Marigoria
Marigoria
About
- Username
- Marigoria
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
Most wraiths already used to camp and tunnel even before the buff. Not only he's boring to go against, most of their playstyle just makes it a zzzzz fest
-
Nurse or Huntress with infectious fright
-
Totally agreed.
No more bullying lower skilled killers in SWF and no more staying at high skilled ranks just because you 4kd solos.
-
Only people who wont benefit from SBMM are killer mains who expect to get a 4k every game or SWF who wont be able to bully new killers anymore.
-
I am. I can't wait to get competent team mates again. Last test was amazing.
-
Have you thought about writing fanfic?
-
Hillbilly and Spirit.
-
@Huge_Bush said:
Your teams fault for being lazy, especially if you were all able to destroy the killer. Next time do bones
Or maybe they were just solo Q and there was a blendette in their team not doing much, so no time to do gens and bones with a dead weight on their team
-
@Seanzu said:
ahhh yes, the thing that only benefits mediocre players, I can see why some are excited about this :)
How does it benefit mediocre players? I saw way stronger survivors and killers on my matches, which I'm glad since I play solo.
-
Finally I can have fun in solo Q again. Last test was amazing.
-
Quentin
on a serious note, Feng
-
@TacitusKilgore said:
No thanks. I hate coordinated toxic SWF's as much as the next lass but its pretty lame to make duos (who are technically SWF and are usually just 2 friends playing together) sit in ELO hell because they can't rank up together.
So you're ok with solo q being bad because solo players keep getting trashy SWF on their team, ok
-
@Clevite said:
As long as they stay in their SWFS, who cares?
But if they are bringing their boosted asses to solo q, then yes.
We all know they dont. That's why I dodge obvious SWF in my team when I'm solo.
-
@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/276892/make-it-harder-to-pip-if-someone-is-in-a-swf
They dont mind pip or bp bro they just mind fun
It's not about the SWF feelings, it's about the solo Q experience and getting bad team mates.
-
@Pior_Morte said:
No.
Why? not able to get to red ranks solo?
-
@GannTM said:
No one even cares about pips once they hit rank 1. This will do absolutely nothing except affect new players that wanna pip.
Hm not a new player, I'm devotion 20 and have 4,689 hrs on record. I care about ranks because even though some people say rank does not matter, no one in red ranks wants to have yellow ranked team mates.
-
@Duke_Ragereaver said:
https://forum.deadbydaylight.com/en/discussion/comment/2466460#Comment_2466460
i feel like that might be a bridge too far, what i think should happen is a side grade i reckon you could call it. you can heal yourself, however opening a gate deactivates it.
Make it activate after both hook stages then so its actually anti tunneling
-
@Yamaoka said:
DS already got nerfed into the ground. Stop it. You can't even touch a totem, heal a teammate or yourself etc without deactivating it.
If anything it should get a buff.
No scratch marks for the duration of the stun so tunnelers (aka the only people that still get DS'd regularly) have a harder time tunneling.
That's a good idea, almost like what babysitter does when you unhook someone and they have no scratch marks
-
Sure, as long as you don't complain about anything the survivors use, I don't see why not
-
Hawkins.
Adam.
Myers.
-
@Iliketoplaykiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2466217#Comment_2466217
No where in this post mentioned bringing them back, was simply asking why do we still use this for arguments sake?
Because if you dont want those back, it means when they existed they made your experience worse, making your experience less bad now since theyre gone. Making the "excuse/argument" make sense.
-
So you want to go back to actual infinites, old DS, insta heals, insta gens with BNP etc, ok.
-
I don't have an issue with slugging in 99% of scenarios.
Only issue I have is when a killer slugs everyone at 4/5 gens and just lets everyone bleedout and everyone wastes 4 minutes of their day doing absolutely nothing.
-
@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2464431#Comment_2464431
Camping and tunneling arnt low skill. It's a skill all on itself to know when to do it. And a good tool to create pressure
Standing still in front of the hook sure is very skilled.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2464559#Comment_2464559
Yeah about the kill rate, we haven´t seen anything official since the hard Undying nerf. So i can only judge from my own escape/death rate as solo survivor on red ranks. Which is somewhere between 60% and 80% (depending on the day).
You can say your escape rate at red ranks solo q is 80% and I can also say that cows can fly
-
@TGB said:
I've seen the videos.
"Mindgame them."
LMAO
No, LT's are insanely overpowered.
Just because you get 4k's against newbies doesn't take away from this. Everyone always thinks they're good when they win. Nobody stops and says, "Well, I only won because they kept throwing themselves at me."
Get a 4k in a game where a Survivor literally never ran towards you, and let me know.
So you want survivors do run towards you and just give you free kills?
-
@Junylar said:
Having a single thread per individual bug would be a cool idea. I'd love to hang out in 3000+ pages "Iron Will on the ground bug" megathread.
