Mr_K
Mr_K
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- Mr_K
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It wasn't the distance that made Omega blink Omega blink. It was that charged time stayed the same as base, thus buffing nearly everything about her. The new addons increase charge time to fit the extra distance thus removing the broken nature of Omega blink.
I see some say that the lunge is shorter than before but I don't feel it is. What I think some are experiencing are the dedicated servers messing up their landing location.
The Devs have said they wanted killers to be fun to play and fun to play against. The issue is, they only seem to care about the latter and ignored the former. If they were going by statistic to balance then they were going off of broken addon combinations and 3, 4, and 5 blink Nurses. They should of listen to the players that understood how she is played and what we recognised was unhealthy for Nurse. Instead they ignored us and slapped on a second cool down.
I feel bad for the survivor side aswell. I've watched survivors go against the Nurse recently and you can tell they are confused as to why she isn't blinking as much as before. They turned the chase into a snooze of, she blinked, wait a bit, she's blinking again, and wait a bit. I used to like going against Nurses. Because I main her, I could counter predict fairly accurately. Only thing I hated was the multi blink addons, which imo, took away the skill involved in playing her.
Anyways, its 1am. Why am I up talking to you all. πͺ
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After Doc and Spirit.
Freddy, unless they announce the Hillbilly changes. Then everyone will be clamoring to support or protest the changes.
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Just wait for the DS + Head On stun
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Short answer: no
Long answer: It only protects what you are holding upon death.
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Same thing happened the last two times. Just par for the course.
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sigh
Whatever guy, It used to take skill to run a Nurse but now any brain dead survivor can.
That's my piece.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/821069#Comment_821069
if you cant land a blink on a survivor running in a straight line then you're a bad nurse and need more practice or should go play an easier killer.
Missed the part about weaving through areas that block LoS and forcing a prediction blink which if wrong forces a cool down giving more distance to the survivor. But I guess good Nurses always predict correctly so its not an issue.
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Traded for the ability to close it.
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/821044#Comment_821044
oh no they have to vault near me so I can see them through walls, shame I cant be op for free, oh no I just blinked near them to hear them run and breath, oh no I have a perk and an add-on to make them even louder, oh no just by existing all pallets and windows are useless. ?
I do like the portrayal of the ignorant and dumb survivor who doesn't know how to run in straight lines while weaving through jungle gyms and structures.
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@Venom368 said:
https://forum.deadbydaylight.com/en/discussion/comment/820973#Comment_820973
This is actually the most ignorant post I've ever read on this forum lol
You must be new here.
Welcome! ?
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I'm a little surprised you didn't pip the survivor one. Did the unhook survivor go down after the save? Did you do the two gens yourself or with others?
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/821034#Comment_821034
Shame pallets and windows aren't and we have sounds, aura perks, and add-ons to help, not to mention prediction. ?
Damn that auras reading perks have requirements, sounds require a certain distance and survivors using pallets against a Nurse are dumber than bricks anyways. ?
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@MrPenguin said:
@mr_k I wish nurse could ignore obstacles too, oh wait ?
Shame they are opaque. ?
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@Almo said:
The Legion update. Cut the DC rate against him by a ton. Very happy with that.
Oh wow. I know you mean this in a good way. Even though I don't play Legion I gotta say.
*Cries in Legion*
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/820977#Comment_820977
That would mean the survivor ran out of blink range, which I don't see happening. Her power is binary, either your in range and get hit, or your not. If they are out of range you're not catching up because you're slower than survivors. This statement is just not true.
That a console problem, she was like that before the changes so its irrelevant. Again, my family plays on console, its harder, but they're doing ok. They have bad games but so does everyone. But when its played well its pretty much the same.
I wish all maps were flat and empty too.
?
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/820956#Comment_820956
A chase will be extended by 3 more seconds by a 3-second cooldown only if the survivor stands still. If the survivor runs away, a 3-second cooldown extends the chase by more than 3 seconds.
I felt kinda bad today. I finally faced a Nurse on console again, and all I did was run forward and she was never able to touch me. Did that for 3 gens before she finally saw someone else and ditched me.
Well, running in straight lines is how the game is balanced so it makes sense.
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π₯΅
I'm dead
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@Lufanati said:
https://forum.deadbydaylight.com/en/discussion/comment/815670#Comment_815670
They're literally just a spirit shill. It's going to be very satisfying when that stupid character is either gutted, or turned into something respectable.
I just find this comment hilarious.
