MrDardon
MrDardon
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- MrDardon
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Had to translate the word since I never heard it before.
Really, you okay?
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@DwarvenTavern said:
For selfishness. You can't beat the "I STEAL YOUR HEALING PROGRESSION"
Run: Empathy, Sprint Burst, autodidact, and Spine Chill.
Wait for a survivor to start healing for about 25% or 50%
Run up to them ask to heal them and pray for two skill checks, if you get lucky, you should just drop their bar to zero.
When that happens, just walk away. Don't finish healing, don't entertain the thought of being helpful.
I'm kidding, please don't do that...
You are evil. Purely and simply evil.
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Coolest: All Kill
Scariest: Halloween
Worst: A Binding of Cringe
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I don't remember the first Mori but I do remember the first Hag Mori.
I got moried and I just sat there with my jaw wide open, shocked while my friend watched from the top of Blood Lodge and said: "Omg, it's so brutal."
Yes for 2016 it was quite a brutal Mori.
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I personally think that infinite Tier 3 Myers is a nerf to Myers.
He spends a lot time stalking and Survivors can just stay injured once he reached Tier 3. If a Survivor has IW/DH then there is especially no reason to heal, he has a large TR which gives away his position. I'd say the only thing going for him is his fast vault speed, his increased lunge is not that great.
Normal Myers on the other hand is much more dangerous. You can't just ignore healing because he'll sneak up on you with his potentially 6 metre TR in Tier 2 and down you, and if you decide to heal, you waste time and you'll still potentially be one shotted.
J. Myers Memorial + Memorial Flower is probably his best combo disregarding Tombstone Piece, because that Add-on is bs.
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I'd like a Viktor with sunglasses and long hair.
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@QwQw said:
I'd personally call it a dicken.
@Cornpopers_Evan said:
Dicken, without a doubt.
Good that we all have the right opinion 😏
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@Marc_go_solo said:
Chuck Dicken! Sounds like either a superhero from Ducktales, or a new restaurant.
Rather a Superhero from Ducktales xD
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Relatable. I also speak Deutsch, but I didn't even consider the word "dicken" tbh.
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@DwightFairfield said:
"Functional" does not equal "Fun"
Most players, with a majority of survivor players, dislike hag because of her traps and her camping/tunneling potential.
The idea of a defensive killer implies defending a point, whatever that point may be, so her ability to efficiently shut down areas with little to no effort, mixed with the lack of ways to disarm her traps, added on with the ability to instantly travel to that location when a trap is triggered, plus the ability to take away movement options, makes her a regular in discussions of "this is an unhealthy killer"
Most players don't care what perks you're using when they hate the killer fundamentally.
I played against the "extremely hard" Hag yesterday and that's where I said I'd rather vs 10 Spirits in a row rather than Hag. At least against Spirit you can try something and you get a chase.
Against Hag.. whops, walked a bit to far? Well, get downed and camped in the basement with 7 Traps around it.
And to get back to her simpleness, she isn't hard at all. Not sure where that comes from. Just place Traps at choke points and spam your ability button or how the "extremely skillful" Hag players do, they go into options and change it to mouse wheel for insta teleports.
Hag is one of those problematic Killer where if you straight up nerf them, they become crap. She needs some more changes, because her current version is probably the most unfun Killer in the game.
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Proud owner of 75 cakes on Chris Redfield and 155 on Nemesis. I p3'd him and now I am stuck with them.
At least I played a lot of PH last year and from the 150 I had now I have around 25.
But I know I won't play Nemmy nearly as much as PH.
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@GrimoireWeiss said:
I play Oni almost daily. Such a fun killer and definitely among the strongest in the game.
Recently I managed to stock 300 Topknots on him lmao.
https://us.v-cdn.net/6030815/uploads/C5XHS2QZGMQA/photo1623127991.jpeg
And here's my bugged Oni without a sword. He stayed almost a week like that on my lobby for some unknown reason.
https://us.v-cdn.net/6030815/uploads/IQ2W4CE63RO2/photo1625544482.jpeg
Wish I faced him more as survivor though.
(sorry for pic quality, way easier than screenshots)
I have the same issue with Alchemist Rings. I am like: "I need as many as possible and if it's a 1000 then it's a 1000."
But in reality I use them maybe once every 30 Blight matches, if not rarer.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2374917#Comment_2374917
At the moment, Wraith has mobility, lethality (as his mobility is not greatly impacted after uncloak given his lunge), and an element of surprise. The addition of cross-map info and negation of stealth+Info against Survivors should incur penalties to basekit performance if applied to any significant degree. Especially if the basekit is relatively balanced as is.
Are my suggestions a bit too harsh? Perhaps. But at the moment, Wraith can have it all with addons that only flat buff lacking areas.
