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MhhBurgers

MhhBurgers

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MhhBurgers
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  • @Tsulan said:
    MhhBurgers said:

    @Bravo0413 said:

    MhhBurgers said:

    @Tsulan said:
    
    MhhBurgers said:
    

    @Bravo0413 said: Carpemortum said:

    Tsulan said:    @Carpemortum said:     Tsulan said:
    

    @Carpemortum said: Tsulan said:

    MhhBurgers said:    @Tsulan said:    MhhBurgers said:
    

    @Tsulan said: @MhhBurgers said: @Tsulan said: @MhhBurgers said: Who the heck would pay monthly fees for DBD Who the heck would pay monthly fees to rent dedicated clan servers for Betafield? Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free. death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    

    The Alphas of WoW or Betafield also had no monthly fee... So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs. In EAs Betafield 1, people had to rent the expensive servers if they wanted to have a dedicated clan server. EA has money and still rented out the servers. Ubisoft doesn't do it. But Behavior isn't one of those big companies.  Do you really think they roll out something as expensive as dedicated servers with the current system? P2P doesn't cost them. But servers? That's a whole different story. 

    Why don't you reread all the information they released on that term. They never claimed it would be free for us.        Again it's not gonna happen unless they keep a peer to peer option which would basically split the playerbase. They'd kill their game through that.        Giving us servers for free without any charges or changes in the monetarisation system, would also kill the game.
    

    Now what?

    Are you high? Your arguement went from "dedicated servers are gonna cost us money and ruin the game" to "free servers without making us pay will kill the game". 
    

    #########? I´m not high. What about you? Do you think Behavior has infinite money? That they can afford to spend a ton of money every month, so YOU can get your free dedicated servers? Because those costs would kill the game in the long run, if they don´t change the way they finance their game.

    I asked if you were high bc you contradicted yourself. You're so into arguing here you havent realized I'm not arguing with you. Just keep pointing out your salty flip flopping.        Where did i contradict myself? Please show me        Your first arguement was "how we gonna pay for servers. Theyll charge us and it will end the game"    Then it changed to "if they give us servers for free and dont charge us for them, it will kill the game"    So is it free servers or charged servers that will kill the game?     Or maybe just your incessant need to argue with people on a forum for a game you supposedly dont play.
    

    What their saying is.... if the devs dont charge the player base for the servers the devs wont be able to afford em therefore the game will die.... I believe if the devs do charge us for the servers they need to give us something worthwhile to make up for it because yes otherwise the game will die.. You have tons of games out there that are objectively better than DBD with dedicated servers and all, most of the new MMORPGs cannot even think about releasing with paid subscription models anymore and yet there's people here that think a game like DBD would have a subscription model, ROFL. MOST consumers do not want to put up with a subscription model and DBD certainly is not worth a subscription fee, you're delusional to think otherwise. You see, the problem is, that DbD was designed to be p2p. It was never intended to have dedicated servers. The devs never wanted to implement them, because it's a ton of work to rewrite the code. Apart from the server costs, infrastructure, etc. Why do they implement them now? Maybe because there were always at least 3 threads asking for dedicated servers. 

    Our community asked for it. On countless occasions. 
    
    Devs finally gave in. But haven't specified any details. 
    

    Implementing a monthly cost isn't what we signed up for, when we bought the game.  But it's what we've asked for, by asking the devs to spend a ton of money to change an existing game. Do you think the devs spend so much time and money, and even risk their whole business, just because they want to gift something to the community?

    Like... really?
    
    
    
    Again you're delusional. If the devs all of the sudden basically said: No you can't play our game unless you pay monthly then they can expect either mass refunds even after the fact or even a class action lawsuit.
    
    It doesn't matter what maybe 1000 people out of 30.000 want when it comes to this.
    

    And we are agreeing with what you're saying... if the devs don't make it worthwhile............... like DBD will have to be a brand new game... itll have to offer soo much to make monthly payment status.... we're talking WoW a game that requires payment but offers a lot...... the devs have stated multiple times "we weren't expecting DBD to grow as much as it has" so we know that bhvr was not prepared for this type of upgrade 

    This doesn't change the fact that people bought the game and the contract to the game basically didn't include a monthly payment. No matter how much they change the game (talking in a realistic sense here), they cannot change to monthly sub.

    So terms of use can't change after the property of the company changed?

    The guys from Kerbal Space Program would like to have a chat with you. There even was a useless ######### storm, after they changed the contract. 

    So did Kerbal introduce a monthly fee that was required to play over a product you previously paid for that had no monthly fee? no? gtfo then.

    Also a small forum minority asking for dedicated servers=/=DBD playerbase willing to pay even 10 cents per month for dedicated servers.

  • @DukeJukem said:

    @MhhBurgers said:

    @DukeJukem said:

    @Acromio said:

    @DwightsLifeMatters said:
    dont act like timing the FL requires no skill, it's not like everyone can pull it out 

    It doesn't though. The Killer can't react. It doesn't take skill, you're just exploiting a mandatory animation.

    you're acting as if you can't press r during the pickup and avoid the flashlight stun 99% of the time. nice try though

    doesn't work most of the time.

    then your keyboards input delay is insanely high compared to others lol. it works every time i do it.

