MongolPSR
MongolPSR
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@dezzmont said:
Masters in Communications here, with a concentration in professional communications here:
The fact they aren't saying something is a really bad sign. Yes, even though it is a holiday weekend. De-confirming something like this could be done in a twitter post, it wouldn't require a top level choice, this is what you would be paying your day to day content/social media manager to handle and they would need to be in the know of if there were any major brand deals lined up. Content Managers are 'on call' on holidays in the sense they should be checking in every so often to ensure they don't need to put out a fire like this. So the fact they aren't de-confirming it is troubling, because if it isn't true the choice to say 'We aren't doing this' to something generating a ton of negative buzz in your community should take 5 seconds to make.
It either points to serious dysfunction in their leadership structure, where they can't even do the basic "we are not doing this and it goes against our values" post to judo flip this PR snafu into a way to build positive brand perception, or it being real so they CAN'T deconfirm it and either they aren't allowed to say 'yeah we are doing it' due to responsibilities to their partners, or because they are trying to backpedal because they realized their fans are not about making computers do sudoku so hard it makes the planet uninhabitable in 10 years so they can create artificial scarcity of basic gameplay functions.
can I just say the fact that you have a masters in communications is freaking amazing. I tried it I really did and just noped out and switched to just media production and content creation. The whole PR side of things is a basilisk I can not fathom so props to you for a masters in it.
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they are in a better state for sure. only time will tell. some of the nerfs might have been a bit to aggressive. however I would like to wait and see how this effects the best killers in the game when they go up against top tier survivors.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2553687#Comment_2553687
What track record? Seriously, explain what, in the past 5 years, would make this make any sense, particularly the obviously false claim that you can only get the Chatterer via the BBS (Box of BS).
https://forum.deadbydaylight.com/en/discussion/comment/2553688#Comment_2553688
It took me 5 seconds of reading the image claiming that you could only get the Chatterer via the BBS to discern it was fake. If you want people to know it's fake, just tell them yourself.
why is that on me though? I don't work for BHVR I'm just a consumer just like you. I think my Public Relations Professors would skin me alive like Pinhead if I told them the answer to bad publicity is to do nothing about it and let my consumer base figure out if the claims are true. In my own experience I just saw the headline article multiple times through different news sources said "huh thats weird" and moved on like most people do when mass consuming news.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2553675#Comment_2553675
What mess? It's all false information.
staying quite over false allegations leads people to believe they are true. I'm not saying they need to say something right this very moment because its the weekend and the devs deserve to have time off with their families. Id rather be kept in the dark then force crunch on a dev staff. that doesn't change that it took the community doing quite a bit of in-depth research to figure out if this had any validity. I saw the nft news on multiple reputable news sites. I didn't even learn about it through dbd twitter or the forums but from a news article.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2553365#Comment_2553365
Do you have any information about the topic of the thread?
of course not, surprised the thread hasnt been closed yet.
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2533298#Comment_2533298
I mean I did fine on the PTB as her. Although I haven’t been able to play against her yet because out of the several survivor games I played on the PTB, none of them were Spirit. It was quite annoying because I wanted to test it out.
It's just so obscenely accurate. BHVR has never been known for strong sound design and yet they an amazing me in creating spirits phase sound bite that is so accurate I know where she will appear every time. It's not just I can tell she's on my left or right, it's a full 360 area her sound covers and you can even tell distance too as it has its own terror radius
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Sure she's so powerful all I need to beat her power came attached to the sides of my head. It's laughable how trackable she is now. Literally might as well not be invisible.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2531786#Comment_2531786
It provides greater add-on variety by (partially) making some add-ons part of his base-kit. That way, players can use different add-ons while still retaining some of the benefits of the ones they were running all the time.
