Murgleïs
Murgleïs
About
- Username
- Murgleïs
- Joined
- Visits
- 1,844
- Last Active
Comments
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3025164#Comment_3025164
I am fine with you not believing me. It is pointless anyway to discuss with people who really think that Range- and Recharge-Add Ons are fine on Nurse.
Unlike you I play her, and I have no issue escaping against a nurse when I play survivor (double range or not).
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3025116#Comment_3025116
Nurse is the hardest Killer to learn, but once you get used to her Blinks, she is not that hard to play. Her difficulty is highly exaggerated. I win most of my games as Nurse without Gen Regression and without Add Ons.
If I would put in a more sweaty Build and add Range- and Recharge, I would probably be able to get a decent Winstreak (after getting used to the increased Charge Time of course).
But for what? That I can show some Forum Warrior that Nurse is not that hard to play? Let alone that some of you would probably even doubt that it is my own gameplay (which already happened in the past...).
For what ? To back up your claims. You say she is easy after some training, that you "would probably be able to get a decent winstreak" then prove it.
Until then, I don’t believe you, especially when you ask for both range and recharge nerf which would be overkill.
-
@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/3025055#Comment_3025055
Its not really about Killers being weak.
But just yesterday I had the thought - why is half of my Perk Build being gutted (DS and Iron Will) and the Nurse with Starstruck, purple Range and green Recharge is allowed to exist? Or Nurse in general is allowed to exist?
Show us your winstreak and how easy she is to play.
Oh wait, you can’t. That’s why she is allowed to exist.
-
@ZeroEthics said:
So, I don't mean this to be snide, just an observation, but you didn't need perk reworks to play "off meta" killers. You could have done that anytime you wanted. Just because some popular streamer comes out with a Tier list and says "this killer is low tier", doesn't mean you have to let that affect how you play.
There are a mass of amazing players who decimate full tourney level SWF's with "low tier" killers. They do it by putting in the work, and the time. By learning the maps, learning the the mechanics, the footwork, the mind games.
Also, don't let survivors dictate the rules to you. Do you think survivors/SWF's say to each other, "Hey guys, lets not rush the Gens and blind the killer, because that wouldn't be fun game-play for him". Of course not, they want to WIN, and they will do whatever it takes to do it. So don't let them shame you for doing the same. Camp/Tunnel/Slug, whatever it takes.
I play Trapper probably more than any other killer. Coordinated SWF's in communication, usually hand me my ass...just being honest. However, the other 80+% of the time, I'm getting the 4K. I've had this game for like 3 weeks, am player level 83, and Iri ranked.
That statement is not meant as a flex, as I know there are thousands of better players than me. The point is, if I can do that in 3 weeks by putting in the time and the work, imagine what you could have done by now if you had ignored the "meta" and just played what you wanted.
Good news is it's never too late! Play the killer you want to play, the way YOU want to play it....and have fun!
See you in the Fog m8. Cheers!!
Nah I am waiting for the nerf to have fun.
-
Bye, see ya tomorrow.
-
@MinlerDemon said:
All survivor's nerf is fake except decisive strike.
All is buff or rework is not nerf.
Iron will is definitely a nerf.
-
@Bwsted said:
It's not a macro. If you hold m1 during a swing you come out swinging at the 1st frame available. That coupled with reappearence often being desynced despite a patch where they changed it, makes it look like that on survivor side.
https://forum.deadbydaylight.com/en/discussion/comment/3024712#Comment_3024712
That was allegedly fixed. And it's 100% an exploit, no point in arguing that. The fatigue is there for balance purposes.
It’s not fixed.
-
There is only 1 macro on nurse, it’s blink charge / fatigue cancel when you m1 instead of going into fatigue. Is it very situational and not game breaking at all.
-
@foxsansbox said:
https://forum.deadbydaylight.com/en/discussion/comment/3023867#Comment_3023867
What proof do you have of him deranking?
The demo player admitted what they were doing.
He said it in a stream.
