MeatBycicle
MeatBycicle
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This is 100% because there are no actual low rank survivors who play the game solo. Any survivor who would be new to the game usually is brought into the game by a friend who is already a higher rank so they queue with them.
What this does is make finding a match as a lower rank killer incredibly long and difficult because it can't find 4 solo rank 20 survivors for you, so after a certain amount of time it just throws you into a group of survivors that have been waiting in queue and it doesn't give a damn what your rank is.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1457121#Comment_1457121
So you want the data skewed so it only fits a certain narrative?
The issue is, when these stats were released killers swore blind players played with their low ranked friends so they could "bully" low ranked killers so when these stats were released that shouln't have mattered.
Around 7/8% of the player base being a 4man is astronomically low 1 in 12 games you get to use the excuse that you only had a bad game because of SWF.
Data skewed? What are you talking about? Do you not understand how these numbers work? Let me break it down this way, you have 100 people who play basketball, and out of those 100 people 98 of them are complete trash and have never played before in their life, the last two are professional players in the NBA, and you ask every player to score 3 pointers only for lets say 100 shots in a row.
After everyone shoots you put out a statistic saying that "people only make the 3 point shot 20% of the time", yet those professional players were making their shots way more than 20%, but their overall number is being brought down because of the people running the numbers including the other 98 peoples stats with theirs.
Rank 20 - 5 don't matter. Red Ranks is really all that matters, and that is where you see a majority of SWF.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/1449515#Comment_1449515
They already did, the stats didn't line up with what killers thought it was, and was therefore deemed fake, like any other stat the devs release that don't show how "oppressed" killers are.
https://us.v-cdn.net/6030815/uploads/Q20DM0YA64K2/9877b8p6dp23.png
https://us.v-cdn.net/6030815/uploads/DZPLUZ9318SF/vkq73iwnh91j.png
This data is across Every Player On Every platform.
this data is either 1 / 2 years old though and i suspect it's mostly out of date I would say SWF has increased but there were just as many (if not more complaints) The game has only become easier for killers since then aside from the ruin change but that clearly hasn't had a devastating effect on the game at all from what I've seen in stream etc.
That is exactly what im talking about, that only shows general SWF. We want to see red rank only.
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@sulaiman said:
I doubt the devs will show us statistics. The last time they did, people misinterpreted them, ignored related facts to "prove" their point in one way or another, and so on.
Here is the same example. Ruin wasn´t nerfed on numbers only, but it being so highly used was part of it.
But the rest of the reason is simply ignored
Misinterpreted how? You can't misinterpret statistics that are purposefully misconstrued . Read what I asked for earlier about the SWF statistic. They put out a blanket statistic for SWF percentages in each match, and a blanket statistic for SWF escapes overall, this was SWF from ranks 20 through rank 1.
If i remember right they said that only about 60% of matches had SWF in, yet I have been keeping track of every single red rank game I have been in as killer since reset and I haven't had one singular full solo match. Every single match has been at least 2 people SWF minimum.
Of course you can say well that's just my anecdotal evidence, but I can bet you every other red rank killer going against red rank survivors will say the same. Almost every single match has an SWF of some form in it, so it is way beyond 60%. But that 60% statistic they brought up was diluted because of including all other ranks in it.
We only want to see Red Rank SWF % and Red Rank SWF Escape %, because I guarantee you it is incredibly higher than the misconstrued statistics they posted.
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Fore
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@Koukdw said:
You need to hook more. If a survivor gen rush he don't pip either. It's your own fault if you do fast match
LOL his fault huh? More like survivors fault for making games like this go by so fast you have no other choice but to one hook or slug. Yet I bet those survivors pipped.
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@Avocet said:
I had some trouble deciding which of your posts to quote but based on your replies in this thread you don't have the best attitude out there. I understand you're upset because you probably had to wait a long time for a killer lobby but that's still no reason to pretend that the game will die without swf's, etc, etc. There are plenty of solo survivors out there.
Yeah the game won't die at all.
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They won't do anything, SWF are just "trying to have fun with friends".
