MikaelaWantsYourBoon
MikaelaWantsYourBoon
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- MikaelaWantsYourBoon
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They don't need to do that for RE chapter tho. They are adding iconic villain and 2 survivors from the most popular horror game franchise. They don't need to put any op perk in to chapter, it will sell very well anyway.
I understand MoM was op for selling Ash and CoH was op for selling Mikaela (she is still great character tho) but non of new RE perks are busted or op.
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Dwight, Meg, Nea, Feng, Kate, Felix as survivors and Spirit, Legion, Blight and Trickster as killers should stop get new cosmetics for a while. And i am saying that as Kate main.
I know these characters are more popular and makes more money but still they have a lot cosmetics. Give them 3 cosmetics for a year maybe. And at least give 1 - 2 cosmetics to your unpopular characters. I don't remember when Adam got new cosmetic the last time. Yun, Yui, Jeff, Zarina, Mikaela, Haddie, Jane etc, these survivors deserves some love.
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@drsoontm said:
Don't forget to use some kind of Unbreakable along with it.
Can i t-bag killer if i made to gates?
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@Mister_xD said:
Why pick her when Dredge does the same thing, just infinitely better?
People that found Sadakos concept fun are most likely currently playing Dredge, because, unlike her, it has much less restrictions on its teleport ability and an actually usable chase ability.
Not me sir.
They both are teleport killers but they are different killers.
Sadako has stealth + mori mechanic.
Dredge has unique passive power and meh level anti-loop.
So i played with both killers a lot, Sadako is easily my fav. I love her visual more, her stealth is creppy and fun. Mori mechanic is very bad tho but i am still getting some mori kills sometimes.
And honestly Dredge is just so ugly, i don't wanna play him so much. Maybe this upcoming snowman outfit can change my mind, who knows.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3144295#Comment_3144295
The devs did mention not too long ago that people at the top is only a small percentage, same with right at the bottom. The majority of players fall in the middle.
Well then, if it is true i can not see problem to balance game around mid-high mmr. Game should be balanced around majority of playerbase. But this does not means they should ignore high mmr players. That's why i said mid-high balance will be good.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3144279#Comment_3144279
Because almost no one is at high MMR.
The game is only Survivor-sided when all Survivors know what they're doing and using their best stuff
And how you know about that? Did BHVR shared any stats about it? Or you are just assuming.
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Maybe Plague is their waifu and they wanna make mommy happy.
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If game is survivorside, why you are not streaming your survivor games for everyone. You should escape most of games because game is favors survivors, it should be easy.
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I do, i was winning this match but i did let them finish gens after boop.
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3144184#Comment_3144184
But they didn't they said probably won't be added and gave thier reasoning behind their opinion by saying that Eddie won't have much cosmetic potential and to be honest that's true. There are other characters that would be better as a new survivor that would have more cosmetic sales.
If there is chance to get another Stranger Things chapter, Joyce and Hopper deserves to be survivors. They are in show from season 1, both characters are so good and they have good cosmetic potential like you mentioned.
And actually most of survivors are so young, it will be cool if we get some old survivors too.
Characters like Eddie and Robin should be legendary skin.
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@JHondo said:
https://forum.deadbydaylight.com/en/discussion/comment/3144016#Comment_3144016
Hmmm.... Haddie?
...
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Hey at least fog whisperers can dc without penalty.
Other players? People who actually supporting your game and paying for content? What about them?
Well.... We will call you later.
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Yeah, i want to change my avatar. Guess with who
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@TheGannMan i guess. Rin is his waifu and he is biggest Spirit fan i know.
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No, it will help solos too. I will go to hook for unhook my teammate. Killer is camping? Alright, i am using a perk. So killer can enjoy with his camping longer time.
Before Reassurance, it was just waste of time. I am seeing killer is camping. I will back to gen and i already wasted so much time. Or i will unhook for hook trade.
Now this perk gives me another option.
Adapt!
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They said all old maps will be reworked. Red Forest and Swamp are next.