-
@Shooby said:
https://forum.deadbydaylight.com/en/discussion/comment/3023797#Comment_3023797
SupaAlf has an active 215 win streak on Nurse right now.
He is deranking to the mmr floor to be able to do this. He is also a comp players, going against potatoes in public matches.
There is a dude doing to same thing having hundred of wins on demo, should we nerf demo ?
You don’t seem to understand that max MMR is not that hard to reach. It’s like getting platinum in Overwatch or League. The soft cap is low.
-
@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/3023805#Comment_3023805
I agree. After all, pallets are made of wood. So, no need to use the second-hand stuff when you can get the real thing.
I was talking about dodging the huntress hatchet. You have an audio cue when she is aiming and she still managed to get hit with so many covers.
-
The Feng could have last longer using the trees. She was still able to reset the chase, she made mistakes and paid the price.
-
@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3023685#Comment_3023685
Why do all the tournament players I've played with agree that nurse is broken? Have they not learned how to play against nurse yet? Should I tell them to ask you for advice?
Nurse seems as strong as she is because she is that strong. Stop protecting your OP toy, and come play the game like the rest of us.
Nobody said Nurse was not strong when mastered. Of course she is strong in the hands of a specialist, but she is not "broken op so ez gg wp 4k at 5gens" like you guys pretend she is.
When we ask you to give video proof of winstreak you can’t. Why ?
-
@Shooby said:
https://forum.deadbydaylight.com/en/discussion/comment/3023749#Comment_3023749
Everyone who has a different survivor experience than @Murgleïs = low MMR btw lmfao
You are the ones struggling against baby killers strat (face camping) not me. And pretending you are good loopers but can’t escape ? Not me, I have no problem escaping…
I am giving you guys advice but you won’t listen, it’s easier asking for nerfs I guess…
-
@Shooby said:
https://forum.deadbydaylight.com/en/discussion/comment/3023726#Comment_3023726
He was being satirical saying that actually looping and outplaying the killer gets you facecamped, losing the most MMR in the lobby. Are you trolling?
Also, facecamping is overall stronger than tunneling and is rampant at high MMR. It's the most effective strat across all levels, with tunneling falling shortly behind.
Facecamping doesn’t happen in high MMR at all, except in endgame. You are probably low MMR if you think that.
Except Bubba, it’s very simple to counter face camping :
- genrush
- save at the last moment with BT, worse case scenario you trade. Best case scenario the rescued get tunneled and has every pallets in the world to make a chase last a decent amount of time.
- 2 survivors are still on gens at all times, repairing the 5 gens easily. 1 gen is 80s, 1 hook state is 60s so you should have no problem finishing them.
Even if the killer is using PR + DMS he will at best block 1 gen. If he uses deadlock all you have to do is repairing another gen. Blocked gens are not regressing.
If you don’t know where gens are, you are not high MMR. High MMR survivors know exactly where each gens are, and where most totems spawns are.
-
@bittercranberry said:
ive entirely given up trying to win my games
theres no point in running the killer no more since it warrants a face camp I suppose or you just get left on hook to die
so now my build consist of:
-urban evasion
-bite the bullet
-self care
-spine chill
ive enjoyed my matches now since I let others carry me since it doesnt matter what I do as long as I escape right???
It’s a very weak survivor build. Looks like you are low MMR because facecamping only works at that elo (any decent team will genrush and send a rescuer with BT).
Try this instead for solo :
- iron will
- deliverance
- ds
- dead hard
Play as selfish as possible, use every pallets if you have too. You will eventually get to a decent MMR where survivors know what they are doing.
-
I am sorry but if you cannot escape it’s probably because you are careless or too altruistic. And it also means you are not that good.
Being able to loop is not everything about DBD, especially if you take the chase early you have a lot of ressources at your disposal. Hiding and prioritize some generators over others are also skills.
Instead of blaming your teamates, try to understand why you die so much and not them.
-
@Aven_Fallen said:
Hag and Twins.