    I got your buckass standard 16bucks keyboard like most gamers. There's no confirmation that this even works in the first place or if it's the survivor basically ######### up the perfect timing.

  • @Carpemortum said:
    RSB said:

    Buying the ######### killer with money won't teach the devs anything.

    I will buy the characters with shards - it will be the first DLC I won't buy with money, and I have them all (sadly).

    ######### is your opinion. I like legion, and have seen people wreck with them. 

    I've seen people wreck with perkless freddy, what's your point?

  • @DukeJukem said:

    @Acromio said:

    @DwightsLifeMatters said:
    dont act like timing the FL requires no skill, it's not like everyone can pull it out 

    It doesn't though. The Killer can't react. It doesn't take skill, you're just exploiting a mandatory animation.

    you're acting as if you can't press r during the pickup and avoid the flashlight stun 99% of the time. nice try though

    doesn't work most of the time.

  • @Bravo0413 said:
    MhhBurgers said:

    @Tsulan said:

    MhhBurgers said:

    @Bravo0413 said:
    
    Carpemortum said:
    

    Tsulan said: @Carpemortum said:  Tsulan said:

    @Carpemortum said:    Tsulan said:
    

    MhhBurgers said: @Tsulan said: MhhBurgers said:

    @Tsulan said:    @MhhBurgers said:    @Tsulan said:    @MhhBurgers said:    Who the heck would pay monthly fees for DBD        Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.        death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.
    

    Death Garden is still Alpha.

    The Alphas of WoW or Betafield also had no monthly fee...        So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs.        In EAs Betafield 1, people had to rent the expensive servers if they wanted to have a dedicated clan server.    EA has money and still rented out the servers. Ubisoft doesn't do it. But Behavior isn't one of those big companies.     Do you really think they roll out something as expensive as dedicated servers with the current system? P2P doesn't cost them. But servers? That's a whole different story. 
    

    Why don't you reread all the information they released on that term. They never claimed it would be free for us. Again it's not gonna happen unless they keep a peer to peer option which would basically split the playerbase. They'd kill their game through that. Giving us servers for free without any charges or changes in the monetarisation system, would also kill the game.

    Now what?
    

    Are you high? Your arguement went from "dedicated servers are gonna cost us money and ruin the game" to "free servers without making us pay will kill the game". 

    #########?        I´m not high. What about you?    Do you think Behavior has infinite money? That they can afford to spend a ton of money every month, so YOU can get your free dedicated servers? Because those costs would kill the game in the long run, if they don´t change the way they finance their game.
    

    I asked if you were high bc you contradicted yourself. You're so into arguing here you havent realized I'm not arguing with you. Just keep pointing out your salty flip flopping. Where did i contradict myself? Please show me Your first arguement was "how we gonna pay for servers. Theyll charge us and it will end the game" Then it changed to "if they give us servers for free and dont charge us for them, it will kill the game" So is it free servers or charged servers that will kill the game?  Or maybe just your incessant need to argue with people on a forum for a game you supposedly dont play.

    What their saying is.... if the devs dont charge the player base for the servers the devs wont be able to afford em therefore the game will die.... I believe if the devs do charge us for the servers they need to give us something worthwhile to make up for it because yes otherwise the game will die..
    
    
    
    You have tons of games out there that are objectively better than DBD with dedicated servers and all, most of the new MMORPGs cannot even think about releasing with paid subscription models anymore and yet there's people here that think a game like DBD would have a subscription model, ROFL.
    
    MOST consumers do not want to put up with a subscription model and DBD certainly is not worth a subscription fee, you're delusional to think otherwise.
    
    
    
    You see, the problem is, that DbD was designed to be p2p. It was never intended to have dedicated servers. The devs never wanted to implement them, because it's a ton of work to rewrite the code. Apart from the server costs, infrastructure, etc.
    
    Why do they implement them now? Maybe because there were always at least 3 threads asking for dedicated servers. 
    

    Our community asked for it. On countless occasions. 

    Devs finally gave in. But haven't specified any details. 

    Implementing a monthly cost isn't what we signed up for, when we bought the game.  But it's what we've asked for, by asking the devs to spend a ton of money to change an existing game.
    
    Do you think the devs spend so much time and money, and even risk their whole business, just because they want to gift something to the community?
    

    Like... really?

    Again you're delusional. If the devs all of the sudden basically said: No you can't play our game unless you pay monthly then they can expect either mass refunds even after the fact or even a class action lawsuit.

    It doesn't matter what maybe 1000 people out of 30.000 want when it comes to this.

    And we are agreeing with what you're saying... if the devs don't make it worthwhile............... like DBD will have to be a brand new game... itll have to offer soo much to make monthly payment status.... we're talking WoW a game that requires payment but offers a lot...... the devs have stated multiple times "we weren't expecting DBD to grow as much as it has" so we know that bhvr was not prepared for this type of upgrade 

    This doesn't change the fact that people bought the game and the contract to the game basically didn't include a monthly payment. No matter how much they change the game (talking in a realistic sense here), they cannot change to monthly sub.

