Mr_K
Mr_K
About
- Username
- Mr_K
- Joined
- Visits
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Comments
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Because something is strong doesn't make it OP.
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Ewww, you play Ghost Face?!
🙃
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Posting clips of hackers here won't get them ban. So it would be a waste of time if you did so.
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Despite what the Devs say, no killer should be addon dependent. Addons should change how the killer plays or tweak the power stats. Weakening the killers base to force players to use addons is poor game design.
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Sounds like revenge.
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They lose emblem points and by your own admission blood points too.
What punishment exactly do you think would stop someone from camping you to death?
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@jrinkwater said:
https://forum.deadbydaylight.com/en/discussion/comment/1875172#Comment_1875172
Absolutely false. If you slow it down and watch it, that is not what happened. Like at all. For one, I had already passed that mark a good bit ago, and two, my head is not visible at all in that spot it registered. Please don't make things up
Who's fault was it here? The survivor that doesn't understand hitboxes or the killer that does? Decent survivors know where Huntress can hit them at. They also know that there's only two hitboxes for survivors. Standing and crouching.
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@SilentPill said:
https://forum.deadbydaylight.com/en/discussion/comment/1875177#Comment_1875177
Oh and I guess the other options would have been, eat the DS and lose all my pressure.
Or “take the unbreakable into account”, stand at the top of the basement stairs, and let the other survivors finish the generators for free and lose the game with a 2k depip.
The option would be to continue what you were doing previously. Since it was a SWF and you a Bubba. The logical thing would of been to wait out the DS while staying near the basement.
If it was a SWF I doubt they would of left them if you stayed near the basement and not in it.
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Lag? Maybe
BHVR'd? Most likely
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You are better off with Low graphics anyways.
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It is and it isn't. The Devs have it turned on to judge your current MMR but are not using it for matchmaking.
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@SilentPill said:
https://forum.deadbydaylight.com/en/discussion/comment/1874926#Comment_1874926
It’s like under 20 seconds of them being slugged if they use unbreakable. And depending on when it’s used it’s typically a game changer.
I’ve probably lost count of the number of times I have 2-3 survivors slugged, and am chasing the last one, and then an unbreakable resets the whole game. It’s even more annoying if it came from someone who just got off the hook and had DS as well.
It might not be a big deal if you are playing a strong killer. But for weaker ones; where every down is a battle, it can be crippling.
Maybe you should hook one of them next time. Who's the one who didn't take Unbreakabill into account?
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Nothing wrong with that shot. The Huntress was able to thread their shot between two objects where any other huntress would more than likely miss.
There's also many instances where hatchets blow up in thin air. It's up to the players to find where they can throw and where they are vulnerable.
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*sudden increase of rank 20 killers*
Forums: Killer is easy. I don't know why killer mains always complain.
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Its still a survivor not doing anything while you keep another survivor from doing gens.
Because you choose to not pick them up they now have to burn another perk or have another survivor stop what they are doing and do it.
This is to your benefit if you play it right. Slugging is better than a hook ever since they change hook timers.
Slug the DS and go after the rescuer.
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@Terra92 said:
Undying is no longer a hex totem itself, so if it goes off in place of another hex, its passive would still be active, right?
Undying is still a Hex. All affects go when it goes.
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Use 70% Isopropyl alcohol to disinfect the cuts and hook holes. Those outside hooks are rusty so a tetanus shot may be needed. Also the killers don't properly clean their weapons. They just wipe the blood with their hands. Unsanitary. 🤢
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Sure
When you play killer teams of 4 would easily fit in the four available survivor slots.
When you play survivor, you are taking up one of those slots. Chances of you joining a 2x SWF are uncommon and 3x SWF are rare (without an offering). So most likely, you are grouped with other solos who will play for there own survivial and not yours.
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Never realy paid attention to what survivors brought into the match.
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@Terra92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1868998#Comment_1868998
Idk about you but knowing exactly where a survivor or two are for the next 14 seconds is pretty good. Makes cleansing a lot harder if you can pressure gens and totems, makes it harder for survivors to sneak around since you can just see them anways.
It's a decent enough perk that now is just permanently there.
Imagine NOED working pretty well with that now, no more instant noed destruction, you get a second chance. At least for a couple fun builds I could see survivors soiling themselves over cleansing a hex totem after NOED is revealed and the hex marker doesn't go away
now is just permanently there.
🤨
Explain yourself
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Keeping all tokens doesn't mean much when the end result is Undying, dying.
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Sounds like you've already made the correct choice twice. Third times the charm.
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@Thatbrownmonster said:
https://forum.deadbydaylight.com/en/discussion/comment/1872340#Comment_1872340
The way you change icons has changed some updates ago, making it harder for anyone to do so but still possible. People in this ptb are unable to see any custom icons no matter what because of the new updated hud, which might be the end of custom icons, even though you can still see them in lobby.
https://forum.deadbydaylight.com/en/discussion/comment/1872367#Comment_1872367
Bugged how?