RPD was not old map but it was not playable for DbD. So they reworked it with new RE chapter.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/342087/how-to-fix-killer-queues
is this actually working, like no joke?
I am on pc and right now my queue is around 5 minutes (EU)
It works for me. But games are more sweaty than usual. Everyone are playing tryhard, no matter which role you are playing. So keep this in your mind but reward is faster killer queues.
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@Reinami said:
The problem is the game is not designed for a killer to 12 hook. If you try and 12 hook you are going to lose. I would be more than happy with camping being solved as long as the game is designed such that a killer can "win" by 12 hooking rather than being forced to "play boring"
Look how fast these gens can go even when the killer is pressuring 2 survivors at once and doesn't have a chase that lasts more than 15-20 seconds in the early game. And yet the gens STILL fly:
I don't know why you are trying prove your opinion with content creator. Your opinion is good enough for me, you don't need to share Tru3's video. And honestly i don't like his opinions most times, some of his takes are terrible.
And yes, you are right. Game is not balanced around 12 hooks. So this problem should be looked too. But at least devs are trying now, they are no longer ignoring issues.
6.1 was good buffs for killers. It was not enough maybe but it was good step to balance game. Now they are adressing camping. Tunnelling and gen times should be next. Solo survivors should get love too. I am supporting all healthy changes, game should be fun for both sides.
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If you stopped play because SWFs, they are still exists. But playing killer feels better and more fun right now. Both sides lost their meta perks, both sides have new meta perks. But game feels more fair now.
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@RatbasterdJr said:
https://forum.deadbydaylight.com/en/discussion/comment/3142309#Comment_3142309
its not a bug. It’s game mechanics the devs did not think possible.
but by your logic, if it’s a “bug” and needs to be removed, then we need to remove survivor spinning, window techs, fov techs, etc.
Hey people, we have a person here who knows game better than devs. The creator of Blight said it is not intended, so it is bug. But no, it is not bug. Because RatbasterdJr is saying that.
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3142380#Comment_3142380
I've heard Blight mains say Ormond is among his best Map
Blight is not my main, i am just playing him time to time and i am trying to master him. My worst games were on Lerry, The Game, Ormond and Swamp. Ormond has a lot objects which does not allow me to rush.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3142353#Comment_3142353
https://forum.deadbydaylight.com/en/discussion/comment/3142354#Comment_3142354
he had a counter so strong that he could did nothing: failing skillchecks. you heard me, failing a skill check prevented any hit done by him... so you wasted the entire game to put on sleep people (8 seconds of wait since it wasn't instant, during that time the survivors could act without worrying to being bodyblocked or hitted), hit them with some luck if they were out of position or if they didn't failed a skillcheck on purpose in order to WAKE UP INSTANTLY, search someone else (in case you did the hit and run tactic) did the same. once injured then what? if they had selfcare (which was popular in that time), it was sufficient to miss a skillcheck while healing in order to wake up instantly. How a killer like that, without antiloop power, could be even considered barely viable?
That's why i said he needed some QoL changes and buffs.
Sadako is unique and fun killer in game right now. She is at weak side, right? And she needs some buffs. But this buffs should make her powers better, this does not mean she needs rework. They had chance to make this for Old Freddy but they reworked him to very boring killer.
@GeneralV had topic for him, i think you should check it.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3142309#Comment_3142309
Isn't Ormond one of his best Maps?
Ormond is his most bugged map, his best map is MacMillan. At least for me.
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@Tostapane said:
https://forum.deadbydaylight.com/en/discussion/comment/3142344#Comment_3142344
fun? yes. good? hell no. Iif you were aganist casual/chill players you could have your part of fun but he was considered one of the weakest killer for a reason...
He was not that weak, i disagree with you here. He was best hit & run killer. CoH was not in game, so hit & run was viable. Freddy was mind-game killer. He was not for everyone but his mains loved him so much. I was one of them.
He needed some QoL changes and some buffs to his base-kit. Rework? I never wanted that honestly.
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Freddy's rework should be reverted. His old version was fun and good.