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Its 100% because new survivors NEVER play this game solo, they always queue up with Red Rank friends in SWF which skews the matchmaking forcing low rank killers to play against red ranks which of course they lose, and in return makes new killer players not want to play the game. So there are very few low rank killers because SWF red ranks ruined it for them.
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@KRG said:
https://forum.deadbydaylight.com/en/discussion/comment/1451594#Comment_1451594
Not a bait. Only you killer mains see this as a bait cuz sUrVivOrs are ToXic.
You answered your own thread with that reply. No need to keep it going.
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@LetsPlayTogether said:
https://forum.deadbydaylight.com/en/discussion/comment/1449515#Comment_1449515
Yeah cause last time they showed this all those who asked for it misused the data.
They never showed it, they combined all survivor SWF % and escape rate together which will obviously make the numbers terrible as low ranks are bringing down red rank numbers. We wan to see red rank SWF % and escape rate % in comparison to each other rank.
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They wont show it, the same reason they won't show Red Rank SWF percentage and Red Rank SWF escape percentage compared to the other ranks.
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Honestly there needs to be less perks and protection for players that play immersive, they rarely help their survivor teammates and they make the game incredibly boring for the majority of killers.
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I had a game where the survivors 3 genned themselves on the Saloon, last 3 gens incredibly close together, zero progress on any of them. One survivor made a mistake and got downed with exposed due to 4 stacks on Devour Hope, then as soon as I hooked them the last genned popped which was impossible since the chase was legit like 10 seconds. Afterwards I found the Meg who literally ran towards me, I hit them but It didnt register then they spawned hatch beneath them and escaped. Makes sense.
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You know whats crazy, is the other day I was thinking about how cool Laura from Evil Within 2 would be as a killer. We need more monster / creature killers in the game, and her appearance alone should cause enough fear to revitalize the "horror" aspect of this game.
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Otzdarva / Tru3 as my favorites.
Ochido and similar toxic survivor mains as my least.
Honestly when it comes to Tru3 people like to say hes cocky or too egocentric, but realistically he points out the true flaws of the game whether its survivor or killer. It just so happens that most survivor mains don't want / like to hear the issues around SWF or how they are in the power role at red ranks and like to say hes "whining or complaining" and its his lack of skill why he loses or complains. He constantly is going against the sweatiest try-hard survivors parties when he plays yet that's apparently "okay" because they are just trying to "have fun with friends".
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Seto Kaiba, his ability, he banishes you to the shadow realm.
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Holy crap I legit almost had a stroke reading this. We did it pig mains, we became a target for nerfing!!!!!! Amanda Top Tier!
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@CANxOFxCORN said:
https://forum.deadbydaylight.com/en/discussion/comment/1445243#Comment_1445243
I find him to be very unbiased, speaks about what people would like to see from both Survivor & Killer sides, just talks facts. We live in a generation, where people hate just to hate.
Its literally because he points out the glaring strengths of SWF and survivor mains hate to acknowledge that playing together gives them a massive advantage and they are just a group of friends "wanting to have fun".
He literally goes against the sweatiest survivors constantly on his streams and points it out every time. They just don't want to hear it.
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@Avocet said:
As a still inexperienced killer player I try to see it as a learning experience. Let them show me their tricks and eventually I'll figure out ways to deal with them. I'm not trying to win as much as not make stupid mistakes and learn to make the right choices. It's not always easy to stay calm but at least for me the less I care about keeping the match together, the better I play. I've been holding my own just fine against players of my skill level (not rank) but getting used to the advanced survivor tactics is taking time.
Played against this SWF group last night and they tried to grief me with their flashlights so hard. It turned into total chaos and I actually ended up having quite a bit of fun working on my flashlight evasion skills and catching them off guard. I'd like to think they got more than they bargained for. Most of all fun = win, no matter if the survivors escape or not.
https://us.v-cdn.net/6030815/uploads/LDXPYX7WSDVY/20200714185050-1.jpg
I don't feel obliged to see the survivors off at the gates just because they're waiting there. Let them wait, the timer is running anyway. What I am currently getting annoyed by is when I get 2 survivors at the end who are good at chases and/or hiding but apparently repairing generators is below them. They refuse to even touch the remaining gens (I have Surveillance) and the match drags on for ages. I'd rather be genrushed and move on with my life.