That's not I was asking about though, I asked for a megathread about a single issue, aka totem spawns
-
@Clowning said:
Not as far as I know, because people keep posting bug reports into discussions and feedbacks without taking the extra second to screenshot the said problem and chuck it into bug reports after a single forum search.
That not not true tho, I've even seen people posting videos of them trying to cleanse and just randomly jumping in place.
I'd like to know if there is just a main thread with all the spots so at least people can be aware of them and which maps they could try to avoid.
-
@Bjario said:
Or they could just buff the unused perks instead to shift the meta.
We don't buff perks here, we nerf the meta so those few good perks become almost useless like everything else.
-
I don't, I'm just addicted at this point and waiting for SBMMR to come out again so I can actually have fun.
-
@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2458530#Comment_2458530
Yeah because whenever survivors get destroyed by one thing constantly, they immediately screams for nerfs forgetting everything else that could be a problem.
True. first was DS, now is Dead Hard, I wonder if people will cry about sprint burst next maybe?
-
@XombieRocker said:
Not enough killers (due to killer being unfun and stressful to play) means all the red and purple survivors bully the green killers after waiting 5-10 minutes in queue.
Then the green killers quit, and the survs bully the yellows, and so on. It's not hard to figure out why I get a killer match in 5 seconds flat, but wait a long time for survivor.
Survivor is instant for me and killer takes 5+ minutes during the day.
-
Hopefully asap because solo q is ######### right now
-
Ada is going to be an insta buy for me.
-
@Machini5t said:
Only played this game for less than a month and I tried the game as a Survivor and Killer. I couldn't wrap my head around the ease of playing Survivor against 1 Killer. My first public game ( outside of the Tutorial ) went so fast I barely got a sense of what was going on. After a few sessions, I switched to the Killer and have been experimenting with different ones to find the one I like most.
But to discover which Killer I want to lose with, I need a game that lasts more than 3 minutes. Is the game more fun as a Survivor doing Gen Rush ( rinse and repeat ) ?
It's a serious question: If you play DBD to Gen Rush, please tell me why ?
Yes, survivor is easy at rank 20, who would have thought.
Now go play solo q in red ranks.
-
The meghead stereotype is quite accurate. In my experience, megs are way more useless than claudettes.
-
I'll hook farm them for altruism.
If I'm trying to suicide on first hook and someone does the same, I just afk under the hook if I got to second phase.
-
Practice in game. Once you learn how to run the tiles, it becomes way easier.
-
I dont get it. So survivors were rude to you (and them being streamers has any relevance apparently?), and you say something worse to them.
You mentioned you will most likely get banned for what you said, so it was probably something really bad like calling someone a slur or the usual ######### comments.
Idk how many hours you have in this game, but if someone being rude to you in end game chat is something that affects you this much, you need to disable chat.
-
@CosmicParagon said:
It does extend chases for minutes at a time, because good survivors ignore the dodge and use it to get that extra few feet to reach the window or pallet and waste extra time
damn I wish I saw these minutes long chases, even at red ranks is quite rare
-
@Shaped said:
https://forum.deadbydaylight.com/en/discussion/comment/2457057#Comment_2457057
So similar ranks=swf. Lol dude.
As someone who has a lot of experience with these kinds of lobbies, specially at the time where OP mentioned, you in fact get teamed up with 3men swf a lot when ranks are like this :)
-
@Wedeguy said:
https://forum.deadbydaylight.com/en/discussion/comment/2457047#Comment_2457047
What is the debate here? killer downs one survivor, takes him to basement, camps to death. that's it, it's broken and boring and only bubba is very efficent with it
Can you quote me where I said otherwise? I'm devotion 21, I know what a camping bubba is.
-
@Shaped said:
Console players bad. Even tho they are better ranked than you kek.
Ever looked in the mirror lately?
tbf looking at the ranks it does look like those 3 purples are in a swf, which makes it easier to rank up.
-
This is why I refuse to play at night. I'm in red ranks, get greens/yellows on my team after having to wait 5 minutes for a lobby. No thanks.
-
I play mostly pig and freddy and have time to kick gens because I use POP.
-
@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/2457035#Comment_2457035
Side by side comparision of my solo survivor matches on red ranks.
According to the hook counter, he got the exact same amount of hooks as a non camping killer would have gotten.
Shocking, i know!
Red ranked survivor who plays solo here, and we surely do not have the same experience. Unless the killers in your region are really bad and got to red ranks for some reason, that is not whats happening on my games.
-
If you're throwing games making everyone else depip bc they cant really play against an afk killer, yes I do hope its bannable.
-
Your friend shouldnt have went to their chat to complain in the first place.
It's just as bad as steam profile comments or private messages on console.
-
@Tsulan said:
So the killer wants to secure a 2 kill after only getting 4 hooks during the entire match (or maybe it was just 2 hooks and he also camped the first one).
I wonder if he only got those hooks because he camped all game. Cant pressure gens when you're camping with insidious.
-
This kind of situation has become more common lately