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@Robotfangirl67 said:
https://forum.deadbydaylight.com/en/discussion/comment/3142309#Comment_3142309
I never even knew hug tech was a bug. I always thought it was just a weird tech that also requires skill like 360ing like I said. But yeah I will also agree that Ormond in general is just a messy and sometimes buggy map. I also know I may of again contradicted myself but I will say again I was just confused is all.
You can't imagine how much i hate Ormond, Swamp, Lerry and The Game. Whenever i play Blight, i am usually getting these maps. Maybe i am unlucky, maybe game just hates me.
So if they fix all Blight bugs, at least Ormond and Swamp will be playable for him. Lerry and The Game... They are different story.
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It does not matter you mastered it or not. It is bug and it needs to be fixed. Simple.
Plus they also needs to fix other Blight bugs too. So i finally can play him on maps like Ormond.
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I am seeing a lot people are complaining about this perk. This is the first time i agree.
Yes, this perk should not work after gates are powered. It should be deactivated. Because it will create unfair game for killer.
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@Hito420 said:
https://forum.deadbydaylight.com/en/discussion/comment/3142279#Comment_3142279
you cant say the game is survivor sided if the issue is a person being bad at killer, if thats the standard then theres a lot of survivors ive played with that could easily say the opposite and say the game is killer sided, and majority would win since i generally have 1-2 garbage teammates per match that kill themselves or dc, but does that mean its actually killer sided just because of that? no, that wouldnt make sense, nor does saying the game is survivor sided when you play a "weak killer" or are "bad at the game" those are choices being made or skill not acquired yet, not a game balance issue
Yey, you saw the point. Game is not supporting any side. I think DbD is feels mostly balanced right now. We still need some changes for sure.
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@soloqdweet said:
Game has always been survivor sided, the only difference is that soloq actually takes skill and isn't an instawin like with SWFs, so entitled survivors complain when they actually have to work for a win
Game is survivorside when you play as weak killer or when you are bad at game. I don't know which one is your problem but if you are losing games as Nurse, it's on you.
Maybe you are not that good tho. Maybe the team you played agaisnt was better than you?
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I am going to cry as Nemmy main.
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@Veinslay said:
Yeah now SWF can sit and gen rush and give themselves 30+ extra seconds to rescue the guy when they wait until the last seconds to rescue him to crank gens. You can't force a 2nd hook state now. Very fair and balanced
So you know other survivors on generators and you are not pressuring on them but you are whining about perk.
How about get good? If you need help, i will do my best.
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Please BHVR, nerf this perk. I beg you!
This perk forces to me leave hook and play the game. It is not fair :( How i will bully survivors if you add this perk to game. Not fair at all.
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@Kolitra said:
https://forum.deadbydaylight.com/en/discussion/comment/3141891#Comment_3141891
It's not fun if too easy you know ?
Honestly, i mind mostly about two things;
- survs who make you run a lot
- Gens done too fast.
If a game is not in these two parameters, even if 2-3 flee, i don't really care, if i got at least like, 6 hooks done, i'm okay.
But i can hit them on hook tho? It will be fun, i am sure.
Survivors does not deserve any win.
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@Kolitra said:
https://forum.deadbydaylight.com/en/discussion/comment/3141144#Comment_3141144
You are getting ridiculous here.
But i want my easy wins, you want it too. Don't you?
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@Kolitra said:
Reassurance will be nerfed, 100%, if they don't put a limit of some sort, this perk is gonna be a bully perk.
Hyperfocus could be nerfed, this seems a way too strong.
Prove thyself will be nerfed, overtaken and way too high numbers.
Thanato will get repaired to be viable again, because 22%=>8%"bonus if all 4 survs injured LOL" is a joke, could be a 14-16% middle ground.
Circle of Healing could be nerfed, less speed bonus, it need it anyway.
This is my bait as the actual state of the game.
How about we start trials all survivors on hook? So my killer fellows will no longer lose games. I will take it. Please BHVR. Do it. Save the game.
