Mooks
Mooks
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- Mooks
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Comments
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@FreshCoal said:
I would prefer if they would improve the gameplay instead of adding 1 million different colored flags
Since it’s really just a recolor of an existing flag you really don’t need to worry.
however -and regardless of if they add more flags as charms or not- I would want a better inventory. For charms, cosmetics, perks etc. Give me the ability to hide stuff I don’t wanna use ever. More sorting options. Favorites and combos to save. And recolored maybe as one piece in the inventory that you can click on to then select the color. (Think the different Yoshi colors in Mario Kart 8)
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I will also add Little Nightmares, can be very creepy as well. Though some parts of it can feel a little tedious I think..
@Mandy said:
Whoever said Alien Isolation - I am in agreement there, the first part of that is pretty scary
Definitely the earlier Resident Evil games, I didn't find the latest ones to be all that scary though.
Amnesia is pretty chilling at times
Phasmophobia gives me some jump scares
And I really want to try At Dead of Night - as that's supposed to be a bit scary at least.
Whoever said
That was me 😢 I am not some ‚whoever‘ am I?
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I think a mod some time ago said they were aware the issue and looking into it?
i found out that I can find my profile via google when I type in ‚Mooks dead by daylight‘ for when I close the tab on my phone..
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Deadzones, response curve, more sensitivity options (horizontal/vertical sensitivity independently adjustable and having separate sensitivity settings when you aim)
those should be the minimum on controller in-game settings.
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Actually, thinking more about it, I am not sure if I was right.
No mither users can cleanse and the broken status effect still lingers (obviously as that is permanent)
but if there is a time-limited broken status (Forced Penance, Deliverance, For The People) cleansing shouldn’t get rid of that? Question is.. do survs get healed after cleansing and the timer runs out, or should they wait with the cleansing until the timer is over?
maybe someone else already tested it?
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Nope, the healing with Plagues fountains can’t get blocked.
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Claudette from a personal point of view. I just like her character and appearance and all.
Kate for Entity-related lore. She is the closest to the Final Girl/main protagonist I think.
for Killers I guess Wraith and Plague.
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@GrayEyes said:
https://forum.deadbydaylight.com/en/discussion/comment/2547127#Comment_2547127
idk why people keep suggesting the official report thing when it's been proven it does nothing especially considering most people that play on console aren't gonna know someone's steam I'd and they dont record every single game nobody does
‚Proven‘?
it may does nothing against people using new accounts/family accounts but it still does something against others. Also it still might help in finding out how they circumvent EAC (but that’s just me hoping)
Console/cross platform reporting is another issue, sure. But I think there was official word about how to properly report in that case?
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I think they said they are saving this stuff securely to avoid getting in a situation like lost legacy skins again. So i would guess chances are pretty good?
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2547078#Comment_2547078
Being amazing is nothing to be ashamed of, Mooks.
Well it’s not like I would know about that. :(
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@LavishGorilla97 said:
sorry for the confusion. I meant to point out a steam account hacker using this name. but they can always change.
He doesnt change his name so far, I thought he might want to help the game by showcasing different hacks as BHVR GAME TESTER.
Please delete the post if it violates any rules.
You can also just remove the name.
if you have played against a hacker you should report them in-game (in the scoreboard right next to the name/points) AND make a support ticket (additional player report info) where you should give Steam ID and clip etc.
© 2015-2020 and BEHAVIOUR, DEAD BY DAYLIGHT and other related trademarks and logos belong to Behaviour Interactive Inc. All rights reserved. -
@Mr_K said:
I'm fairly certain there's no such thing.
Pretty sure OP is referring to a player that used that gamertag
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Someone didn’t read the rules. No naming&shaming allowed on these forums. (At least I am pretty sure this is pure irony and it actually is shaming?)
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@DBK1 said:
Lightweight
It still baffles me how they didn’t add reduced footstep noise to Lightweight.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2546790#Comment_2546790
I have a really long day tomorrow ill aim for stream summary out Friday evening UK time but no promises
Payment with cute animal pictures only after delivery
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I didn’t even pay attention to the image? Legion rework confirmed??
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Q&A stream tomorrow at 2 pm et
(which is 20 mest)
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There is a pretty highly upvoted question (or even two) for the Q&A stream. Maybe we hear something there.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2546069#Comment_2546069
I've actually been a member of BHVR for quite some time, but received a promotion very recently :)
Congrats to that 💙
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Actually the mobile version has some features for deaf/hard of hearing accessibility.
iirc it’s a visible heart for the terror radius and also visible cue for skill checks. Probably more. Ever since then I hoped that this would be brought over to the main game.
they just recently started to add accessibility option (colorblind mode and struggle skillcheck based instead of button mashing) and I think they won’t stop there.