  • @Tsulan said:
    MhhBurgers said:

    @Bravo0413 said:

    Carpemortum said:

    Tsulan said:
    
    @Carpemortum said: 
    
    Tsulan said:
    

    @Carpemortum said: Tsulan said:

    MhhBurgers said:    @Tsulan said:    MhhBurgers said:
    

    @Tsulan said: @MhhBurgers said: @Tsulan said: @MhhBurgers said: Who the heck would pay monthly fees for DBD Who the heck would pay monthly fees to rent dedicated clan servers for Betafield? Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free. death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    

    The Alphas of WoW or Betafield also had no monthly fee... So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs. In EAs Betafield 1, people had to rent the expensive servers if they wanted to have a dedicated clan server. EA has money and still rented out the servers. Ubisoft doesn't do it. But Behavior isn't one of those big companies.  Do you really think they roll out something as expensive as dedicated servers with the current system? P2P doesn't cost them. But servers? That's a whole different story. 

    Why don't you reread all the information they released on that term. They never claimed it would be free for us.        Again it's not gonna happen unless they keep a peer to peer option which would basically split the playerbase. They'd kill their game through that.        Giving us servers for free without any charges or changes in the monetarisation system, would also kill the game.
    

    Now what?

    Are you high? Your arguement went from "dedicated servers are gonna cost us money and ruin the game" to "free servers without making us pay will kill the game". 
    

    #########? I´m not high. What about you? Do you think Behavior has infinite money? That they can afford to spend a ton of money every month, so YOU can get your free dedicated servers? Because those costs would kill the game in the long run, if they don´t change the way they finance their game.

    I asked if you were high bc you contradicted yourself. You're so into arguing here you havent realized I'm not arguing with you. Just keep pointing out your salty flip flopping.
    
    
    
    Where did i contradict myself? Please show me
    
    
    
    Your first arguement was "how we gonna pay for servers. Theyll charge us and it will end the game"
    
    Then it changed to "if they give us servers for free and dont charge us for them, it will kill the game"
    
    So is it free servers or charged servers that will kill the game? 
    
    Or maybe just your incessant need to argue with people on a forum for a game you supposedly dont play.
    

    What their saying is.... if the devs dont charge the player base for the servers the devs wont be able to afford em therefore the game will die.... I believe if the devs do charge us for the servers they need to give us something worthwhile to make up for it because yes otherwise the game will die..

    You have tons of games out there that are objectively better than DBD with dedicated servers and all, most of the new MMORPGs cannot even think about releasing with paid subscription models anymore and yet there's people here that think a game like DBD would have a subscription model, ROFL.

    MOST consumers do not want to put up with a subscription model and DBD certainly is not worth a subscription fee, you're delusional to think otherwise.

    You see, the problem is, that DbD was designed to be p2p. It was never intended to have dedicated servers. The devs never wanted to implement them, because it's a ton of work to rewrite the code. Apart from the server costs, infrastructure, etc.

    Why do they implement them now? Maybe because there were always at least 3 threads asking for dedicated servers. 
    Our community asked for it. On countless occasions. 
    Devs finally gave in. But haven't specified any details. 

    Implementing a monthly cost isn't what we signed up for, when we bought the game.  But it's what we've asked for, by asking the devs to spend a ton of money to change an existing game.

    Do you think the devs spend so much time and money, and even risk their whole business, just because they want to gift something to the community?

    Like... really?

    Again you're delusional. If the devs all of the sudden basically said: No you can't play our game unless you pay monthly then they can expect either mass refunds even after the fact or even a class action lawsuit.

    It doesn't matter what maybe 1000 people out of 30.000 want when it comes to this.

  • @Bravo0413 said:
    Carpemortum said:


    Tsulan said:

    @Carpemortum said: 

    Tsulan said:

    @Carpemortum said:
    
    Tsulan said:
    

    MhhBurgers said: @Tsulan said: MhhBurgers said:

    @Tsulan said:    @MhhBurgers said:    @Tsulan said:    @MhhBurgers said:    Who the heck would pay monthly fees for DBD        Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.        death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.
    

    Death Garden is still Alpha.

    The Alphas of WoW or Betafield also had no monthly fee...        So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs.        In EAs Betafield 1, people had to rent the expensive servers if they wanted to have a dedicated clan server.    EA has money and still rented out the servers. Ubisoft doesn't do it. But Behavior isn't one of those big companies.     Do you really think they roll out something as expensive as dedicated servers with the current system? P2P doesn't cost them. But servers? That's a whole different story. 
    

    Why don't you reread all the information they released on that term. They never claimed it would be free for us. Again it's not gonna happen unless they keep a peer to peer option which would basically split the playerbase. They'd kill their game through that. Giving us servers for free without any charges or changes in the monetarisation system, would also kill the game.

    Now what?
    

    Are you high? Your arguement went from "dedicated servers are gonna cost us money and ruin the game" to "free servers without making us pay will kill the game". 

    #########?
    
    
    
    I´m not high. What about you?
    
    Do you think Behavior has infinite money? That they can afford to spend a ton of money every month, so YOU can get your free dedicated servers? Because those costs would kill the game in the long run, if they don´t change the way they finance their game.
    

    I asked if you were high bc you contradicted yourself. You're so into arguing here you havent realized I'm not arguing with you. Just keep pointing out your salty flip flopping.

    Where did i contradict myself? Please show me

    Your first arguement was "how we gonna pay for servers. Theyll charge us and it will end the game"

    Then it changed to "if they give us servers for free and dont charge us for them, it will kill the game"

    So is it free servers or charged servers that will kill the game? 