Yesterday I almost exclusively went against Nurse-Players. Only two games were not against a Nurse (those were Nemesis and Dredge). One Nurse-player was even encountered two times. At least they switched up their build from Starstruck-Nurse to Infectious Fright-Nurse. :I
Maybe you should try to play more chill, non meta builds and give the killer more room to play. Your mmr will decrease and you will have more variety.
-
Kinship is already OP and banned in competitive.
-
The corrupt intervention nerf is fine, most survivors leave the spawning area once they realize the killer is using this perk.
-
@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3019588#Comment_3019588
Because you dont need to. You can gain distance and fast vault safely. Also DH over hatchets and around corner with much more generous time window. Also traps can no longer be avoided with new DH if I understood it correctly. You still have normal hitbox but with endurance
Yes you would gain distance and fast vault but if the killer had antiloop you would get hit after the vault anyways (range killer, pyramid head, nurse…). Now you tank the hit and get speed.
Dead hard over traps was disgusting, same with avoiding hatchet. Trapper is weak and Huntress is slow af you don’t need this perk to counter them.
Yes, it’s a nerf overall, there is no doubt about that. This perk was simply too strong, too consistent, too much value. Now it’s going to be about teamplay.
-
@ShinobuSK said:
https://forum.deadbydaylight.com/en/discussion/comment/3019563#Comment_3019563
Still not better than old version?
You cannot do that with the old version.
-
@sharkster13 said:
https://forum.deadbydaylight.com/en/discussion/comment/3019467#Comment_3019467
I'm fine with the 50% exit gate speed. But the 75% gen repair speed bugs me. It just doesn't make sense.
It's literally: You bought a cat? Here is a complementary weeks worth of fish food.
Nasty killers can camp the hatch, especially if many gens are left, staying on top of it and scanning the area to spot where is the last survivor searching it is. Now you can repair gens instead, if you have like 1 gen left and you know for a fact the killer is far, it’s not a bad idea to complete one near a door and open it fast with the opening speed buff.
-
@ShinobuSK said:
If you compare old and new version of DH, in what universe it is a buff?
Vaulting pallets and windows is now safe even if you are animation locked.
-
@verysleepy said:
Their twitter confirmed it is all flans and offerings added up, THEN doubled.
So yeah 300k+
Nop, it’s just a free flan :
https://mobile.twitter.com/DeadByBHVR/status/1539675501702299654?cxt=HHwWjICyxcKtg94qAAAA
-
Why do you think Iron Will is "fine and fun to play" ?
-
@Lycidas said:
https://forum.deadbydaylight.com/en/discussion/comment/3019245#Comment_3019245
Always has been
But now it works even when you down them with your chainsaw
I guess that’s interesting for slugging.
-
@GoodBoyKaru said:
Idk I'd trade 3 perks for only playing a 3v1 they're normally much easier anyway.
But I'd love this perk to get some more love, already love the synergy it has with Doctor, Legion, and Nurse and wish I could see it more. I feel like it'd have some sick synergy on Bubba now too, really excited to check things out.
What synergy with Bubba ? Does it work on down survivors ?
-
@pharos said:
https://forum.deadbydaylight.com/en/discussion/comment/3018912#Comment_3018912
It's your business to believe that crazy players who only play nurse for thousands of hours are ESP.
B TW, I used to call ESP when I played Nurse.
I have never said that, we were talking about basekit nurse. I don't believe these high MMR players are only basekit. Nurse with addons is the strongest, there is no doubt about that. But if we talk about basekit, Blight is way better.
@pharos said:
https://forum.deadbydaylight.com/en/discussion/comment/3018934#Comment_3018934
what’s your Steam ID ?
If you don't mind the lag, I can play with you
Actually I do mind the lag, as I said lag makes killers op.
But anyways :
-
@Omans said:
https://forum.deadbydaylight.com/en/discussion/comment/3018912#Comment_3018912
It's not a lie...?
Due to the animation bug with blinks, the nurse can down the survivor before the nurse is even seen as starting her swing, thus making Dead hard timing impossible.