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I still actually like two of my concepts (click on the name to the actual threads):
The Ice Queen : An ice dancer, her ‚mask‘ being a transparent iceblock around her head; power is a projectile (ice spear) that inflicts a new slowdown status effect
Charlie(The Darkness) : admittedly a licensed killer idea, could work out as an original as well, since Don’t Starve is not officially labeled a horror genre. Power to completely darken the map except for safe light spots (fire barrels, completed gens and such)
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@Mandy said:
I'm so disappointed that nobody wrote on this thread "I don't know, I can't remember it" :(
For me, the perk I forget exists is Beast of Prey, I see it in my perk list and I always have to look at it to remind myself about it - I just can't seem to remember that perk and don't think I've ever used it.
But there two responses like that :)
@StarLost said:
Whatever it is, I doubt I'd be able to name it, as I've probably forgotten it exists.
@GoodBoyKaru said:
Idk I forgot it
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I actually haven’t played many Horror games at all.
But I think Alien: Isolation is a Must-Play. Phenomenal atmosphere.
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@Harold_Shipman said:
agree with overwhelming presence. It showed up in a video yesterday and i had to look up what it actually did. I thought it was just like another distressing or something.
Now that you mention both. Yeah. I confuse those two for one another as well.
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@Rizzo said:
I vote for This Is Not Happening, for the longest time when I started playing this game I couldn't for the life of me tell the difference between This Is Not Happening and Resilience, I kept confusing them.
https://forum.deadbydaylight.com/en/discussion/comment/2545471#Comment_2545471
I loved Aftercare when Jeff was released, I used it for months, I still like the concept a lot.
I still confuse the two. And I can’t remember what the actual effect of This Is Not Happening is.
here is to hope the current Midchapter actually is a precedent for upcoming ones regarding perk changes
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@RampagingRice said:
https://forum.deadbydaylight.com/en/discussion/comment/2536242#Comment_2536242
So have you been able to play with others on PS4, Xbox, Switch, etc?
Yes.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2545255#Comment_2545255
Also the OST on steam is only the original games release. I would definitely buy it if they updated it
Same.
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@FruityCocktail said:
https://forum.deadbydaylight.com/en/discussion/comment/2545226#Comment_2545226
The first line of your reply lets me know you don't know what Creole or Mulatto or Louisiana is all about. But go off.
The Devs are French Canadian and so I have a real big hunch they are related.
I said unlikely, not impossible but please, you go off.
don’t know what the devs being French Canadian have to do with this though?
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@TheDarkTyrant said:
https://forum.deadbydaylight.com/en/discussion/comment/2544891#Comment_2544891
Where is he? All I saw was Lisa Trevor but with Nemesis as a skin. Is Oni Nemesis?
Lisa Trevor has a tentacle that comes from her arm? Can’t remember that, but I just watched a let’s play once of the older RE games..
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Skin/hair color makes it really unlikely that they are directly blood-related.
also we really have no clue where Mikaela is from? Best guess I have seen is Scotland, based on the last name.
it’s also very clearly different types of magic, Hag has voodoo going on and Mikaela wasn’t an actual witch but was a little bit spiritual, burning herbs to cleanse her Appartement and such.
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@TacitusKilgore said:
The art and music for this game is A+ stuff. I think its very rare that a game ever has a BAD art/music team, but DBD really excels with its impressive set dressing, music, and character design. They really do phenomenal work.
This. So much this!
that’s why I want to see their take on an elderly woman (think Laurie Strode in recent Halloween movies or Carol from Walking Dead). I think with BHVRs character design they could make it work so great!
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Yeah completely agreed. And I don’t think there are really people that disagree but Music/sound design team in general is really underappreciated
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@slendermansmoom said:
her having a blighted outfit wouldn't make sense
Why not? And how does it make sense for the ones that got it?
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2544373#Comment_2544373
https://us.v-cdn.net/6030815/uploads/BKD52RLWZZAC/giphy1.gif
I cannot abide by that request unless you agree to tell your whole country to remove the absurd "i" you added to the word "aluminum."
However, rather than continue down a divided path, perhaps we should unite under the banner of mocking the French, especially le Français canadien, like BHVR.
What say you?
Aluminium… without a second i?!
you are making this really hard for me 😥
but I guess your proposal is actually very much reasonable nonetheless. So I will find a way to live with it.
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Genrush is something that often happens without direct intention. It’s a result from dull game design for survivors. Of course there are the sweat squads that bring in BNPs, Prove Thyself and play super coordinated. And that kind is always considered toxic by the community. But it can just happen in soloQ when matchmaking is bad (for the killer) and the survs rush through the gens because there is not much else to do.
Tunneling and camping -especially when genrush didn’t even happen- is considered toxic because it’s a direct intentional attack against one player/surv who can’t really do anything against it. And we are talking about the case where the killer actually succeeds in eliminating one surv out quickly. Because tunneling against a pro surv player is mostly resulting in genrush and 3-4 man Exit Gate teabags and That kind of tunneling is only considered toxic by those toxic survs themselves to rub salt in the wound. Don’t take them seriously.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/2544124#Comment_2544124
It's confirmed 2 licenses and 2 original chapters for this financial year.
