Mooks
Mooks
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- Mooks
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@adam1233467 said:
Wait, how you get banned?
discussing bans is against forum rules.
rules and ban system are explained here
@Peanits said:
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@Mandy said:
To correct the misinformation here, we are still able to balance and fix bugs etc for the characters in our game, Demo will still be supported. Just won't be purchasable.
May I ask, what if there would be new animations for (all) killers needed because of a new mechanic/feature (like breaking walls or snuffing totems if existing animations wouldn’t have worked)?
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Yes, was already acknowledged by the devs in the Q&A stream
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@Elena said:
Legendary Skins for killers
Leatherface: His brother (the one who got ran over)
Pig: Mark Hoffman
Freddy: Same as yours
Demogorgon: A demodog maybe
Nemesis: Mr x
Pinhead: Butterball or the female cenobite
Legndary skins for survivors
Laurie: Dr Loomis
Bill: Francis
Quentin: 1984 or 2010 Nancy
Nancy: Barb or Robin
Steve: Hopper
Cheryl: Maria
Jill: Ada or Rebecca
Leon: Albert or Barry
pretty much the same for Killers!
legendary SKINS FOR SURVIVORS
Laurie: Older Laurie from current movies
Bill: Don’t know any but just give the 4 characters that already have cosmetics for our original chars
Quentin: Nancy
Nancy: Barb (wouldn’t mind Robin at all)
Steve: Hopper
Cheryl: Don’t know any
Jill: Sheva
Leon: Carlos
Ash: Don’t know any
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Great idea!
not abusable by SWF and only giving SoloQ nice info that SWF already have for free.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/286682/nerf-iw
Nerf? No!
Fix the fact that it mutes 98% of Survivor sounds? Yes!
We still don’t have official word if that’s actually a bug or a feature of this perk, do we?
it was a question for the Q&A but I guess at least we got ‚answers‘ to those highly upvoted questions like ‚Felix shirtless when‘ and ‚when does Realm Beyond continue‘
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@landromat said:
https://forum.deadbydaylight.com/en/discussion/comment/2557264#Comment_2557264
Tollboxes, flashlights and soon keys are all nerfed so they don't need a counter because they do not provide so much value anymore, unlike medkits. Maps never been a problem for killer. Weak item tbh. and yes you can actually counter flashlights without any perks
I mean.. you can counter medkits in a way. Just don’t let an injured surv out of your sight. Camping and tunneling are valid strategy’s on every Killer without the need of perks/addons.
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Yes.
also double killer, double survivor: the Working Joe and Amanda Ripley from Alien: Isolation
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I agree some kind of nerf would be appropriate.
normal breathing sounds while injured should be a given.
i like the idea of normal injured sounds while running or frequency lower or volume not 100% reduced but lower, maybe 95% or something, 50 would make it useless.. and definitely not all of this together
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If Blendette was a cow
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Gotta go with Alien of course.
would not have anything against the others mentioned though. For some i dont see too much potential with their power but BHVR has delivered on that front pretty well.
I can see Pennywise having interesting mechanics especially, Deadlights, Ballons..
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What do you mean? That’s just a normal Blendette.
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@Starr43 said:
https://forum.deadbydaylight.com/en/discussion/286364/weird-things-you-do-in-dbd
I don’t know if it’s “weird” but something that comes to mind when I’m playing killer is I’ll do a full 360 through a doorway while carrying a survivor. I guess it’s for stylepoints lol but to be honest if I get even the slightest bit stuck from a survivor wiggling it’s just how I avoid it altogether. I’ve seen people do it just before hooking someone but I don’t think I’ve really ever seen it used to elegantly carry a survivor through the threshold lol.
I recently made a friend while playing survivor that is pretty new, close to maybe only 200 hours but we started this little game where surviving isn’t the win condition… we both put on object and DS then whichever one of us lives or dies as the obsession is the winner. Basically if they start as the obsession I have to steal by hitting a DS but they have a chance to take it back with DS later.
Also if I’m killer and a full sweep was easily obtainable I like to to try and gain a little trust with someone while the gens are being worked on so we can do loot chests and look for basement etc lol or if the gates are open and I have the last survivor on my shoulder I like to have a little “syke!” Kind of fun where I carry them to the exit but turn back as if I changed my mind and walk to a hook, then back to the gate a few steps, then to the hook.. pretending like I’m struggling to determine their fate but in the end drop them at the exit. Hopefully a few people have gotten some enjoyment from it lol.