    Or maybe just your incessant need to argue with people on a forum for a game you supposedly dont play.

    What their saying is.... if the devs dont charge the player base for the servers the devs wont be able to afford em therefore the game will die.... I believe if the devs do charge us for the servers they need to give us something worthwhile to make up for it because yes otherwise the game will die..

    You have tons of games out there that are objectively better than DBD with dedicated servers and all, most of the new MMORPGs cannot even think about releasing with paid subscription models anymore and yet there's people here that think a game like DBD would have a subscription model, ROFL.

    MOST consumers do not want to put up with a subscription model and DBD certainly is not worth a subscription fee, you're delusional to think otherwise.

  • @OrionsFury4789 said:
    Tsulan said:


    Dreamnomad said:

    @Tsulan said:

    @MhhBurgers said:

    @Tsulan said:

    @MhhBurgers said:

    Who the heck would pay monthly fees for DBD

    Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?

    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.

    death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    

    The Alphas of WoW or Betafield also had no monthly fee...

    Dude, there aren't going to be any monthly fees. Enough with the rumor starting. There is absolutely zero percent chance that this happens.

     Source?

    It’s alright @Tsulan don’t let these guys bait you into arguing, I’ve seen your posts in the past you know your ######### with this game you’ve just grown tired of all the BS tied in with it and I can’t say I blame you much

    And you're delusional if you think the game is gonna get a monthly fee right out of nowhere. I'm not even sure if that'd not make us eligible for refunds since this is not the payment method we signed up for.

  • What was the actual excuse?

  • @SpitfireOrMichina said:
    Fire up is nice how it is. Combined with some othe perks (like bamboozel) this is dope

    Fire up stacks multiplicatively which means the speedbonus is basically lost on bamboozle unless you think a single frame is worth a perkslot.

    Fire up is not nice, there's a reason why it's only used for youtube videos.

  • @sorrowen said:
    I’m buying Legion Despite the fact Legion is a walking meme already. And the fact the devs excuse for no 115 movement speed was laughable I’ll buy them anyway.

    ppl like you are the reason why they get away with it. If people want to buy ######### then they shouldn't complain about getting #########.

  • Ya no, I got shards for him but I won't buy him until they buff him.

  • on the contrary, I'd give fire up a 4% movement bonus when all gens are done starting from 4 tokens (stacks multiplicatively with NOED to make the combo irrelevant), 2 gens being done and already having an MS increase would be too strong since 2 gens are pretty much guaranteed to pop unless the survivors are potatoes.

  • @Terratoast said:

    @MhhBurgers said:

    @Global said:
    First thing. No sadly with alot of games now a days you dont own them. They are "licensed" to you which means they can do whatever they want with it no matter what. You know that EULA you agreed to or couldnt play? yea. Thats what that is.

    Again in some countries you can take them to court, the cost is mostly just too high for such a petty thing.

    As far as I know you're completely free to not accept the contract or request to leave the contract. But that would mean that you're no longer able to play the game on their servers or receive additional content. That's the way things work and the original agreement when buying the game.

    You can't just ignore part of the terms of the agreement while enjoying the benefits (receiving updates and using the servers) of it. If you don't want to be part of the contract you also don't get access to the benefits of said contract.

    That's literally the only reason why nobody WILL take them to court. But all I'm saying is that in GENERAL a ToS can be void due to errors with local laws, not saying BHVR's is, I'm saying that just signing a contract doesn't make you liable.

    And to the last part of your statement:

    I basically got my DAoC accounts unbanned through the threat of a major lawsuit, yes of course mythic ent in 2001 pretty much struggled in comparison to companies like BHVR but that means you would just need a plaintiff who's willing to go the extra mile.

    Is it unrealistic? Of course it is but we're calling survivors OP pretty much unanimously even tho it's highly unrealistic to expect even more than 20% of the playerbase to apply a sweaty playstyle that makes them OP in the first place.

  • @Tsulan said:
    Dreamnomad said:

    @Tsulan said:

    @MhhBurgers said:

    @Tsulan said:

    @MhhBurgers said:

    Who the heck would pay monthly fees for DBD

    Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?

    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.

    death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    

    The Alphas of WoW or Betafield also had no monthly fee...

    Dude, there aren't going to be any monthly fees. Enough with the rumor starting. There is absolutely zero percent chance that this happens.

     Source?

    Do you even play games besides ######### DBD?

  • @powerbats said:

    @MisterCremaster said:
    I miss my LoL button...

    @fcc2014 said:
    We need the "LOL" button back.

    There problem solved.

    To all the legal know it alls saying the EULA/TOS aren't valid go ahead and violate either one and see what happens No cout in the world has so far ruled in favor of any of the people that've tried the nonsense that's being spouted and won.

    Also it's not that hard to read the fine print pretty quickly to make sure what your rights are and what the game companies are.

    There's a TON of void EULA clauses out there, you basically signing them doesn't mean you won't win in court.

    I signed a ton of ######### ToS were void and a mere threat with my lawyer would get me what I want.

    For example I got into a contract with a gambling site through subscribing to a magazine, it was part of the ToS of the free mag, part of the ToS was that I could only quit the contract before the first payment if I handed in a copy of the receipt for the magazine which ding ding ding is illegal in germany, therefore the contract was void in it's entirety.