That is all. Carry on.
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@Nobsyde said:
https://forum.deadbydaylight.com/en/discussion/comment/820716#Comment_820716
*
According to Chapter 5: On Survivor-Killer relationship tunneling can be defined as:
- The act of downing a survivor more than one time in a single trial
- The act of chasing a survivor even after a pallet stun
- The act of chasing a survivor without explicit consent
Note that consent can be revoked at any time.
Yep, here's the actual text. I was more or less paraphrasing.
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@shards said:
i don't even remember when i last saw someone using spine chill lol. not every minor change in this game is the end of the world
Well OP runs it. Maybe you two never met.
?
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@Auron471 said:
https://forum.deadbydaylight.com/en/discussion/comment/820716#Comment_820716
eh. i believe tunneling is just chasing a survivor so much that you ignore literally every other survivor and generator.
I bet you think camping is staying near the hook too.
?
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I believe the rulebook states tunneling is the act of chasing a survivor longer than they feel warranted.
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@DesiringEagle75 said:
More boxes = less chance at getting the trap off.
Shame it's always the 1st one they try.
?
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Halloween is over.
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By Any Means Necessary
by any means in this context is refering to any way of killing the survivor. Mori, sacrifice, bleedout, EGC, or any other way you can think of. As long as none escape.
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Its a long standing bug due to how the first three ranks are setup. If you notice it will always place you higher after three pips unless you depip that round. A recent bug is rank 1 never being shown to the other players.
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π©
My thoughts
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You prevented them from playing generator sim.
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This thread seems to have been made out of spite and not indicative of any real issue with the game. If this were the old BT where the unhooker also gained the affect your argument may have merit. With the unhooker being vulnerable there's risk involved in doing unsafe rescues. It's not as brain dead as being portrayed.
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I play in the evenings and located Mid West US. I can have 60 ping at the start of the evening but as time progresses it can go up to 180. Either I'm being queued at different datacenters or your servers are getting too busy.
Nurse camera still shakes after blinks and I haven't seen any improvement since we started playing on servers back on the PTB. With the addition of your slight tweaks to her base kit, it's unfun to play her when you miss blinks due to server lag.
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Stop yelling at me π₯
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The two to three players at the M$ store need people to play with.
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The trade is you continue to play the game. DC and your waiting for your next match. The reward for staying is your BP and XP. No additional reward required for what's expected.
A ban on both sides is required or the punishment won't work. Oh I'm ban from playing survivor. I'll just play a killer match for awhile.
On top of this I think serial DC'ers should queue with eachother.
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Play an unfun killer get DC on.
Play a real killer next time.
π
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Ban should be for both roles.
Also, we shouldn't be rewarding players for playing the game normally. Its like giving a kid candy for brushing their teeth.
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4) oh..... so close
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Think? They have.
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1) Catch a survivor
2) Hook them in the basement
3) Place at least 20 traps
4) Wait at the top of the stairs
5) Repeat
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What is a Windows Store and why would I purchase anything from there?
π€
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@Spirit_Hag said:
https://forum.deadbydaylight.com/en/discussion/comment/818240#Comment_818240
So the goal is to make the killer perform........worse? should a killer not....kill?? Im heavily confused by the logic behind punishing killers for doing well.
Have you noticed nobody complains about the other killers survivors can loop & bully? Only spirit/nurse? Why do you think that may be? hmm...
Two kill/escape is a poor metric to go by frankly. How many times have we seen four survivors complete all five gens to throw it all away trying to save one survivor? Another would be a long game where the killer is able to kill all four but 3/4 survivors pip.
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Doc is getting his rework soon. You won't have to suffer for much longer.
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@TheRockstarKnight said:
https://forum.deadbydaylight.com/en/discussion/comment/817911#Comment_817911
I didn't say it didn't affect her, I asked how it makes playing her less enjoyable. If you played addonless Nurse before and had fun, what about new addonless Nurse is unfun?
I can't play Nurse and find out why you're not having fun.
Watching a survivor run away while having no means to chase them.
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Time to take a break
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Np
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Click on that yellow star icon to the right.
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It was added back, for FUN!
π€
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Few viable perks?
I thought your were talking about survivors?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/817939#Comment_817939
That comment you quoted was in response to The Doctor, not The Spirit.
Poor Doctor. He doesn't deserve this. ?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/817919#Comment_817919
No. It's not a rework, it's more on the level of the Nurse.
So Spirit is #########. Survivors will be happy for two seconds.