Have you noticed that perks stay highlighted? Like Iron Will while not injured.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/1873728#Comment_1873728
These two are really not easy at all and I’m not sure why you mentioned them over Freddy.
Not saying easy. Saying more rewarding for the effort put in.
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Don't step in your own traps.
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Play Spirit or Pyramid Head instead.
Less effort more reward.
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Spread out. Make the killer have to travel long distances.
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Too good for dbd
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Is like their pants turned brown and they're trying not to get it everywhere.
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@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1871954#Comment_1871954
Ip grabbing is a thing, and it's very easy through steam
Unless you went through the trouble of registering with an Internet Authority for your own public subnet, the IP would come back as your ISP. Not as your home address.
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Ever get the feeling, that if you continuely do well with a killer and take the time to really learn how to play them. That you are actively dooming that killer?
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@SocialDistomancy said:
https://forum.deadbydaylight.com/en/discussion/219418/they-removed-the-esc-thing
The game currently is in need of killers.
https://forum.deadbydaylight.com/en/discussion/comment/1872129#Comment_1872129
The devs can decide to hand out bans for those and/or lazy anticheat can decide to ban you for it and the devs have already said plenty of times they give no assistance in those situations.
Devs won't ban macros unless you're using them to bot. Which hasn't been a thing for 3 or 4 years.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1872387#Comment_1872387
Ok then, is it really that easy to put videos on YouTube?
Should be. Takes time if you have a slow upload.
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That bowtie was given to him by his mom. It was the last thing she gave to him before she past.
He killed her for giving him an ugly tie but thats besides the point.
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Put it up on Youtube then you can paste the link to it here.
It probably would need to go into another category than General Discussions.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/1872139#Comment_1872139
You can tell when someone is way worse at the game. For killer it's seeing a survivor that dead hards into objects, runs into walls, and just can't play loops. For survivors it's a killer that misses hits constantly and can't get good value out of their power.
When I play vs. purple/yellow rank survivors I can tell and just soft throw so they can get bp and have fun. It's not enjoyable for either side to just have an uncontested win.
I've seen reds play like browns. Its not a perfect system.
I've seen a video the other day where the killer tried a BW play by acting bad at Nurse until gates were opened. Ofc, the survivors tried messing with him after all the gens were powered. Ended in a slug fest, no BW.
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If there's a will there's a way. Also the perk icons seem bugged in game right now.
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No mither to speed up the match.
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Recolor = cells/shards
Something that players would want = cells
Basically its down to how many hours it took to make.
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@OniWantsYourMacaroni said:
https://forum.deadbydaylight.com/en/discussion/comment/1872129#Comment_1872129
Which one would you recommend me for console? D:
Hard to say. Was the bug active on consoles?
Maybe rebind the button to a trigger and hold it down against your leg?
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1 level
I would settle for 2 right now.
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Salty ones.
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Hate to break it to you, but "tunneling" and "camping" has since day 1 existed. Perks have nothing to do with it.
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@ShamelessPigMain said:
They've talked about a range requirement, but I have my doubts. Iridescent head huntresses are already very, very skillful huntresses, who are accustomed to sniping from mars. Of course, if survivors can adapt to learn line of sight, that'll balance it.
So it will never be balanced.
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It needed a buff before it was nerfed.
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@RepostRiposte said:
https://forum.deadbydaylight.com/en/discussion/comment/1872129#Comment_1872129
Thank you for your extremely helpful input
I will now spend $40 on a gamer keyboard with macros because the devs go out of their way to cause me physical strain
$40? That would be nice.
Look the OP stated they have repetitive strain injury. It would be a benefit to have the ability to use macros. Even for more than just this game.
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@dspaceman20 said:
https://forum.deadbydaylight.com/en/discussion/comment/1872158#Comment_1872158
Which can be fixed?
Teammates
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Only one of those can be fixed and the other bhvr will never do.
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@GoodBoyKaru said:
Midwich doesn't let her blink properly? Afaik they fixed the haway so the only deadzones is the clock tower and its actually one of her best maps in the game imho.
I agree with the aim dressing on her being far too overtuned, as well as her post-blink lunge actually being shorter than all other lunges in the game excluding t1 Myers (which is annoying).
But as someone who decided to learn Nurse during this time she's still incredibly fun when you've got the basics down and one of the only genuinely rewarding killers to play.
Well, provided you don't get Coldwind, that is.
Her post blink lunge is the same as other killers. Lunges in this game have nothing to do with distance but speed curves.
All killers have a normalized speed curve with Myers tiers 1 & 3 being the exceptions.