That obsession game sounds fun!
could be done with For The People instead of DS as well
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People are complaining and giving criticism on the stuff that actually went wrong with the RE chapter:
The map
Jills buggy face
The cosmetics sets
performance issues that got to a whole new level with this chapter
Zombie AI
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@Pepsidot said:
Quickly tap a gen to see if the killer has Ruin. Except I tend to do this throughout the match, when I already know they have ruin or even when it has been cleansed.
I haven’t even noticed, but I do that too somehow? 🤨
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@C3Tooth said:
https://forum.deadbydaylight.com/en/discussion/comment/2555350#Comment_2555350
You can see the shipping arts all over the place on the internet. Its the ship not DLC
Oh. Shipping in that sense.
well. I genuinely haven’t seen that ship otherwise it would probably have clicked sooner for me. Nea and Wraith?! I don’t support that. Also Trapper is more often shipped with Dwight, or at least they should be?
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I once tried to save up dailies for a chapter release.
on the day i wanted to claim them they were gone. Also didn’t got the BP (kept track as I almost had reached 1M cap)
Never tried again.
my Partner pretty much has always one or two done daily’s saved. Never had that bug ever happen to them though.
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@C3Tooth said:
1- That one match as Spirit, I always do a 360 before M1 survivors
2- I usually let a survivor escape, who is shipped with my perspective Killer (Trapper & Meg ; Wraith & Nea ect), but only if they dress good. As said, Meg was spared the most because I main Trapper.
3- That one challenge required me to chase survivors for 180sec. So I only chased but not hit, survivors thought they were super good loopers
4- It took me a day to have some survivors understood that I want to play squid
https://www.youtube.com/watch?v=V7LwH8s29W4
5- If Im not in chase and Spirit starts phasing. Touch that husk
But Nea came with Nurse and not Wraith 🤔
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Pretty sure it’s about Halloween themed art
its not advertised as a cosmetic contest and in the rewards section there is no talk about the winner getting anything featured in the game.
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At this point I guess it’s considered weird that I have fun playing the game, and that on both sides, without being highly skilled. And not even SWF.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2555039#Comment_2555039
They also had to change that one achievement which probably played a role in taking longer for the hatch/key nerf.
Yeah that was probably also tedious as they had to get in contact with Steam, Sony and Microsoft for that. Didn’t even think about that
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the forums are not developed/maintained by BHVR directly but an external provider. I guess they need to forward those bugs/issues to them and can’t really do much on their own?
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@Labrac said:
https://forum.deadbydaylight.com/en/discussion/comment/2555039#Comment_2555039
Except the key change was just a number change as well. They literally just changed the spawning condition of hatch, just like they changed the activation condition of Moris. Sure, they added the new key animation, but I think everyone agrees that wasn't the most important part of the nerf, and I doubt they took a year to do a 2,5 second animation.
@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2555039#Comment_2555039
Ah yes. The important coding change of "hatch spawns at a different number of survivors." ...Wait thats a numbers change.
They changed the hatch spawn condition, keys are not able to be used anymore when depleted, there is a new animation for opening the hatch.
i am not defending the devs for taking so damn long for this. But it was always obvious that the keys being an item will take a different change than Moris and That the change would come with a PTB test.
and they already said they don’t view Moris and keys as direct counterparts whatsoever.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2555028#Comment_2555028
You’re about to cry because I called a fictional character a tik tok e girl
And the fact you want to call me a simp, say I would cry or that I am too invested with writing paragraphs is actually so funny to me:)
I think you are really worked up about that
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Because the Mori nerf was just a number change of an offering.
The key change was still more complex and the mechanics/code behind it had more behind them with potential bugs etc.
also the Mori change was still announced months before actual change i think? It’s just that it was not tested in PTB but was then put into the game without a definite date announcement
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2554642#Comment_2554642
Yeah I’m making fun of Mikaela. If you can’t discern Mikaela from a real person than that’s entirely on you
Again. You are making up stuff about her and make fun about your made up stuff. Which leads me to believe you actually have a problem with people with that lifestyle you want to project on this fictional character instead of the character herself. Which is just concerning.
you are the one unable to discern something :)
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Hm. They kinda already have the option - run to the killer, let yourself get hooked and then jump/don’t struggle. Would be nice to get the option to surrender if you got slugged for a long time instead of waiting for the bleed out
the Killer on the other hand could need something like this. Once all gens are done the killer can trigger EGC by opening the Gate but would be nice to have it as an option before. Maybe prevent triggering end game perks if the killers chooses this before all gens are done (NoED, Ranchor, Bloodwarden…)
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@charliebrown9061 said:
https://forum.deadbydaylight.com/en/discussion/comment/2552216#Comment_2552216
That one with the mask
We have „The Pig“, a very good pick for a Saw killer, as the character was actually into directly killing. Jigsaw himself gave his victims at least some kind of a twisted Chance and he would be too fragile. That puppet (white face with the red markings on cheeks) is only a puppet and is part of the Pigs power in DbD, as he sits on the jigsaw boxes and even makes the iconic laugh.
