Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
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Comments
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Think the Clown is far past amateur.
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@Mandy said:
Nurse will be back most likely in the next patch which will be due in March.
Guess I'm not playing for a month then. At max bp and nothing to spend it on. The Devs should rethink how kill switch works with characters. Even disabled offerings appear in the bloodweb.
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@ThiccBudhha said:
I guess it used to be hard meta, so they gutted it. I bet if it were a survivor perk, it would have survived the bludgeoning it got.
Not that it was meta but it worked against DS. We couldn't have that now, could we.
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To do it fast you have to run behind another survivor going for the unhook and team heal. Bad part is you have to do this 8 times because you're only doing half the work. โน๏ธ
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2809571#Comment_2809571
I'm talking about that situation, game will be one sided, survivors will lose, but the point is they can chase and rescue and heal, do gens and such.
Still better than game literally goes shut-off, at least with super long que time like right now.
What about when survivor queue times are low? These things go in cycles.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2809384#Comment_2809384
I think killer DCing is still worse than a survivor DCing, when killer DCs survivors can't chase, do gens or do bones and forced to go very long que.
How about survivors that DC at 5 gens? Unless the killer is nice the game will be very one sided (some would say not fun).
Survivors DCing doesn't impact the killer as much as their teammates.
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So you want insta drop pallets with no mindgame?
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Everyone would just run the old meta (Sprintburst) and drop pallets one loop early.
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As a survivor I've always ignored Plaything. Usually another survivor will break it for me.
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Dec 2016, I don't remember it being a horror game. I thought this was a loop sim.
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Being the 13th, I find it hard to believe you're running into Iri and Gold grades.
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I can't think of one.
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https://youtu.be/_08PmLHBQMQ
Grab validation ๐
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Same here. First time in my 4 years playing, I'm finally to the point of grinding add-ons and there they go disabling her. All my killers are already P3-50 all perks. Have all survivors at P3 and one at all perks (all you really need). Don't really feel like pouring bp into survivor skins and we have this damn bp cap.
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Name a time when pallets worked.
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@brokedownpalace said:
People who circumvent a block should be banned.
She's not blocked due to an exploit. She's block because of a bug that affects only her.
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You know you're playing any killer right when they DC.
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To rub it in.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2805558#Comment_2805558
I mean forcing survivors to play with afk killer is more or less disadvantage for them.
Not really, consider the killer was playing prior to be frozen. The survivors would have enough to pip if not safety pip.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2805993#Comment_2805993
Careful with such a request. This word is known for destroying things and replacing them with trash.
There you find the motivation in these types of post.
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There's a difference to killswitching a perk/map/offering then killswitching a character.
The way BHVR disabled characters takes away the ability to level them as well as play them. -
@dreamsy10 said:
Totally agreed. Let us spend blood points in her at least. I'm trying to get 1000 of each addons on her.
Yeah, and here we are hours from grade reset with lots of BP to spend. They should reactivate her with a warning to the bug. It's not like the bug gives her an unfair advantage.
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Are new players expected to out play nearly 6 years of collective knowledge and experience?
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Stats show you are getting better. By 1000 you should be a solo survivor god.
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Are we no longer bashing Pig?
No?
Okay
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Technician rewards bad gameplay.
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It depends on the player.
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When grades reset and I go back to Ash IV, I don't all of the sudden start going against noobs and first time players.
Same when I get to Iri I, I don't all of sudden get pro sweat squads. Its the same all the way through. Because grades are not used for match making!
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2800833#Comment_2800833
I had to stop playing her because i was actually getting violent mad thanks to the bugs. Nothing worse then outplaying a cocky survivor and then just standing there like an idiot mashing the m1 button without hitting.
Just went back to trickster. The only killer that can always catch someone and do something at end game if you have the right perks. Shame he has zero 4v1 and loses on travel time alone.
Fairly confident its fixed. Give it a go. She feels like the old P2P days.
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2799736#Comment_2799736
so the second blink feels normal now and the m1 bug is gone?
2nd blink feels great. It will take time to confirm for sure the M1 bug but haven't had it happen so far.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2799736#Comment_2799736
I was actually thinking about you when I was reading these, I figured they'd be something that you'd be happy about as both you and @edgarpoop brought up a lot of them
Had a chance to play and the bug fixes are excellent. Would like say the Devs did a "pretty good job" but in this instance actually mean it.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2800214#Comment_2800214
The longer one, you mean?
Dual window vault one, yes.
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I want the old old cow tree back. ๐
I already know you will like this idea.
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People want everything nerfed. Its the issue at what to nerf next and in what order.
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@Majin151 said:
https://forum.deadbydaylight.com/en/discussion/comment/2800186#Comment_2800186
I mean this current meme strat is just 50/50 pig with more traps and no chasing involved
There are four boxes. The addons that reduced boxes was removed awhile back.
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@ThatOneDemoPlayer said:
So Pig isn't going to get nerfed again? Awesome
Nobody said that. Pig will naturally be nerf whenever possible.
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Thanks for the Nurse fixes! ๐ค
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2798552#Comment_2798552
*Causes more problems for killers
The thing is, without validation people would end up exhausted all the time, killers never complained about that (obviously).
Objectively this is the case. Killers are blaming the wrong thing when it comes to DH validation. They blame the perk doing what its supposed to do instead of the real issue. That issue being false feedback.
Same as it were with pallet validation. At least with that you had to go through a stun recovery, breaking the chase and giving time to realize what occured. Dead hard validation does not break chase and causes confusion.
False feedback is the real issue with server validation. Without it, DH would just look like DH. Killer wouldn't be able tell if they were validated or not. The Devs are already taking some steps to solve the issue by delaying some feedback to validate server response. But the false feedback still does occur with a high enough ping to the server.
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There's no cap to you mmr but there is a max threshold when it comes to match making. Your current mmr could be far greater than the match making threshold. Meaning its going to take a lot of losses to break even with it.
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Keep them on the ground and wait for the next patch.
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You basically had to almost bleed them out to have the wiggle meter regress to anything substantial.
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Its a better system than past events. Less opportunity for griefers.
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Got to admit though. It's a nice looking Blight skin.
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A patch without a Pig nerf is a missed opportunity.
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If survivors deny you a hook, deny them being hooked.
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@jakers said:
https://forum.deadbydaylight.com/en/discussion/comment/2795597#Comment_2795597
Do YOU want people to have a bad time and quit because of abusive trends, or maybe hope for a solution to have games that are within your skill range (as 3-4 player swf totally destroys).
One can dream.
I'm a 3600hr Nurse main.
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Was in solo queue yesterday where the killer called us a [redacted]made SWF. Would not believe us being solo.
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Don't worry, wiggling out of the killers grasp is nearly impossible. At least thats what I've read on the forms.
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Fun fact ๐
On release she was able to open lockers while in fatigue.
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Most survivors I've hit near a corner is because their butt is sticking out.