    Sure I got a SCHUFA entry in great britain (can't remember their name, it's not SCHUFA but heck it's been over 10 years, it was some credit rating company) now but call me short sighted but why the heck would I care about that.

  • @Global said:
    First thing. No sadly with alot of games now a days you dont own them. They are "licensed" to you which means they can do whatever they want with it no matter what. You know that EULA you agreed to or couldnt play? yea. Thats what that is.

    Again in some countries you can take them to court, the cost is mostly just too high for such a petty thing.

  • @OakLestat said:

    @MhhBurgers said:

    no just pointing it out because I'm sick and tired of ppl wanting other people to act decent, respectful and want them to take responsibility for what they're doing. That is not the way we should grow up in the west.

    LOL, what? That is exactly what human beings should be learning. Nice Troll post.

    Germany and merkel can do no wrong and we have TONS of instances in place where you can just act irresponsibly with little consequence. It's 2018 dude.

  • @Malakir said:
    Skorpanio said:

    @Might_Oakk said:

    Welcome to gaming. You have no rights after signing EULA.

    A streamer just had his entire Origins game library wiped for streaming a beta under nda.

    Who tf reads a 20paged EULA though?

    Not saying it's 20 pages but my god, do I really have to read through all of that? Why not just a half #!"/ page with clear words?

    Don't tell me, I do know why.

    Just think it's a bit ridiculous...

    An adult who doesn't say GitGud towards people that might have some handicaps for example

    I know NOBODY who reads TOS of a friggin GAME.

  • @Orion said:

    @MhhBurgers said:

    @Orion said:

    @MhhBurgers said:

    @Orion said:

    @SmokePotion said:
    I bought this game. Once it's on my computer it is my property.

    You bought a license to play the game. Don't sign contracts (like the EULA) without reading them.

    The myth of signing a contract=it's legal now baffles me.

    EULA/ToS VERY often are void in many countries.

    Is that relevant for this particular instance? Is there a piece of legislation on any country on Earth where DbD is sold that both supersedes the EULA and forces game developers to do what the OP is complaining about?

    no just pointing it out because I'm sick and tired of ppl wanting other people to act decent, respectful and want them to take responsibility for what they're doing. That is not the way we should grow up in the west.

    So you just wanted to raise an irrelevant issue. If you want anarchy, try Somalia back when they had no government. I hear it was a paradise.

    OP signed a legal contract without reading it. OP is now making demands that go outside the terms of said legal contract. OP is in the wrong here, end of story.

    No he's not neccesarily, Verbraucherschutz would like to have a word with you.

  • @Orion said:

    @MhhBurgers said:

    @Orion said:

    @SmokePotion said:
    I bought this game. Once it's on my computer it is my property.

    You bought a license to play the game. Don't sign contracts (like the EULA) without reading them.

    The myth of signing a contract=it's legal now baffles me.

    EULA/ToS VERY often are void in many countries.

    Is that relevant for this particular instance? Is there a piece of legislation on any country on Earth where DbD is sold that both supersedes the EULA and forces game developers to do what the OP is complaining about?

    no just pointing it out because I'm sick and tired of ppl wanting other people to act decent, respectful and want them to take responsibility for what they're doing. That is not the way we should grow up in the west.

  • @Orion said:

    @SmokePotion said:
    I bought this game. Once it's on my computer it is my property.

    You bought a license to play the game. Don't sign contracts (like the EULA) without reading them.

    The myth of signing a contract=it's legal now baffles me.

    EULA/ToS VERY often are void in many countries.

  • @rafajsp said:

    @MhhBurgers said:
    Who the heck would pay monthly fees for DBD

    Actually i will.
    Seems you don't understand the benefits it will bring to our gameplay and improvements on game.

    Congratz on you and the other 10 ppl who have bad decision making skills.

  • @Tsulan said:
    MhhBurgers said:

    @Tsulan said:

    @MhhBurgers said:

    @Tsulan said:

    @MhhBurgers said:

    Who the heck would pay monthly fees for DBD

    Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?

    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.

    death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    

    The Alphas of WoW or Betafield also had no monthly fee...

    So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs.

    In EAs Betafield 1, people had to rent the expensive servers if they wanted to have a dedicated clan server.

    EA has money and still rented out the servers. Ubisoft doesn't do it. But Behavior isn't one of those big companies. 

    Do you really think they roll out something as expensive as dedicated servers with the current system? P2P doesn't cost them. But servers? That's a whole different story. 
    Why don't you reread all the information they released on that term. They never claimed it would be free for us.

    Again it's not gonna happen unless they keep a peer to peer option which would basically split the playerbase. They'd kill their game through that.

  • @Tsulan said:

    @MhhBurgers said:

    @Tsulan said:

    @MhhBurgers said:
    Who the heck would pay monthly fees for DBD

    Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?

    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.

    death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

    Death Garden is still Alpha.
    The Alphas of WoW or Betafield also had no monthly fee...

    So how many shooters and multiplayer games with no consistent world do you know that have a monthly fee outside of MMORPGs.

  • @Tsulan said:

    @MhhBurgers said:
    Who the heck would pay monthly fees for DBD

    Who the heck would pay monthly fees to rent dedicated clan servers for Betafield?