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i left it blank.
I guess most of the current stuff needed to be said was kinda brought up in the Q&A one way or another. Except for the increased cheater problem. And my personal nitpick that the fog needs serious improvement for atmosphere. Probably should have put that in.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2553705#Comment_2553705
You are writing entire paragraphs defending a character. Also never said supernatural stuff doesn’t happen I said she’s definitely not a witch lol. Looking at her cosmetics she looks like she’d be better at being a punk type character.
You are writing entire paragraphs talking down on people with a certain lifestyle and then calling those jokes on Mikaela.
and I didn’t call her an actual witch either? She is just interested in a little bit of ‚witchcraft‘/supernatural/spiritual stuff..
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@Zozzy said:
but.. but i remember people saying killer is EZ and they never lose before they added the SBMM in the game. Where are they now and why are so many complaining ?
You actually remember that?
because i remember the same complaining was present before and after SBMM got introduced.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2553638#Comment_2553638
She calls herself a witch when all she does is run an Etsy shop sir we can all tell she’s the kinda person I described 💀you done simping yet?
i dont even like her that much so you can stop saying i am a simp ;)
in the lore it is stated she is interested in witchcraft with some examples. She never calls herself actually a witch. And its very well stated that she is producing lotions and soaps with herbs and stuff for friends and family and she hopes she can one day live of that. How is that related to Etsy?
also, keep in mind, we are talking about a world where supernatural stuff is very much real (the Entity being an actual thing and all...).
so you done hating yet?
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2553598#Comment_2553598
Yeah I don’t like Mikaela what’s your point lol. Ofc imma joke about characters I don’t like
Thing is.. you are making jokes about people that have nothing to do with Mikaela? She has nothing to do with tik tok or similar social media platforms and nothing indicates she is promoting herself as Wiccan or anything like that. Even her being a writer is something she made more for herself and her best friend pushed her to go out with it.
maybe if you wanna joke about her than actually make jokes about her?
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2553528#Comment_2553528
You just wrote a whole paragraph over someone making a joke about a fictional e-girl…I understand simping but…
Ah right. Now it’s just a joke. That’s why you made multiple comments like that (and not only in this thread) where you pretty much talk down on ‚e girls like that‘
my ‚paragraph‘ wasn’t even that long btw.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2553455#Comment_2553455
You’re getting up in your feelings over someone talking ######### on a fictional character are you good?
No I am actually a little bit concerned about you. That doesn’t sound healthy. and it’s not the first time you act like that about her.
no one forces you to like the char or her backstory. That’s okay. But you don’t have to make up stuff about her and then talk down on people with that lifestyle (which can be actually real people)
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@Kanchanabry said:
Thank you for the transcript. I have a question.
Q) How has it been to try and deal with player toxicity?
A) Within the game there's different efforts to try and combat toxicity- the chat filter, harassment, etc. But there are some things considered toxic which are harder to put a limit on- tbagging, camping, tunneling, etc. So the main efforts are to ensure people feel safe within the community outside the game.
I can't find the part he said: "camping, tunneling" in the video. Where does this come from?
Answering for GoodBoyKaru here, because he can’t currently and I think I know how he meant it.
Dave didn’t use the words camping and tunneling (only teabagging). But he did say ‚things that are considered toxic‘ and ‚in the grey zone‘, and camping and tunneling are indeed things that are considered to be toxic by a large part of the community, especially under certain situations.
also keep in mind Karus disclaimer:
The following contains official information, unofficially worded. Unless it's in quotation marks ("like this") please do not look too far into the wording of a particular anything. That would be my bad in getting something lost in translation, not the bad of the developers. Thanks!
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2552242#Comment_2552242
Her bio definitely reads
🥰17🥰
✨Wiccan✨
📕author📕
🔥we’re the granddaughters of the witches you couldn’t burn🔥
You are making up stuff about a fictional character to talk her down? Are you good?
