Nathan13
Nathan13
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- Nathan13
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Comments
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maybe they facecamped because the game wasn't going in their favor so they wanted to try and secure a kill I can only assume.
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@C3Tooth said:
I feel like walking should not trigger the trap. And tbag on trap should remove it (because if walk over remove her trap, it would make survivors accidently remove trap without knowing about the trap).
Basement hag is much more painful than basement trapper. At least you can run. Hag put 2 traps on the stair and you have to crouching the whole area.
when I get my first hook in the basement against hag I usually accept that I'm gonna die.
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@Blueberry said:
Increase the distance of placing a trap near a hook and remove flashlights destroying her traps.
Boom. Fixed.
agreed
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this is why I have messages turned off when playing DBD because of people like that.
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I try to run self care with botany or desperate measures in case of sloppy because it takes half a gen itself to heal. I think it's a good perk when used right like say maybe during the endgame.
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@Itslat3ncy said:
From a Top percent player. The perk is useless, I dont want the killer to lose me because I can waste his time longer by looping him.
LB is for bad players who cant loop and need a way of escape. Also the perk gets countered by having eyeballs, and really is only good on coldwind.
coldwind or indoor maps
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it's ridiculous!! Yesterday I had a survivor stand at the exit gate trying to blind me and I downed him with noed and he DC'd as I picked him up.
This calls for a reminder to ALL SURVIVORS, if everyone is safe at EGC you're best to leave cause you may regret it if you don't lol.
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@glitchboi said:
Anyone who says otherwise, uhh... ######### you! I guess. Jk.
Chocolate is good on cake tho, I will say. Oh and cookies. I think vanilla goes well with more tho. But eh, that's just me.
Vanilla ice cream, however, oh man, it's amazing.
I have a sweet tooth I'll take any flavored ice cream, cake, brownies and all that good stuff. ๐
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I haven't played against a trickster in a long while, he must be the least popular killer currently.
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I think it all depends on the killer and maps.
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craving these right now! ๐
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No way I love not knowing who the killer is.
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@Dweet_Unfairfield said:
How is NoED still a thing that exists? Facecamped by losers with noed 3 times and abandoned by my team on 1st hook. Nothing feels worse than a second chance perk that rewards bad play and screws over 1 person.
Rework DH when NoED is removed so bad killers stop getting pity kills.
imagine comparing DH to NOED.
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I've seen threads like this and honestly it sounds like a good idea. BT works after both unhooks so why not DS?
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@ZonkyWizard said:
https://forum.deadbydaylight.com/en/discussion/comment/2226108#Comment_2226108
Awesome. Doctor's P3 looks really good. Especially after the rework on his appearance.
I agree
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I think starstruck is fine. it's not a perk I would use much though.
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@HighwayCatalyst said:
I always seem to get ranged killers when trying to do the "stun the killer x times" challenges. Its awful
same thing happens to me when I bring flashlights.
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huntress
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He looks fun to play as and against. I'm looking forward to buying the DLC.
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2224607#Comment_2224607
It's 100% factual. I was going to put them in not long before going to bed thinking they would expire at some point. This was around midnight bst just hours after the stream, said they had expired.
it has to be a bug. I tried it the day of the 5th anniversary stream and I had the same problem.
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I don't mind it tbh.
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@Northener1907 said:
https://forum.deadbydaylight.com/en/discussion/comment/2226404#Comment_2226404
Yeah that is. Survivors wanted be lazy gameplay, they were so busy to search and destroy totems. And Undying nerfed for that. Now they are complaining about tunnelling and camping, i do not know what they were expecting. Killer will let them do generators and will try for 12 hooks? 12 hooks can be good but most killers have not time for that because of gen times. So tunnelling first target and outing him from match is good tactic and works well.
and survivors want a secondary objective but then undying comes into the game and well..... lol
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and they wonder why NOED triggers.
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@[Deleted User] said:
It will be reworked by the end of the 6th year. There is only a handful of maps left to be updated. I wouldn't be surprised if it was next.
I sure hope it is lol.
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@Tsulan said:
Killers currently lose 2 or 3 gens in the first chase. Of course they will camp and tunnel, because thats exactly what survivors do with gens.