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3141085#Comment_3141085
That doesn't mean he's op. Just because new/bad players don't know how to deal with him doesn't make him op
I edited my message. Please read it again. For this poor Nemmy enjoyer.
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@ThatOneDemoPlayer said:
You lost me after complaining about Wraith
Wraith is op actually.
Wraith is known as noob stomper tho. He is god on low levels.
We should nerf him more because my poor baby survivors can not handle him :( I am feeling sad already for them.
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@Dead_Harder said:
We can go broader. Its the maps.
They only added survivor sided maps last 5 times. Some maps are either horrendously big or have incredibly strong loops that are easy to get to from most places.
Thats also probably why more and more players are playing nurse (and why thats ok <3)
Midwich and Saloon and then they stopped to make small maps.
It did not confirmed but my guess they stopped make small and unsafe maps because Nurse exists. I'd trade her for balanced and fun maps tho. But that's me. Don't hate me for that.
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Wesker will be fixed and buffed. His power was clunky and bad to use. So my guess they will make him feel better to play. Some QoL changes.
Ressurance will be nerfed to ground 100%, so nobody will use this perk. It will die before live servers. Other survivors perks are pretty meh, so i doubt they will touch them.
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My guess? Yes, most likely they will be on sale.
Official information? We have nothing.
So we will wait and see i guess.
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Boons. Give them to me. I need them and i can not live without them. But if i have to use only one, CoH. Yes, CoH.
Remove boons and i will remove game.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/3140802#Comment_3140802
Okay, but also gens still fly against survivors who actually do them.
Gens supposed to be finished. Killers have tools to make game slower tho.
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@Gamedozer7 said:
https://forum.deadbydaylight.com/en/discussion/comment/3140428#Comment_3140428
I just had someone kill them self on hook last night because I hit a nice huntress hatch 30 seconds in.
On a positive note the 3 left were awesome and I ended up letting them do gens and leave but they didn't want to they stayed and gave me the kills.
Ofcourse sometimes someone will give up but it is not common like first week of 6.1 patch. People started adapt on patch.
@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/3140687#Comment_3140687
Wezil Survivors made the same comments when Boons came out when things were still highly in the Survivors favor. Now it's no different I still have fun in SoloQ when my team doesn't sabotage the match by DCing dying on hook etc. Winning isn't everything
This is PvP game, winning is important. At least having chance to win is makes game playable. But on current game, you know that you will lose most of your solo games. There is no point to play solo survivor anymore.
So why killers were complaining about game for years if winning is not important? Just chase survivors, hook them and enjoy. Even they all escape. Winning is not everything!
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Hey BHVR, please don't fix bug. Let's us abuse it more.
No, thanks. I hope next mid-chapter removes this bug forever from game.
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@EvilSerje said:
Nah... Hook suicides and match throws quenched drastically, almost everyone play normally on my MMR, but still win is a luxury. So, update to your phrase would be: "You can win in Solo Queue... if you got baby killer"
You are man/woman of truth.
That's exactly how is my solo-q exp. I am hardly seeing people are dc'ing or giving up on hook. But yet, escape is so rare.
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@I_CAME said:
How would it improve queues? Every killer DLC i've been a part of has massively increased my killer queue. I expect them to be terrible for at least a month after release. Everyone is going to be playing Wesker. It might be longer since has the potential to be the biggest DLC ever.
No, not all dlcs. It is weird but i remember my killer queues was very fast when they released Trickster.
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I wish it was Nemesis by Daylight. Or maybe Mikaela by Daylight? I don't know, it is hard to decide.
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I am doing exactly same thing.
I give up on solo. And killer has long queues. Probably i will give long break soon because DbD does not feel fun anymore.
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It will be worse. Because popular villain is coming from popular horror franchise. Most of us will want to play him.
And probably BHVR will nerf Reassurance to ground. So nobody will use it, like Camaraderie. I will surprise if Reassurance survives and comes to live game.
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Nemesis is great killer lol, i don't know what are you talking about. Ofcourse sometimes you will lose, even Nurse is not winning all games. But Nemesis is great killer in general.