And an early dead hard is easily punished because many nurses wait out dead hard and easily down the survivor on the second blink.
It seems you don't know much about the killer you are defending.
It’s called lag. Playing with 200-300ms is broken on any killer, it’s not the nurse fault here.
-
@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3018934#Comment_3018934
You're on every thread too defending her with some of the weakest arguments I've ever read
I've got nothing to prove to you, the way you defend her when you also shared how you play said enough
Haha, you know you would lose all credibility by being looped for ever on your nurse when you claim she is OP, easy and doesn’t take any effort.
It’s cute.
-
@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/3018912#Comment_3018912
Basekit nurse is perfectly fine, if you think you need strong builds on her you're just bad :)
You are on every single nurse nerf thread copy pasting your lies about winrates and addon effectiveness. Why don’t you do a 1vs1 with me ? Your basekit nurse against me, any map.
-
@pharos said:
https://forum.deadbydaylight.com/en/discussion/comment/3015312#Comment_3015312
You know what, DH only had a 20% success rate against my old rival Top Nurse on the server. U couldn't activate DH before their blink animation showing to u. See my picture above
This is one the biggest lie I have ever read on a nurse rage thread.
@Bonquiqui414 said:
I don’t know how they would nerf her without making her useless but here’s my idea
•No more range add ons, she doesn’t need them at all base kit nerf is extremely strong
• blinks need to be more punishing if whiffed, increase base fatigue from 2 seconds to 3 seconds
•
Lmao 3s fatigue. Adding more clunkyness to the killer side.
Basekit nurse is trash, if you can’t win against that, you are a horrible survivor. Btw on your koreans servers they are probably cheaters with wallhacks, because it’s extremely easy to avoid and shift W a basekit nurse.
-
Asking for UB and Deliverance buffs when the first is meta and the second very good already ? Are you trolling ?
Show us your 100 winstreak with Nurse btw.
-
@Ayamir said:
https://forum.deadbydaylight.com/en/discussion/comment/3009287#Comment_3009287
I am not asking for a nerf based on comp Nurses you're truly delusional and also blind well done,even non comp Nurses will stomp in pubs at high MMR...
Don't bring up the worst winrate BS this is beceause Nurse is free so alot of newbies will try her which lowers her kill rates,at high MMR she's the killer with the best kill rates there's a reason why shes so common in the highest levels.
Nurse doesn't require any skills it's literally just map knowledge and predictions no mechanics involved I have no clue how can you say that when killers such as the Hillbilly exists hes the killer that requires the most mechanil skill plus you also need map knowledge.
Wake up it's 2022 Nurse is not the hardest killer in the game anymore you're late she used to be but that was a long time ago.
Again you're coping and being delusional with pitiful outdated arguments that never worked in the first place.
"at high MMR she's the killer with the best kill rates"
Proof ?
-
@Ayamir said:
https://forum.deadbydaylight.com/en/discussion/comment/3009195#Comment_3009195
Keep lying yeah of course she's gonna be fun when you're playing the strongest killer in the game that has literally no downsides and some busted add-ons,having the game on easy mode for you and winning with no difficulty is fun right ?
There are still some delusional people like this guy who can't understand that Nurse was created in the early stage of the game back when DbD was still new when there were alot of broken stuff,everybody was new etc...
Now guess what most broken things in old DBD got removed/nerfed(Old BNPs,Old Moris,infinites and the list goes on...)
The only thing that hasn't been changed is Nurse even after her rework she's still the best killer in the game since her release which is literally like 6 years ago...this is just ridiculous.
Nurse doesn't fit in DbD there's a reason why she always held the title of being the best killer in the game because she was made back when the devs had no IDEAS what their game was going to be,and so they created a killer that has map pressure both great 1v4 and 1v1 can slug pretty well Nurse can literally do EVERYTHING with 0 downsides do you realise that she's in the same game as Clown and Trapper btw what a joke.