I 100% guarantee those people deranked on purpose to go against low level killers to bully them. No survivor at the actual rank will go flashlight and get that many points in a normal game. Look at their perks too.
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/comment/1440510#Comment_1440510
haunted animatronic suit possessed by a child murderer, with said child murderer's body rotting in that suit till the end of time
that sounds like a child's game to you?
Yes, because it was marketed towards a younger audience...
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@Raptorrotas said:
Wow, as if scott cawthorn or behaviour couldnt design a springtrap to fit dbd's aesthetics. Springtrap btw only fitting animatronic because spolier.
Fnaf deserves as much to be in this game as SAW-stuff. If torture porn can get in, then popular jumpscare horror can too. Most modern horror stuff is jumpscares, so why not fnaf.
People who dont want fnaf here are just salty *their favorite wasnt implemented* instead. Reference the pennywise/candyman etc crowds when Pyramid chad was addd.
I'm not salty cause my killer wasn't put into the game. I don't think a CHILDS game belongs in DBD.
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"SWF just wanna have fun with friends."
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I don't mind ghost face per say, I just dislike when they hook and pretend to leave but in reality they are stealthed just watching hook waiting for someone else to show up. thats like 70% of the ghost face games I get
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1433749#Comment_1433749
Still you are very rude about it all, I haven’t gone through much of the FNaF x DbD topic I just heard there was commotion about it and wanted to say my opinion, in one of your comments you say it’s “Bullsh*t” which I think is kinda low
Yeah I get that I'm coming off across harsh but its because I am. That type of stuff doesnt belong in DBD and the 50 threads created daily from FNAF fans is ridiculous. Every thread is the same thing, everyone saying no and the small group of people making the posts saying yes.
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1433691#Comment_1433691
I think the reason why he asked is to see if I could actually come up with something for this killer, if you can’t come up with a power or anything for the killer then they should definitely not be in the game. Also people say that the FNaF community is toxic and you say it’s cringe n stuff. You don’t seem to be any more different with how you are reacting to my post, maybe just calm down and understand that other people can have different viewpoints on stuff too
You're right, people can have different opinions. That doesn't mean that FNAF stuff belongs in DBD though.
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1433631#Comment_1433631
Did you read the post I made? try to ignore those facts and think about the actual idea of FNaF in dbd, it’s not like there aren’t other somewhat childish things in dbd
Yeah... the "idea" is stupid.
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@CornMoss said:
https://forum.deadbydaylight.com/en/discussion/comment/1433621#Comment_1433621
Can you give me a reason though?
It's target audience is / was younger kids. it's fanbase is terrible and cringy, no one wants any of that stuff in DbD except the kids who grew up watching Pewdipie and Markiplier playing it back when they were 12.
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Holy ######### all these creepypasta and meme killers, no thanks
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@Yung_Slug said:
https://forum.deadbydaylight.com/en/discussion/comment/1430792#Comment_1430792
I still watch PewDiePie and Markiplier to this day, what's your point?
Memento mori. Unus annus.
That you are the type of person who is asking for this.
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Little kids who watched pewdipie and Markiplier play FnaF when they were twelve and now they are 18.
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/1430255#Comment_1430255
Come on @SpaceCoconut
I run: Sloppy, Corrupt, BBQ, and Whispers
I also like the cooldown reducing addons (but with changes on the horizon don't use addons... get the timing of her wind up and cooldown)
I don't have any "no one else knows" tips but don't force a hatchet hit use your basic attack...
Relaod after a down not after a hook (survivors will be waiting for you to reload to save)
Sometimes throwing a hatchet at a pallet or window can slow the survivors just enough to get a hit
https://forum.deadbydaylight.com/en/discussion/170669/huntress-tips-needed-please
This is a pretty strong build for huntress in general. Corrupt Intervention turns away a lot of low rank and new players cause they think, "well it only lasts so long and then its gone." which is true, but during that time it forces the survivors to move towards you if they want to work on gens.