The Undying nerf also didnยดt help. Killers now have nothing to slowdown gens, so they do the only things thats left: aPpLyInG pReSsUrE by camping and tunneling.
I almost wish we still had old undying even though it was insanely OP. I mean I hated it as survivor but I feel like it didn't need to be gutted the way it was. I don't know
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I expect it to be getting reworked eventually with all the complaints. It really is a terrible map for killers.
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Don't engage with those type of people, they're just salty cause they lost.
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Doctor and he's the only one that is at p3.
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I have slugged for the 4k a few times but Idk if I'm gonna do it anymore because again it's boring and kind of a waste of time. I'll probably only slug if I see the 4th survivor.
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I don't care how the logo looks.
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/2225311#Comment_2225311
Yea but what happens when a salty streamer or fog whisperer loses and has their followers go mass report someone? I guess that poor son a ######### is just banned for winning
but what I'm trying to say is the reports probably won't work for playing the game correctly.
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I don't know the difference between a rework and nerf but DH could use a change. I just get annoyed when I'm chasing a survivor and they DH to a window or pallet where I would've downed them.
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I'm not worried about the autoban feature as I was a few days ago. Because when it comes out, it's probably only gonna work when there's enough reports that can get the player banned, and that's if the reports are legit and the player was maybe hacking or not playing the rules of the game if this makes sense.
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2224264#Comment_2224264
it's annoying and you can't really stop it too since the survivors have 3 ways of getts out ( the exit gates and hatch) and one is instant
especially when a survivor finds a key, you close the hatch and then 5 seconds later there's the escape logo!! Like come on man. ๐
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@piggygooik said:
https://forum.deadbydaylight.com/en/discussion/comment/2224252#Comment_2224252
maybe they will do well making the moris base kit but still calling moris "toxic and ending the game prematurely" but not keys is still really biased
I don't like the fact that you can close the hatch and someone can open it back up with a key without one gen completed.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/253187/keys
They can't disable them the keys are tied to achievements and trophys on the consoles, can't interfere with those easily.
Partly why changing keys takes time, and why changing the killer adepts takes time also.
Patience is needed.
I just hope whenever the key change comes the wait will be all worth it.
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@[Deleted User] said:
considering i never use moris i'm glad that they're making them a base kit thing
it's probably a good thing considering how far the usage has dropped. And they're not even worth 7000 BP's.
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I like it!! I think it's a good map for stealthy killers.
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@Rivyn said:
When I just looped the killer for three minutes, only to be hooked and see my team doing squat, not one gen done or being worked on, well, you've already thrown the match. So, suicide it is.
I won't suicide but at that moment I usually assume we're all gonna die.
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@Pulsar said:
I'm just annoyed that Keys are going to be here for at least another 3 months, likely more.
or forever โน๏ธ
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2224120#Comment_2224120
Nooooooo leave her alone she's had enough dammit!!
for real why nerf her???
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@doitagain_ said:
Or how about just make all totems blocked by the entity for at least the first 30 seconds of the trial.
that also sounds like a good idea, I think it's something that can maybe be added to corrupt.
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@bm33 said:
I always drop the pallet that traps me in a corner and screws me over. ๐
haha same
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that could be because you're a new player going against new survivors. It gets tougher as you rank up. Also welcome to the fog!! ๐
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it's even more frustrating at night when I queue up for 10 minutes only for it to be a terrible match like that.
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watched my little brother play it so I thought I would give it a try and I was hooked.
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small game, lithe, WGLF, BT
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All-kill was a big letdown for me.
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@Northener1907 said:
Small maps 2, big maps 3 would be good
this is the best idea I think.
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2222968#Comment_2222968
Haha actually here's the funny thing. I was playing a lvl 15 Wraith and only had 3 perk slots unlocked. So actually I played the game with just two active perks, BBQ and Franklin's and still got told off at the end. And to make it even more funny, one of their guys had the perk from Tapp that helps them track down totems too lol. But again, I'm the bad guy here. It's just funny and sad how worked up some people get over this game.
people who run detectives hunch or small game have no right to complain about NOED. But even if you didn't have used NOED, you'd probably still get those same hateful messages. It's the survivors who feel they're entitled to escape just because they popped all the gens.