There's no reason to run other add ons though. The best GF builds still require double cooldown, eventhough is slightly weaker now. That's the point, his other adons are trash there is no reason to run them
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What breaks deadhard is its multi use to either dodge a hit or gain the distance you need to get to that next pallet or force a fast vault. With that in mind I would add a action prompt cooldown of 1.5 seconds after you deadhard where you can't do stuff like pull down pallets, or vault windows.
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@R2k said:
If u expect boon totems being bad f it's your fault and no one was jebaited. Well mb only u. No one is going to sell something underperforming on a release.
I mean bhvr released trickster and twins underperforming and unfinished soooo
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You must be new here.. Remember, they very rarely change anything from ptb to live. The devs and mods have even stated that by the time the ptb goes live the update is already finalized, the changes they make are minimal.
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She's dead. Not completely bottom tier but she's now a c tier killer
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Well time to remove Slinger out of my killer pool. Now it's just down to wraith and nemesis. Yay.
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@FattiePoobum said:
https://forum.deadbydaylight.com/en/discussion/comment/2351861#Comment_2351861
They can’t do that
lts not an official charity event
lts a community raising money for a friend.
to many legal hurdles for bhvr to get involved money wise.
and besides how many other people have als and play DBD, that would be saying we only support DBD streamers.
Eh bull. This isn't about the disease, this is about puppers. They should show their support for someone who has supported them. Also here's an idea. Don't call it a charity event and instead call it what it is, a fundraiser. It's like people forgot all about websites like gofundme. You can talk about stuff like this without getting in "legal trouble" that's called sharing news. It's the basis of journalism.
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Nope. Been more interested in writing than playing since the event started
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2326057#Comment_2326057
Under a different team? No.
With a different team supplementing the current one? Yes.
The current team has created an excellent idea, and that's not something to scoff at. Dead by Daylight is an incredible idea with incredible potential. However, I do agree that it seems that the current team is unable to give it what it needs in order to realize that potential.
That is why I would be interested in BHVR outsourcing some of the coding and optimizing to a different team, but maintaining the design process in-house.
This. Destinys greatest expansion imo was forsaken. Forsaken was developed with the combined effort of 3 studios, not just bungie.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2326082#Comment_2326082
Well, I apologize for not being clear.
Evolve was a AAA attempt at this genre. It failed because of corporate greed. Is that what you want for DbD?
Evolve was a AAA producer hiring a AA developer. Turtle rock was not and still is not a AAA team. Hell Turtle rock didn't even make the most successful left for dead out of the 2. I'm as excited for back 4 blood as the next guy but I also know it's not a AAA product.
Edit: oops I said the headphone company instead of the dev company lol.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2326028#Comment_2326028
No, the notion was that I'd heard many people claim that DbD would be better off under a different development team before.
To me at least that's not how it read. The post is a complaint at heart with the solution of giving dbd to someone else. You're posts seemed to target the complaint and not the solution at face value. If there was a different intent then my b, I still disagree and find the argument even less sound in this different context. Why would the idea illicit such a numbed response? If anything it would be cool to just think what another dev team could do. What a AAA team could do, because let's be honest we've yet to see a AAA attempt at this genre.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2326016#Comment_2326016
I'm not blaming anyone, nor am I ignoring valid concerns. I'm dismissing the notion that DbD would somehow be "better" (a nebulous term whose meaning depends on the person using it) if another developer had control of it. That's what I've said, is it not?
But you dismissed it under the notion that youve heard all the complaints before. That BHVR is doing well "despite people saying stuff like what you just said all the time." This came off to me atleast as dismissive, specifically dismissive towards people's complaints.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2325973#Comment_2325973
You can only hear the boy cry "wolf" so many times before it stops having an impact. It's a normal human response.
I feel like that boy cride wolf story is a bad representation. It shows more laziness and bitterness on the adults than that of the child being in the wrong. Taking it to the extreme, If you replace the child with a group of people and the wolf with something awful like sexual assault the story blames the victim, and it blames it out of actual laziness.