You just need to accept the truth my dude stop lying to yourself Nurse is a broken killer that makes every other killer looks so bad in comparison and makes balancing harder beceause she exists.
she needs to be reworked she is unhealthy for the game,map designs also need to be looked at but that's another topic.
watch him say some stupid argument "Just break LOS 4Head" this argument still exists in 2022 btw trust me I play Nurse at High MMR and also played against comp Nurses such as KnightLight,breaking Line of Sights doesn't work against competent nurses that are patient and don't panic with their blinks.
Lmao comp. This dude is asking for a nurse nerf based on comp nurses. We can’t even see our mmr, do you really think they care about comp ?
Nurse has the highest potential, yet she has the worst winrate. Comp nurses are extremely rare and need to be countered by comp survivors that are even rarer.
There will always be a killer dominating. If it’s not nurse, it will be blight, or spirit, ect…the good thing about nurse is that she requires skill. If you make all killers easy to play and easy to counter who will keep playing the game ? You need to give players more than just pallet simulator.
-
@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/3009195#Comment_3009195
as ? maybe for people who like her against? less than 1% of people like going against a good nurse, nobody likes going against her (if she is good) there is a big dif between a bad and a good nurse,.
And that's why she is balanced. A good nurse will perform well, and a bad will struggle. That's how it's supposed to be. If the skill cap is too low (like all m1 killers) then the game is dead on the long term. Nurse and Blight are reasons why killers keep playing the game.
-
Leave her alone, she is unique and fun to play as and against.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/3008586#Comment_3008586
How does your reply to my comment make any sense?
I thought you were the guy posting the screenshot of him facing a low mmr nurse and complaining that she is too strong.
I don’t understand your point then. The "problem" survivors have with nurse is that they have NO IDEA how to counter her, don’t want to learn and this at almost all mmr ratings. I did good winstreaks on her and trust me even at high MMR they are clueless. Why ? Two reasons :
- Because they don’t want to learn. It’s way easier to complain. Nurse gameplay is so different from survivor gameplay, you really need to make some effort putting yourself into the nurse shoes to stand a chance.
- MMR is capped and max MMR is not very hard to reach. So you get a mix of good players and extremely good players. It’s still unbalanced.
-
@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/3007648#Comment_3007648
With MMR the Nurse should be at the same level as the players. Assume they are the same level, then this does actually show indicate that the Nurse needs a nerf.
If not, then I would say that Nurse-players should only be placed with very similar MMR players. It's not fair to have a higher MMR Nurse go against lower MMR survivors, ever. She's the best killer by leagues and should never be placed with lower level survivors. Any other killer is fine being placed with lower MMR survivors, but Nurse is not.
Are you thinking this guy faced a good nurse ? Playing with Thana and Corrupt ? LMAO ?
Any good nurse doesn’t need Corrupt, you just blink to survivors spawn and defend gens from there. As for Thana, she is clearly not sweating if she is tying to injure everyone.
-
@Annso_x said:
Overcome has a major downside compared to SB tho, you need to be full health for it to work. If your teammates don't heal you, or if you shouldn't be healing (against Plague or Legion for eg) setting up the perk can be a waste of time. Also, and I think it's probably the most important aspect: if you get tunneled the perk is useless, a BT hit won't trigger the perk, and DS won't bring it back either, you'd need to run second wind (and you would get value out of it max 1 time per game..). On the other hand sprint burst doesn't require you to be full health so you can just yeet out of here when you're unhooked, which is powerful against tunneling.
(also i'll die on my "Lithe is the better exhaustion perk" hill)
Sure but you are less likely to get tunneled since you make so much distance in the first chase. You can easily go to strong area like shack and heal there.
-
Stop playing hexes, it’s too much RNG. Go PR / DMS or Pop / Call of brine.
-
It’s also the same people who keep complaining about nurse. Everyday they take turn and make a new thread asking for nerf. Imagine if they were trying to improve instead lol.
-
@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/3007648#Comment_3007648
cant the same be said for killers? Not using meta? Must be low MMR so try to get better instead of asking for a dead hard nerf.
