Mooks
Mooks
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- Mooks
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@Grum_P said:
https://forum.deadbydaylight.com/en/discussion/comment/1963573#Comment_1963573
I hope that they don't move the gen counter away from the top of the screen because I have lost chases before because a survivor gets away and I didn't see which way they went because I had to look so far away from the center. With the new UI all I had to do was glace slightly up and see gens.
Well unfortunately for you a very great part of the community gave super negative feedback exactly for the placement of the objective... so unwound definitely expect them to move it
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At this point i would also suggest waiting for the new chapter reveal/PTB.
there is a high chance it will be original and maybe it’s a killer or eben survivor you immediately want.
(I have 18K shards saved for this)
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@Katzengott said:
Wait, so that means they DO seperate players from different Xbox and Play Station versions. Because i'm playing actually on Xbox Series X with crossplay on and was able to get crossplay matches the last few days. That beeing said, if you deactivate crossplay on Xbox Series X or PS5, you're not even get matched with Xbox One / S/ Series S or PS4 / Pro players. Which is really bad if you don't want to crossplay as the playerbase on Xbox Series X and PS5 is really small atm. And that means crossplay is kinda forced on the new consoles.
No force involved though.
and they are essentially different platforms so it does totally make sense. Many people have crossplay turned off on the older XBox/PS platforms because they didn’t want to be matched against platforms with significant higher performance.
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@PureHostility said:
Uh... Ehm...
It says it will be released on 23rd of February.
Today is 23rd of February.
Following that logic, it is clear to assume it comes out in 3 days on Friday, which will be 26th of February.
But I wasn't really good at math nor any decent in comprehend reading.
Sounds about right, 28th of February confirmed!!1!
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@R_A_V_E_N said:
Apparently , resident evil has been 'confirmed' as the next chapter, so if it is the next chapter which is being released in March and then the next chapter would be the 5th year anniversary so either the next chapter isn't licensed and the leaks were wrong and the next chapter will be original, or resident evil will be the next chapter and BHVR have something much larger planned for the 5tth year anniversary.
Not even leaks have confirmed Resident Evil as the very next chapter (and leaks are not supposed to be discussed here in the official forums anyway)
RE chapter is just being heavily suspected because of the ‚stars‘ hint by M Cote in the new year greetings, the fact RE has its 25th anniversary and they are actively asking/searching for collaborations with other games.
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No.
instead give more incentive to use other perks. Rework/add daily rituals for this.
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As mentioned by ChurchofPig, It’s not possible to link your PS4 account to the BHVR account.
the devs can’t even confirm if PS (or XBox and Windows Store on PC) cross Progression will come at all, but they are aware that it’s something the community wishes for and they are trying.
Steam Version should be linkable without any problems though..
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But only the green key is broken. And that one doesn’t deserve a nerf..
/s
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The Walking Dead chapter, no map coming with it.
Resident Evil will be for the anniversary.
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Default outfits in lobby seem to be a general bug, not only for Cheryl. I had it with my Dwight and Nea at least..
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the fisherman from I Know What You Did Last Summer, Ben Willis.
Preferably with Helen Shivers (Sarah Michelle Gellar) as the survivor.
Her chase scene is one of the best chases from the classical slasher movies.
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especially with Distortion, I think the ability to regain tokens would be very well appreciated.
otherwise, yeah, there are so many good/fun survivor perks and I love to test them. That’s why I actually love the grind and prestiging, I am Limited to a small set of perks and had the chance to play with many perks that I would have never touched if I had access to all perks faster.
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even though I never played Silent Hill or have any connection to it I still think the introduction and execution of Pyramid Head is my favorite. I actually thought he would feel dumb with that head and all but I was positively surprised!
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@Shirokinukatsukami said:
What is the new HUD going to look like? I'm not in the know.
It’s a work in progress:
https://twitter.com/deadbybhvr/status/1360284634274291712?s=21 -
I have very high hopes for MMR and actually... Marchmaking can’t get that much worse for me personally. It seems pretty much random now.
other that the odd obvious completely new player, last MMR test wasn’t that bad for me btw. And that issue was definitely one of the if not the biggest reason for it to get deactivated.
also, hit validation definitely improved for me. Not counting the current mid chapter of course.
how do you know if the killer has a bad connection? I am not sure but you can’t see their ping , can you?
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@poomanchu said:
https://forum.deadbydaylight.com/en/discussion/comment/1962773#Comment_1962773
Thanks for the tips, but I wasn’t showing the pic as a complaint, just as a matter of similarity.
