Mandy
Mandy
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- Mandy
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Thanks everyone for pointing out the correct information <3
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With the issues of crashes etc that have plagued that map, it's still being monitored for stability before things like the offerings can be used. Especially in view of the current issues that consoles are having.
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I suggest if you are having an issue with Steam itself to check their official forums and not to follow downloads from external sources.
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2341527#Comment_2341527
Hahaha, I really only have like one day off a week to play so last week I did Killer, and tonight/today I did all my survivors. It is now 8AM here and I'm going to sleep til 2PM, do some errands/mess around, then at 10PM write and internet til bedtime.
It's your guys fault for having such a fun game really.
I'm glad you're enjoying it!
Have a great sleep, and the rest of your day <3
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This tends to happen in Events I'm afraid...probably due to how many people want to play as killer. Also, a lot of survivors have their crowns on their characters so are switching to killer to their crowns there, which adjusts queue times even more.
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@Heartbound said:
https://forum.deadbydaylight.com/en/discussion/comment/2341512#Comment_2341512
Appreciated. I just logged in and butchered a group of survivors on Susie hoping for the unlock to no avail. I still just have Frank.
It's the last one. I have all crowns on all survivors and killers this year. I have done my part.
holy heck, you've got them all already?!
You've put in a lot of hours in this Event for sure. I've not managed to get them all myself yet, I've not had the time to play much...I need to take a day off work just to play DbD at this point lol.
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I like the map, but I think it's really big and the layout is very tricky to navigate. It looks amazing though and is virtually (if not fully) identical to RE which is something I love about it.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2341480#Comment_2341480
I only had one Crown unlocked, so I just played a game as Legion, and still only have the Crown for Frank unlocked.
I'm checking into this today - am not sure which way that will be addressed yet. I suspect it will be unlocked for those that have the Crown on Frank already, but I need confirmation on this naturally. As soon as I know something for sure, I will let you know.
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@shalo said:
They're skipping the hotfixes so they can focus on the big patches, sound familiar?
Hotfixes are not being skipped - we've already just had 2 hotfixes in the last 2 weeks.
We confirmed yesterday that there won't be a hotfix right now but the HDD issue that's affecting Consoles is being worked on.
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Yes this is something that we're aware of and is registered as a bug to be fixed - it should only stop Nemesis hitting through them, smaller projectiles from Deathslinger & Trickster should still be able to hit through these types of windows, for example the boarded up window of the shack.
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The offering is remaining disabled until we are sure of the stability of the map. Right now the map is in general rotation (as well as in Custom Games) but you can't play the offering to go to it.
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That's not an issue I've seen or experienced, I'm guessing then it's a timing issue. Try to record your flashlight save attempts so it can be assessed as to whether or not there is a bug. But as I've been saved quite a few times and seen people make flashlight saves, I don't believe there is a bug on it as of right now.
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Legion has 2 Crowns with the Anniversary Event, one for Frank and one for Julie. There was initially a bug that prevented the crown for Julie unlocking, which I believe has now been resolved and both should unlock.
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What Milo said is correct. The map has been enabled a short while ago - but the offerings will remain disabled whilst we assess the stability of the map.
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As per the pinned message to the front of this forum, this is an issue that we are looking into. We are aware of the issues on console, particularly since the last Chapter was released.
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Part of the issue that I see, is that survivors feel that when they start to drop the pallet - they shouldn't get hit. When in reality that pallet needs to be roughly 50% dropped before they're immune to a hit, that's also the time the stun occurs on the killer if they're in range.
With the introduction of the "Stun Validation" (hit validation has never applied to pallets), that's going to be tested in the PTB, that should solve the issues of being hit when you get the stun also - which is the really annoying one from a survivor perspective.
But, you are still going to be hit if you greed a pallet too much and don't allow enough time for the stun to go through as just starting to drop the pallet is too late.
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You can find out more on the Love of The Binding of Kin Chapter in game and on the website - https://deadbydaylight.com/en/chapters/a-binding-of-kin
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The whole point of the RBT's is to put pressure on the team, to get that player off a gen - which it does effectively, leaving the Pig player to go pressure the rest of the generators.
Continually going for the player who's got the trap on their head is the most inefficient way of playing Pig as you're already pressurising the player that's not doing the generators whilst leaving the other survivors free to do generators and leave the match.
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2339024#Comment_2339024
Thank you for you the response, given it can take weeks to get current day updates sent to and approved by Sony and then finally shipped out as updates, can you share any insight whether that process has happened yet and fixes for consoles have been found ?
I know the clients you guys work on can be versions ahead of our own, has this problem been fixed internally and we just have to wait or is it still being actively investigated ?