    Someone has to pay. Devs never said that the dedicated servers will be free for us. Or at least i haven´t read anything about them being free.

    death garden has no monthly fee and the devs know full well that this game would be dead within a month if monthly fees got introduced.

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    MhhBurgers said:

    @SenzuDuck said:
    
    MhhBurgers said:
    

    @SenzuDuck said: MhhBurgers said:

    The point of camping is to deny fun, is it hard for you to understand?
    

    And because of that it needs counters. Is that too hard for you to understand?  So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something? Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do. I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens. But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.

    you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player.
    
    
    
    rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse.
    
    I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more)
    
    This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really [BAD WORD] up badly.
    
    
    
    Lol basically “I want to effortlessly 4K so everyone else is miserable”. Well that’s not how Vs games work. Both sides have to be able to enjoy the game and have fun. 
    

    You have to realise if they make a game where only one side wins effortlessly the whole game becomes nothing and no one will play it.

    Implying survivors can't win effortlessly if they take the no-fun to play route of play. Is it unrealistic? of course, nobody plays like that but the fact that it's possible is enough to warrant more survivor nerfs.

    They can only win effortlessly if the killer plays poorly, he can literally kill them and remove them from the match. They aren’t magically invincible because they want to be.

    There's enough pallets on the map for literally 5 gens unless the killer runs spirit fury, if you don't try to mindgame and just immediately drop them because you know that your team is genrushing then you can just run from 1 to the next pallet which only requires memorization of the game's algorythm, let's not forget the jungle gyms that eat up a ridiculous amount of time esp the ones on coldwind that you cannot mindgame.

    The fact that you get hit at most pallets in this game is because you ######### up in third person to the killer's mindgame. There's survivors out there who cannot be effectively mindgamed and where it's mostly down to luck if you hit them by for example running by chance into him at a completely blocked T-wall.

    There's a reason why killers most of the time WILL run bamboozle at high ranks and spirit fury, because mind games are nice to have but unreliable.

    The only pallets we won't break are usually the ones that are really ######### like some of the ones in lerys where survivors trap themselves in a corner if they try to juke there.

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    MhhBurgers said:

    @SenzuDuck said:
    
    MhhBurgers said:
    

    The point of camping is to deny fun, is it hard for you to understand?

    And because of that it needs counters. Is that too hard for you to understand? 
    
    
    
    So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something?
    
    
    
    Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do.
    
    I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens.
    
    But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.
    

    you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player.

    rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse.

    I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more)

    This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really [BAD WORD] up badly.

    Lol basically “I want to effortlessly 4K so everyone else is miserable”. Well that’s not how Vs games work. Both sides have to be able to enjoy the game and have fun. 

    You have to realise if they make a game where only one side wins effortlessly the whole game becomes nothing and no one will play it.

    Implying survivors can't win effortlessly if they take the no-fun to play route of play. Is it unrealistic? of course, nobody plays like that but the fact that it's possible is enough to warrant more survivor nerfs.

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    MhhBurgers said:

    The point of camping is to deny fun, is it hard for you to understand?
    

    And because of that it needs counters. Is that too hard for you to understand? 

    So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something?

    Hypotheticals are such a weird direction to take to try and win arguments. There are many variables in this video game with what survivor do and what killers do.

    I think the game is in a really good spot right now there is more than enough incentive to play the game that ensure this silly hypothetical never happens.

    But I also think that if you want to have the mindset of “I want to camp because I know it ruins fun for that person” then you have to accept that in a game where his is possible there will be counters to it.

    you can’t just be upset because your tactic of getting 1 kill a match is getting challenged. Just like the survivors have been doing with the latest patches and nerfs to them, ADAPT. Become a better player.

    rofl always this implying I'm not skilled enough BS, I'm for a fact unable to get away from R1 even if I give hatches and afk every second game, I cba to get more skilled at a niche game like this, the only thing I could do in the first place would be to learn nurse.

    I played league mostly because it's super easy to be ridiculously toxic there through gameplay, own the crap out of people with some very pubstompy pick and don't win on purpose (because winning just like in DBD would make me unable to keep that playstyle because at a certain level there's just no way to bully people any more)

    This is a game where you play a friggin KILLER, I don't want a good and fair game, I want to feel powerful and play with my prey, I don't care how good you are, you are not able to toy with survivors at high ranks unless they really ######### up badly.

    If I wanted to mark my competitive turf I'd stick to one of the mainstream games where ppl give a ######### about your competitiveness in the first place.

  • @SenzuDuck said:
    MhhBurgers said:

    The point of camping is to deny fun, is it hard for you to understand?

    And because of that it needs counters. Is that too hard for you to understand? 

    So let's hypoethtically say 80% of the killers start picking leatherface with insidious and start facecamping every match, playercount drops massively, should the devs in your eyes do something?

  • The point of camping is to deny fun, is it hard for you to understand?

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    MhhBurgers said:

    @SenzuDuck said:
    
    MhhBurgers said:
    

    @SenzuDuck said: @MhhBurgers said: @SenzuDuck said: @MhhBurgers said: The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them. and that's fine if you want to play like that, but don't cry when there are changes to balance this. Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.