You people have 0 logic it's absurd.
What are you talking about ? Dead hard has no counter, we play survivor too we know it.
But you are not a nurse player, and you have no idea how to counter her. That’s why your opinion doesn’t really matter on all these nurse threads.
-
@Nick said:
https://forum.deadbydaylight.com/en/discussion/comment/3007996#Comment_3007996
Yes I'm aware that you will lose. But that's not the point of my post. I want it to be changed so it's fun for everyone. Everyone hates camping and tunneling. I have doing it and I hate when people do it against me. Why is it the most efficient way to play, and why has it been for years?
So it’s efficient because it’s way easier to win 1 vs 3 than 1 vs 4.
Camping and tunneling is a key part of the game, it’s been in perks (insidious, rancor, ect…) and balance. It’s extremely hard to win end game in 1 vs 4. You are supposed to kill at least one survivor before end game if you want to stand a chance.
-
@Nick said:
https://forum.deadbydaylight.com/en/discussion/comment/3007968#Comment_3007968
Alright, I will give up on trying to be nice. I will be conservative and accept that this game is just about getting your kills. Not a game to have fun. Tunneling and camping with noed and 3 slowdown perks it is.
If you don’t have fun preventing rescues and focusing survivors then don’t do it. But you will lose against any good survivor team.
It’s a PVP game, killing someone is not being mean. It’s the objective, there is nothing toxic about it. The role is called Killer, you are supposed to try to kill them, not babysit them.
You need to break free from this survivor narrative shaming killers for playing efficient. I wish we had a spectator mode so you could see how high mmr killers are playing (not streamers fishing for views).
Now I am to ask you a question, and think about it : if this was a game with 2 killer VS 5 survivors would you still play "nice" ? Would it not be consider throwing playing "nice" ?
-
@GoodBoyKaru said:
It's funny you should call them bad when Dead Hard For Distance™ relies on them strategically routing correctly to a tile they know they can hit and then loop. DHFD isn't correcting a mistake, it's enabling a play they can make knowing they have Dead Hard, and there's a world of difference between the two.
Honestly when I dead hard for distance I don’t think too much about it. Pallets are almost always at the same location, I just drop the pallet and go to the next area. Not much skill needed tbh.
-
We already have counterplay against camping. If you want kindred, then equip the perk.
We also have the terror radius and vision.
If you are at the other side of the map, you don’t deserve to know what’s happening. It’s whole point of immersion in a horror game.
-
@Nick said:
https://forum.deadbydaylight.com/en/discussion/comment/3007871#Comment_3007871
But why should tunneling and camping lead to more 'wins'???? That's the whole point! Make it not about kills and stop rewarding it! And a killer getting 'no kills' means he's bad is also not true, unless your version of a good killer is someone standing next to a hook all game. I can hook everyone twice, keeping 4 people in a match and lose. Because 4 people do gens faster than 3 or 2 people. Yet I can pick Bubba, 1v1 someone and facecamp him and have a better result right, because I got a kill?
I am sorry but it you hook everyone twice but gets no kill you got outsmart by the survivor team. Hook / chase trading is a common survivor strategy to buy time, you did not play well or nice, you just did what they wanted you to do.
As killer, you are suppose to hook survivors, preventing rescues, and maybe pressure generators to buy time. If you refuse to defend your hooks, and won’t chase the same survivor twice, that’s on you. Not on the game.
You are not playing to win, you are playing to please the survivor team and make them win. Don’t expect any reward except a "gg ez" from the survivor team.
-
The killer is already rewarded for doing well in chase : he gets BP for it.
Now, if you want the killer to get higher MMR too, that would make no sense. Killers with high skill getting no kills is a survivor lie. It doesn’t exist, it’s called a bad killer, aka a nice killer in survivor language.
Streamers, like Otz, Truetalent, ect…are avoiding tunneling and camping because it’s not good content : it can be boring to watch and would make survivor fan base angry. But if they did it, they would win more.