Now back down to earth with something significantly less serious, dbd. Is it fair to ignore people who raise valid concerns and have rightful emotions towards a product because of the few who were a bit too extra? That's blaming the victim, it's not something you should be numb to. That's why I say it's unhealthy
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2325932#Comment_2325932
No, I've just been around long enough to have heard the same thing so often, it's kinda lost its punch.
So you're numb? That's not healthy.
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@Orion said:
I disagree, and I think it's a testament to BHVR's ability to handle the game that it has only grown since launch, despite people saying stuff like what you just said all the time.
The 3 recent chapters in a row is not handling the game well.
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If you can spring for it try 32gb which will be the low cost standard in the next 2 or so years. I'm personally trying to talk myself into 128gbs for my new computer I'm building but it's a little pricey even for my taste.
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Fun little build you have room for is putting on nemesis and play with your food. You can force generate tokens by cloaking and uncloaking yourself.
As for a generic build following all of your likes and dislikes. I give you 2 more chase oriented perks to round out your build. Brutal strength and bamboozle are cracked on new wraith. If you run a action speed increase addon with him those perks become God tier. They are basically must equips for me as a wraith main.
My number one tip as wraith is to recognize when you should drop a chase. If you get your first hit on someone and they run towards a loop that your invis speed boost and uncloak lunge won't help drop it if your don't have the time to waste.
Also, breaking pallets as wraith is super important. So figure out what side you want the survivor to be one when you break the pallet. Try to always have them on the side that has less options to run to or towards parts of the map that has already had its resources wasted
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2322522#Comment_2322522
Explains why they started it on a Wednesday, so they could fix things like this when it all went tits up
My only worry is that if it's not a simple oversight and fix we might have these pretty significant issues till next week. Idk if behavior works on weekends. I'd hope not because that's evil but it does bring issues to getting this timed event working properly
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@chargernick85 said:
Does not matter how many killers get if the survivors don't get any. Multiple cakes played is big BP share the wealth BHVR and give the survivors some cake.
Also give pyramid head back his cake. Boy is flat as a chopping board now!
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2322505#Comment_2322505
They're working on a fix rn according to their twitter. Hopefully it'll be out by the end of the day but I doubt it.
Also hopefully we'll get more compensation and maybe an extended event but that's wishful thinking
If it's not fixed today we the soonest we could get a fixed would be friday since tomorrow is a Canadian holiday
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All anniversary items are the base yellow version of the item
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Was just about to post this. I just hope the cake rarity and items disappearing gets fixed aswell
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@Pilot said:
Are u blessed by the RNG gods to not have problems with this update?
I thankfully am also not being effected (30 cakes on nemesis). However I'm not playing as I'm bummed out about the event
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@MrSpaceCowboy said:
https://forum.deadbydaylight.com/en/discussion/comment/2322263#Comment_2322263
https://forum.deadbydaylight.com/en/discussion/comment/2322276#Comment_2322276
It’s me! The infamous banned op for no reason, just remember me :’)
Got a Twitter? I'll follow you so that you'll always be in my heart
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@glitchboi said:
So uhh... how much did they pay you to write this?
500k bloodpoints
Edit:250k bloodpoints
Edit: nevermind my bloodpoints have been sync errored
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2322240#Comment_2322240
I got back from a break, lmao.
So this is a great first impression back.
Nothing says we love you and missed you like a broken event.
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I'd like to point out also that none of this is likely getting fixed anytime soon. Tomorrow's a Canadian holiday and behavior will not be working
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2322286#Comment_2322286
Maybe it's because it's been ages since I've been here.
But the usual "Apologists" I can see are lambasting BHVR for their actions.
It just aggrivates me that I've been for months expressing my disappointment and how I've felt about the current state of the game. That this kind of stuff was going to happen. I got nothing but contempt in return.