Fair enough.
that’s why I asked in the prior post how they played. Being SWF doesn’t actually transform us ‚potato‘ survivors into gods..
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@poomanchu said:
https://forum.deadbydaylight.com/en/discussion/comment/1962739#Comment_1962739
The first Gen was done before I could finish laying two traps.
The first gen has no impact on the entire match though. By that time they already depleted their toolboxes and you knew where they were. Not saying that is a very good start for you but it could be worse.
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i think you are forgetting about the part where you get 50K daily for just logging in.
and this is not even supposed to be some kind of compensation, but part of a small event (lunar new year). And yeah, it is supposed to be a SMALL Event. Going forward there will only be 2 big events in-game per year, Anniversary and Halloween.
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@hiken said:
a friend of mine lost all dlcs or most of them 5 months later and after submitting 383 tickets they still didnt give him a proper answer, i mean is dbd team what can you expect, TERRIBLE customer service, well they never cared.
If they lost the DLC shouldn’t they be in contact with the platform where they purchased the DLC from? (Steam in this case)
also 5 months later from what?
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@WiiFitTrainer said:
A lot of people don't realize that there has been a "desync" or "hitbox" issue since dedicated servers came. It's only now way more noticeable. I hope they fix it but my expectations are low since they've had literal years but have failed.
But the hit registration before dedicated server introduction was even worse and directly rewarded killers with bad connection..
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Some of my ideas:
Killers: The Ice Queen, Hannibal, Charlie(The Darkness), The Blair Witch, The Firebreather
Survivors: Lukas Schmidt, Paitoon Saeli
also I suggest checking out the Creations forum section! There are many many community ideas:
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They have officially announced they will address this with the next hotfix/patch here (no official date for that release was given though):
https://forum.deadbydaylight.com/en/discussion/227672/news-4-5-0-next-steps#latest
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Definitely Lisa.
Cybil needs a complete face rework before anyone should buy her...
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@Chchchcheryl said:
Wait we link accounts now? To what?
You can link your Steam and/or Stadia accounts to the BHVR account. But yeah, there might be some bugs with Progression or as in this case currency loss...
it worked for my Steam account without issues though. And Switch is supposed to get added April-June.
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I don’t see this being used really.
Babysitter seems like a perk that tries to do something similar but isn’t really used as well.
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@Chchchcheryl said:
https://forum.deadbydaylight.com/en/discussion/comment/1960683#Comment_1960683
I wasn't trying to start an us vs them argument :(( just broadening the statement
The title made this thread an automatic surv vs killer argument though. Which there is enough in this forum already.
there is toxic people on both sides, no side is better, though experiences can differ is all I was trying to say with it.
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You can still change your addons, offering and perks though.
and survs would also be able to change perks/items/addons/offerings even if they wouldn’t be able to change the character. There is no difference in survivor chars after all, for Killer the reason for not switching is the killer specific rank that will be used for matchmaking soon.
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@Chchchcheryl said:
*Why are people who play this game such sore losers 90% of the time?
Exactly this.
why do you assume this is something exclusive for survivors? I have seen way more toxic killers in my soloQ games / endgame chats than survivors even though there are 3 survs for every killer.
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Seems not very likely.. but maybe if they are in good terms with Konami and both sides probably have seen the feedback we will get lucky..
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1960329#Comment_1960329
Hawkins ain't getting an update is it?
and well tunnel me sideways, I forgot there was still 2 other realms. IIRC Haddonfield has been confirmed to be next so that one will be before coldwind.
mother's dwelling could do with losing 50 miles or so of space while they're updating it
Next map reworks haven’t been confirmed at all as far as I know.
also @topic I thought Ormond was the worst of them all and needed a rework the most and iirc it was very well received from all sides?
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They can already monitor matches where those features are not present vs those where they are present.
Bloodlust was different because every single match always has it enabled.
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/1959603#Comment_1959603
I haven't heard anything of the new UI having a completely new code structure, so this is news to me. But a lot of people agreed upon the fact that the older UI was better, every bit of info needed was given to you on the bottom left screen. The new UI has given people eye strains and headaches, along of course with everything being spread out of all your screen. They're making adjustments to this which is nice, but still nobody had a problem with the old UI. I get it we're not the people making this game, we're the ones playing the product. But if we have problems with said product, then we're gonna voice out complaints and let the devs know.
I never said you shouldn’t voice your opinion? I just said people shouldn’t bash the devs for everything.
and I don’t like the Vertical layout of survivors kn the UI, nor did I like it being spread out. But they actually gave answers to why they are changing it and it was needed. Also the new info with hooks is very appreciated by soloQ and a step in the Right direction.