Yeah but gutting them isn't a solution either. Tone them down a bit and keep the effect as is would be good.
8 metre Aura reading which goes away as you start uncloaking and only works while fully cloaked. Maye add another thing but I don't think it's needed.
And like I said, pink All Seeing is fine in my opinion.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2374692#Comment_2374692
Just an initial suggestion:
Spirit becomes Purple but also adds the negative that his TR is no longer suppressed. (Windstorm becomes an Iri)
Blood incurs a -35% movespeed penalty (115% movespeed while cloaked), trades speed for tracking.
Spirit might need a slight nerf but not that way. I think pink All Seeing is quite fine.
Purple All Seeing needs 2 things:
1. Reduced range to 8 metres
2. You only see the Aura while fully cloaked, as soon as you start uncloaking you don't see the Aura (current one allows for easy tracking and it removes any mindgames a Survivor can do while out of LoS.)
I think your versions would gut the Add-ons, which shouldn't happen. At least he has good Addons. Look at PH, Freddy and GF for example.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2374643#Comment_2374643
Or give Survivors a method to de-cloak the Wraith that's Independent of a Flashlight/Firecracker.
But he could get the Myers treatment where the All Seeing Addons reduce cloaked Movespeed.
Just that Myers loses his base movement speed. Reducing a bit of cloak speed does almost nothing, unless it's an significant amount.
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@Boss said:
...no one talks about the 2 "All Seeings".
Been playing that today and #########'s kinda nuts, you'll always know where you are needed the most and you'll mostly know where they are.
Don't need any detection Perk at all and putting on Pop Goes The Weasel is practically a given.
And if you didn't need a detection Perk before, now it'll feel more like a waste to put one on.
IDK if i only ever face noobs 24/7 366 days a year, but i have never felt all that strong when using CC, stealth hits are successful often enough on my end.
Best CC has done for me was grab potentials.
It's still a fun Add-on, always a funny time with "The Ghost" - Soot.
Now i do think "All Seeing" - Blood is stronger than "All Seeing" - Spirit, but this combination is something else.
For some reason I thought you meant Crowd Control with CC. And I was like: "How do you get grabs with Crowd Control?
Yes, I am a dummy dum.
Tbh, double All Seeing sounds like a lot of fun, for the Killer at least. And I think that CC is overrated.
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@kyogul said:
https://forum.deadbydaylight.com/en/discussion/comment/2370607#Comment_2370607
Grunts of pain will be multiplicative instead of additive like it is now.
T3 IW is 100% reduction in noise, so 0% grunts of pain in terms of volume. Stridor adds like 30% to that, so it becomes 30% loudness of grunts of pain.
With the change, Stridor, as well as any grunts of pain add ons like Huntress and Freddy add ons will be useless against Iron Will (T3). 0% x 30% is going to be zero.
Meaning Iron Will has no counter now.
I know that it is gonna be multiplicative, and I know that 50 × 0 = 0. But how does it work on Tier 1 and 2?
If I have Tier 1 Iron Will where my grunts are reduced by 50 %, is it gonna be 50 % × 50 % = 2.500 % which seem quite unrealtistic or is it gonna be 50 % of 50 %, which would be 25 %.
0 % of 50 % would be 0 so variant 2 is making the most sense. With variant 1 you'd hear a Meg scream across the entire map.
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Yeah it was. His Add-ons were really unoriginal. I always thought you were able to stack the old All Seeings (pink 12 metres + purple 10 metres) but I think it didn't work.
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@GoodBoyKaru said:
Oh dear
Fits better.
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2371400#Comment_2371400
Regardless this addon is honestly BS, considering it doesnt even have a downside, if Clown was buffed, this addons would be even worse.
I personally can't complain about it, probably because I never saw a good Clown use it, most of the Clowns are bad.
If a good Clown used it on me while I use my sort of counterplay against it and he still gets a lot of onehits on me, that'll maybe change my mind. But as for now I think it's alright. I personally don't use it but I don't see it as busted.
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@Zokenay said:
https://forum.deadbydaylight.com/en/discussion/comment/2370511#Comment_2370511
I mean, gotta take in mind, you have WAY more shots, you can severely slow down the target making landing the shot super easy and you dont need lockers to reload.
And this is with a WEAK Clown, just imagine if he was buffed to be a viable killer and this addon was still the way it is.
I still wouldn't call it on par with Iri. Head. Though it's not even comparable with Iri. Head anymore since the nerf. It was comparable with old Iri Head, but that's gone.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2370508#Comment_2370508
I'm in USA and I have never ate/had sugar on my damn popcorn. That don't even sound right/good to me. SALT/Butter is what's in the movie theaters. Caramel popcorn bout the closest to sugar I can think of. Also white cheddar popcorn is the #########.