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I want to see the apologists now. They were out in force yesterday saying that everything will be OK, that the event would be fine and to stop complaining. I didn't know the event straight up not working would be considered fine. Also so many people lost out on a significant amount of their apology bloodpoints
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Op banned for expressing his feelings apparently
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I've been saying this for months but I'm more depressed about the situation more than anything. It's like having a friend that you know could do great things, but they're addicted to meth and spend their time cutting themselves. It's just sad to watch.
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2319096#Comment_2319096
12GB? I guess you have a different console then. It downloaded so quick I never even saw the size but it was tiny on both PS5 and Steam.
Xbox does downloads a bit different. Instead of just downloading the changed files It re-downloads everything those files are attached to. It takes longer but it ensures that the download can never corrupt the file, meaning its virtually impossible for the game to corrupt and have to re-download the whole thing.
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Don't worry guys. Optimization will come in 2023 when the 7 year plan is supposedly completed and they move on to a different game. Or atleast that's what I've been told by people on how long bhvr has stated they plan to support the game
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@Apollos said:
You're allowed to not have fun against the way certain killers are built. I would be really hard-pressed to call the reverse bear trap anything but out of place and inconvenient. But the trials can still be fun regardless. Why play the game at all if you're not having at least a little fun.
Masochistic tendencies created by underlying daddy issues.
Not that I would know about that. Just a guess...
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I'd like to point out how this thread has managed to stay up eventhough people are naming and shaming. I thought we didn't do that here? 🙄
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@SasukeKun said:
https://forum.deadbydaylight.com/en/discussion/comment/2304530#Comment_2304530
did they or is that sarcasm
They did. All it took was a "incident" and a very influential person on Twitter who works for disabled people's rights to call them out publicly shaming the company, and bam like a month and a half later we had colour blind options. It was pretty embarrassing.
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@thrawn3054 said:
https://forum.deadbydaylight.com/en/discussion/comment/2297268#Comment_2297268
On PC or console? Console achievements are the issue.
Console achievements have been removed for games on console yes. The latest example would be d2's prestige leviathan achievement which is no longer listed for max achievement score in destiny 2. It's gone, the only people that even would know about it are the people who already had it when the raid was available in the game.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2295883#Comment_2295883
Then those achievements will have to be changed.
This isn't even true, achievements can be removed. They have before.
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I think my suggestion would be to rework keys into a toolbox for exit gates and hatch.
It would work like this. Once gens are powered or it's down to the last survivor the hatch spawns. When this happens the survivor is notified of the exit gates like they do when gens are complete but they are also notified of hatch. Killers can see the hatch aura like they can exit gates.
Hatch can only be opened with a key. However, the key now can open any exit gate or hatch in 15 seconds, it can be reduced down to 10 with addons and rarity. Only one survivor can go through the hatch, once they do it closes permanently. Final change, this is an all or nothing, the opening progress resets if you let go of the action button. With the killer having to patrol 3 different exits now if he knows they have a key it really makes it hard to guard all 3 in that time frame if you don't get lucky with the gates and hatch spawn locations. This means the survivor has to pick his opportunity and commit to it for a decent amount of time instead of it being instant.
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Bi pride flag ❤️💜💙
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@zayla21 said:
I’ve never had this issue until this update, I play on PS4 (all buttons are good none broken) and while running I experience my character slowing down to a weird fast walking, is anyone also experiencing this?
This is a glitch that was introduced to controller about a year and a half ago. It got fixed pretty fast (around for like a month). Maybe the new update reintroduced it.
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@TheStabbiNAngeL said:
https://forum.deadbydaylight.com/en/discussion/comment/2278425#Comment_2278425
You probably need four on a large map,smaller maps would be to oppressive
This may not necessarily work but what if it was four zombies and they each are locked to a specific survivor, so they are always heading for you but at their typical 1m/s (without addons)? So no matter what you as a player only have to worry about your zombie and nemesis. This also limits how often the zombie rng comes into effect as the player can just make the choice to go to the opposite side of the map and have a very long time before their zombie will catch up to them.
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Yeah this tech to my knowledge was discovered day 1 of ptb by tru3talent.