If it's still an active problem meaning we most likely won't see a fix for well over a month, are there any plans to offer refunds for current gen console users who purchased the game/chapter during the release or the RE release ?
Thanks for any insight you can offer @MandyTalk
I can't answer all your questions I'm afraid, I am aware that the team are addressing a HDD issue that seems to mainly affect consoles.
We're looking at the Mid Chapter patch to have things included for the fix.
Edited to add: there's also a message pinned to this forum, with an explanation.
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We are unable to implement a separate Search specifically for bug reports, but if you use the Advanced Search feature (there's a red arrow in the search bar after typing the word/s you are looking for), you can specifically set it to look through bug reports.
https://forum.deadbydaylight.com/en/discussion/263892/legion-has-two-5th-year-crowns-but-only-one-is-available-to-collect#latest this is one of the acknowledged reports.
This is what I mean about searching specific sections - you adjust it in the Category.
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The crown for Julie was confirmed to be a bug, that's being worked on.
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When we have available positions, they are advertised here: https://www.bhvr.com/jobs/
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This is a confirmed bug - I don't have an ETA on a fix for it I'm afraid.
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@Zeus said:
What about mid chapter PTB? When is that?
The PTB will be tomorrow (July 7th).
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Hiya, there won't be a hotfix today I'm afraid. The team are still working on additional fixes that will go into the Mid Chapter patch.
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A lot of this can be because less cakes appear on the survivor blood webs, probably as they have Event items as well. I've been in a few matches were survivors have used cake offerings but not many where all the players have one.
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Sorry but we have access to the same content that you do - which means we can't see the post either. I've gone through the logs here and it's not there I'm afraid.
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MMR is definitely not switched on. Matchmaking hasn't changed at all, always during events or extremely busy periods there are often more disparities with ranks than normal due to the amount of players in the game.
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Nobody is going to email you for video I'm afraid. If you wish to report a player, please make sure you've reported in game and send the video evidence to Support: https://support.deadbydaylight.com/hc/en-us/requests/new And if you wish to report a bug - please do so in the bug reports section of this forum.
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@JawsIsTheNextKiller Thank you so much! Interesting to know it's on differing platforms as well as just PS4 - I'll bring it to the teams attention. Thanks again for the video, it really helps to explain things.
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I'm actually really looking forward to seeing what the Community Artists come up wiht - we've got so many fantastic, creative artists in this community that I am sure there's going to be some great merch that comes out of this.
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I'm on the perks for BP's as well right now, I need to level up the characters from the last chapter yet - so it's all helping!
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I suggest if you don't like a particular streamer or youtuber, then do not watch them. As long as they're not breaking game rules etc, we really don't have any control over the content they produce on their platform.
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I'm going to suggest you contact Support directly about this as it's not something we're going to be able to help with here on the forums I'm afraid: https://support.deadbydaylight.com/hc/en-us/requests/new
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Can someone get me some video of this if it's possible? It will help a lot to narrow down what the issue is.
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I think you'll need to contact Support with regards to this: https://support.deadbydaylight.com/hc/en-us/requests/new as it's a bit outside of the remits of the forum.
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I was going to say that I run it when running a Sabo build or a super altruistic build - it's not part of my general perk pool though.
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If you are still having this issue, please contact support: https://support.deadbydaylight.com/hc/en-us/requests/new
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Thanks for pointing that out @Aven_Fallen I've copied it to here:
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The charm is not currently enabled. I don't have information on when/if it will come back I'm afraid.
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As @Lascivar has said, it's personal progression on a generator that counts for the perk.
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This question was already answered by a Developer: https://forum.deadbydaylight.com/en/discussion/comment/2221714#Comment_2221714
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If you are forced into farming, then please do report it (with video evidence). Farming is a grey area, we do not ban initially for farming if all participants are willing, but of course if someone is not willing then that becomes a different issue.
I personally dislike farming matches as I actually want to play the game.
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It's 32 charges
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Please remember this is going to a PTB first, we will be monitoring things closely and changes can be made if necessary.
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@Trickstaaaaa said:
https://forum.deadbydaylight.com/en/discussion/comment/2329035#Comment_2329035
- "The number of knives required to damage a Survivor has been reduced to 6 (down from 8)"
I still don't get if they mean simply to a injure survivor? did they make it you need 6 to injure? And 8 to down?
Because they wrote 'damage' it makes me wonder do mean only to injure? It's kind of vague for me.
No, it currently takes 8 knives to damage, with this change it will only take 6.
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Sorry but all in-game purchases are final.
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Plese make sure you have reported in game - then send your additional evidence to Support: https://support.deadbydaylight.com/hc/en-us/requests/new
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