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@ClownIsUnderrated said:
https://forum.deadbydaylight.com/en/discussion/comment/1959506#Comment_1959506
But speaking of the UI, why change something that clearly isn't broken?
Why assume it wasn’t broken?
you were speaking of spaghetti code in the OP yourself. And the devs clearly said the new UI has a completely new code structure. Also for future adjustments that were not possible with old layouts. Let it be code-wise or layout-wise.
you got your answer from the devs already. Why still assume they didn’t have good reasons?
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Better question: Why do you think that attitude is exclusive for survivors though?
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A single health update wouldn’t accomplish anything in the long run. They need to improve their QA strategy’s and focus on bug fixing.
edit: also the Community needs to stop bashing the devs for everything.
they are working on UI changes, also based on PTB feedback. They didn’t ignore that.
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No, tried it with a friend once and it did not work like that.
(but that was a couple months ago..)
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Are you sure that it just didn’t update immediately? Pretty sure it’s the case for all of the achievements, that they sometimes need some time to update to correct numbers, maybe closing the game and restarting it may also help.
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Maybe something like this should be directed to the higher ups at BHVR and not the devs themselves?
i am pretty sure the devs are not exactly proud of the bugs but they have a tight schedule..
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Not quite builds but perks I have seen others saying they are quite good on Nurse:
Nurses calling: I often use it on Nurse and get value out of it almost every match.
Infectious Fright: Nurse is a killer that can slug/snowball pretty well and this helps for those kind of playstyles I guess.
I‘m All Ears: Great for easy hits when line of sight would be blocked otherwise.
Bbq&Chili: Despite everyone saying it’s only good for the BP, this is a very very powerful perk on every killer with good map traversal
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Will this be active in SWF pre-lobby chat?
also when will it be activated, next chapter update (with PTB version) or is there no client sided update needed?
@MandyTalk (don’t wanna bug ya, but it seems you are already gathering info about this topic ;) )
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Is it really a delay if they never announced a release date? 🤔
but yeah, I guess they have internal delays. And that is completely okay and actually needed in an agile software developement project. Especially after the last updates and the bugs with it.
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@burt0r said:
Afaik overcharge is only applied to the last kicked gen iirc, but I could be wrong there.
I am pretty sure that shouldn’t be the case.
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No survivor would not automatically mean more resources/people on bug fixing etc. they should improve in that area, but not on the expense of already established stuff.
there was a chapter without a new survivor: Ghostface. General outcome of it was that many people didn’t play survivor at all after the release and the devs said something along the lines they wouldnt do such a one sided chapter again.
but i would be okay if they added other stuff on the survivor side instead of new char with perks: new items, new second objective for survivor side that’s not only there to make killer side less frustrating but actually improves the survivor experience.
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They said that Mouse/Keyboard support is harder to implement than expected. So I am guessing this is another case like colorblind mode: they are looking probably into it but can’t confirm if it will be successful anytime soon. They do have other stuff they are working on that have higher priorities.
Cross progression is a different matter. They definitely want to enable it for all platforms and would be able to from a technical point of view. But there is some other issues that prevent it. (Probably Microsoft and Sony don’t want it, but this is nothing the devs can officially say while they are still negotiating with them)
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Added an icon and adjusted/advance some of the text passages
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i used to hate swamp when I started playing. We played mostly on 2 man swf then and my partner just used the swamp offerings all the time and it became a running gag that we pretended to like the map... until we actually liked it.
didn’t encounter those invisible walls yet though. But those are not specific only for swamp either..
also I have high hopes for the update!
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It is perfectly playable the way it currently is. For both sides. (Besides the Event which makes survs focus on gens even more and killers focusing on using Franklins so I don’t get as much event items.. thx for that.)
Desync/hitboxes are a problem, but it’s not like it’s never been worse before. It just reminded me that the introduction of server sided hit validation made many people forget what it was like with killer sided hit validation.
I am not a big fan of the new UI either. And the proposed change is even worse for me, I really hope there is a very good reason for why they insist on keeping survivors vertically. Overall it’s not as bad as People make it out to be though.
Animations seem too stiff but overall can be a way better base for further improvements.
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Congrats!
until next chapter when new achievements are added 😅
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@bubbabrotha said:
https://forum.deadbydaylight.com/en/discussion/comment/1953659#Comment_1953659
Titles a little clickbaitey, I won't deny that.
Fair enough.
i thought I missed some new info there ;)