N8dog
N8dog
About
- Username
- N8dog
- Joined
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Comments
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I want sunglasses Freddy and remember if they want OG Freddy they need the rights to Robert Englund's likeness too.
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Licensing
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I think I could outdrink anyone except Bill or David but i'd be up for the challenge.
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I think the technical chapter should add generic perks, when was the last time we got any of thoses?
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I find your options to be a bit biased. Clearly you see nothing wrong with its "I'm a bad player so i'm gonna grief." Attributes
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I say it should be 10 seconds and that's a safe unhook. That's exactly enough to guarantee its intended purpose
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2807583#Comment_2807583
it's so ironic after them getting backlash for them calling the perk tier removal a bandaid fix than doing this stupid #########. I swear they operate like a company that has zero effective leadership
"I think we've done a pretty good job so far."
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territorial imperative. Hard to remember the name and the closest to anything memorable about it is how god awful it is.
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Nerf the requests for nerfs.
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I personally want samination Trapper as an april fool's day skin
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@PhantomChimera said:
Would be interesting to add these two to like an April Fools day event. Achmed would keep blowing himself up when trying to attack survivors and Walter wouldn't have the option to unhook anyone since he "Doesn't Give a Damn"
"Ah, screw you!"
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"Yes."
-Fred Fredburger
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Dude, we don't even know if there'll BE a survivor...
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@brokedownpalace said:
Sweet Jesus this seemingly simple challenge is taking me forever. You have to heal 4 health states cooperatively. I'm running Kindred and Empathy to help find injured players and players going for unhooks (and thus more likely to be able to jump in on a coop heal under the hook). But outside of making a lot of terrible plays and potentially throwing the game, I don't get a lot of opportunities to do a coop heal.
Any pointers for a solo pleb?
I had a rough time with it too. What I did was I'd go by a hooked survivor and wait for another player to go for a save and then utilized heal speed perks to get them done faster. (note: You will be effectively sandbagging your team to do your challenge effectively but that should be of no surprise to anyone who have revolved their play style around completing a rift challenge. It's pretty lousy of a thing to do but that's just this challenge for you)
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I think I have a mid road solution. You unlock tier one then instead of buying bloodweb after bloodweb you can purchase tier 2 as another item, offering or add on is sealed off and you get to tier 3 without needing to go through hundreds of thousands if not millions of bloodpoints. There are still 3 tiers and the luck of waiting for the perk you want is reduced to needing it only one time. You guys think this would be a good one?
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I don't think walking or crouching should leave scratch marks but significant increase to their time lasting is a great idea, how about instead of the scratch marks when not running lockers make a loud notification in your terror radius (quick and quiet will still negate it)
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@xxshyguyxx said:
I can honestly say today was the worst day I have ever had in the five years I have been playing this game.
I've been playing all day as killer. Choosing different killers off and on and swapping perk loadouts. Going in just wanting to have fun, not caring about winning but more so about hooks and good chases.
It's been gross all day with the exception of a few matches. Just the worst you can imagine. Swfs full meta loadouts, purple flashlights, tons of toxic taunting and teabagging, tons of macro machine gun flashlight clicking. Just awful.
My last game of the night takes the cake. A 3man swf and 1 rando at coldwind. They dropped the coldwind offering. I was Nemesis.
Now the stats will show great things. I scored a perfect game. 8k around the board. 32k points and a 4k. Stats will show I wrecked them.
However....
What I went through just wasn't worth it. It was one of the top 5 worst games I've had in a long time.
These disgusting players came in with the intention of simply making me miserable. All 4 had dead hard. All four had borrowed. 1 had break out. 3 had purple flashlights and two had that annoying macro machine gun clicking.
It was a game of pure chaos and bullying taunting, clicking, tons of insta blinds, a few locker animation unfair blinds and loads of teabagging.
The match lasted ages. They got down to 1 gen. And I slugged the last 3 down 1 had unbreakable but luckily I was close enough to knock them back down.
There they sat, while I pushed the headache from my eye sockets and waited.
They were messing with me. That gen could have been done. But instead, they dragged it out just to flashlight stun, and break out stun as much as they could.
This game had turned into a disgusting abuse fest. Survivors don't play the game anymore. They taunt and abuse as much as they can.
I see this so much lately and its breaking this game. The devs have given Survivors so much power they are bored of doing gens and instead torcher killers instead.
This will go unnoticed bc stats say it's a perfect game.
It wasn't.
It was one of my worst.
They've broken this game. And honestly, I don't know how they can come back from this. It isn't healthy.
I'm taking a break playing killer. They seriously need to address the power role here. It's gotten out of hand.
dude, the leave button exists for a reason. If you're sure yo have a bully lobby then bail. I do it every time I pick up on it and feel no shame in doing this. I'm not gonna get bullied while doing a daily or rift challenge at 1am. Screw that!
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I use the ping pong strat. Everyone knows that no matter how good a killer you are if you hook survivor A, then B, Then C, Then D, Then A, Then B, Then C, Then D you're probably gonna get a 0 or a 1K if you're lucky. Killers know that they need their first kill preferably at 2+ gens remaining and if you don't tunnel or ping pong then that will be very unlikely to happen.
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@Celodrix said:
Add weapons for survivors, a bat to hit them, a gun, anything, in movies they can use them so we should use them too.
Pallets and flashlights are useless shits.
SO GIVE US WEAPONS ! or just remove hooks, they are too close or add more hatches or add anything, or remove the speed from the killers , make their speed like us , in normal way,
Why I think the dbd updates are more in favor of killers, and survivers are left like shits ?
