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MikaelaWantsYourBoon

MikaelaWantsYourBoon

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MikaelaWantsYourBoon
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  • @Chocolate_Cosmos said:

    https://forum.deadbydaylight.com/en/discussion/comment/2709507#Comment_2709507

    I like I am All Ears, Lullaby, Stridor for example but dislike Tinkerer, Brutal Strengh (I like this perk, it needs buffs but 50% is too much + you can stack it), Blood Warden. As examples.

    I had another idea for Blood Warden:

    You still will need to hook survivor for active it. But also BW will add this effect:

    +Unopened gates will lose progression to 90%.

  • @Chocolate_Cosmos said:

    Some of these changes are good but some of them sounds OP or bad.

    Thanks for answer. Which one you liked and disliked?

  • @EntitySpawn said:

    Tinkerer dont need a nerf.

    A killer cant stop every gen so if you work on separate gens it dont matter, it also requires ruin to even be a good perk to even begin with. Tinkerer on it's own isnt strong and shouldn't be nerfed.

    Other than that I'm happy with any buffs nowadays

    Tinkerer is so broken on Nurse, Blight, Freddy and other mobility killers. This perk need to touch. I disagree with you, friend.


    @Pulsar said:

    I think the Bloodwarden one might be OP.

    The NOED one isn't really a good change.

    The Coup de Grace one may also be OP.

    Other than that, seems alright.

    Bloodwarden is dead perk because of 99% meta. This perk will counter this strategy. Survivors can open gates early for counter BW. For make it fair, BW can make EGC 60 seconds longer. So EGC time will not change but killer will buy 60 seconds more.


    NOED is one of the unfair perks (I am talking for killer perks, survivors also have some unhealthy perks) and NOED need some changes. Why this change will not be good? And how you would change it?


    Coup de Grâce is good idea but 5 tokens are nothing. I just wanted make this perk more valuable. Numbers can change but i would make this perk like STBFL.

  • We have so much anti-loop killers, so usually you will face with them. You can not do anything about this.


    Trapper - Weakest anti-loop killer. Not even threat. Easy match usually.

    Nurse - Boring and annoying. It does not matter baby Nurse or god Nurse, booooooring!

    Hag - I hate Hag, i am glad she is not popular.

    Huntress - My fav anti-loop (range) killer. I love to play against her. But they should fix her hitboxes.

    Freddy - Weak anti-loop but okey i guess. But kinda weak, is not he?

    Clown - Underrated killer. He has good anti-loop, i love to play against him.

    Plague - When she has power, she is anti-loop killer. But you can ignore if you don't cleanse.

    Demo - Solid map mobility and solid anti-loop. Not weak, not op and not boring. I love Demo boi.

    Deathslinger - After nerf, he is still solid. I am facing with so much good Slinger players. I am not enjoying against him but he is okey.

    Pyramid Head - I love this killer so much. He is fun to play against.

    Twins - Boring to play as or against. I don't like their design.

    Trickster - Please remove from game. We don't wanna him. Send him to hell.

    Nemesis - One of the my mains. I love to play against this big boi. He is fun for me.

    Pinhead - He has worst anti-loop power probably. But him passive is makes him solid. But anti-loop? He has hard and weak power.

    Artist - Last killer. She has great anti-loop and solid map pressure. My new main. I love to play against her but she is not popular too. I don't know why no one playing her. Sad face :(

  • @Faulds said:

    https://forum.deadbydaylight.com/en/discussion/300968/how-balance-boons

    The only nerf all boons need is that the killer break it when snuffing them out (then Pentimento wouldn't be countered by boons).

    If we're talking about circle of healing, you only need two tweaks: boon self care at 50% normal healing speed (no reason to make it better than self care), and 100% boost to healing speed only when you heal a teammate.

    What is point? You don't wanna nerf this perk, you just wanna send it to ground.


    Self-Care is Trash-Tier perk and you will make this perk worse than it. Why worse? Because killer can not snuff Self Care and you don't need to waste your time on totem for Self-Care.


    This perk should be better than Self-Care. Boon: CoH needs nerf for sure but not like this. Not with your way.

  • This is so much for nerf. No one will use Boons if you nerf like this.

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