Whispers is good for a strong start to snowball off of, and BBQ is great overall to see where to go next. If your friend is great at aiming BBQ can get them some really dope across the map axe throws.
You can swap out Sloppy or whispers for something else if you wanted. But overall that is a good set-up.
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Honestly at this point I'd rather have this than the cringy FNAF fanbase getting a killer in this game.
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I saw a Piggu rise up to the heavens after a pallet stun, R.I.P you will always be remembered; July 8th 2020
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@NightmareReborn said:
https://forum.deadbydaylight.com/en/discussion/comment/1427069#Comment_1427069
Some people don't see FNaF as "little kid stuff", and those (more often than not) are the people who want FNaF in DbD.
And as you said, it's okay for anyone to request whatever chapter they want, and nobody should be looked down on for what they like.
EDIT: That last part wasn't supposed to be held against you; I was just agreeing.
Of course, I took no offense.
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Since patch I've been having this issue on Oni. I can use my power maybe once then it gets locked for the rest of the game. One game I wasn't able to use it at all. This isn't every game of course, but I've come across it around 7 or 8 times the past 3 days which is pretty bad.
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@Mikey4Hire said:
https://forum.deadbydaylight.com/en/discussion/comment/1423007#Comment_1423007
I mean...I'm tired of seeing killers constantly complain about survivors but that doesn't mean I'm gonna hate on them when they post.
"It's cRiNgE"
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@Mikey4Hire said:
https://forum.deadbydaylight.com/en/discussion/comment/1422805#Comment_1422805
I really find it funny that just because you don't like something means it can't be in the game. Let people request their own chapter ideas and stop shooting everything you don't like down.
I find you funny. If I don't like something im going to state it. Also I'm not a Dev, I don't have the ability to shoot down anything. All I can do is state my reasoning why I wouldn't want a specific thing in game. No one is stopping anyone from requesting chapters, but it gets silly when you are asking for a kids game to be brought into the DBD universe.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1423108#Comment_1423108
You must have a different understanding of the phrase, but I can reassure you that debating points and counterpoints isn't forcing your opinion. Moreover, the forums are all about debating points and counterpoints (you see it every day on the forums) — if, by your standards, that's considered forcing your opinion, then the forums aren't right for you.
However, if you're going to post your opinion here, then you can expect it to be challenged. Anyways, it looks like you're set and stone on your opinion, so I believe it's best that we agree to disagree. 😊
https://forum.deadbydaylight.com/en/discussion/comment/1423106#Comment_1423106
To be fair, Stranger Things has way more gore than FNAF and movies might have more stricter ratings. To add on, if there's cuss words and so on, that's gives the movie a mature rating. However, both have horror as their genre so I can see FNAF being a possibility — it just depends on how well the developers execute the DLC. 🙂
Either way, I personally want FNAF because it would be different. Demogorgon is the only no human killer, and an animatronic was be the second (assuming we're not counting the dead corpse inside).
I'm all for more monster / creature killers, I'd love to see more of that for sure, I just would prefer something else other than FNAF, if you want to go with an animatronic / puppet theres several others we can choose from more mature, established mediums.
Either way, its up to the developers in the end.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1422890#Comment_1422890
You keep ignoring my point about how people also thought Stranger Things was childish, yet when the franchise was made a DLC to DBD — it was a huge hit.
You can say something is childish, but you can't prove it also won't be successful because DBD history says otherwise.
By the way, MLP and FNAF aren't comparable at all. One is completely child friendly and the other is survival horror designed to make you jump.
To be honest I didn't see nearly as much dislike for Stranger Things as I am for FNAF. Also from what I recall I didn't see the community spamming the forums every day with multiple Stranger Things as the next chapter.
Another thing, Stranger Things is at least targeted towards a mature audience.
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Is this real life?