    I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
    

    Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol. SWF was always intended, so was comms, so is tbagging, so is tunneling & camping. SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1. It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you. Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude. ”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕

    What’s wrong with them having fun? Lol this is a video game
    
    
    
    What's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the [BAD WORD] need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the [BAD WORD] did the devs think buffing survivors was neccesary?
    

    It’s a minuscule change to borrowed time and I only see it effecting campers/tunnellers. As it should, because that’s what borrowed time is made to counter.

    The most fun I had with this patch was gleefully rubbing the way to harsh nerfs into the survivors face tbh, now this is gone and there's no reason for me to play anymore, I'll just wait out the next major nerfs to survivors or mapupdates where we can finally just run them down even without bamboozle.

    I honestly don’t see how a small change to borrowed time is making you quit the game but to each their own I guess =\

    The fact that they get buffed at all even tho it's not neccesary, couple that with nerfs to the easiest killers and there's no more "heh, I just had to run you down with bamboozle, enduring and spirit fury while you have no chance to hide from me, ezpez"

  • @Carpemortum said:
    MhhBurgers said:

    @SenzuDuck said:

    @MhhBurgers said:

    @SenzuDuck said:

    @MhhBurgers said:

    The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.

    and that's fine if you want to play like that, but don't cry when there are changes to balance this.

    Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.

    I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
    

    Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.

    SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.

    SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.

    It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.

    You dont care if you can 4k them because it's a slightly harder total win? I dont get the issue. So you just dont want people to have friends?  

    If you're not having fun as killer, 0k or 4k, that's a you problem that only you can fix. 

    Even 4k'ing them feels like ######### because against any competent SWF you will 4k by abusing one thing: them trying to have fun, you know that you got that 4k because instead of getting each other up all the time and unhooking in risky situations they could've just done at least 2 gens. And even if they lose they ######### had fun and you look just pathetic even tho you're the one playing the alpha-role.

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    MhhBurgers said:

    @SenzuDuck said:
    
    @MhhBurgers said:
    
    @SenzuDuck said:
    
    @MhhBurgers said:
    
    The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.
    
    
    
    and that's fine if you want to play like that, but don't cry when there are changes to balance this.
    
    
    
    Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.
    

    I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.

    Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.
    
    SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.
    
    
    
    SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.
    
    It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.
    
    
    
    Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude.
    
    ”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
    

    What’s wrong with them having fun? Lol this is a video game

    What's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the [BAD WORD] need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the [BAD WORD] did the devs think buffing survivors was neccesary?

    It’s a minuscule change to borrowed time and I only see it effecting campers/tunnellers. As it should, because that’s what borrowed time is made to counter.

    The most fun I had with this patch was gleefully rubbing the way to harsh nerfs into the survivors face tbh, now this is gone and there's no reason for me to play anymore, I'll just wait out the next major nerfs to survivors or mapupdates where we can finally just run them down even without bamboozle.

  • @SenzuDuck said:
    MhhBurgers said:

    @SenzuDuck said:

    @MhhBurgers said:

    @SenzuDuck said:

    @MhhBurgers said:

    The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.

    and that's fine if you want to play like that, but don't cry when there are changes to balance this.

    Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.

    I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
    

    Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.

    SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.

    SWF is still a [BAD WORD] miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.

    It's just a [BAD WORD] miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.

    Play SWF then? The way you word this comment is that you’re upset that people have other people to play with? You’re playing killer, if you want a game where you can kill with a team play COD or something? Lol. It really feels with this comment you’re just hating on them to hate my dude.

    ”SWF Isn’t hard I just don’t like that he has friends to talk to” 😕
    What’s wrong with them having fun? Lol this is a video game

    What's wrong with the current patch? on average I mostly had 3,6 kills if I try hard with rare addons but that's only on stuff like Billy and Clown, where was the ######### need to buff survivors? That kill rate would've gone down if I played enough to get to rank1 again, I think on freddy I even had like just 2.5k on average even with rare addons on r1, that was perfectly acceptable from a balance standpoint so why the ######### did the devs think buffing survivors was neccesary?

  • @SenzuDuck said:

    @MhhBurgers said:

    @SenzuDuck said:

    @MhhBurgers said:
    The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.

    and that's fine if you want to play like that, but don't cry when there are changes to balance this.

    Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.

    I don't need to dodge SWF, I don't have an issue with them, it's clearly the way you play.
    Also, anyone that complains about T-Bagging is just beyond helping, just walk towards the survivor and they'll leave lol.

    SWF was always intended, so was comms, so is tbagging, so is tunneling & camping.

    SWF is still a ######### miserable feeling, I don't even give a ######### if I 4k these ppl so it has nothing to do with playstyle, heck SWFs most of the time are probably easier if you want to play cheesy/campy because they will try stupid ######### to have fun beyond holding down M1.

    It's just a ######### miserable feeling that SWF are sitting there having fun with 3 other ppl while ur sitting there alone and even the game doesn't favor you.

  • @SenzuDuck said:

    @MhhBurgers said:
    The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.

    and that's fine if you want to play like that, but don't cry when there are changes to balance this.

    Meanwhile survivors get to keep all of their toxic crap like SWFs and teabagging at the exitgate with no repercussion because BHVR thinks money is more important than integrity.