I mean, we've got salt and sweet in cinemas. Tried sweet ones once, never again.
Tried caramel once, my whole apartment and especially the kitchen smelt like a sugar factory but the popcorn itself tasted like almost nothing.
Butter and salty ones are good.
Cheese I never tried, never found it here in Austria but I believe you that they probably taste great. I like stuff like that with cheese.
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My personal build with him:
- Shadowborn (don't use it, I am addicted to it)
- Corrupt Intervention (early game slowdown)
- BBQ (BP and tracking)
- I'm all Ears (for easier shots trough walls)
Pretty straight forward. Instead of Shadowborn, use Monitor and Abuse. The biggest counter to PH is holding W. With Monitor you have a smaller TR, alerting Survivors a bit later and giving them less distance, milding that counter a bit down, because once in a chase, he becomes a beast.
The bigger TR while in chase also helps because it gives Survivors a false warning, they probably start running but in reality you are in a chase with someone else, creating passive pressure.
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I understand how it'll work multiplicative with Iron Will 3.
Tier 3: 0 % sound × 50 % sound = 0 % sound
Tier 2: 25 % sound × 50 % sound = 1.250 % sound?
Tier 1: 50 % sound × 50 % sound = 2.500 % sound?
How does it work? Will I be able to hear a grunting Meg across the whole map if she only has Tier 1 IW?
Or will it rather be 50 % of 50 % which is 25 % and 25 % of 50 % which is 12.5 %?
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@Aven_Fallen said:
They should have changed this Add On when reworking Clown and I am really surprised they did not do it back then.
IMO not really different from Iri Head, getting direct Bottle Hits is pretty easy, especially if the Survivor is intoxicated before.
If you hit a Survivor over a pallet with Iri Head, they go down.
If you hit a Survivor with a PF bottle as they drop it, you don't get anything.
That alone makes a huge difference.
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They eat Pop Corn with sugar and butter in the USA right?
Not sure about the rest of Europe but Germany and here in Austria and Croatia we eat them with salt.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2370353#Comment_2370353
Hitboxes as killer vs hitboxes as survivor
https://us.v-cdn.net/6030815/uploads/TPMFRBRCRLD1/screen-shot-2019-04-08-at-2-52-33-pm.png
I mean, I don't really play Twins. But I had a phase where I did play them more and I've gotten some really bullshirt hits.
But still, that image is quite accurate.
Me as Survivor: That didn't HIT ME GAME!!!!
Me as Killer: Dude, THAT CONNECTED!!
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This guy has the literal hitbox of a fridge. Not even Huntress is as bad.
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I love it vs Wraith. Yesterday I got a taste of my own medicine xD.
Currently doing 50 games with every Killer, learn their basepower and master it (not win streak) except Trapper and Ghostface. Trapper needs a bag basekit and GF needs faster recovery.
Started with Wraith yestetday and got a cheeky Leon on Haddonfield who burned my ass.
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@GannTM said:
Am I the only Blight player that doesn’t bring Tinkerer and thinks it’s too overkill?
I use Corrupt, Enduring, BBQ, Shadowborn so no, you're not alone.
But it's safe to say that it is the strongest build for Blight and it's understandable why people use it.
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It's definitely really uncomfortable, but it gives me a good scare sometimes. Always reminds me of old Prayer Beads when the TR just started when the Spirit appeared.
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Viktor jumping at me from nothingness.
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@ill_Boston_lli said:
OverKill????
Replaced Discordance and Surge with Ruin/Undyind and you'll be loved by the Survivors you get. I promise.
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For me it used to be Pyramid Head or Blight, but now it's Nemesis. His music jumped well past the others.
It still gives an intense feeling while in chase.
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@Jubeithesilent01 said:
https://forum.deadbydaylight.com/en/discussion/comment/2366915#Comment_2366915
God these are cool
Thank you 😊
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@Bwsted said:
https://forum.deadbydaylight.com/en/discussion/comment/2366868#Comment_2366868
Does starting frenzy consume a token, though?
Well that's another question I don't have an answer for. I can test it later and then tell you.
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Well, I'll include my skins here.
Trapper, Wraith, Billy, Shape, Hag, Bubba, Freddy, Clown, Spirit, Plague, Demo, Oni, Twins and Nemesis all have P3 bloody skin.