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@NekoGamerX said:
https://forum.deadbydaylight.com/en/discussion/comment/1422871#Comment_1422871
My Little Pony and FNAF are even on the same level at least FNAF is horror My Little Pony is not that logic is ridiculous.
@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1422871#Comment_1422871
People said the exact same thing about Stranger Things, yet it was still successful as a DLC in DBD. Like I said, it's easy to put a negative label on something because it's not your taste. However, a lot of people love FNAF because it game them a great experience and a great scare.
Your My Little Pony demonstration is stretching things way too far.
https://forum.deadbydaylight.com/en/discussion/comment/1422856#Comment_1422856
You haven't played the game, haven't you? The core aspect of the game is that you're given little information to survive and have to figure things out yourself — which often leads to a jumpscare. These jumpscares are not random actually, as most like to believe, it's because you made mistakes to lead you to that point. However, newer players don't know if they made a mistake and that's why jumpscares seem so cheap but effective.
Of course the my little pony thing was a joke. It was more of the point that those two things FNAF and MLP are on the same level of childish to me. You can like it, but both would be an absolute joke in this game.
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And thats great! Like I said there's nothing wrong with liking it. It's just the source content is horrible for this game. Imagine if they added the main bad person from My Little Pony (im sure theres a main villain) as a killer in DBD just beacuse "It would be so cool!!!!!" To me, thats how every FNAF post comes off.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1422832#Comment_1422832
That's just your opinion, there's plenty of AMAZING adult content creators who love the game because it really scared them.
Moverover, just look at this video and look at his reaction, no kids game can do this to a person. However, I guess your mind fixated and the best we can do is agree to disagree. 🙂
It's not an opinion when it was marketed towards younger audiences. It doesn't mean adults can't like it. I ######### love dinosaur chicken nuggets and they are better than normal plain chicken nuggets but that doesnt mean dinosaur chicken nuggets aren't targeted towards kids.
Also adult content creators who's primary audience was little kids and young teens. Lets be real here.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/1422805#Comment_1422805
It's really saddening to see these types of comments where people call FNAF a kids game when plenty of adult content creators made let's plays of the FNAF series and enjoyed it very well.
I remember people said the exact same thing with Stranger Things, calling it a kids movie and look what happened when it got released — it was a huge hit for DBD.
It's very easy to judge a book by its cover, put a negative label to it, and call it a day but if you actually give the game a chance, you'll see it's more than just a kids game and would do very well as a DLC for DBD — if done right.
Moreover, as a public PSA: it's very unnecessary to shame someone because they like FNAF, this also needs to stop. ✌
Im not shaming at all, FNAF was intended for a child audience, thus its a childrens game. If you enjoy it I don't see a problem. A lot of people don't want to bring childish stuff into the game.
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@Mikey4Hire said:
https://forum.deadbydaylight.com/en/discussion/comment/1422791#Comment_1422791
Not what I meant but cool opinion bro
You can like little kid stuff dude no one is saying you can't. People just don't want it in this game. Have fun
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@Mikey4Hire said:
I find it funny how most people who don't want fnaf just use the same excuse, "iTs cRinGe".
If most people are saying that, then it probably is.
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@Mtom912 said:
https://forum.deadbydaylight.com/en/discussion/comment/1422752#Comment_1422752
you also can be a rank 1 killer and verse a bunch of rank 15's
Of course, its totally messed up in the name of saving time. Thats so wrong in my opinion.
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@Mtom912 said:
How did can you possibly think of a matchmaking problem to have any relation to swf
Because currently you can queue as 3 rank 1s and a invite a rank 20 friend and have them be lead and queue up, and you will more than likely get a new killer.
Also the matchmaking is doing a horrible job for 3 man SWF groups in red ranks, and instead of making them wait longer for a red rank opponent, after a certain amount of time it just puts them in a free group with 3 survivor spots.
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@cheetocultleader said:
https://forum.deadbydaylight.com/en/discussion/comment/1422725#Comment_1422725
Oh no, you're emphasizing what I said about you having loudest one in the room syndrome! I got you. 💖
He's smarter than everyone remember? Just accept it.