  • @Yoonz said:
    If you still think Killers / Survivors need changes and not maps at this point, you should uninstall your game. Both sides are well balanced at the moment.

    They won't balance the maps, if they wanted to they would've already. Not making the Corn-Twalls see-through is not a hard thing to do.

  • The point is that this change affects killers who want to play in a toxic way, I don't give a crap if I'm winning a match, I won a match if the SWF feels like their time was cheated away from them.

  • With this patch I vow to only play insidious leatherface to camp the ######### out of ppl, it's not like the devs will be able to nerf facecamping more without all killers stopping to play the game.

  • Camping is mostly done out of spite, camping SWF players works probably better than solos most of the time of the SWF isn't sweaty and wants to play for fun but then again the devs are probably already thinking about taking one of the only things that killers have when they are frustrated.

    I don't personally see a point in camping solos since it's mostly wasting my own time, camping SWFplayers while watching a movie on the other hand gives me some added salt after the game for my popcorn.

  • @Morfedel said:

    @iceman2kx said:
    Look man, I see what you are getting at. You're calling yourself a "solo survivor" as if it completely handicaps you. This isn't true, you underestimate how much trouble a single survivor can give a killer. Calling yourself a "solo survivor" is just your excuse for being bad. Sorry, someone has to say it. I've played a lot as killer and I've seen some damn good solo survivors out there that have carried their team.

    My advice to you is to concentrate on getting better, not your team. Just slightly improve your looping skills. You'd be surprised how much time a bad looper can waste just by throwing pallets down over and over on a killer's face.

    Even go play as killer for a little bit so you can see both sides and learn how a killer thinks.

    harsh, but ok. But I can't imagine I destroyed the entire rest of the team as well, every single match. By your own words, a good solo can carry their team, so by that same rationale, wouldnt a single player not spell doom for the team too?

    Taking out the weakest link is killer rule #1 because even the weakest survivor can hold down m1.

  • rofl me too easy, me proxycamping hooks is boring but I'm not a streamer, if you unhook in front of me I'm gonna tunnel the guy who just got unhooked, it's called playing efficient. This thread is sarcasm but mark my words, bhvr is also gonna make unhooking safer in the future.

    Mindgaming only works on certain maps, since Cornfields is the most selected map in the game you're ######### out of lock more than 50% of the time when it comes to trying to mindgame.

  • Rank8 is not high rank, in rank1 escape rate is too high.

    https://www.youtube.com/watch?v=E4XJAfrKtgM

  • Either way it doesn't change the fact that the only char that can outplay survivors consistently is the nurse and maybe the spirit and billy, the others cannot. Most of the kills I get on these chars at r1 is basically from survivors ######### up (or let's be honest be too bored to stay in a match with me)

  • @alivebydeadight said:

    @MhhBurgers said:

    @Visionmaker said:
    Exhibit A:

    @MhhBurgers said: I won't play killer this entire patch at all and probably many others will do the same with these insane survivor buffs.

    Devs nerfed camping.

    REEEEE CIV 5

    And what did they give killers in return? Ah yes, more nerfs. The survivor escape-rate was already way to high considering they do not even need to escape to win in the first place.

    im sorry, did devs show that most survivors dont escape the trial, even shown a chart that had little to no survivors escaping the trial

    Source or it didn't happen.

  • @ReneAensland said:
    I wouldn't mind the Kindred basekit.
    I honestly wouldn't mind your maybe click bait argument.
    I don't camp. I don't tunnel.

    None of these changes affect me.

    So survivors are allowed to play toxic and killers aren't? Because that's what they're doing right now. Removing all ability of the killers to play toxic unless we go for the hard to play killers.

  • @Visionmaker said:
    SenzuDuck said:

    @Visionmaker said:

    MhhBurgers said:

    @Visionmaker said:
    
    Exhibit A:
    

    @MhhBurgers said: I won't play killer this entire patch at all and probably many others will do the same with these insane survivor buffs. Devs nerfed camping.

    REEEEE CIV 5



    And what did they give killers in return? Ah yes, more nerfs. The survivor escape-rate was already way to high considering they do not even need to escape to win in the first place.



    Lol

    It's funny because almost every patch this year has had killer buffs in it, one minor change to a perk and they start kicking up tantrums.

    Killer will and always will be easy, while it isn't as easy as Survivor it's still not an arduous task to get kills and pip.

    The self-entitled victim main trope rears its ugly head once again.

    Always with the "but what do I get?! " Meanwhile they'd be foaming at the mouth if the roles were reversed. I have no words for this.

    Completely ignoring that EVERY streamer says that survivor is way easier to play than killer and that killer is way more stressfull but kay.

  • @Visionmaker said:
    Exhibit A:

    @MhhBurgers said: I won't play killer this entire patch at all and probably many others will do the same with these insane survivor buffs.

    Devs nerfed camping.

    REEEEE CIV 5

    And what did they give killers in return? Ah yes, more nerfs. The survivor escape-rate was already way to high considering they do not even need to escape to win in the first place.

  • Killers protecting hooks is completely balanced. If you're referring to killers face camping a survivor purely to screw over that specific survivor with no benefit, then there's nothing overpowered about that. Killers that do that won't pip.

    These killers welcome the depip most of the time. Punishing them would probably be giving them a doublepip.
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