Nurse: Smothering Bonnet (Head), Reaper Wedding Gown (Torso), Bronze Bone Cutter (Weapon)
Huntress: The Hound Mask from the Howling Grounds Event 2018 (head), P3 torso, Battle Tested Hatchet (weapon)
Doctor: Beaked Mask (head), Blood Test (torso), Metal Therapy Bat (weapon)
The Pig: P3 head, Hidden Horror (torso), Twisted Trefoil Blade (weapon)
The Legion: Never stop slashing (Frank)
Ghostface: P3 head, Classic Ghostface Shroud (torso), P3 weapon
The
Horny SlingerDeathslinger: Horned Hood (head), Snow Carver Shirt (torso), P3 WeaponThe Executioner: Forge Born (set)
The Blue Head Blight: Shattered Mandible (head), P3 torso, P3 weapon
The Trickster (the coolest imo): P3 head, Polychrome Streetwear (torso),
blue lightsaberBlazing Head-Smasher (weapon) -
One Token of Pwyf adds 5 % speed which are 0.2 m/s.
Legion moves at 5.2 m/s (130 %). Now add 0.6 m/s for each Token on top and it becomes 5.8 m/s (145 %).
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Try my favourite BP farming build: (suggested by Otz, and a bit twisted by my own preferences)
- For the People (use it for 500 BP and become the Obsession, if you die as Obsession you get 1.000 BP and if you escape as Obsession you get 1.500 BP.)
- Any Means necessary (drop a pallet and lift it back up for free 500 BP, helped me alot as well because there were many cases of wasted god pallets which weren't broken for some reason.)
- Prove Thyself (get onto gen with someone, complete it from 0 to 100 % and you'll have 75 % of your Objective category filled already.)
- We're gonna live forever (To multiply your total score at the end of the game.)
Item: Commodious Toolbox (has the most base charges, sabotage hooks for free 500 BP as well.)
Add-ons: Protective Gloves and Wire Spool (more charges + doesn't notify the Killer when a hook is being sabotaged.)
My main goal with this build is to get as many BP as possible during the match with the WGLF tokens being optional.
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@Kira4Evr said:
If you would make the dress darker and dirtier, I think this would make an awesome skin for The Spirit! It's so creepy and I love it.
https://us.v-cdn.net/6030815/uploads/SZZ1GJB8LEFY/untitled.png
I found this in a YT video made by someone called Skemooo. Credit to him!
Looks cool. The black hair over hear face and head reminded me of a dementor because it looks like she is wearing a black hood over her head. Make the dress black as well then we literally have a dementor.
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@GeneralV said:
As someone who lost his favorite killer, I support this idea.
I will probably do a day of Freddy today and get depressed because I will remember the days of old Freddy.
I realized how fun he was only a few months before his rework. Played him sometimes since he came out as well. Those were good days in 2017. The game was the most interesting during that time.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2364416#Comment_2364416
Not meant to be toxic but i loved to play item trapper and secure items instead of gens n hooks. Was so much fun. ;(
I always thought that trapping items worked and they'd step into the trap if they tried and picked up the item. It doesn't work, they can pick it up without stepping into the trap.
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I once accidentaly ran into a rushing Blight, denying him a slam which gave me a free escape. Because he gets pushed to the side he missed a slam point and ran towards the center of the map.
Since that I try to do that more often and it really helps sometimes.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2364048#Comment_2364048
I was going to say three but then I remembered he only has 2 teleportation addons.
Yeah, and even those don't make him significantly better. They're also just mediocre. The pallets are memey and everything else is useless.
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I usually play most without Add-ons but sometimes I am like: "Should I use Add-ons on this guy? Nah, they're all bad." Counts mostly for Pyramid Head, Freddy (if I play him). All the others have some useful Add-ons but PH has only 3 useful Add-ons out of 20 and Freddy only has 2.
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@Cutiaddu said:
https://forum.deadbydaylight.com/en/discussion/comment/2363013#Comment_2363013
What do you mean by that?
Oni for example had a different music from Killer PoV and Survivors had a different music. They probably wanted that both sides have the same music track while in chase. Same goes for Myers and Demogorgon.
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@GrimoireWeiss said:
I miss Oni's old POV chase music. It was way better.
https://www.youtube.com/watch?v=5dhi73eBugE&t=47s&ab_channel=LokiPandit
They probably wanted to make it consistent from both PoV's.
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@Seraphor said:
Iron Will counters Spirit
Calm Spirit counters Doctor
Flashlights counter Hag and Wraith (very much Wraith, try it)
Spine Chill counters stealth
Have you ever tried Flashbang against Wraith? It's amazing.
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There shouldn't be a Perk to make that happen. Were you in Deep Wound before doing the backflip? Maybe you didn't notice and went down to the timer.
If not then it is probably a bug or a case of extreme lag. Maybe he saw you on the gen, smacked you and on your screen probably caused this weird down.
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@Nibla02 said:
https://forum.deadbydaylight.com/en/discussion/comment/2358691#Comment_2358691
Wait your joking right ? they did not do that. I need to check that right now
He still winks but it's not visible because he is standing to far to the right.