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2550190#Comment_2550190
Please remember the questions weren't only taken from the forums - but our Social Media platforms as well, where the questions you mentioned didn't have a lot of upvotes, were more upvoted.
As I said, i get why you would also include Questions with fewer upvotes (even if they would not be featured on the other social media platforms) - I didn’t mention it but I also do understand you get the questions from different sources. Could you tell me where exactly (I only ever followed the forums and Twitter)?
also - why ignore some of the most upvoted forum questions? The cheater questions were probably also featured on the other platforms. And (yeah that’s a personal one) my question still got almost 90 upvotes (probably few less when you evaluated), but that actually leads me to probably not engage again, or if I do i would need to ask my questions on all the platforms.
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@GayDwight said:
https://us.v-cdn.net/6030815/uploads/ATAA2LXBZQI8/2021-10-08-135059.png
My query is the sixth most popular. And where is the answer to it? They just dodged an uncomfortable question for them. An elephant in a room that you can simply ignore for a year in a row, yes, even if dishonest players continue to enjoy an unfair advantage.
That’s sadly not an exception..
Let’s see some of the questions not picked with high votes:
and then we have some forum questions picked with pretty low votes
i mean.. nothing against the people that asked those question or the fact they gave answers to those. But there are quite important questions that got more upvotes, and I only included the most upvoted that didn’t get featured. There were many with more than 12 or 25 that were also very much deserving.
And I even get why they would include some meme questions like ‚Felix shirtless when‘
but it is quite disheartening.. (and that’s only partly me being salty about none of my questions featured, i see how the cheater problem is more important than any of my questions for example and as I said, I am okay with the devs wanting to answer certain questions despite them having not many upvotes)
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2549969#Comment_2549969
Average. So if u have 3 godlike survivors and 1 baby u will match average killer.
Is that confirmed?
(At this point I wouldn’t even be surprised if they take the lowest MMR..)
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I guess endgame collapse kills were not specifically discussed. But generally, yeah. That’s a possible way.
also, do we even know how the system matches SWFs with different MMRs, average, maximum, minimum?
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Don’t forget no M&K support or further controller settings either
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Again, Thank you very much for this 💙
(that said.. I am quite disappointed by some of the answers, some of the picked questions or better said those that did not get picked, and the SBMM stuff. They quite literally lied, took super long for such a rather basic system that basically simplified emblem system -even if it works better- and now they gave the community a manual to easily cheat the system. Oh well…)
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Yeah. I also thought this. They did say it wouldn’t be only escapes/kills but now..
i defended their take on SBMM as well. My matches did get better or at least not worse. But.. having these contradicting statements and having such a basic system after such a long development time.. this feels underwhelming.
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In most cases at least they are telling us they are considering it or if it’s unlikely and we also get some definite answers.
sorry. But the Soon(tm)s were expected and it’s unreasonable to assume we would get definite answers on stuff that’s just is a little bit further in the future and may actually change. Look at Switch crossprogress.
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I am not sure if insidious counts as you lose your status before you hit a survivor?
but it definitely works with Tinkerer, you just have to have Beast of Prey equipped as well. I did it with those two perks, and most of the hits only because of Tinkerers Undetectable.
another possibility could be Ghostface, at least I think contrary to Insidious you lose your status effect after the hit and not before.
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Don’t forget to look on the bright side of things.
while there is so much complaining and toxicity there is also valid criticisms and discussions with Niveau.
also never forget cute animal pics by @GoodBoyKaru that made these forums more positive all around
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Zombie AI definitely needs improvement. Sometimes there are matches where I am against Nemesis and it feels like I am constantly around Zombies. Those are rare, because often they are stuck are actually just standing somewhere doing nothing.
also maybe depending on map size and if it’s Outdoor, add a third zombie.
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@SwampDaddy said:
https://forum.deadbydaylight.com/en/discussion/comment/2547628#Comment_2547628
I didn't know that. Where is Bill from??
Left4Dead.
Dwight, Meg, Claudette and Jake got cosmetic pieces from some of the L4D characters as well.
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While we really really need an epilepsy mode (or just change into flashlight mechanics in general)
you can’t really blame the people that do it for attention. Many people are simply not aware that this may cause issues and they are just doing it to be toxic/getting the killers attention and not to actually harm someone.
as much as it sucks, until BHVR changes their game, it’s really only the affected people that need to stop playing if this is an actual risk for them. Ask BHVR for changes, give this valid criticism. But don’t play the Game in its current state of it really is a risk for your health.











