my gen repair builds
brutal strength is better too!
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Sorry but as killer it's not my fault that y'all didn't wanna cleanse totems.
You have tools to counter NOED, so use them.
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@Chocolate_Cosmos said:
Grind reduction and perk rebalance + killer buffs.
omg yes the grind is gonna be so much better.
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@Sluzzy said:
It would be better if survivors simply would not play at all so BHVR is forced to make the game fair. This is the better advice than staying in an unwinnable match or a miserable one.
Playing the game and losing is of no interest. There is no motivation to improve the game as long as survivors play. This is why the survivor role is a gigantic mess.
this is how it basically is for killers right now Sluzzy.
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@Gary_Coleman said:
People complaining.
well okay
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@Brokenbones said:
Less reliance on DH/IW for the average survivor.
I'm not gonna say these perks were necessarily 'crutches' as good survivors could use them extremely well
But I also feel like these 2 perks were also substitutes for playing survivor well, they let medicore survivors play better than they usually would. DH for obvious reasons and IW taking information from the killer during chase, making them guess more often
It'll be interesting to see how often survivors run DH compared to now.
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@Swiftblade131 said:
To see if it's worth coming back to or not
Hope it brings you back.
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Adept killer is too strict.
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I forgot about you i’m sorry bud.
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I hope so cause it seems like no one plays her anymore.