:)
ADD WEAPONS OR NERF THE KILLERS .
the only killer pallets are useless with is nurse and flashlight weilders with flashy cosmetics are every killer's worst nightmare. If you ever wonder why the killer leaves the lobby it's probably because of the nea and feng with flashlights and an outfit that can be seen from outter space.
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I play console too and unless someone is very close to a hook it is near impossible and if you have to go around a corner or in a jungle gym it is even worse as you can get trapped at walls, corners and structures. I feel like if they are at certain spots I MUST slug them and hope for bleed out as my only option to eliminate that player.
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@APoipleTurtle said:
https://forum.deadbydaylight.com/en/discussion/comment/2807574#Comment_2807574
What exactly is the comparison you're going for here?
Hag I can understand, survivors cannot "deactivate" her traps without a flashlight.
But Demo's Portals can be sealed without any special items so long as they've been activated by the killer first (same concept as how Trapper has to set his traps before survivors can do anything to them).
And Cenobite doesn't have traps, so I'm not sure why he's even in considering here. Unless you're referring to his puzzle box, which is more akin to Freddy's alarm clocks or Plague's fountains.
While sealing the portal they suffer from oblivious and with cenobite survivors have the lament configuration box that they need to go for and they have to drop their item to pick it up.
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Dead hard, decisive strike, borrowed time, iron will I bet you can't go 3 straight games without seeing these perks ever. Going ONE game without them would be impressive.
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Survivors have penalty and don't need any item to deactivate a trap. Compare this to hag, cenobite and demo.
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Dead hard should not invalidate a killer's power. My condolences to every trapper player.
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@GuyFawx said:
You gotta realize that discussions like these only intrigue people who were on the fence about hacks into actually trying it. Bloodlust does exist tho so it couldve been that too.
If a killer gets faster at a double L wall that's why
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Significantly less often than survivor hacking. By significantly I mean by its TRUE definition, not like 5-10% like the devs think lol.
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The perk and blood web tutorial for EVERY killer and survivor is a weird one too.
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Glyph challenges. You find some weird thing and you're like "when in Rome..."
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2806327#Comment_2806327
I think they ment cant
Autocorrect screws up sometimes
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I would like a randomized weather effect but the extra coding and labor would be time where they aren't making skins of semi to completely shirtless men and I'm fairly sure NOBODY would be ok with the increased thirst...
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You get 1 per day... ONE... So you get a killer you don't like or rarely use or you don't want to deal with luck element of Trapper so you reroll, get Nurse and you're just screwed until 24 hours from now.
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@FriendlyBubba said:
You know the Glyph Caretaker challenger where you hold a broken glass in your hand? Yeah, well I was Bubba with insidious|monstrous shrine camping the basement and I revv my chainsaw, down the survivor and hook them. I'd so many survivors ragequit because of that.
I'm EvilBubba.
looking forward to Gun's TCM game?
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I think this poll would have benefited from having responses in the "I have only used the new wiggle on (pc/console) and I (like/dislike) them." category .
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@ThMnWthNVwls said:
Maybe after being left for 30 seconds on the ground, you could have an option to speed-bleed out, which could show for other players, including the killer. Then after another 30 seconds you bleed out (This way the killer still has the option to hook you).
Or just remove hatch so that killers will stop slugging for the 4K. It's only relevant if the killer intends to let the last person live anyway.
Or just don't give players DC ban if they're being slugged for a significant amount of time.
I dunno, just anything, please.
No hatch with a rework of left behind being that it disables your scratch marks or doubles your gate opening speed I think would be fine. The perk's gimmick is that if you're the last one remaining it gives you something special to increase your odds of surviving. I think EGC should still proc if there's just one left if hatch is removed.
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@Marc_123 said:
I see no benefit. It could really need another buff.
WGLF lets you heal the downed with +100% speed. And give bonus points.
What's with that anyway? WGLF had no benefit to helping anyone survive a trial and then it gets doubled revive speed and buckle up which was intentionally designed for this purpose doesn't? What were they thinking?
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If you want to be super literal you can look up the shoe size of actors who have portrayed the character
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The Trapper is not the absolute worst killer in the game.
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probably in the teens... He's a big boy after all
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Oh that's an easy one! Play Myers with no slow down perks lol
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you can still buy a new outfit for her if you want.
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Bloodhound is a somewhat decent perk and if you combine it with sloppy it's a great tracking combo. You pretty much "Follow the Kool-Aid." until you down them. It's great if you get first hit at a window or they use overcome. There are WAY worse killer perks than bloodhound
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@Lawlichan said:
I'm Pretty sure you can report then for "holding the game hostage"
tho.. it seems like more of your teammates faults than the killer lmao how does it take you 14 minutes to do gens with literally no killer pressuring you
they found out what the killer did and attempted for about 10 minutes to try and help me out.
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@ThiccBudhha said:
It took survivors 14 minutes to do gens and open the gates? Better blame the killer.
my teammates figured out what happened and tried to take hits or get chased to help me. They didn't do gens or open the gate for awhile because they wanted to help me.
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I did report them obviously, idk if I should say who it was because should I REALLY give some sort of glory to someone who did this?
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The raccoon city streets was what I was hoping for.
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I think ruin shouldn't regress a blocked generator. That's the REAL problem in my opinion. DMS shouldn't give you a full gen regression.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2799664#Comment_2799664
Send 2 survivors to a cage, down from 4
Thank the lord! The luck elements made this the only one worse than Trapper. Best daily ritual rework since ghostface
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Pig isn't what i'd call an m1 killer. There are some pig players that have mastered in chase ambushes to be absolutely disgusting. (The new rift challenges have forced me to get better at it and i'm glad I have)
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Trapper bot still beats long waits
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still no