It is? Where?
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@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2544337#Comment_2544337
Psssst we're refined and classy like the French 😉 lol
I did not give permission for that and do not accept it. Please tell your whole country to stop this and keep your silent H‘s for when you are mocking the French.
Thank you very much.
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No. It’s announced for the 19th by the official DbD Twitter Account
https://twitter.com/deadbybhvr/status/1443591553084133383?s=21 -
@AshInTheTallGrass said:
https://forum.deadbydaylight.com/en/discussion/comment/2543876#Comment_2543876
https://forum.deadbydaylight.com/en/discussion/comment/2543880#Comment_2543880
Google also has pronunciations showing it rhymes with "whither." Here's one: https://www.dictionary.com/browse/mither
I agree with @Purgatorian that different countries or dialects will have their own pronunciation, much like the American English vs British English "herb" difference. On that note, I cannot bring myself to utter it as "my-ther." 😆
and just like that I learned that Americans pronounce herb with a silent h!? That’s mildly irritating.
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There is so much potential for new types of powers.
Different type of monsters, spiders/spider based power, insects, elemental stuff like fire/ice, darkness/shadow/light mechanics, variations of existing powers are also always possible (see chainsaw bros. Or Stalky bois), something more in the direction of pig with additional objectives, something that gives alternatives to existing mechanics like PHs cages..
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@DawnMad said:
https://forum.deadbydaylight.com/en/discussion/comment/2543309#Comment_2543309
Hmm, I always thought Stake Out makes great skill checks 2% too. I guess it could have been just confirmation bias.
I am unsure on that one. But as I understand the text it just grants the 1% that you would get for a great.
but the Fast Track Info I am pretty sure is at least supposed to work the way I described :)
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@Seraphor said:
If there's more Chucky stuff coming out in October then I'm afraid it's terrible timing.
October is the midchapter with an original survivor, and the next two chapters are also both purely original content.
The next opportunity for a license is the 6th anniversary.
I mean.. the next two chapter could theoretically be licensed (at least one of them)
we had only one license and 3 originals last year so 3 licensed and one original (with Hellraiser/Hour of the Witch essentially split) they would still have 2 licensed/2 original on average ;)
and we still have a new map confirmed for this year while originals seem to be still on hold because of the Realm Beyond updates.
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543521#Comment_2543521
Isn't Jason still locked?
Apparently Victor Miller won the lawsuit.
but that’s very recent so there needs to be negotiations and at least 9 month of work on the chapter - if both party’s are even interested in working together.
And the license is split up on two license holder now (who are not on good term on one another I think). I think on one side there is the original movie and story (Pamela as the killer, Jason as a small drowned boy, Camp Crystal Lake) and on the other side there is the iconic killer Jason with Hockey Mask and machete. Victor Miller has the rights to the original script, so no Hockey Mask Jason. That’s as far as I have understood it.
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I will say the idea to have some activation condition is interesting.
maybe even you gotta cleanse a totem before you can bless another totem? That way it would be very limited and will give the perk Clairvoyance a synergy with Boons!
(though this would be really bad for soloQ compared to SWF and 5 totems seem way too few..)
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we can only guess really. As this is the first DLC containing only one original survivor.
if she isn’t free for everyone (which is still a possibility if you ask me) then she wilL be 9000 shards/500 auric cells as everyone else. So in the platform shop it should be less than 5€. Likely the same price as Ash DLC or Pinhead.
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I think Hag and Twins are extremely interesting in design - but their design also allows them to ‚abuse‘ camping and/or slugging..
Nurse is still the biggest odd one as she ignores all the general survivors counters for killers (though I do think her power is interesting, it’s just sadly impossible to balance the game around)
i would say worst designed power is Legion? But I don’t think it’s That bad..
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@Seraphor said:
SBMM is casual mode. It was implemented to give everyone but the top 1% a fighting chance. There's nothing fun about your game being predetermined by matching you with opponents you don't stand a chance against. It's casual and lower skilled players who are reaping the benefits of SBMM.
This.
SBMM should make matches fair. Of course it’s not working perfectly. And the balance of this game is off. But generally the idea of SBMM is to guarantee fair matchmaking so everyone kn a match has a fighting chance.
and -while SBMM doesn’t work perfectly- Emblem based matchmaking was far worse. The same complaints that SBMM gets now where seen everywhere before.
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Just in case anyone forgot:
unlinking sets that are implemented as such will require dev and QA resources that would otherwise be used for other stuff.
and -as was said- there is no way that license holders don’t have a saying in the cosmetics that are available for their characters.
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@Rougual said:
The notification sound of a salty survivor sending you borderline hatespeech.
Actually, those are so basic because it’s seen so often.
getting hatespeech from a Killer player especially as someone that isn’t even good at playing survivor is so much better :)
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I still think Candyman is a viable option.
and I only expect another licensed chapter for this year if it’s Candyman that got postponed from last year (where we only got one licensed chapter).